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    Steampunk 1915

    Maps & Mods
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    • M
      mattbarnes last edited by

      Hi all. This map looks intriguing. Has anyone played it recently? Any tips please?

      In particular, the Germans in Mexico can't get out without killing Mexicans. There seems to be a "no neutral flyover" rule embedded. I expect the Germans may march north towards the US border. But if they prefer to head to the caribbean or south america, what would be a natural route please?

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      • M
        mattbarnes last edited by

        Hey, is it deliberate that the Martians and Pirates are each Allied to the Communists (but not allied to each other)?

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        • M
          mattbarnes last edited by

          BTW, there's a factory in India with nil production. Is that deliberate? Also, there are 2 adjacent in canada that you can't move between.

          Loving the map though. Lots of fun and interesting dynamics.

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          • S
            Swampy @mattbarnes last edited by Swampy

            @mattbarnes

            Hi Matt, I have tried to contact the original author of this map to no avail. The issues you mention are indeed bizarre and I think they are mistakes. I made a new version of this game (with new units) called Steampunk Advanced... I fixed some of these issues in my version (the 0 production factory), but some still remain. I can tell you that I have a new non-released version that fixes all the connection issues (including those in Canada you mention). I should be releasing this soon. I will also consider updating the other issues you mention (strange alliances). This map has alot of potential.

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            • board 3659
              board 3659 @mattbarnes last edited by

              @mattbarnes Never seen AI try south America so IDK what you will do. The Caribbean is easy since you try to find an area to then strike the east coast

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