<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[unit is getting captured when i lose the battle, and i can't figure out why]]></title><description><![CDATA[<pre><code>				
		&lt;attachment name="unitAttachment" attachTo="smokegrenade" javaClass="games.strategy.triplea.attachments.UnitAttachment" type="unitType"&gt;
            &lt;option name="movement" value="1"/&gt;
            &lt;option name="attack" value="0"/&gt;
            &lt;option name="defense" value="0"/&gt;
			&lt;option name="isInfrastructure" value="true"/&gt;
			&lt;option name="destroyedWhenCapturedFrom" value="XCOM"/&gt;
        &lt;/attachment&gt;
</code></pre>
]]></description><link>https://forums.triplea-game.org/topic/2225/unit-is-getting-captured-when-i-lose-the-battle-and-i-can-t-figure-out-why</link><generator>RSS for Node</generator><lastBuildDate>Wed, 09 Sep 2026 03:14:58 GMT</lastBuildDate><atom:link href="https://forums.triplea-game.org/topic/2225.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 29 Aug 2020 20:26:45 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to unit is getting captured when i lose the battle, and i can't figure out why on Sun, 30 Aug 2020 02:42:01 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/wc_sumpton" aria-label="Profile: wc_sumpton">@<bdi>wc_sumpton</bdi></a> That was it, thanks!</p>
]]></description><link>https://forums.triplea-game.org/post/42278</link><guid isPermaLink="true">https://forums.triplea-game.org/post/42278</guid><dc:creator><![CDATA[ff03k64]]></dc:creator><pubDate>Sun, 30 Aug 2020 02:42:01 GMT</pubDate></item><item><title><![CDATA[Reply to unit is getting captured when i lose the battle, and i can't figure out why on Sat, 29 Aug 2020 23:05:30 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/ff03k64" aria-label="Profile: ff03k64">@<bdi>ff03k64</bdi></a></p>
<p dir="auto">Check this property:</p>
<pre><code>&lt;!-- if true, units with destroyedWhenCapturedBy will be destroyed instead of captured. only applies to non-combat units, since combat units die in combat --&gt;
&lt;property name="Units Can Be Destroyed Instead Of Captured" value="true" editable="false"&gt;
      &lt;boolean/&gt;
&lt;/property&gt;
</code></pre>
<p dir="auto">Cheers...</p>
]]></description><link>https://forums.triplea-game.org/post/42271</link><guid isPermaLink="true">https://forums.triplea-game.org/post/42271</guid><dc:creator><![CDATA[wc_sumpton]]></dc:creator><pubDate>Sat, 29 Aug 2020 23:05:30 GMT</pubDate></item><item><title><![CDATA[Reply to unit is getting captured when i lose the battle, and i can't figure out why on Sat, 29 Aug 2020 21:37:45 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/ff03k64" aria-label="Profile: ff03k64">@<bdi>ff03k64</bdi></a> yea I got a unit I don't want as a hitpoint either. I made it infrastructure like you have but it would get captured if a lost battle. It was a strategic bomber so the situation rarely occurred.</p>
<p dir="auto">However, I'm noticing with 2.2 it's being offered as a hit point and I don't remember that with 13066. Unfortunately my OS is all jacked up and I can get 13066 to work anymore so I can't check to see if that is the actual case.</p>
]]></description><link>https://forums.triplea-game.org/post/42269</link><guid isPermaLink="true">https://forums.triplea-game.org/post/42269</guid><dc:creator><![CDATA[beelee]]></dc:creator><pubDate>Sat, 29 Aug 2020 21:37:45 GMT</pubDate></item><item><title><![CDATA[Reply to unit is getting captured when i lose the battle, and i can't figure out why on Sat, 29 Aug 2020 20:56:48 GMT]]></title><description><![CDATA[<p dir="auto">Thanks you!</p>
]]></description><link>https://forums.triplea-game.org/post/42266</link><guid isPermaLink="true">https://forums.triplea-game.org/post/42266</guid><dc:creator><![CDATA[ff03k64]]></dc:creator><pubDate>Sat, 29 Aug 2020 20:56:48 GMT</pubDate></item><item><title><![CDATA[Reply to unit is getting captured when i lose the battle, and i can't figure out why on Sat, 29 Aug 2020 20:55:35 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/ff03k64" aria-label="Profile: ff03k64">@<bdi>ff03k64</bdi></a>   good luck!</p>
]]></description><link>https://forums.triplea-game.org/post/42265</link><guid isPermaLink="true">https://forums.triplea-game.org/post/42265</guid><dc:creator><![CDATA[SilverBullet]]></dc:creator><pubDate>Sat, 29 Aug 2020 20:55:35 GMT</pubDate></item><item><title><![CDATA[Reply to unit is getting captured when i lose the battle, and i can't figure out why on Sat, 29 Aug 2020 20:55:22 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/silverbullet" aria-label="Profile: SilverBullet">@<bdi>SilverBullet</bdi></a> Okay, i will at least check those units out though.  Thanks!</p>
]]></description><link>https://forums.triplea-game.org/post/42264</link><guid isPermaLink="true">https://forums.triplea-game.org/post/42264</guid><dc:creator><![CDATA[ff03k64]]></dc:creator><pubDate>Sat, 29 Aug 2020 20:55:22 GMT</pubDate></item><item><title><![CDATA[Reply to unit is getting captured when i lose the battle, and i can't figure out why on Sat, 29 Aug 2020 20:54:52 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/ff03k64" aria-label="Profile: ff03k64">@<bdi>ff03k64</bdi></a>   in Napoleon you can set the option to either destroy or capture "generals" or "encampments", so i dont think it is a unit thing but an option thing.</p>
]]></description><link>https://forums.triplea-game.org/post/42263</link><guid isPermaLink="true">https://forums.triplea-game.org/post/42263</guid><dc:creator><![CDATA[SilverBullet]]></dc:creator><pubDate>Sat, 29 Aug 2020 20:54:52 GMT</pubDate></item><item><title><![CDATA[Reply to unit is getting captured when i lose the battle, and i can't figure out why on Sat, 29 Aug 2020 20:53:41 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/silverbullet" aria-label="Profile: SilverBullet">@<bdi>SilverBullet</bdi></a> Do you know what unit has it?</p>
]]></description><link>https://forums.triplea-game.org/post/42262</link><guid isPermaLink="true">https://forums.triplea-game.org/post/42262</guid><dc:creator><![CDATA[ff03k64]]></dc:creator><pubDate>Sat, 29 Aug 2020 20:53:41 GMT</pubDate></item><item><title><![CDATA[Reply to unit is getting captured when i lose the battle, and i can't figure out why on Sat, 29 Aug 2020 20:52:56 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/ff03k64" aria-label="Profile: ff03k64">@<bdi>ff03k64</bdi></a> ahh, then another map maker needs to answer that, but the Napoleon map has that option.</p>
]]></description><link>https://forums.triplea-game.org/post/42261</link><guid isPermaLink="true">https://forums.triplea-game.org/post/42261</guid><dc:creator><![CDATA[SilverBullet]]></dc:creator><pubDate>Sat, 29 Aug 2020 20:52:56 GMT</pubDate></item><item><title><![CDATA[Reply to unit is getting captured when i lose the battle, and i can't figure out why on Sat, 29 Aug 2020 20:52:04 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/silverbullet" aria-label="Profile: SilverBullet">@<bdi>SilverBullet</bdi></a> I am making a map</p>
]]></description><link>https://forums.triplea-game.org/post/42260</link><guid isPermaLink="true">https://forums.triplea-game.org/post/42260</guid><dc:creator><![CDATA[ff03k64]]></dc:creator><pubDate>Sat, 29 Aug 2020 20:52:04 GMT</pubDate></item><item><title><![CDATA[Reply to unit is getting captured when i lose the battle, and i can't figure out why on Sat, 29 Aug 2020 20:50:50 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/ff03k64" aria-label="Profile: ff03k64">@<bdi>ff03k64</bdi></a>   what map?  some maps give you an option for "destroy" or "capture" units.</p>
]]></description><link>https://forums.triplea-game.org/post/42259</link><guid isPermaLink="true">https://forums.triplea-game.org/post/42259</guid><dc:creator><![CDATA[SilverBullet]]></dc:creator><pubDate>Sat, 29 Aug 2020 20:50:50 GMT</pubDate></item><item><title><![CDATA[Reply to unit is getting captured when i lose the battle, and i can't figure out why on Sat, 29 Aug 2020 20:44:32 GMT]]></title><description><![CDATA[<p dir="auto">Maybe i should describe what i am going for and see if there are suggestions for another way to do it.  I want this unit to support units in the battle (negative support enemies in this particular case), but i don't want it to be able to be picked as a casualty.</p>
]]></description><link>https://forums.triplea-game.org/post/42257</link><guid isPermaLink="true">https://forums.triplea-game.org/post/42257</guid><dc:creator><![CDATA[ff03k64]]></dc:creator><pubDate>Sat, 29 Aug 2020 20:44:32 GMT</pubDate></item><item><title><![CDATA[Reply to unit is getting captured when i lose the battle, and i can't figure out why on Sat, 29 Aug 2020 20:44:02 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/ff03k64" aria-label="Profile: ff03k64">@<bdi>ff03k64</bdi></a>  it's because it's isInfrastructure. Idk of a solution.</p>
<p dir="auto">I guess you could have them destroyed when captured. Or at least I think you can</p>
]]></description><link>https://forums.triplea-game.org/post/42256</link><guid isPermaLink="true">https://forums.triplea-game.org/post/42256</guid><dc:creator><![CDATA[beelee]]></dc:creator><pubDate>Sat, 29 Aug 2020 20:44:02 GMT</pubDate></item></channel></rss>