<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Could we have costResources be a Condition as well?]]></title><description><![CDATA[<p dir="auto">The costResources option is allowable only in politicalAttachments and userAttachments as a criteria. It would be awesome if we could have this option available in a conditionAttachment as well. Then we could leverage whether or not a player has a given amount of resources to fire a trigger or execute some other custom action.</p>
]]></description><link>https://forums.triplea-game.org/topic/2106/could-we-have-costresources-be-a-condition-as-well</link><generator>RSS for Node</generator><lastBuildDate>Wed, 22 Jul 2026 21:01:59 GMT</lastBuildDate><atom:link href="https://forums.triplea-game.org/topic/2106.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 02 Jul 2020 16:25:11 GMT</pubDate><ttl>60</ttl></channel></rss>