<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Make canIntercept Unit Specific]]></title><description><![CDATA[<p dir="auto">So one would need a unit list of which units it could intercept during a strategic bombing attack.</p>
<p dir="auto">I would like to make a Night Bomber for the British in the G 40 game with reduced bombing damage and have it so it can't be intercepted. It would still take Factory/Infrastructure AA fire.</p>
]]></description><link>https://forums.triplea-game.org/topic/2509/make-canintercept-unit-specific</link><generator>RSS for Node</generator><lastBuildDate>Fri, 13 Mar 2026 16:48:09 GMT</lastBuildDate><atom:link href="https://forums.triplea-game.org/topic/2509.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 17 Dec 2020 07:06:19 GMT</pubDate><ttl>60</ttl></channel></rss>