<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Getting an error before conducting battle...]]></title><description><![CDATA[<p dir="auto">triplea.engine.version.bin:1.9<br />
Loading map: big_world, from: C:\Users\tyler\triplea\downloadedMaps\big_world-master.zip<br />
Loading resources from the following paths: [C:\Users\tyler\triplea\downloadedMaps\big_world-master.zip, C:\Program Files\TripleA\assets]<br />
Loading map: big_world, from: C:\Users\tyler\triplea\downloadedMaps\big_world-master.zip<br />
Loading resources from the following paths: [C:\Users\tyler\triplea\downloadedMaps\big_world-master.zip, C:\Program Files\TripleA\assets]<br />
java.net.ConnectException: Connection refused: no further information<br />
at sun.nio.ch.SocketChannelImpl.checkConnect(Native Method)<br />
at sun.nio.ch.SocketChannelImpl.finishConnect(Unknown Source)<br />
at games.strategy.net.ClientMessenger.&lt;init&gt;(ClientMessenger.java:84)<br />
at games.strategy.engine.framework.startup.mc.ClientModel.createClientMessenger(ClientModel.java:155)<br />
at games.strategy.engine.framework.startup.mc.SetupPanelModel.showClient(SetupPanelModel.java:61)<br />
at games.strategy.engine.framework.GameRunner.lambda$showMainFrame$3(GameRunner.java:272)<br />
at java.awt.event.InvocationEvent.dispatch(Unknown Source)<br />
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)<br />
at java.awt.EventQueue.access$500(Unknown Source)<br />
at java.awt.EventQueue$3.run(Unknown Source)<br />
at java.awt.EventQueue$3.run(Unknown Source)<br />
at java.security.AccessController.doPrivileged(Native Method)<br />
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)<br />
at java.awt.EventQueue.dispatchEvent(Unknown Source)<br />
at games.strategy.engine.framework.GameRunner$1.dispatchEvent(GameRunner.java:325)<br />
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)<br />
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)<br />
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)<br />
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)<br />
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)<br />
at java.awt.EventDispatchThread.run(Unknown Source)<br />
Loading map: big_world, from: C:\Users\tyler\triplea\downloadedMaps\big_world-master.zip<br />
Loading resources from the following paths: [C:\Users\tyler\triplea\downloadedMaps\big_world-master.zip, C:\Program Files\TripleA\assets]<br />
Loading map: big_world, from: C:\Users\tyler\triplea\downloadedMaps\big_world-master.zip<br />
Loading resources from the following paths: [C:\Users\tyler\triplea\downloadedMaps\big_world-master.zip, C:\Program Files\TripleA\assets]<br />
java.lang.ArrayIndexOutOfBoundsException: 1<br />
at games.strategy.engine.message.RemoteMethodCall.classesToString(RemoteMethodCall.java:128)<br />
at games.strategy.engine.message.RemoteMethodCall.resolve(RemoteMethodCall.java:180)<br />
at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeSingle(EndPoint.java:153)<br />
at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeMultiple(EndPoint.java:146)<br />
at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeLocal(EndPoint.java:132)<br />
at games.strategy.engine.message.unifiedmessenger.UnifiedMessenger.lambda$messageReceived$2(UnifiedMessenger.java:299)<br />
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)<br />
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)<br />
at java.lang.Thread.run(Unknown Source)</p>
<p dir="auto">Anyone know how to fix this??? Thanks.</p>
]]></description><link>https://forums.triplea-game.org/topic/260/getting-an-error-before-conducting-battle</link><generator>RSS for Node</generator><lastBuildDate>Sun, 13 Sep 2026 09:00:43 GMT</lastBuildDate><atom:link href="https://forums.triplea-game.org/topic/260.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 25 Jul 2017 16:56:19 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Getting an error before conducting battle... on Wed, 26 Jul 2017 01:24:12 GMT]]></title><description><![CDATA[<p dir="auto">Looks identical to the error reported <a href="https://forums.triplea-game.org/topic/261/bombard-bug-on-version-1-9-0-0-5855">here</a>.  You can follow progress on fixing it at <a href="https://github.com/triplea-game/triplea/issues/2133" target="_blank" rel="noopener noreferrer nofollow ugc">https://github.com/triplea-game/triplea/issues/2133</a> (please feel free to add any additional information you think is useful to that ticket).</p>
]]></description><link>https://forums.triplea-game.org/post/2346</link><guid isPermaLink="true">https://forums.triplea-game.org/post/2346</guid><dc:creator><![CDATA[ssoloff]]></dc:creator><pubDate>Wed, 26 Jul 2017 01:24:12 GMT</pubDate></item></channel></rss>