TSH vs ADT game 1



  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 2
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 3 artilleries, 2 destroyers and 2 transports; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat Move - British
            1 armour and 1 infantry moved from Iceland to SZ 4 Denmark Straight
            1 armour, 1 infantry and 1 transport moved from SZ 4 Denmark Straight to SZ 10 North Sea
            1 bomber moved from England to Norway
            1 armour and 1 infantry moved from SZ 10 North Sea to Norway
            1 cruiser moved from SZ 11 West Baltic Sea to SZ 10 North Sea
            1 armour and 1 infantry moved from England to SZ 16 North Atlantic
            1 armour, 1 battleship, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from SZ 16 North Atlantic to SZ 11 West Baltic Sea
            1 armour and 1 infantry moved from SZ 11 West Baltic Sea to Western Germany
            1 fighter moved from Gibraltar to England
            1 armour and 1 infantry moved from Central Australia to SZ 70 Southern Ocean
            1 armour, 1 cruiser, 1 infantry and 1 transport moved from SZ 70 Southern Ocean to SZ 104 Coral Sea
            1 armour and 1 infantry moved from SZ 104 Coral Sea to Solomon Islands
            1 infantry moved from Rhodesia to Belgian Congo
            1 artillery and 1 infantry moved from Central Canada to Eastern Canada
            1 fighter moved from SZ 57 Arabian Sea to Bombay
            1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from SZ 57 Arabian Sea to SZ 66 Indian
            1 infantry moved from Central Australia to Western Australia
    
        Combat - British
            Battle in Western Germany
                British attack with 1 armour and 1 infantry
                Germans defend with 1 aaGun, 1 factory and 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the Germans lost in Western Germany
                    British roll dice for 1 armour and 1 infantry in Western Germany, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Germany
                British win, taking Western Germany from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Norway
                British attack with 1 armour, 1 bomber and 1 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 bomber and 1 infantry in Norway, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Norway
                British win, taking Norway from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Solomon Islands
                British attack with 1 armour and 1 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 cruiser in Solomon Islands, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Solomon Islands
                    British roll dice for 1 armour and 1 infantry in Solomon Islands, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 infantry in Solomon Islands, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Solomon Islands
                British win, taking Solomon Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 bomber moved from Norway to England
    
        Place Units - British
            3 artilleries placed in Bombay
            2 destroyers placed in SZ 10 North Sea
            2 transports placed in SZ 13 Gulf of St Lawrence
    
        Turn Complete - British
            British collect 46 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : -0.17
    British rolls : : 0.00
    Japanese : -1.33
    

    Savegame



  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 bomber and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 transport moved from SZ 28 Eastern Mediterranean to SZ 26 Central Mediterranean
            1 artillery moved from Italy to SZ 26 Central Mediterranean
            1 infantry moved from Macedonia to SZ 26 Central Mediterranean
            1 artillery, 1 infantry and 1 transport moved from SZ 26 Central Mediterranean to SZ 23 West Mediterranean
            1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from SZ 28 Eastern Mediterranean to SZ 23 West Mediterranean
            1 artillery and 1 infantry moved from SZ 23 West Mediterranean to Gibraltar
            1 carrier moved from SZ 25 Adriatic Sea to SZ 23 West Mediterranean
            2 infantry moved from Libya to Egypt
            1 armour moved from Egypt to French Equatorial Africa
                  Italians take French Equatorial Africa from British
            1 infantry moved from Vichy France to France
            1 armour moved from Italy to France
            2 infantry moved from Italy to Vichy France
            2 fighters moved from Libya to Gibraltar
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 aaGun and 1 infantry; Americans defend with 1 fighter
                    AA fire in Gibraltar : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the British lost in Gibraltar
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 fighter in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 10
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Italians
            2 fighters moved from Gibraltar to SZ 23 West Mediterranean
    
        Place Units - Italians
            1 armour, 1 bomber and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    AA fire in Gibraltar : : -0.33
    Italians : 0.17
    British : 0.33
    

    Savegame



  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Chinese buy 1 armour, 1 artillery and 2 halftracks; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Chinese
            1 infantry moved from Inner Mongolia to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Inner Mongolia to Szechwan
            2 infantry moved from Eastern Sinkiang to Kansu
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 halftracks placed in Western Sinkiang
            1 armour and 1 artillery placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective 1: Chinese met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 cruiser, 2 destroyers, 1 factory and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 submarine moved from SZ 92 Philippine Sea to SZ 104 Coral Sea
            1 bomber moved from Guam to SZ 104 Coral Sea
            4 fighters moved from SZ 93 West Pacific to SZ 104 Coral Sea
            1 bomber moved from Southern Japan to Szechwan
            2 infantry moved from Kwangtung to Szechwan
            1 artillery moved from Kwangtung to Yunnan
            1 infantry moved from Calcutta to Delhi
                  Japanese take Delhi from British
            1 artillery moved from Burma to SZ 58 Bay of Bengal
            2 fighters moved from SZ 58 Bay of Bengal to Western Australia
            1 artillery and 1 transport moved from SZ 58 Bay of Bengal to SZ 71 South China Sea
            1 infantry moved from Sumatra to SZ 71 South China Sea
            1 artillery, 1 infantry and 1 transport moved from SZ 71 South China Sea to SZ 63 Timor Sea
            1 artillery and 1 infantry moved from SZ 63 Timor Sea to Western Australia
            1 battleship, 1 carrier and 1 cruiser moved from SZ 58 Bay of Bengal to SZ 63 Timor Sea
            1 transport moved from SZ 72 South China Sea to SZ 98 Philippine Sea
            2 infantry moved from Celebes to SZ 98 Philippine Sea
            2 infantry and 1 transport moved from SZ 98 Philippine Sea to SZ 103 Arafura Sea
            2 infantry moved from SZ 103 Arafura Sea to Queensland
                  Japanese take Queensland from British
            1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from SZ 93 West Pacific to SZ 103 Arafura Sea
            1 destroyer moved from SZ 71 South China Sea to SZ 103 Arafura Sea
            1 submarine moved from SZ 73 East China Sea to SZ 99 West Pacific
            1 submarine moved from SZ 73 East China Sea to SZ 98 Philippine Sea
            1 armour, 1 artillery and 2 infantry moved from Burma to Yunnan
            2 armour moved from Chosen to Shantung
            1 infantry moved from Southern Japan to SZ 74 Sea of Japan
            1 artillery moved from Southern Japan to SZ 74 Sea of Japan
            1 artillery, 1 infantry and 1 transport moved from SZ 74 Sea of Japan to SZ 73 East China Sea
            1 artillery and 1 infantry moved from SZ 73 East China Sea to Shantung
            4 infantry moved from Vladivostok to Okhotsk
            1 artillery moved from Vladivostok to Okhotsk
            1 armour moved from Vladivostok to Amurskaya
                  Japanese take Amurskaya from Russians
            1 armour moved from Amurskaya to Okhotsk
            1 infantry moved from Calcutta to Burma
    
        Combat - Japanese
            Battle in Western Australia
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Western Australia, round 2 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the British lost in Western Australia
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Western Australia, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Western Australia
                Japanese win, taking Western Australia from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 2 armour, 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour, 1 artillery and 1 infantry in Shantung, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 2 armour and 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Okhotsk
                Japanese attack with 1 armour, 1 artillery and 4 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Okhotsk, round 2 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Okhotsk
                Japanese win, taking Okhotsk from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in SZ 104 Coral Sea
                Japanese attack with 1 bomber, 4 fighters and 1 submarine
                British defend with 1 cruiser and 1 transport
                    Japanese roll dice for 1 submarine in SZ 104 Coral Sea, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 4 fighters in SZ 104 Coral Sea, round 2 : 0/5 hits, 2.67 expected hits
                    British roll dice for 1 cruiser and 1 transport in SZ 104 Coral Sea, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 submarine in SZ 104 Coral Sea, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 4 fighters in SZ 104 Coral Sea, round 3 : 3/5 hits, 2.67 expected hits
                    British roll dice for 1 cruiser and 1 transport in SZ 104 Coral Sea, round 3 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the British and 1 cruiser owned by the British lost in SZ 104 Coral Sea
                Japanese win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 19
                Casualties for British: 1 cruiser and 1 transport
            Battle in Yunnan
                Japanese attack with 1 armour, 2 artilleries and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Yunnan, round 2 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            4 fighters moved from SZ 104 Coral Sea to SZ 103 Arafura Sea
            1 bomber moved from SZ 104 Coral Sea to Java
            2 fighters moved from Western Australia to SZ 63 Timor Sea
            1 bomber moved from Szechwan to Southern Japan
    
        Place Units - Japanese
            2 armour placed in Chosen
            1 factory placed in Kwangtung
            1 cruiser, 2 destroyers and 1 submarine placed in SZ 73 East China Sea
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    British : -1.33
    Chinese : 0.00
    Russians : -0.33
    Japanese : -2.00
    

    Savegame



  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 2
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 6,2,5 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover AA Radar
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 cruiser and 2 destroyers; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Central America to SZ 37 Caribbean Sea
            1 armour, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from SZ 37 Caribbean Sea to SZ 43 Mid Atlantic
            1 armour and 1 infantry moved from SZ 43 Mid Atlantic to Northern Brazil
            1 fighter moved from West Indies to SZ 43 Mid Atlantic
            1 bomber moved from England to Eastern Germany
            1 bomber moved from Northeastern United States to England
            1 destroyer moved from SZ 100 Pacific to SZ 99 West Pacific
            1 destroyer moved from SZ 100 Pacific to SZ 104 Coral Sea
            2 fighters moved from SZ 100 Pacific to SZ 99 West Pacific
            1 bomber and 1 fighter moved from Fiji to SZ 104 Coral Sea
            2 infantry moved from Hawaiian Islands to SZ 89 Pacific
            2 destroyers, 2 infantry and 1 transport moved from SZ 89 Pacific to SZ 94 Pacific
            2 infantry moved from SZ 94 Pacific to Marshall Islands
            1 artillery and 1 infantry moved from Fiji to SZ 100 Pacific
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from SZ 100 Pacific to SZ 94 Pacific
            1 artillery and 1 infantry moved from SZ 94 Pacific to Midway Island
            1 fighter moved from Hawaiian Islands to Marshall Islands
    
        Combat - Americans
            Strategic bombing raid in Eastern Germany
                    AA fire in Eastern Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Eastern Germany rolls: 1 and causes: 1 damage to unit: factory
                Bombing raid in Eastern Germany causes 1 damage total. 
            Battle in Marshall Islands
                Americans attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Marshall Islands, round 2 : 2/2 hits, 1.17 expected hits
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in SZ 99 West Pacific
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in SZ 99 West Pacific, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in SZ 99 West Pacific
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in SZ 104 Coral Sea
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in SZ 104 Coral Sea, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in SZ 104 Coral Sea, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in SZ 104 Coral Sea
                Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from Marshall Islands to SZ 94 Pacific
            1 fighter moved from SZ 99 West Pacific to SZ 94 Pacific
            1 fighter moved from SZ 99 West Pacific to Fiji
            1 bomber and 1 fighter moved from SZ 104 Coral Sea to Fiji
            1 bomber moved from Eastern Germany to England
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in SZ 43 Mid Atlantic
            1 cruiser and 1 destroyer placed in SZ 95 Pacific
            1 bomber placed in Northeastern United States
    
        Activate Technology - Americans
            Americans activating AA Radar
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    AA fire in Eastern Germany : : -0.17
    Americans : 2.00
    Japanese : -0.33
    

    Savegame



  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 9 armour; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            3 infantry moved from Omsk to Kazakh
            2 infantry moved from Southern Russia to Eastern Russia
            5 infantry moved from Eastern Russia to Northern Russia
            3 artilleries and 2 infantry moved from Leningrad to Finland
            1 infantry moved from Karelija to Finland
            6 artilleries and 2 infantry moved from Moscow to Northern Russia
            3 fighters moved from Moscow to Finland
            1 bomber moved from Moscow to Finland
            3 artilleries and 6 infantry moved from Stalingrad to Eastern Russia
            1 infantry moved from Yakutsk to Amurskaya
                  Russians take Amurskaya from Japanese
            2 infantry moved from Yakutsk to Buryatia
    
        Combat - Russians
            Battle in Finland
                Russians attack with 3 artilleries, 1 bomber, 3 fighters and 3 infantry
                Germans defend with 2 armour and 2 infantry
                    Russians roll dice for 3 artilleries, 1 bomber, 3 fighters and 3 infantry in Finland, round 2 : 4/10 hits, 4.17 expected hits
                    Germans roll dice for 2 armour and 2 infantry in Finland, round 2 : 2/4 hits, 1.67 expected hits
                    2 infantry owned by the Russians, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 3 artilleries, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 armour and 2 infantry
            Battle in Northern Russia
                Russians attack with 6 artilleries and 7 infantry
                Germans defend with 3 armour
                    Russians roll dice for 6 artilleries and 7 infantry in Northern Russia, round 2 : 3/13 hits, 4.33 expected hits
                    Germans roll dice for 3 armour in Northern Russia, round 2 : 0/3 hits, 1.50 expected hits
                    3 armour owned by the Germans lost in Northern Russia
                Russians win, taking Northern Russia from Germans with 6 artilleries and 7 infantry remaining. Battle score for attacker is 15
                Casualties for Germans: 3 armour
    
        Non Combat Move - Russians
            1 bomber moved from Finland to Moscow
            3 fighters moved from Finland to Karelija
    
        Place Units - Russians
            2 armour placed in Leningrad
            4 armour placed in Moscow
            3 armour placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    Russians : -1.50
    

    Savegame



  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans repair damage of 1x factory; Remaining resources: 57 PUs; 0 techTokens; 
            Germans buy 5 armour, 1 bomber and 2 fighters; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            2 bombers moved from Baltic States to SZ 10 North Sea
            1 bomber moved from Eastern Germany to SZ 10 North Sea
            1 fighter moved from Eastern Germany to SZ 10 North Sea
            1 artillery moved from France to Western Germany
            1 armour and 1 infantry moved from Syria to Iraq
            1 transport moved from SZ 28 Eastern Mediterranean to SZ 26 Central Mediterranean
            1 artillery and 1 infantry moved from Italy to SZ 26 Central Mediterranean
            1 artillery, 1 infantry and 1 transport moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean
            1 artillery and 1 infantry moved from SZ 28 Eastern Mediterranean to Syria
            3 infantry moved from Eastern Germany to Western Germany
            2 fighters moved from Libya to Gibraltar
            1 armour moved from Eastern Germany to Western Germany
            1 armour moved from Anglo-Egyptian Sudan to Ethiopia
                  Germans take Ethiopia from British
            1 artillery and 3 infantry moved from Libya to Anglo-Egyptian Sudan
            1 armour moved from Ethiopia to Anglo-Egyptian Sudan
            4 submarines moved from SZ 40 Mid Atlantic to SZ 22 East Atlantic
    
        Combat - Germans
            Battle in SZ 10 North Sea
                Germans attack with 3 bombers and 1 fighter
                British defend with 1 cruiser, 2 destroyers and 1 transport
                    Germans roll dice for 3 bombers and 1 fighter in SZ 10 North Sea, round 2 : 4/4 hits, 2.50 expected hits
                    British roll dice for 1 cruiser, 2 destroyers and 1 transport in SZ 10 North Sea, round 2 : 1/3 hits, 1.17 expected hits
                    2 destroyers owned by the British, 1 transport owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in SZ 10 North Sea
                Germans win with 3 bombers remaining. Battle score for attacker is 25
                Casualties for Germans: 1 fighter
                Casualties for British: 1 cruiser, 2 destroyers and 1 transport
            Battle in Western Germany
                Germans attack with 1 armour, 1 artillery and 3 infantry
                British defend with 1 aaGun, 1 armour, 1 factory and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 3 infantry in Western Germany, round 2 : 1/5 hits, 1.50 expected hits
                    British roll dice for 1 armour and 1 infantry in Western Germany, round 2 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Western Germany
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Western Germany, round 3 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 armour in Western Germany, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Western Germany
                Germans win, taking Western Germany from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 2 infantry
                Casualties for British: 1 armour and 1 infantry
            Battle in Iraq
                Germans attack with 1 armour and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 1 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 1 armour remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 infantry moved from Novgorod to Belorussia
            3 infantry moved from Ukraine to Belorussia
            1 infantry moved from Hungary-Romania to Ukraine
            1 artillery moved from Hungary-Romania to Eastern Poland
            3 infantry moved from Hungary-Romania to Western Poland
            1 armour moved from Hungary-Romania to Western Poland
            1 armour moved from Hungary-Romania to Baltic States
            1 infantry moved from France to Western Germany
            3 bombers moved from SZ 10 North Sea to Eastern Germany
            1 fighter moved from Novgorod to Belorussia
    
        Place Units - Germans
            2 armour, 1 bomber and 2 fighters placed in Eastern Germany
            3 armour placed in Hungary-Romania
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    British : 1.17
    

    Savegame



  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 3
    
        Research Technology - British
            British spend 5 on tech rolls
                British roll 3,5 and gets 0 hits
    
        Purchase Units - British
            British buy 3 destroyers and 6 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - British
            2 destroyers moved from SZ 11 West Baltic Sea to SZ 22 East Atlantic
            1 bomber and 1 fighter moved from England to SZ 22 East Atlantic
            1 armour and 1 infantry moved from Norway to SZ 11 West Baltic Sea
            1 infantry moved from Bombay to Calcutta
                  British take Calcutta from Japanese
            1 infantry moved from Bombay to Baluchistan
            4 artilleries, 1 fighter and 2 infantry moved from Bombay to Delhi
            1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from SZ 66 Indian to SZ 57 Arabian Sea
            1 artillery and 3 infantry moved from Eastern Canada to SZ 13 Gulf of St Lawrence
            1 artillery, 3 infantry and 2 transports moved from SZ 13 Gulf of St Lawrence to SZ 15 North Atlantic
            1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from SZ 11 West Baltic Sea to SZ 9 North Atlantic
            1 armour and 1 infantry moved from SZ 9 North Atlantic to Scotland
            1 infantry moved from Central Australia to New South Wales
    
        Combat - British
            Battle in SZ 22 East Atlantic
                British attack with 1 bomber, 2 destroyers and 1 fighter
                Germans defend with 4 submarines
                    British roll dice for 1 bomber, 2 destroyers and 1 fighter in SZ 22 East Atlantic, round 2 : 0/4 hits, 1.83 expected hits
                    Germans roll dice for 4 submarines in SZ 22 East Atlantic, round 2 : 0/4 hits, 0.67 expected hits
                    British roll dice for 1 bomber, 2 destroyers and 1 fighter in SZ 22 East Atlantic, round 3 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 4 submarines in SZ 22 East Atlantic, round 3 : 0/4 hits, 0.67 expected hits
                    1 submarine owned by the Germans lost in SZ 22 East Atlantic
                    British roll dice for 1 bomber, 2 destroyers and 1 fighter in SZ 22 East Atlantic, round 4 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 3 submarines in SZ 22 East Atlantic, round 4 : 1/3 hits, 0.50 expected hits
                    1 destroyer owned by the British and 2 submarines owned by the Germans lost in SZ 22 East Atlantic
                    British roll dice for 1 bomber, 1 destroyer and 1 fighter in SZ 22 East Atlantic, round 5 : 3/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in SZ 22 East Atlantic, round 5 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in SZ 22 East Atlantic
                British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 16
                Casualties for Germans: 4 submarines
                Casualties for British: 1 destroyer
            Battle in Delhi
                British attack with 4 artilleries, 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 4 artilleries, 1 fighter and 2 infantry in Delhi, round 2 : 1/7 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Delhi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Delhi
                British win, taking Delhi from Japanese with 4 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Delhi to SZ 57 Arabian Sea
            1 fighter moved from SZ 22 East Atlantic to England
            1 bomber moved from SZ 22 East Atlantic to England
    
        Place Units - British
            2 destroyers placed in SZ 9 North Atlantic
            1 destroyer placed in SZ 57 Arabian Sea
            2 infantry placed in Bombay
            3 infantry placed in New South Wales
            1 infantry placed in England
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : -2.50
    Japanese : -0.33
    

    Savegame



  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 factory and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 submarine moved from SZ 23 West Mediterranean to SZ 22 East Atlantic
            1 bomber moved from Italy to SZ 22 East Atlantic
            2 fighters moved from SZ 23 West Mediterranean to SZ 15 North Atlantic
    
        Combat - Italians
            Battle in SZ 15 North Atlantic
                Italians attack with 2 fighters
                British defend with 1 artillery, 3 infantry and 2 transports
                    2 transports owned by the British, 1 artillery owned by the British and 3 infantry owned by the British lost in SZ 15 North Atlantic
                Italians win with 2 fighters remaining. Battle score for attacker is 27
                Casualties for British: 1 artillery, 3 infantry and 2 transports
            Battle in SZ 22 East Atlantic
                Italians attack with 1 bomber and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in SZ 22 East Atlantic, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in SZ 22 East Atlantic, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in SZ 22 East Atlantic
                Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            2 fighters moved from SZ 15 North Atlantic to SZ 21 East Atlantic
            1 bomber moved from SZ 22 East Atlantic to Italy
            1 armour moved from French Equatorial Africa to Egypt
            1 infantry moved from Sardinia to SZ 23 West Mediterranean
            1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from SZ 23 West Mediterranean to SZ 21 East Atlantic
            2 infantry moved from Vichy France to France
            2 infantry moved from Italy to Vichy France
            1 infantry and 1 transport moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean
            1 armour moved from Italy to SZ 26 Central Mediterranean
            1 armour and 1 infantry moved from SZ 26 Central Mediterranean to Libya
    
        Place Units - Italians
            1 factory placed in Egypt
            1 armour and 3 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : -0.33
    

    Savegame



  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Chinese buy 1 armour, 1 artillery and 2 halftracks; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Szechwan
            2 fighters moved from Kansu to Szechwan
            1 infantry moved from Kansu to Inner Mongolia
            2 halftracks moved from Western Sinkiang to Kansu
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 2 fighters and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 2 fighters and 2 infantry in Szechwan, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            2 fighters moved from Szechwan to Kansu
    
        Place Units - Chinese
            2 halftracks placed in Western Sinkiang
            1 armour and 1 artillery placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective 1: Chinese met a national objective for an additional 5 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : -0.67
    

    Savegame



  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 battleship, 1 carrier, 2 fighters and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Java to SZ 63 Timor Sea
            1 infantry and 1 transport moved from SZ 63 Timor Sea to SZ 105 Tasman Sea
            1 infantry moved from SZ 105 Tasman Sea to New Zealand
                  Japanese take New Zealand from British
            1 artillery and 1 infantry moved from Western Australia to Central Australia
            1 submarine moved from SZ 98 Philippine Sea to SZ 104 Coral Sea
            1 submarine moved from SZ 73 East China Sea to SZ 99 West Pacific
            2 infantry moved from Queensland to New South Wales
            1 artillery and 1 infantry moved from New Guinea to SZ 103 Arafura Sea
            2 infantry moved from Yunnan to Szechwan
            1 bomber moved from Southern Japan to Szechwan
            1 bomber moved from Java to New South Wales
            1 artillery, 1 infantry and 1 transport moved from SZ 103 Arafura Sea to SZ 105 Tasman Sea
            1 artillery and 1 infantry moved from SZ 105 Tasman Sea to New South Wales
            2 fighters moved from SZ 103 Arafura Sea to SZ 104 Coral Sea
            2 fighters moved from SZ 103 Arafura Sea to SZ 99 West Pacific
            1 fighter moved from SZ 63 Timor Sea to Central Australia
            1 fighter moved from SZ 63 Timor Sea to New South Wales
            1 armour moved from Yunnan to Shantung
            2 armour moved from Chosen to Shantung
            1 infantry moved from Northern Manchukuo to Shantung
            1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from SZ 103 Arafura Sea to SZ 105 Tasman Sea
            1 infantry moved from Vladivostok to Northern Manchukuo
            1 armour, 1 artillery and 3 infantry moved from Okhotsk to Vladivostok
            1 cruiser and 2 destroyers moved from SZ 73 East China Sea to SZ 86 West Pacific
    
        Combat - Japanese
            Battle in Central Australia
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Central Australia, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Central Australia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Central Australia
                Japanese win, taking Central Australia from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in New South Wales
                Japanese attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                British defend with 1 factory and 4 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the British lost in New South Wales
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in New South Wales, round 2 : 2/6 hits, 2.17 expected hits
                    British roll dice for 3 infantry in New South Wales, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in New South Wales
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in New South Wales, round 3 : 3/5 hits, 2.00 expected hits
                    British roll dice for 1 infantry in New South Wales, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in New South Wales
                Japanese win, taking New South Wales from British with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                Casualties for British: 4 infantry
                Casualties for Japanese: 1 infantry
            Battle in SZ 99 West Pacific
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in SZ 99 West Pacific, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in SZ 99 West Pacific, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in SZ 99 West Pacific
                Japanese win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in SZ 104 Coral Sea
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in SZ 104 Coral Sea, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in SZ 104 Coral Sea, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in SZ 104 Coral Sea, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in SZ 104 Coral Sea
                    Japanese roll dice for 2 fighters in SZ 104 Coral Sea, round 3 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in SZ 104 Coral Sea, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in SZ 104 Coral Sea, round 4 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in SZ 104 Coral Sea, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in SZ 104 Coral Sea
                Japanese win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Szechwan
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 3 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Szechwan to Southern Japan
            1 transport moved from SZ 73 East China Sea to SZ 86 West Pacific
            2 infantry moved from Iwo Jima to SZ 86 West Pacific
            2 infantry and 1 transport moved from SZ 86 West Pacific to SZ 73 East China Sea
            1 infantry moved from SZ 73 East China Sea to Shantung
            1 infantry moved from SZ 73 East China Sea to Shantung
            1 battleship, 1 carrier and 1 cruiser moved from SZ 63 Timor Sea to SZ 71 South China Sea
            2 fighters moved from SZ 99 West Pacific to SZ 71 South China Sea
            1 fighter moved from New South Wales to SZ 105 Tasman Sea
            1 fighter moved from Central Australia to SZ 105 Tasman Sea
            2 fighters moved from SZ 104 Coral Sea to SZ 105 Tasman Sea
            1 bomber moved from New South Wales to Western Australia
    
        Place Units - Japanese
            1 armour placed in Chosen
            1 battleship, 1 carrier and 2 submarines placed in SZ 86 West Pacific
            2 fighters placed in SZ 86 West Pacific
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    Americans : 0.67
    Chinese : -1.00
    Japanese : 0.83
    

    Savegame



  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 3
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 1/1 hits, 0.00 expected hits
            Americans removing all Technology Tokens after successful research.
            Americans discover Jet Power
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 battleship, 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Northern Brazil to SZ 43 Mid Atlantic
            1 armour, 1 infantry and 1 transport moved from SZ 43 Mid Atlantic to SZ 45 Mid Atlantic
            1 armour and 1 infantry moved from SZ 45 Mid Atlantic to French Equatorial Africa
                  British take French Equatorial Africa from Italians
            2 bombers moved from England to Eastern Germany
            1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from SZ 43 Mid Atlantic to SZ 32 Atlantic
            1 bomber moved from Northeastern United States to England
            1 bomber moved from Fiji to West Indies
            1 artillery and 1 infantry moved from Midway Island to SZ 94 Pacific
            1 artillery, 1 infantry and 1 transport moved from SZ 94 Pacific to SZ 98 Philippine Sea
            1 artillery and 1 infantry moved from SZ 98 Philippine Sea to Celebes
                  Americans take Celebes from Japanese
            1 transport moved from SZ 94 Pacific to SZ 100 Pacific
            2 infantry moved from Fiji to SZ 100 Pacific
            2 infantry and 1 transport moved from SZ 100 Pacific to SZ 99 West Pacific
            2 infantry moved from SZ 99 West Pacific to New Guinea
            1 destroyer moved from SZ 94 Pacific to SZ 98 Philippine Sea
            1 destroyer moved from SZ 94 Pacific to SZ 99 West Pacific
            1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from SZ 94 Pacific to SZ 89 Pacific
            2 fighters moved from Fiji to Hawaiian Islands
    
        Combat - Americans
            Strategic bombing raid in Eastern Germany
                    AA fire in Eastern Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Eastern Germany rolls: 6,4 and causes: 10 damage to unit: factory
                Bombing raid in Eastern Germany causes 10 damage total. 
            Battle in New Guinea
                Americans attack with 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in New Guinea
                    Americans roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in New Guinea
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Eastern Germany to England
    
        Place Units - Americans
            1 transport placed in SZ 43 Mid Atlantic
            1 battleship placed in SZ 43 Mid Atlantic
            1 carrier placed in SZ 95 Pacific
                2 fighters moved from Hawaiian Islands to SZ 95 Pacific
            Americans undo move 2.
            1 armour placed in Northern Brazil
            1 fighter placed in Northeastern United States
            1 battleship placed in SZ 18 West Atlantic
    
        Activate Technology - Americans
            Americans activating Jet Power
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    AA fire in Eastern Germany : : -0.33
    Americans rolls : : 1.00
    Americans : -0.67
    Japanese : 1.00
    

    Savegame



  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 7 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Southern Russia to Ukraine
            1 armour moved from Moscow to Ukraine
            3 armour moved from Stalingrad to Iran
            3 infantry moved from Kazakh to Caucasus
            1 bomber moved from Moscow to Hungary-Romania
            2 infantry moved from Northern Russia to Novgorod
            3 fighters moved from Karelija to Novgorod
            3 artilleries and 1 infantry moved from Finland to Leningrad
            1 submarine moved from SZ 11 West Baltic Sea to SZ 16 North Atlantic
            2 armour moved from Leningrad to Moscow
            1 infantry moved from Eastern Russia to Southern Russia
            3 artilleries and 7 infantry moved from Eastern Russia to Moscow
            1 artillery moved from Northern Russia to Moscow
            1 armour moved from Buryatia to Northern Manchukuo
            1 infantry moved from Amurskaya to Northern Manchukuo
            1 infantry moved from Buryatia to Amurskaya
    
        Combat - Russians
            Strategic bombing raid in Hungary-Romania
                    AA fire in Hungary-Romania : 0/1 hits, 0.17 expected hits
                Bombing raid in Hungary-Romania rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in Hungary-Romania causes 3 damage total. 
            Battle in Novgorod
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 2 infantry in Novgorod, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Northern Manchukuo
                Russians attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour and 1 infantry in Northern Manchukuo, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Northern Manchukuo, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Northern Manchukuo, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Northern Manchukuo, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Northern Manchukuo
                Russians win, taking Northern Manchukuo from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Ukraine
                Russians attack with 1 armour and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 armour remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Hungary-Romania to Caucasus
            3 fighters moved from Novgorod to Moscow
    
        Place Units - Russians
            3 armour placed in Stalingrad
            1 infantry placed in Leningrad
            4 armour placed in Moscow
            1 artillery placed in Leningrad
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    AA fire in Hungary-Romania : : -0.17
    Russians : 1.17
    Japanese : -0.67
    

    Savegame



  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 4
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans repair damage of 10x factory, 3x factory; Remaining resources: 39 PUs; 1 techTokens; 
            Germans buy 4 armour and 6 infantry; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Belorussia to Ukraine
            3 armour moved from Hungary-Romania to Ukraine
            1 bomber moved from Eastern Germany to Southern Russia
            1 bomber moved from Eastern Germany to Western Russia
            1 infantry moved from Belorussia to Western Russia
            1 infantry moved from Belorussia to Southern Russia
            1 bomber moved from Eastern Germany to England
            1 bomber moved from Eastern Germany to England
            1 infantry moved from Belorussia to Western Russia
            1 infantry moved from Belorussia to Southern Russia
            1 artillery moved from Anglo-Egyptian Sudan to French Equatorial Africa
            1 armour moved from Anglo-Egyptian Sudan to French Equatorial Africa
            1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
            1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
            1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
    
        Combat - Germans
            Strategic bombing raid in England
                    AA fire in England : 0/2 hits, 0.33 expected hits
                Bombing raid in England rolls: 3,4 and causes: 7 damage to unit: factory
                Bombing raid in England causes 7 damage total. 
            Battle in Southern Russia
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Southern Russia, round 2 : 3/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Southern Russia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Russia
                Germans win, taking Southern Russia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Russia
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Western Russia, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Western Russia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Western Russia, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Western Russia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Russia
                Germans win, taking Western Russia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 3 armour and 1 infantry
                Russians defend with 1 armour
                    Germans roll dice for 3 armour and 1 infantry in Ukraine, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour
            Battle in French Equatorial Africa
                Germans attack with 1 armour, 1 artillery and 3 infantry
                Americans defend with 1 armour and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 3 infantry in French Equatorial Africa, round 2 : 1/5 hits, 1.50 expected hits
                    British roll dice for 1 armour and 1 infantry in French Equatorial Africa, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Americans lost in French Equatorial Africa
                    Germans roll dice for 1 armour, 1 artillery and 3 infantry in French Equatorial Africa, round 3 : 1/5 hits, 1.50 expected hits
                    British roll dice for 1 armour in French Equatorial Africa, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Americans lost in French Equatorial Africa
                Germans win, taking French Equatorial Africa from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 armour and 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            1 armour moved from Iraq to Egypt
            1 artillery and 1 infantry moved from Syria to Egypt
            1 transport moved from SZ 28 Eastern Mediterranean to SZ 25 Adriatic Sea
            3 infantry moved from Baltic States to Belorussia
            1 artillery moved from Eastern Poland to Belorussia
            3 infantry moved from Western Poland to Baltic States
            1 armour moved from Western Poland to Belorussia
            1 armour moved from Western Germany to Hungary-Romania
            2 armour moved from Eastern Germany to Hungary-Romania
            1 infantry moved from Eastern Germany to Western Poland
            1 infantry moved from France to Western Germany
            2 fighters moved from Gibraltar to Western Germany
            1 bomber moved from Southern Russia to Belorussia
            1 bomber moved from Western Russia to Belorussia
            2 bombers moved from England to Eastern Germany
    
        Place Units - Germans
            3 infantry placed in Hungary-Romania
            4 armour and 3 infantry placed in Eastern Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 52 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -0.33
    AA fire in England : : -0.33
    Germans rolls : : 0.00
    Russians : -0.50
    

    Savegame



  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 4
    
        Research Technology - British
            British spend 0 on tech rolls
                British roll 2,2 and gets 0 hits
    
        Purchase Units - British
            British repair damage of 7x factory; Remaining resources: 27 PUs; 2 techTokens; 
            British buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - British
            1 bomber moved from England to Western Germany
            2 infantry moved from Bombay to SZ 57 Arabian Sea
            1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 infantry and 2 transports moved from SZ 57 Arabian Sea to SZ 55 Red Sea
            1 infantry moved from Baluchistan to Bombay
            4 artilleries and 2 infantry moved from Delhi to Bombay
            1 infantry moved from SZ 55 Red Sea to Syria
                  British take Syria from Germans
            1 infantry moved from SZ 55 Red Sea to Anglo-Egyptian Sudan
                  British take Anglo-Egyptian Sudan from Germans
            1 infantry moved from Kenya-Tanganyika to Ethiopia
                  British take Ethiopia from Germans
            1 battleship, 1 cruiser, 3 destroyers and 1 transport moved from SZ 9 North Atlantic to SZ 16 North Atlantic
            1 fighter moved from England to SZ 16 North Atlantic
    
        Combat - British
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory
                Bombing raid in Western Germany causes 4 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Western Germany to England
    
        Place Units - British
            1 carrier placed in SZ 16 North Atlantic
            1 fighter placed in SZ 16 North Atlantic
            1 infantry placed in Bombay
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    AA fire in Western Germany : : -0.17
    

    Savegame



  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 artillery and 1 carrier; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from SZ 21 East Atlantic to SZ 16 North Atlantic
            1 submarine moved from SZ 22 East Atlantic to SZ 16 North Atlantic
            1 bomber moved from Italy to SZ 16 North Atlantic
    
        Combat - Italians
            Battle in SZ 16 North Atlantic
                Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
                British defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport; Russians defend with 1 submarine
                    Italians roll dice for 1 submarine in SZ 16 North Atlantic, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in SZ 16 North Atlantic, round 2 : 5/9 hits, 4.17 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 submarine in SZ 16 North Atlantic, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport in SZ 16 North Atlantic, round 2 : 3/8 hits, 3.83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the Italians, 3 destroyers owned by the British, 1 submarine owned by the Russians and 1 carrier owned by the Italians lost in SZ 16 North Atlantic
                    Italians roll dice for 1 submarine in SZ 16 North Atlantic, round 3 : 1/1 hits, 0.33 expected hits
                    1 carrier owned by the British lost in SZ 16 North Atlantic
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in SZ 16 North Atlantic, round 3 : 5/7 hits, 3.67 expected hits
                    British roll dice for 2 fighters in SZ 16 North Atlantic, round 3 : 1/2 hits, 1.33 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 transport in SZ 16 North Atlantic, round 3 : 1/2 hits, 1.17 expected hits
                    1 destroyer owned by the Italians, 1 transport owned by the British, 1 cruiser owned by the British, 1 battleship owned by the British, 1 submarine owned by the Italians and 2 fighters owned by the British lost in SZ 16 North Atlantic
                Italians win with 1 battleship, 1 bomber, 2 cruisers and 2 fighters remaining. Battle score for attacker is 67
                Casualties for Italians: 1 carrier, 2 destroyers and 1 submarine
                Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Italians
            2 fighters moved from SZ 16 North Atlantic to SZ 26 Central Mediterranean
            1 bomber moved from SZ 16 North Atlantic to France
            1 armour and 1 infantry moved from Libya to Egypt
            2 infantry moved from Vichy France to France
            1 armour moved from Italy to SZ 26 Central Mediterranean
            1 infantry moved from Sicily to SZ 26 Central Mediterranean
            1 armour and 1 infantry moved from SZ 26 Central Mediterranean to Libya
            1 infantry moved from Italy to Vichy France
    
        Place Units - Italians
            1 carrier placed in SZ 26 Central Mediterranean
            1 armour and 1 artillery placed in Egypt
            1 armour placed in Italy
            Italians undo move 2.
            Italians undo move 2.
            2 armour placed in Egypt
            1 artillery placed in Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Italians : 2.50
    British : -1.50
    

    Savegame



  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Chinese buy 1 artillery and 2 halftracks; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Chinese
            1 armour moved from Kansu to Szechwan
            1 infantry moved from Kansu to Szechwan
            2 fighters moved from Kansu to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 armour, 2 fighters and 1 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 armour, 2 fighters and 1 infantry in Szechwan, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the Chinese and 1 infantry owned by the Chinese lost in Szechwan
                 retreated to Szechwan
                Japanese win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Chinese: 1 armour and 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 fighters moved from Szechwan to Kansu
            2 halftracks moved from Western Sinkiang to Kansu
    
        Place Units - Chinese
            1 artillery and 1 halftrack placed in Kansu
            1 halftrack placed in Western Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : 1.33
    

    Savegame



  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 4
    
        Research Technology - Japanese
            Japanese spend 10 on tech rolls
                Japanese roll 6,3 and gets 1 hit
            Japanese removing all Technology Tokens after successful research.
            Japanese discover AA Radar
    
        Purchase Units - Japanese
            Japanese buy 5 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour and 1 artillery moved from Vladivostok to Northern Manchukuo
            2 infantry moved from Vladivostok to Northern Manchukuo
            2 fighters moved from SZ 71 South China Sea to SZ 98 Philippine Sea
            1 artillery and 1 infantry moved from New South Wales to SZ 105 Tasman Sea
            1 artillery, 1 infantry and 1 transport moved from SZ 105 Tasman Sea to SZ 99 West Pacific
            1 transport moved from SZ 105 Tasman Sea to SZ 103 Arafura Sea
            1 artillery and 1 infantry moved from Central Australia to SZ 103 Arafura Sea
            1 artillery, 1 infantry and 1 transport moved from SZ 103 Arafura Sea to SZ 99 West Pacific
            1 artillery and 1 infantry moved from SZ 99 West Pacific to Solomon Islands
            1 artillery and 1 infantry moved from SZ 99 West Pacific to Marshall Islands
            1 armour and 1 infantry moved from Southern Japan to SZ 73 East China Sea
            1 armour, 1 infantry and 1 transport moved from SZ 73 East China Sea to SZ 98 Philippine Sea
            1 armour and 1 infantry moved from SZ 98 Philippine Sea to Celebes
            1 bomber moved from Southern Japan to Celebes
            1 bomber moved from Western Australia to Celebes
            2 destroyers moved from SZ 86 West Pacific to SZ 98 Philippine Sea
            3 fighters moved from SZ 105 Tasman Sea to Solomon Islands
            1 fighter moved from SZ 105 Tasman Sea to Solomon Islands
            2 fighters moved from SZ 86 West Pacific to Marshall Islands
            1 battleship, 1 carrier, 1 cruiser and 2 submarines moved from SZ 86 West Pacific to SZ 99 West Pacific
            1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from SZ 105 Tasman Sea to SZ 99 West Pacific
    
        Combat - Japanese
            Battle in Northern Manchukuo
                Japanese attack with 1 armour, 1 artillery and 2 infantry
                Russians defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Northern Manchukuo, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 armour and 1 infantry in Northern Manchukuo, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Manchukuo
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Northern Manchukuo, round 3 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 armour in Northern Manchukuo, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Northern Manchukuo
                Japanese win, taking Northern Manchukuo from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 2
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 armour and 1 infantry
            Battle in SZ 98 Philippine Sea
                Japanese attack with 2 destroyers, 2 fighters and 1 transport
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 destroyers, 2 fighters and 1 transport in SZ 98 Philippine Sea, round 2 : 3/4 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in SZ 98 Philippine Sea, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in SZ 98 Philippine Sea
                Japanese win with 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Celebes
                Japanese attack with 1 armour, 2 bombers and 1 infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Celebes, round 2 : 0/4 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    Japanese roll dice for 1 armour and 2 bombers in Celebes, round 3 : 1/3 hits, 1.83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                Americans win with 1 artillery remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 armour and 1 infantry
                Casualties for Americans: 1 infantry
                2 bombers owned by the Japanese retreated
            Battle in SZ 99 West Pacific
                Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 submarines and 2 transports
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 submarines in SZ 99 West Pacific, round 2 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in SZ 99 West Pacific, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in SZ 99 West Pacific
                Japanese win with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Marshall Islands
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Marshall Islands, round 2 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 2 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Marshall Islands
                Japanese win, taking Marshall Islands from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Solomon Islands
                Japanese attack with 1 artillery, 4 fighters and 1 infantry
                British defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Solomon Islands, round 2 : 3/6 hits, 2.67 expected hits
                    British roll dice for 1 armour and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the British and 1 armour owned by the British lost in Solomon Islands
                Japanese win, taking Solomon Islands from British with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 armour and 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Celebes to Borneo
            2 fighters moved from Marshall Islands to SZ 99 West Pacific
            4 fighters moved from Solomon Islands to SZ 99 West Pacific
            1 battleship, 1 carrier and 1 cruiser moved from SZ 71 South China Sea to SZ 57 Arabian Sea
            2 fighters moved from SZ 98 Philippine Sea to SZ 57 Arabian Sea
            5 armour, 1 artillery and 2 infantry moved from Shantung to Szechwan
            2 artilleries moved from Yunnan to Szechwan
            1 armour moved from Chosen to Szechwan
    
        Place Units - Japanese
            1 infantry placed in Southern Japan
            3 armour placed in Kwangtung
            2 armour placed in Chosen
            1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in SZ 73 East China Sea
    
        Activate Technology - Japanese
            Japanese activating AA Radar
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    British : -0.83
    Americans : 0.33
    Chinese : 0.67
    Japanese : 0.00
    

    Savegame



  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 4
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 bombers, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Americans
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from SZ 95 Pacific to SZ 90 East Pacific
            1 armour moved from Northern Brazil to SZ 43 Mid Atlantic
            1 armour and 1 transport moved from SZ 43 Mid Atlantic to SZ 45 Mid Atlantic
            1 armour moved from SZ 45 Mid Atlantic to Belgian Congo
            1 transport moved from SZ 45 Mid Atlantic to SZ 43 Mid Atlantic
            3 bombers moved from England to SZ 16 North Atlantic
            1 battleship moved from SZ 18 West Atlantic to SZ 20 Atlantic
            1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from SZ 32 Atlantic to SZ 20 Atlantic
            1 fighter moved from Northeastern United States to SZ 20 Atlantic
            1 bomber moved from West Indies to SZ 16 North Atlantic
    
        Combat - Americans
            Battle in SZ 16 North Atlantic
                Americans attack with 4 bombers
                Italians defend with 1 battleship and 2 cruisers
                    Americans roll dice for 4 bombers in SZ 16 North Atlantic, round 2 : 3/4 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship and 2 cruisers in SZ 16 North Atlantic, round 2 : 2/3 hits, 1.67 expected hits
                    2 cruisers owned by the Italians and 2 bombers owned by the Americans lost in SZ 16 North Atlantic
                    Americans roll dice for 2 bombers in SZ 16 North Atlantic, round 3 : 2/2 hits, 1.33 expected hits
                    Italians roll dice for 1 battleship in SZ 16 North Atlantic, round 3 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Americans and 1 battleship owned by the Italians lost in SZ 16 North Atlantic
                Americans win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 3 bombers
                Casualties for Italians: 1 battleship and 2 cruisers
    
        Non Combat Move - Americans
            1 bomber moved from SZ 16 North Atlantic to England
    
        Place Units - Americans
            1 armour and 1 infantry placed in Northern Brazil
            2 bombers and 1 infantry placed in Northeastern United States
            2 transports placed in SZ 18 West Atlantic
            1 destroyer placed in SZ 89 Pacific
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Americans rolls : : 0.00
    Americans : 1.00
    

    Savegame



  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 9 armour; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 armour moved from Iran to Syria
                  British take Iraq from Germans
            2 armour moved from Iran to Iraq
            3 infantry moved from Caucasus to Southern Russia
            1 fighter moved from Moscow to Southern Russia
            1 bomber moved from Caucasus to Hungary-Romania
            9 armour, 4 artilleries, 2 fighters and 7 infantry moved from Moscow to Western Russia
            5 artilleries and 5 infantry moved from Northern Russia to Western Russia
            4 artilleries and 2 infantry moved from Leningrad to Northern Russia
    
        Combat - Russians
            Strategic bombing raid in Hungary-Romania
                    AA fire in Hungary-Romania : 0/1 hits, 0.17 expected hits
                Bombing raid in Hungary-Romania rolls: 4 and causes: 4 damage to unit: factory
                Bombing raid in Hungary-Romania causes 4 damage total. 
            Battle in Southern Russia
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Southern Russia, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Southern Russia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Southern Russia, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Southern Russia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern Russia
                Russians win, taking Southern Russia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Russia
                Russians attack with 9 armour, 9 artilleries, 2 fighters and 12 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 9 armour, 9 artilleries, 2 fighters and 12 infantry in Western Russia, round 2 : 11/32 hits, 12.50 expected hits
                    Germans roll dice for 2 infantry in Western Russia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Western Russia
                Russians win, taking Western Russia from Germans with 9 armour, 9 artilleries, 2 fighters and 12 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            3 armour moved from Stalingrad to Western Russia
            2 fighters moved from Western Russia to Moscow
            1 fighter moved from Southern Russia to Western Russia
            1 bomber moved from Hungary-Romania to Stalingrad
            1 fighter moved from Western Russia to Moscow
    
        Place Units - Russians
            4 armour placed in Moscow
            3 armour placed in Leningrad
            2 armour placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 39 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    AA fire in Hungary-Romania : : -0.17
    Russians : -2.50
    

    Savegame


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