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  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 56 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from Queensland to Malaya
            1 fighter moved from Queensland to Malaya
            1 fighter moved from Queensland to Malaya
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 6
    
        Politics - Japanese
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 mech_infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kwangsi to French Indo China
            1 artillery moved from Kwangsi to French Indo China
            1 fighter moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 bomber moved from Caroline Islands to 56 Sea Zone
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            1 fighter moved from Japan to 26 Sea Zone
            1 tactical_bomber moved from Japan to 26 Sea Zone
            1 bomber moved from Japan to 26 Sea Zone
            1 bomber moved from Japan to 26 Sea Zone
            1 fighter moved from Japan to 26 Sea Zone
            1 tactical_bomber moved from Japan to 26 Sea Zone
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 battleship moved from 6 Sea Zone to 26 Sea Zone
            1 carrier moved from 6 Sea Zone to 26 Sea Zone
            1 carrier moved from 6 Sea Zone to 26 Sea Zone
            1 bomber moved from Japan to 7 Sea Zone
            1 submarine moved from 6 Sea Zone to 7 Sea Zone
            1 fighter moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Kwangsi to French Indo China
    
        Combat - Japanese
            Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
            Battle in 56 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 56 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 7 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber in 7 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber in 7 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 7 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 7 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in French Indo China
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 3/6 hits, 3.00 expected hits
                    British roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from British with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in 26 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
                Americans defend with 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 transport
                    Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 7/8 hits, 4.67 expected hits
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer, 3 fighters and 1 transport in 26 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 2 submarines owned by the Japanese, 3 fighters owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
                Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 55
                Casualties for Japanese: 2 submarines
                Casualties for Americans: 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 transport
    
        Non Combat Move - Japanese
            1 bomber moved from 26 Sea Zone to Midway
            1 bomber moved from 26 Sea Zone to Midway
            1 bomber moved from 7 Sea Zone to Caroline Islands
            1 tactical_bomber moved from French Indo China to Kwangsi
            1 tactical_bomber moved from French Indo China to Kwangsi
            1 fighter moved from French Indo China to Kwangsi
            1 fighter moved from French Indo China to Kwangsi
            1 armour moved from Manchuria to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe
            1 mech_infantry moved from Korea to Jehol
            1 armour moved from Korea to Jehol
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from Kwangtung to Kwangsi
            1 fighter moved from Hopei to Kwangsi
            1 fighter moved from Anhwe to Kwangsi
            1 tactical_bomber moved from Manchuria to Anhwe
            1 fighter moved from Manchuria to Kwangsi
            1 fighter moved from Kwangsi to Java
            1 bomber moved from 56 Sea Zone to Java
            1 fighter moved from Caroline Islands to Midway
            1 fighter moved from Caroline Islands to Java
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kwangtung
            1 factory_minor placed in Kiangsu
            1 armour and 2 mech_infantrys placed in Manchuria
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 57 PUs
            Objective Japanese1 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Americans : 0.50
    Japanese : 1.67
    

    Savegame



  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Hawaiian Islands to 6 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 2 bombers
                Japanese defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 2 bombers in 6 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            2 bombers moved from 6 Sea Zone to Aleutian Islands
            1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
    
        Place Units - Americans
            1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 14 PUs (1 lost to blockades); end with 14 PUs
            Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Japanese : -0.33
    

    Savegame



  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.50
    Japanese : 0.33
    

    Savegame



  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to 39 Sea Zone
            1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Yunnan to French Indo China
            1 infantry moved from Yunnan to French Indo China
            1 infantry moved from Yunnan to French Indo China
            1 mech_infantry moved from Yunnan to Shensi
            1 mech_infantry moved from India to Yunnan
            1 tactical_bomber moved from Yunnan to Shensi
            1 fighter moved from Yunnan to Shensi
            1 fighter moved from Yunnan to French Indo China
            1 fighter moved from Yunnan to Shensi
    
        Combat - British
            Battle in Sumatra
            Battle in Shensi
                British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi
                British win, taking Sumatra from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in French Indo China
                British attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter and 3 infantry in French Indo China, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 fighter moved from French Indo China to Yunnan
            2 fighters and 1 tactical_bomber moved from Shensi to Yunnan
    
        Place Units - British
            3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - British
            British collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    British : 0.17
    Japanese : 0.33
    

    Savegame



  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
            3 fighters moved from Malaya to Yunnan
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from South Australia to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 7
    
        Politics - Japanese
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 destroyer, 4 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Anhwe to Kweichow
            1 mech_infantry moved from Anhwe to Kweichow
            1 bomber moved from Java to 41 Sea Zone
            1 fighter moved from Java to 41 Sea Zone
            1 fighter moved from Java to 41 Sea Zone
            1 bomber moved from Caroline Islands to 54 Sea Zone
            1 armour moved from Jehol to Hunan
            1 mech_infantry moved from Jehol to Hunan
            1 tactical_bomber moved from Anhwe to Kweichow
            1 tactical_bomber moved from Kwangsi to Hunan
            1 infantry moved from Kwangsi to French Indo China
            1 infantry moved from Kwangsi to French Indo China
            1 artillery moved from Kwangsi to French Indo China
            1 armour moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter moved from Kwangsi to Kweichow
            1 fighter moved from Kwangsi to Hunan
            1 fighter moved from Kwangsi to French Indo China
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 54 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber and 2 fighters
                British defend with 1 destroyer and 1 transport; ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 bomber and 2 fighters in 41 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 2 destroyers and 1 transport in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    1 destroyer owned by the British and 1 destroyer owned by the ANZAC lost in 41 Sea Zone
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 23
                Casualties for British: 1 destroyer and 1 transport
                Casualties for ANZAC: 1 destroyer
            Battle in French Indo China
                Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 4/8 hits, 3.67 expected hits
                    British roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from British with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Kweichow to Kwangsi
            1 tactical_bomber moved from Kweichow to Kwangsi
            1 fighter moved from Hunan to Kwangsi
            1 tactical_bomber moved from Hunan to Kwangsi
            1 mech_infantry moved from Anhwe to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from French Indo China to Kwangsi
            1 tactical_bomber moved from French Indo China to Kwangsi
            1 fighter moved from French Indo China to Kwangsi
            1 fighter moved from French Indo China to Kwangsi
            1 fighter moved from 41 Sea Zone to Java
            1 fighter moved from 41 Sea Zone to Java
            1 bomber moved from 41 Sea Zone to Java
            1 armour moved from Manchuria to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe
            1 bomber moved from 54 Sea Zone to Caroline Islands
            1 battleship moved from 26 Sea Zone to 23 Sea Zone
            1 carrier moved from 26 Sea Zone to 23 Sea Zone
            1 fighter moved from 26 Sea Zone to 23 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone
            1 carrier moved from 26 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            1 fighter moved from Midway to Japan
            1 bomber moved from Midway to Japan
            1 tactical_bomber moved from 16 Sea Zone to Japan
            1 bomber moved from Midway to Caroline Islands
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Manchuria
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in Kwangtung
            Japanese undo move 3.
            1 transport placed in 20 Sea Zone
            1 artillery and 1 infantry placed in Kwangtung
            Japanese undo move 4.
            1 artillery and 1 infantry placed in Kwangtung
            Japanese undo move 2.
            3 infantry placed in Kiangsu
            1 artillery placed in Japan
            1 destroyer and 1 submarine placed in 6 Sea Zone
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    Chinese : 0.33
    Japanese : 0.00
    

    Savegame



  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 fighters and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Yunnan to 20 Sea Zone
            2 bombers moved from Aleutian Islands to 16 Sea Zone
    
        Combat - Americans
            Battle in 20 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 20 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 2 bombers
                Japanese defend with 1 carrier and 1 fighter
                    Americans roll dice for 2 bombers in 16 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in 16 Sea Zone
                    Americans roll dice for 1 bomber in 16 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 carrier in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 carrier owned by the Japanese and 1 bomber owned by the Americans lost in 16 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is 2
                Casualties for Americans: 2 bombers
                Casualties for Japanese: 1 carrier and 1 fighter
    
        Non Combat Move - Americans
            1 bomber moved from 20 Sea Zone to Yunnan
            1 fighter moved from 10 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 bomber moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            2 fighters and 4 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 15 PUs; end with 15 PUs
            Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.00
    Japanese : 0.67
    

    Savegame



  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Hunan
            1 artillery moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 armour and 1 mech_infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 armour and 1 mech_infantry
            Battle in Kweichow
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.33
    Japanese : -0.83
    

    Savegame



  • TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Yunnan to French Indo China
            1 infantry moved from Yunnan to French Indo China
            1 artillery moved from Yunnan to French Indo China
            1 infantry moved from Yunnan to French Indo China
            1 mech_infantry moved from Yunnan to Shensi
                  Chinese take Shensi from Japanese
            1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter moved from Yunnan to French Indo China
            1 fighter moved from Yunnan to French Indo China
            1 mech_infantry moved from India to Yunnan
            3 infantry moved from India to Burma
    
        Combat - British
            Battle in French Indo China
                British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 armour, 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/7 hits, 2.67 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in French Indo China, round 2 : 2/3 hits, 1.17 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in French Indo China, round 3 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 3 infantry
                Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
    
        Place Units - British
            4 infantry and 1 mech_infantry placed in India
    
        Turn Complete - British
            British collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    British : -2.00
    Japanese : 1.00
    

    Savegame



  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Yunnan to Anhwe
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Anhwe
                ANZAC attack with 3 fighters
                Japanese defend with 1 armour and 2 mech_infantrys
                    ANZAC roll dice for 3 fighters in Anhwe, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Anhwe, round 2 : 1/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the Japanese and 1 fighter owned by the ANZAC lost in Anhwe
                    ANZAC roll dice for 2 fighters in Anhwe, round 3 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Anhwe, round 3 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the ANZAC and 1 armour owned by the Japanese lost in Anhwe
                ANZAC win with 1 fighter remaining. Battle score for attacker is -6
                Casualties for ANZAC: 2 fighters
                Casualties for Japanese: 1 armour and 2 mech_infantrys
    
        Non Combat Move - ANZAC
            1 fighter moved from Anhwe to Yunnan
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.50
    Japanese : 0.33
    

    Savegame



  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 8
    
        Politics - Japanese
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kwangsi to French Indo China
            1 infantry moved from Kwangsi to French Indo China
            1 fighter moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Kwangsi to French Indo China
    
        Combat - Japanese
            Battle in French Indo China
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits
                    British roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in French Indo China
                Japanese win, taking French Indo China from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            1 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from Kwangtung to Kwangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 mech_infantry moved from Manchuria to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe
            1 battleship moved from 23 Sea Zone to 6 Sea Zone
            1 carrier moved from 23 Sea Zone to 33 Sea Zone
            1 fighter moved from 23 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
            1 destroyer moved from 23 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from French Indo China to Anhwe
            1 fighter moved from French Indo China to Anhwe
            1 armour moved from Manchuria to Chahar
            1 tactical_bomber moved from Kwangsi to Chahar
            1 fighter moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from Japan to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 6 Sea Zone
            3 mech_infantrys placed in Manchuria
            3 infantry placed in Kiangsu
            3 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Japanese : -0.50
    

    Savegame



  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 battleship, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 armour moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 30 Sea Zone
            1 armour, 1 artillery, 2 fighters and 2 infantry moved from 30 Sea Zone to Johnston Island
            1 fighter moved from Hawaiian Islands to 30 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone
            1 fighter moved from Western United States to Johnston Island
    
        Place Units - Americans
            1 airfield placed in Johnston Island
            1 battleship, 1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 15 PUs; end with 15 PUs
            Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Battle in Kwangsi
                Chinese attack with 7 artilleries, 1 fighter and 8 infantry
                Japanese defend with 2 artilleries, 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                    Chinese roll dice for 7 artilleries, 1 fighter and 8 infantry in Kwangsi, round 2 : 8/16 hits, 5.33 expected hits
                    Japanese roll dice for 2 artilleries, 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangsi, round 2 : 5/11 hits, 5.50 expected hits
                    3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 7 artilleries, 1 fighter and 3 infantry in Kwangsi, round 3 : 2/11 hits, 3.83 expected hits
                    Japanese roll dice for 3 fighters in Kwangsi, round 3 : 2/3 hits, 2.00 expected hits
                    2 fighters owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 7 artilleries, 1 fighter and 1 infantry in Kwangsi, round 4 : 2/9 hits, 3.17 expected hits
                    Japanese roll dice for 1 fighter in Kwangsi, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in Kwangsi
                Chinese win with 7 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 67
                Casualties for Chinese: 7 infantry
                Casualties for Japanese: 2 artilleries, 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
            1 artillery and 2 infantry moved from Hunan to Kwangsi
            6 artilleries, 1 fighter and 6 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
            1 artillery moved from Kweichow to Yunnan
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Kwangsi
            Chinese undo move 1.
            2 artilleries and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : -1.17
    

    Savegame



  • TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Yunnan to Kwangtung
            3 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
            3 infantry moved from Burma to Shan State
            1 mech_infantry moved from India to Yunnan
            1 infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from Shensi to Suiyuan
                  Chinese take Suiyuan from Japanese
            4 infantry moved from India to Burma
    
        Combat - British
            Battle in Kwangtung
                British attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
                    British roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/5 hits, 2.33 expected hits
                    Japanese roll dice for 3 infantry in Kwangtung, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Kwangtung
                British win, taking Kwangtung from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -12
                Casualties for British: 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - British
            2 fighters moved from Kwangtung to Kwangsi
    
        Place Units - British
            2 destroyers placed in 39 Sea Zone
    
        Turn Complete - British
            British collect 17 PUs; end with 17 PUs
            Objective British2 Retaining Empire: British met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    Japanese : 1.00
    

    Savegame



  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Shan State to Siam
    
        Non Combat Move - ANZAC
            1 infantry moved from Western Australia to South Australia
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC2 High Morale: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 9
    
        Politics - Japanese
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 cruiser, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 armour moved from Chahar to Suiyuan
            1 mech_infantry moved from Anhwe to Shensi
                  Japanese take Shensi from Chinese
            1 mech_infantry moved from Anhwe to Kweichow
            1 infantry moved from Kiangsi to Kwangtung
            1 infantry moved from Kiangsi to Kwangtung
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery moved from 20 Sea Zone to Kwangtung
            1 battleship moved from 6 Sea Zone to 20 Sea Zone
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            1 fighter moved from 6 Sea Zone to Kwangtung
            1 tactical_bomber moved from 6 Sea Zone to Kwangtung
            1 tactical_bomber moved from Chahar to Suiyuan
            1 tactical_bomber moved from Anhwe to Kweichow
            1 fighter moved from Anhwe to Kweichow
            1 infantry moved from French Indo China to Siam
            1 infantry moved from French Indo China to Siam
            1 bomber moved from Java to Siam
            1 bomber moved from Japan to Suiyuan
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Japanese roll dice for 1 battleship in Kwangtung, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits, 2.17 expected hits
                    British roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from British with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Siam
                Japanese attack with 1 bomber and 2 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Siam, round 2 : 2/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Siam
                Japanese win, taking Siam from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Suiyuan
                Japanese attack with 1 armour, 1 bomber and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Suiyuan, round 2 : 1/3 hits, 1.83 expected hits
                    Chinese roll dice for 1 mech_infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Suiyuan
                Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 armour
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Manchuria to Chahar
            1 mech_infantry moved from Manchuria to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 bomber moved from Siam to Java
            1 tactical_bomber moved from Kwangtung to 20 Sea Zone
            1 fighter moved from Kwangtung to 20 Sea Zone
            1 bomber moved from Suiyuan to Jehol
            1 tactical_bomber moved from Suiyuan to Kiangsi
            1 fighter moved from Kweichow to Kiangsi
            1 tactical_bomber moved from Kweichow to Kiangsi
            1 bomber moved from Caroline Islands to Philippines
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 bomber moved from Caroline Islands to Philippines
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            1 armour and 2 mech_infantrys placed in Manchuria
            1 cruiser, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Chinese : 1.33
    Japanese : 0.00
    

    Savegame



  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 destroyer, 2 infantry and 4 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Hawaiian Islands to Midway
            1 bomber moved from Yunnan to Jehol
            1 armour moved from Johnston Island to 30 Sea Zone
            1 artillery moved from Johnston Island to 30 Sea Zone
            2 infantry moved from Johnston Island to 30 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 30 Sea Zone to 25 Sea Zone
                  Americans take 26 Sea Zone from Japanese
            1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from 25 Sea Zone to Midway
            1 battleship, 1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in Jehol
                Americans attack with 1 bomber
                Japanese defend with 1 bomber
                    Americans roll dice for 1 bomber in Jehol, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber in Jehol, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Japanese lost in Jehol
                Americans win with 1 bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 bomber
            Battle in Midway
                Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 2 battleships and 1 cruiser in Midway, round 2 : 3/3 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Midway
                Americans win, taking Midway from Japanese with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Midway to Hawaiian Islands
            1 tactical_bomber moved from Midway to 25 Sea Zone
            1 fighter moved from Midway to 25 Sea Zone
            3 fighters moved from Johnston Island to Hawaiian Islands
            1 bomber moved from Jehol to Yunnan
    
        Place Units - Americans
            2 armour and 2 infantry placed in Western United States
            1 destroyer and 4 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 15 PUs; end with 16 PUs
            Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.50
    Japanese : -0.83
    

    Savegame



  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            7 artilleries and 1 infantry moved from Kwangsi to Kiangsi
            1 fighter moved from Yunnan to Kiangsi
            1 artillery moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Hunan
            1 artillery moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 2 artilleries and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 1 infantry in Hunan, round 2 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 7 artilleries, 1 fighter and 1 infantry
                Japanese defend with 1 fighter, 3 infantry and 2 tactical_bombers
                    Chinese roll dice for 7 artilleries, 1 fighter and 1 infantry in Kiangsi, round 2 : 4/9 hits, 3.17 expected hits
                    Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Kiangsi, round 2 : 4/6 hits, 2.67 expected hits
                    1 tactical_bomber owned by the Japanese, 3 infantry owned by the Japanese, 1 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Kiangsi
                    Chinese roll dice for 4 artilleries and 1 fighter in Kiangsi, round 3 : 3/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Kiangsi, round 3 : 0/2 hits, 1.17 expected hits
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 4 artilleries and 1 fighter remaining. Battle score for attacker is 26
                Casualties for Chinese: 3 artilleries and 1 infantry
                Casualties for Japanese: 1 fighter, 3 infantry and 2 tactical_bombers
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Yunnan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Yunnan
            Chinese undo move 1.
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs (1 lost to blockades); end with 7 PUs
            Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : 3.00
    Japanese : -0.17
    

    Savegame



  • TripleA Turn Summary: British round 9

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 9
    
        Purchase Units - British
            British buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to French Indo China
                  British take French Indo China from Japanese
            2 infantry moved from Shan State to Siam
            1 mech_infantry moved from Yunnan to Siam
            2 fighters moved from Kwangsi to Siam
            4 infantry moved from Burma to Yunnan
            1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
    
        Combat - British
            Battle in 42 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Siam
                British attack with 2 fighters, 2 infantry and 1 mech_infantry
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Siam, round 2 : 2/5 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Siam
                British win, taking Siam from Japanese with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from Siam to Yunnan
    
        Place Units - British
            1 armour, 4 infantry and 1 mech_infantry placed in India
    
        Turn Complete - British
            British collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    British : 0.83
    Japanese : -1.00
    

    Savegame


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