<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Bug Reports]]></title><description><![CDATA[Bugs related to the game engine, maps and mods]]></description><link>https://forums.triplea-game.org/category/58</link><generator>RSS for Node</generator><lastBuildDate>Sun, 03 May 2026 18:10:11 GMT</lastBuildDate><atom:link href="https://forums.triplea-game.org/category/58.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 27 Mar 2026 08:14:13 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[AI difficulties]]></title><description><![CDATA[@futsal Given the complexity of the game, the AI is actually reasonable. It is generally better than in other wargames. The TripleA is superior to the AI for Axis &amp; Allies Online, which only plays one version of the game.
The type of AI algorithm used in Chess (Alpha-Beta) would not work in TripleA because of the vast number of legal moves and the random elements. There are some people working on using neural net AI's like Alpha Zero but I have not seen any results yet. I have doubts about their effectiveness.
I do expect future improvements in the AI, but they are likely to be piecemeal resolutions of specific issues .
To have fun with the AI, I suggest playing only one country, so you need to deal with AI allies. Giving handicaps to your opponents can be useful as well.
]]></description><link>https://forums.triplea-game.org/topic/4287/ai-difficulties</link><guid isPermaLink="true">https://forums.triplea-game.org/topic/4287/ai-difficulties</guid><dc:creator><![CDATA[RogerCooper]]></dc:creator><pubDate>Fri, 27 Mar 2026 08:14:13 GMT</pubDate></item><item><title><![CDATA[Quick connection fix needed in ww2v2]]></title><description><![CDATA[@rogercooper Nice, thanks.
]]></description><link>https://forums.triplea-game.org/topic/4279/quick-connection-fix-needed-in-ww2v2</link><guid isPermaLink="true">https://forums.triplea-game.org/topic/4279/quick-connection-fix-needed-in-ww2v2</guid><dc:creator><![CDATA[Panther]]></dc:creator><pubDate>Thu, 12 Mar 2026 10:03:00 GMT</pubDate></item><item><title><![CDATA[I Cant Get Into Online Play After Downloading 2.7 Version]]></title><description><![CDATA[It's a bit complicated where the servers stand. I had to migrate the 2.7 server back to the 2.5 server to handle legacy technology issues from the 2.5 server just being super-old now.
On the plus side, the needed configurations have been identified. Only issue is getting enough time and energy to tackle it. My professional job has been pretty damn demanding of late.
If I get a good opportunity to advance the next steps, I think these last pieces will land quickly.
]]></description><link>https://forums.triplea-game.org/topic/4276/i-cant-get-into-online-play-after-downloading-2-7-version</link><guid isPermaLink="true">https://forums.triplea-game.org/topic/4276/i-cant-get-into-online-play-after-downloading-2-7-version</guid><dc:creator><![CDATA[LaFayette]]></dc:creator><pubDate>Tue, 03 Mar 2026 15:36:26 GMT</pubDate></item><item><title><![CDATA[Unarchiving Bug Reports in TripleA Forums?]]></title><description><![CDATA[@lafayette maybe i’m mistaken i figured u needed to create GitHub account in order to use the bug report forms
]]></description><link>https://forums.triplea-game.org/topic/4227/unarchiving-bug-reports-in-triplea-forums</link><guid isPermaLink="true">https://forums.triplea-game.org/topic/4227/unarchiving-bug-reports-in-triplea-forums</guid><dc:creator><![CDATA[ubernaut]]></dc:creator><pubDate>Thu, 04 Dec 2025 04:05:07 GMT</pubDate></item><item><title><![CDATA[How to Submit a Bug Report]]></title><link>https://forums.triplea-game.org/topic/1708/how-to-submit-a-bug-report</link><guid isPermaLink="true">https://forums.triplea-game.org/topic/1708/how-to-submit-a-bug-report</guid><pubDate>Wed, 01 Jan 2020 19:12:57 GMT</pubDate></item><item><title><![CDATA[TripleA gets stuck in combat]]></title><description><![CDATA[darn back to square one
]]></description><link>https://forums.triplea-game.org/topic/1704/triplea-gets-stuck-in-combat</link><guid isPermaLink="true">https://forums.triplea-game.org/topic/1704/triplea-gets-stuck-in-combat</guid><dc:creator><![CDATA[Captain Crunch]]></dc:creator><pubDate>Mon, 30 Dec 2019 00:08:40 GMT</pubDate></item><item><title><![CDATA[Error on 17301]]></title><description><![CDATA[@LaFayette
yea I tried to do everything the same to reproduce it but can't swear it was 100% the same. Over 90 easily fwtiw. I'll try some more while saving before combat.
]]></description><link>https://forums.triplea-game.org/topic/1696/error-on-17301</link><guid isPermaLink="true">https://forums.triplea-game.org/topic/1696/error-on-17301</guid><dc:creator><![CDATA[beelee]]></dc:creator><pubDate>Wed, 25 Dec 2019 09:21:34 GMT</pubDate></item><item><title><![CDATA[Computer Freezes when joining Lobby on 16920 Pre]]></title><description><![CDATA[@beelee Cool, the reports are important. The 'bug report' handling here needs a refresh.
]]></description><link>https://forums.triplea-game.org/topic/1695/computer-freezes-when-joining-lobby-on-16920-pre</link><guid isPermaLink="true">https://forums.triplea-game.org/topic/1695/computer-freezes-when-joining-lobby-on-16920-pre</guid><dc:creator><![CDATA[LaFayette]]></dc:creator><pubDate>Wed, 25 Dec 2019 07:47:31 GMT</pubDate></item><item><title><![CDATA[costPU not working in politicalActionAttachment]]></title><description><![CDATA[@Cernel said in costPU not working in politicalActionAttachment:

@redrum This would rise the question, when something is added, maybe just a rewording, to pos (the map), for purely mapmaking purposes, should the download version updated, prompting all users to overwrite it, even if that is actually totally pointless for regular users, as the game or the map didn't change at all (just updating the mapmaking guide within it)? And should the pos2 game version be increased if the file change is merely on the mapmaking guide part?

The map did not work at all, it was not just incomplete documentation. But yes, changes in properties should result in updates in POS2 even if the scenario is not directly affected.
]]></description><link>https://forums.triplea-game.org/topic/1683/costpu-not-working-in-politicalactionattachment</link><guid isPermaLink="true">https://forums.triplea-game.org/topic/1683/costpu-not-working-in-politicalactionattachment</guid><dc:creator><![CDATA[RogerCooper]]></dc:creator><pubDate>Sun, 15 Dec 2019 15:54:00 GMT</pubDate></item><item><title><![CDATA[Triplea won&#x27;t run]]></title><description><![CDATA[yo my old comp died so I was away but I got a new computer and now I'm sure TripleA will run on this new computer since the latest pre-release stopped working on my old comp ... so I can finally battle the AI again!
I will submit a win vs the Allies AI and Axis AI eventually but I'm tweaking this new comp right now and got stuff to do but I'll tell you when I'm gonna test the latest AI. Honest! I know the AI could take me a few tries to beat but it won't be until maybe next week when I get to it and I'll tell yous when I'm ready to battle!
]]></description><link>https://forums.triplea-game.org/topic/1665/triplea-won-t-run</link><guid isPermaLink="true">https://forums.triplea-game.org/topic/1665/triplea-won-t-run</guid><dc:creator><![CDATA[Captain Crunch]]></dc:creator><pubDate>Fri, 29 Nov 2019 01:53:47 GMT</pubDate></item><item><title><![CDATA[Bug in 2.0.16742]]></title><description><![CDATA[Ok, well if it happens again then please post a save game or screenshots otherwise nothing I can do to fix it.
]]></description><link>https://forums.triplea-game.org/topic/1658/bug-in-2-0-16742</link><guid isPermaLink="true">https://forums.triplea-game.org/topic/1658/bug-in-2-0-16742</guid><dc:creator><![CDATA[redrum]]></dc:creator><pubDate>Sun, 24 Nov 2019 12:54:21 GMT</pubDate></item><item><title><![CDATA[Can no longer download any maps]]></title><description><![CDATA[I like happy endings 
]]></description><link>https://forums.triplea-game.org/topic/1645/can-no-longer-download-any-maps</link><guid isPermaLink="true">https://forums.triplea-game.org/topic/1645/can-no-longer-download-any-maps</guid><dc:creator><![CDATA[beelee]]></dc:creator><pubDate>Fri, 15 Nov 2019 19:13:48 GMT</pubDate></item><item><title><![CDATA[Global 1940 Redesign HouseRules has bad map reference]]></title><description><![CDATA[@RogerCooper  which repo ?  If you mean "Global 1940 Redesign HouseRules"  it is essentially abandoned. I did most of the xml work for it while working with BlackElk and baron over at A&amp;A.org. Simon added Canada as a player (which is way cool) and added it to git, which was super cool because my machine had blown up and I had lost all the files.
Anyway, I guess if you wanted to, although that's not for me to say, but everything in it is in "Global 40 House Rules".
Yes good job on your site : )
]]></description><link>https://forums.triplea-game.org/topic/1625/global-1940-redesign-houserules-has-bad-map-reference</link><guid isPermaLink="true">https://forums.triplea-game.org/topic/1625/global-1940-redesign-houserules-has-bad-map-reference</guid><dc:creator><![CDATA[beelee]]></dc:creator><pubDate>Sun, 03 Nov 2019 01:23:51 GMT</pubDate></item><item><title><![CDATA[TripleA 2.0.16244 issues with an unreleased game]]></title><description><![CDATA[Create a related bug-report in tracker: https://github.com/triplea-game/triplea/issues/5399  (ideal if we can have bugs land there directly so we do not have the conversations split). None-the-less, I remain quite concerned by this bug; it could be very difficult to find, without a known way to reproduce it, we're going to struggle to know if we've found it, let alone have fixed it. The possible surface area for a fix is several thousand lines of code, the main file that is responsible for this MustFightBattle.java is itself 5k lines. Given the high impact and uncertainties, this is an incredibly bad bug to be confronted with.
]]></description><link>https://forums.triplea-game.org/topic/1609/triplea-2-0-16244-issues-with-an-unreleased-game</link><guid isPermaLink="true">https://forums.triplea-game.org/topic/1609/triplea-2-0-16244-issues-with-an-unreleased-game</guid><dc:creator><![CDATA[LaFayette]]></dc:creator><pubDate>Sat, 19 Oct 2019 17:13:12 GMT</pubDate></item><item><title><![CDATA[More problem with small maps]]></title><description><![CDATA[This should be fixed in 2.0.15996
]]></description><link>https://forums.triplea-game.org/topic/1558/more-problem-with-small-maps</link><guid isPermaLink="true">https://forums.triplea-game.org/topic/1558/more-problem-with-small-maps</guid><dc:creator><![CDATA[RoiEX]]></dc:creator><pubDate>Tue, 17 Sep 2019 02:41:56 GMT</pubDate></item><item><title><![CDATA[[Closed] New Version bug 2.0.15781]]></title><description><![CDATA[Transferred to bug tracker: https://github.com/triplea-game/triplea/issues/5216
]]></description><link>https://forums.triplea-game.org/topic/1555/closed-new-version-bug-2-0-15781</link><guid isPermaLink="true">https://forums.triplea-game.org/topic/1555/closed-new-version-bug-2-0-15781</guid><dc:creator><![CDATA[LaFayette]]></dc:creator><pubDate>Fri, 13 Sep 2019 14:01:13 GMT</pubDate></item><item><title><![CDATA[Please use this link to report bugs!]]></title><description><![CDATA[@prastle link updated
]]></description><link>https://forums.triplea-game.org/topic/1552/please-use-this-link-to-report-bugs</link><guid isPermaLink="true">https://forums.triplea-game.org/topic/1552/please-use-this-link-to-report-bugs</guid><dc:creator><![CDATA[prastle]]></dc:creator><pubDate>Mon, 09 Sep 2019 20:28:14 GMT</pubDate></item><item><title><![CDATA[[Fixed] Small Maps Not Displaying Correctly in Prerelease]]></title><description><![CDATA[@RoiEX heh heh
One line changes can blow away hours of work sometimes. Like well f it delete all that other stuff and just do this :beaming_face_with_smiling_eyes: Not saying that was the case here, just an example of the Power of 1 line 
]]></description><link>https://forums.triplea-game.org/topic/1547/fixed-small-maps-not-displaying-correctly-in-prerelease</link><guid isPermaLink="true">https://forums.triplea-game.org/topic/1547/fixed-small-maps-not-displaying-correctly-in-prerelease</guid><dc:creator><![CDATA[beelee]]></dc:creator><pubDate>Sun, 08 Sep 2019 12:43:50 GMT</pubDate></item><item><title><![CDATA[[Fixed] Menu absent (new bug in old version)]]></title><description><![CDATA[@LaFayette All fixed (2.0.15631) (except maybe the report thing, that I don't know).
]]></description><link>https://forums.triplea-game.org/topic/1531/fixed-menu-absent-new-bug-in-old-version</link><guid isPermaLink="true">https://forums.triplea-game.org/topic/1531/fixed-menu-absent-new-bug-in-old-version</guid><dc:creator><![CDATA[Cernel]]></dc:creator><pubDate>Wed, 28 Aug 2019 20:44:18 GMT</pubDate></item><item><title><![CDATA[Trying to launch the latest pre-release]]></title><description><![CDATA[Alright, this setting has to go them
]]></description><link>https://forums.triplea-game.org/topic/1521/trying-to-launch-the-latest-pre-release</link><guid isPermaLink="true">https://forums.triplea-game.org/topic/1521/trying-to-launch-the-latest-pre-release</guid><dc:creator><![CDATA[RoiEX]]></dc:creator><pubDate>Mon, 19 Aug 2019 16:51:57 GMT</pubDate></item><item><title><![CDATA[[Maybe Fixed] Difficulty with using trucks in unusual situation TWW-related]]></title><description><![CDATA[@zlefin Yeah, I've seen this happen as well. Work around is just move all the other trucks/trains out of the territory, make the land transport you want, and then undo moving all the other ones out.
@ubernaut Its similar to that. Though I believe that issue is fixed in the pre-release (if you want to test to confirm that would be very helpful).
]]></description><link>https://forums.triplea-game.org/topic/1462/maybe-fixed-difficulty-with-using-trucks-in-unusual-situation-tww-related</link><guid isPermaLink="true">https://forums.triplea-game.org/topic/1462/maybe-fixed-difficulty-with-using-trucks-in-unusual-situation-tww-related</guid><dc:creator><![CDATA[redrum]]></dc:creator><pubDate>Sun, 14 Jul 2019 23:33:17 GMT</pubDate></item><item><title><![CDATA[[Open&#x2F;Need More Info] Not able to host games]]></title><link>https://forums.triplea-game.org/topic/1459/open-need-more-info-not-able-to-host-games</link><guid isPermaLink="true">https://forums.triplea-game.org/topic/1459/open-need-more-info-not-able-to-host-games</guid><pubDate>Wed, 10 Jul 2019 04:50:01 GMT</pubDate></item><item><title><![CDATA[[Open&#x2F;Need More Info] non combat showing up in combat history]]></title><link>https://forums.triplea-game.org/topic/1456/open-need-more-info-non-combat-showing-up-in-combat-history</link><guid isPermaLink="true">https://forums.triplea-game.org/topic/1456/open-need-more-info-non-combat-showing-up-in-combat-history</guid><pubDate>Mon, 08 Jul 2019 04:40:51 GMT</pubDate></item><item><title><![CDATA[[Fixed] Does not open on Raspberry Pi 3]]></title><description><![CDATA[@RoiEX Thank you. I am currently downloading an older OS that should work with triple a.
]]></description><link>https://forums.triplea-game.org/topic/1455/fixed-does-not-open-on-raspberry-pi-3</link><guid isPermaLink="true">https://forums.triplea-game.org/topic/1455/fixed-does-not-open-on-raspberry-pi-3</guid><dc:creator><![CDATA[Ethan Yang]]></dc:creator><pubDate>Sun, 07 Jul 2019 05:26:20 GMT</pubDate></item><item><title><![CDATA[[Fixed] battle calc not accounting for limited bombards]]></title><description><![CDATA[Nice work! 
]]></description><link>https://forums.triplea-game.org/topic/1454/fixed-battle-calc-not-accounting-for-limited-bombards</link><guid isPermaLink="true">https://forums.triplea-game.org/topic/1454/fixed-battle-calc-not-accounting-for-limited-bombards</guid><dc:creator><![CDATA[zlefin]]></dc:creator><pubDate>Sat, 06 Jul 2019 13:15:01 GMT</pubDate></item></channel></rss>