<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[TripleA Politics]]></title><description><![CDATA[<p dir="auto">Im new to TripleA Politics, this thread is aimed at <strong>pre modern</strong> communication's , so delivered in person, its specifically for the Sengoku Jidai map with <strong>human multi-player</strong> in mind.</p>
<p dir="auto">When is the best time in a turn to have a Politics phase?<br />
<strong>All player</strong>s have the politics phase at the;</p>
<ul>
<li>1 beginning of a turn</li>
<li>2 end of a turn</li>
</ul>
<p dir="auto">.<br />
<strong>Each player</strong> has a Politics phase in their turn;</p>
<ul>
<li>3 beginning of each player phase</li>
<li>4  end of each player phase</li>
</ul>
<p dir="auto">.<br />
.<br />
Can I remove the two factions <strong>Rebels</strong> and <strong>none</strong> from the Politics table below?</p>
<p dir="auto">.<br />
<img src="/assets/uploads/files/1635163308872-9d3401b6-1506-40d1-92b1-fcc296b90cad-image.png" alt="9d3401b6-1506-40d1-92b1-fcc296b90cad-image.png" class="img-responsive img-markdown" /></p>
<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://forums.triplea-game.org/uid/11">@beelee</a> <a class="plugin-mentions-user plugin-mentions-a" href="https://forums.triplea-game.org/uid/29">@Cernel</a> <a class="plugin-mentions-user plugin-mentions-a" href="https://forums.triplea-game.org/uid/1226">@ebbe</a>  <a class="plugin-mentions-user plugin-mentions-a" href="https://forums.triplea-game.org/uid/99">@RogerCooper</a> (because you are interested in Sengoku Jidai) and anyone else with advice.</p>
]]></description><link>https://forums.triplea-game.org/topic/2992/triplea-politics</link><generator>RSS for Node</generator><lastBuildDate>Thu, 16 Apr 2026 10:58:49 GMT</lastBuildDate><atom:link href="https://forums.triplea-game.org/topic/2992.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 25 Oct 2021 12:11:39 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to TripleA Politics on Fri, 03 Dec 2021 10:53:48 GMT]]></title><description><![CDATA[<p dir="auto">I am torn between charging for political attempts, in this case 5pu, the cost of the cheapest land unit and being free, that is 0pu cost.</p>
<p dir="auto">I have a philosophy of every action should have a cost, but sometimes with upkeep in particular, a faction ends with 4pu or less, so cannot even try Politics.</p>
<p dir="auto"><strong>So with a FFA game in mind should Politics have a cost?</strong></p>
]]></description><link>https://forums.triplea-game.org/post/53035</link><guid isPermaLink="true">https://forums.triplea-game.org/post/53035</guid><dc:creator><![CDATA[TheDog]]></dc:creator><pubDate>Fri, 03 Dec 2021 10:53:48 GMT</pubDate></item><item><title><![CDATA[Reply to TripleA Politics on Wed, 27 Oct 2021 23:22:38 GMT]]></title><description><![CDATA[<p dir="auto">Thanks Roger I too thought at the end of turn was best but needed a second opinion.</p>
<p dir="auto">In the next release the Rebels will move a step closer to being a playable faction, they will have Kaga province as a Capital and more reinforcements appearing in Kaga. (Well they did hold it for almost 100 years)</p>
<p dir="auto">Im still not sure about making them a full political "player", leaving them as an enemy to all for now.</p>
]]></description><link>https://forums.triplea-game.org/post/52584</link><guid isPermaLink="true">https://forums.triplea-game.org/post/52584</guid><dc:creator><![CDATA[TheDog]]></dc:creator><pubDate>Wed, 27 Oct 2021 23:22:38 GMT</pubDate></item><item><title><![CDATA[Reply to TripleA Politics on Mon, 25 Oct 2021 22:51:35 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://forums.triplea-game.org/uid/926">@thedog</a> It would be more realistic to have an end of turn politics, so the player can't be sure of the political environment during movement. This reflects delays in communication.</p>
<p dir="auto">If the rebels are going to be taking actions, they need to be a distinct player that has diplomatic relations. Even if the rebels don't actually move and are placed by events, they need a combat phase to attack. The Iki-Iki leagues were a real player in Japanese politics and deserve serious treatment.</p>
]]></description><link>https://forums.triplea-game.org/post/52541</link><guid isPermaLink="true">https://forums.triplea-game.org/post/52541</guid><dc:creator><![CDATA[RogerCooper]]></dc:creator><pubDate>Mon, 25 Oct 2021 22:51:35 GMT</pubDate></item></channel></rss>