<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Map Making 2.6 Change Summary]]></title><description><![CDATA[<p dir="auto">Review the documents at: <a href="https://github.com/triplea-game/triplea/tree/master/docs/map-making/reference" target="_blank" rel="noopener noreferrer nofollow ugc">https://github.com/triplea-game/triplea/tree/master/docs/map-making/reference</a>, particularly the feature change log for 2.6</p>
<ul>
<li>will no longer need to update 'triplea_maps.yaml', it is no longer used in 2.6</li>
<li>map repository and map name no longer have to have the same name. The map name is arbitrary and is pulled from the map.yml file.</li>
<li>game notes are loaded from disk every time 'game notes' are rendered in game.</li>
<li>game errors / notifications are now sent to log file. The log file will be generated in "&lt;your home folder&gt;/triplea/triplea.log". When working on a map, check this file for additional information.</li>
</ul>
<p dir="auto">Please let me know if you have any questions. I hope for 2.6 to be released sometime in March.</p>
]]></description><link>https://forums.triplea-game.org/topic/2680/map-making-2-6-change-summary</link><generator>RSS for Node</generator><lastBuildDate>Fri, 11 Sep 2026 17:01:29 GMT</lastBuildDate><atom:link href="https://forums.triplea-game.org/topic/2680.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 28 Feb 2021 05:55:10 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Map Making 2.6 Change Summary on Sun, 07 Mar 2021 18:56:02 GMT]]></title><description><![CDATA[<p dir="auto">No map maker should be relying on the engine to generate any of these files for them. That behavior will go away, it's only there so that players do not need to redownload maps.</p>
<p dir="auto">These are not that many changes necessarily, but the explanation has been too complex.. Game notes, map.yml and  description.html are the only new things.</p>
]]></description><link>https://forums.triplea-game.org/post/48794</link><guid isPermaLink="true">https://forums.triplea-game.org/post/48794</guid><dc:creator><![CDATA[LaFayette]]></dc:creator><pubDate>Sun, 07 Mar 2021 18:56:02 GMT</pubDate></item><item><title><![CDATA[Reply to Map Making 2.6 Change Summary on Sun, 07 Mar 2021 15:18:24 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/lafayette" aria-label="Profile: lafayette">@<bdi>lafayette</bdi></a> I think too much was done at once.</p>
<p dir="auto">If the notes are missing, I thought 2.6 will look in the XML and generate them.</p>
]]></description><link>https://forums.triplea-game.org/post/48782</link><guid isPermaLink="true">https://forums.triplea-game.org/post/48782</guid><dc:creator><![CDATA[RogerCooper]]></dc:creator><pubDate>Sun, 07 Mar 2021 15:18:24 GMT</pubDate></item><item><title><![CDATA[Reply to Map Making 2.6 Change Summary on Sun, 07 Mar 2021 04:47:56 GMT]]></title><description><![CDATA[<p dir="auto">Good to hear <a class="plugin-mentions-user plugin-mentions-a" href="/user/rogercooper" aria-label="Profile: RogerCooper">@<bdi>RogerCooper</bdi></a></p>
<p dir="auto">Are all of the changes making sense? There are quite a number of changes and number of things that are NO longer needed in XML for 2.6 (but should still be there to work with 2.5, so there is some duplication needed).  For example,  game notes <em>MUST</em> be put into an external file to be seen in 2.6.</p>
]]></description><link>https://forums.triplea-game.org/post/48754</link><guid isPermaLink="true">https://forums.triplea-game.org/post/48754</guid><dc:creator><![CDATA[LaFayette]]></dc:creator><pubDate>Sun, 07 Mar 2021 04:47:56 GMT</pubDate></item><item><title><![CDATA[Reply to Map Making 2.6 Change Summary on Sun, 07 Mar 2021 01:47:08 GMT]]></title><description><![CDATA[<p dir="auto">I would suggest sorting the new download list in descending order by category, so the mods of most interest would be first (and not my experimental 1914-COW-Empires).</p>
]]></description><link>https://forums.triplea-game.org/post/48752</link><guid isPermaLink="true">https://forums.triplea-game.org/post/48752</guid><dc:creator><![CDATA[RogerCooper]]></dc:creator><pubDate>Sun, 07 Mar 2021 01:47:08 GMT</pubDate></item><item><title><![CDATA[Reply to Map Making 2.6 Change Summary on Sun, 07 Mar 2021 00:41:34 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/lafayette" aria-label="Profile: lafayette">@<bdi>lafayette</bdi></a> Tried out the latest pre-release it seems to handling the scenarios I have correctly now, generating correct map.yml.</p>
]]></description><link>https://forums.triplea-game.org/post/48751</link><guid isPermaLink="true">https://forums.triplea-game.org/post/48751</guid><dc:creator><![CDATA[RogerCooper]]></dc:creator><pubDate>Sun, 07 Mar 2021 00:41:34 GMT</pubDate></item><item><title><![CDATA[Reply to Map Making 2.6 Change Summary on Wed, 03 Mar 2021 20:29:51 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/frostion" aria-label="Profile: frostion">@<bdi>frostion</bdi></a> I did update it not too long ago, apart from images the text is mostly up to date. The need for description.html and preview.png are not yet mentioned but those are 2.6 features (not yet released).</p>
<p dir="auto">It's probably prudent we convert this to be in the official documentation so that anyone can suggest an edit without needing to go through you first.</p>
]]></description><link>https://forums.triplea-game.org/post/48678</link><guid isPermaLink="true">https://forums.triplea-game.org/post/48678</guid><dc:creator><![CDATA[LaFayette]]></dc:creator><pubDate>Wed, 03 Mar 2021 20:29:51 GMT</pubDate></item><item><title><![CDATA[Reply to Map Making 2.6 Change Summary on Wed, 03 Mar 2021 09:24:45 GMT]]></title><description><![CDATA[<p dir="auto">Anyone wanting access to edit the Guide “How to make your map downloadable in TripleA” is welcome to send me their Gmail via chat or just press the request to edit button.<br />
<a href="https://docs.google.com/document/d/1FfF7N0srp9QG0_if5D-c1d1Aa1QTttdhxgm1GBh3pI4/edit" target="_blank" rel="noopener noreferrer nofollow ugc">https://docs.google.com/document/d/1FfF7N0srp9QG0_if5D-c1d1Aa1QTttdhxgm1GBh3pI4/edit</a></p>
<p dir="auto">The guide is clearly out of date, but I don’t feel qualified to describe what to do anymore. I hope someone else will want to give it a try, someone with the “know how” plus the skills needed to describe how to make maps downloadable (in a simple and stupid manner).</p>
<p dir="auto">If anyone is up for the challenge, I can say that a good way of testing is to write the guide and then afterwards have it tested by folks with zero map upload experience. I tried to make the guide have as little implicitness as possible and every step explicitly described.</p>
<p dir="auto">Alternatively someone could make a brand new guide instead? Maybe using elements and ideas from this old one?</p>
]]></description><link>https://forums.triplea-game.org/post/48664</link><guid isPermaLink="true">https://forums.triplea-game.org/post/48664</guid><dc:creator><![CDATA[Frostion]]></dc:creator><pubDate>Wed, 03 Mar 2021 09:24:45 GMT</pubDate></item><item><title><![CDATA[Reply to Map Making 2.6 Change Summary on Sun, 28 Feb 2021 17:09:25 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/rogercooper" aria-label="Profile: rogercooper">@<bdi>rogercooper</bdi></a> This thread is not asking anyone to try 2.6 just yet, but instead to clarify what changes are coming up. Anyone that does try a prerelease should both be in coordination with development and in the context of QA testing. I am one person, to get robust testing it is  a group effort.</p>
]]></description><link>https://forums.triplea-game.org/post/48568</link><guid isPermaLink="true">https://forums.triplea-game.org/post/48568</guid><dc:creator><![CDATA[LaFayette]]></dc:creator><pubDate>Sun, 28 Feb 2021 17:09:25 GMT</pubDate></item><item><title><![CDATA[Reply to Map Making 2.6 Change Summary on Sun, 28 Feb 2021 16:43:54 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/lafayette" aria-label="Profile: lafayette">@<bdi>lafayette</bdi></a> I forget to mention scenarios not appearing on the selection screen, even though they were in map.yml</p>
<p dir="auto">Unless major fixes have been made to the prerelease, I am not going to try it. On the last prerelease I tried, I received an error whenever I tried to choose a scenario.</p>
<p dir="auto">You need to test it robustly. Make sure a single malformed mod does not cause the selection screen to fail. Warn users before ANY file deletion. Resolve all the open issues.</p>
]]></description><link>https://forums.triplea-game.org/post/48567</link><guid isPermaLink="true">https://forums.triplea-game.org/post/48567</guid><dc:creator><![CDATA[RogerCooper]]></dc:creator><pubDate>Sun, 28 Feb 2021 16:43:54 GMT</pubDate></item><item><title><![CDATA[Reply to Map Making 2.6 Change Summary on Sun, 28 Feb 2021 16:24:49 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/rogercooper" aria-label="Profile: rogercooper">@<bdi>rogercooper</bdi></a> Whenever a player downloads a prerelease, they are testing it, that is how prereleases are tested.</p>
]]></description><link>https://forums.triplea-game.org/post/48566</link><guid isPermaLink="true">https://forums.triplea-game.org/post/48566</guid><dc:creator><![CDATA[LaFayette]]></dc:creator><pubDate>Sun, 28 Feb 2021 16:24:49 GMT</pubDate></item><item><title><![CDATA[Reply to Map Making 2.6 Change Summary on Sun, 28 Feb 2021 15:39:02 GMT]]></title><description><![CDATA[<p dir="auto">I hope I will be able to open maps in this version.</p>
]]></description><link>https://forums.triplea-game.org/post/48564</link><guid isPermaLink="true">https://forums.triplea-game.org/post/48564</guid><dc:creator><![CDATA[Schulz]]></dc:creator><pubDate>Sun, 28 Feb 2021 15:39:02 GMT</pubDate></item><item><title><![CDATA[Reply to Map Making 2.6 Change Summary on Sun, 28 Feb 2021 15:27:10 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/lafayette" aria-label="Profile: lafayette">@<bdi>lafayette</bdi></a> How tested is this? Previous prerelease versions of 2.6 have done such things as</p>
<ul>
<li>Erasing dozens of zip files in my folder without warning</li>
<li>Becoming locked on a single game name, giving me an error whenever I tried to use the select game screen</li>
<li>Creating dozens of folders starting with triplea followed by random numbers</li>
</ul>
<p dir="auto">I had to go back to using a stable 2.5 release. I am still cleaning up the mess made.</p>
]]></description><link>https://forums.triplea-game.org/post/48562</link><guid isPermaLink="true">https://forums.triplea-game.org/post/48562</guid><dc:creator><![CDATA[RogerCooper]]></dc:creator><pubDate>Sun, 28 Feb 2021 15:27:10 GMT</pubDate></item><item><title><![CDATA[Reply to Map Making 2.6 Change Summary on Sun, 28 Feb 2021 08:13:10 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/beelee" aria-label="Profile: beelee">@<bdi>beelee</bdi></a> In short, yes.</p>
]]></description><link>https://forums.triplea-game.org/post/48548</link><guid isPermaLink="true">https://forums.triplea-game.org/post/48548</guid><dc:creator><![CDATA[LaFayette]]></dc:creator><pubDate>Sun, 28 Feb 2021 08:13:10 GMT</pubDate></item><item><title><![CDATA[Reply to Map Making 2.6 Change Summary on Sun, 28 Feb 2021 07:46:07 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/lafayette" aria-label="Profile: lafayette">@<bdi>lafayette</bdi></a> said in <a href="/post/48543">Map Making 2.6 Change Summary</a>:</p>
<blockquote>
<ul>
<li>2.6 will auto-migrate maps that are already downloaded for players to have the above requirements. 2.6 will generate a map.yml file (if it does not exist) and will generate the game notes file.</li>
</ul>
</blockquote>
<p dir="auto">So when 2.6 comes out existing maps are all good and we can look at the new folder setup for how to do it ? Or maybe a full example that we could update <a class="plugin-mentions-user plugin-mentions-a" href="/user/frostion" aria-label="Profile: Frostion">@<bdi>Frostion</bdi></a> 's map upload link :</p>
<p dir="auto"><a href="https://docs.google.com/document/d/1FfF7N0srp9QG0_if5D-c1d1Aa1QTttdhxgm1GBh3pI4/edit" target="_blank" rel="noopener noreferrer nofollow ugc">https://docs.google.com/document/d/1FfF7N0srp9QG0_if5D-c1d1Aa1QTttdhxgm1GBh3pI4/edit</a></p>
]]></description><link>https://forums.triplea-game.org/post/48546</link><guid isPermaLink="true">https://forums.triplea-game.org/post/48546</guid><dc:creator><![CDATA[beelee]]></dc:creator><pubDate>Sun, 28 Feb 2021 07:46:07 GMT</pubDate></item></channel></rss>