<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[HP bonus with territory effect?]]></title><description><![CDATA[<p dir="auto">Is it possible for units to get additional HP via territory effect or with another way?</p>
]]></description><link>https://forums.triplea-game.org/topic/2560/hp-bonus-with-territory-effect</link><generator>RSS for Node</generator><lastBuildDate>Mon, 09 Mar 2026 02:20:47 GMT</lastBuildDate><atom:link href="https://forums.triplea-game.org/topic/2560.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 16 Jan 2021 23:13:09 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to HP bonus with territory effect? on Sun, 17 Jan 2021 01:33:55 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://forums.triplea-game.org/uid/683">@Schulz</a><br />
After reading through PoS xml, i cant say it is possible through territory effect. There is a list of allowed effects. HP not listed.<br />
But without territory effect it is possible i say.<br />
Condition and Trigger is the place to look at.</p>
]]></description><link>https://forums.triplea-game.org/post/46896</link><guid isPermaLink="true">https://forums.triplea-game.org/post/46896</guid><dc:creator><![CDATA[TorpedoA]]></dc:creator><pubDate>Sun, 17 Jan 2021 01:33:55 GMT</pubDate></item></channel></rss>