<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[🏯 The Shogun - Official Thread]]></title><description><![CDATA[<p dir="auto">It is a collaborative map between Ebbe (Graphics) &amp; TheDog (Code)</p>
<ul>
<li>A historical map set about 1561 Japan, intended for many players to play a Free for All with the balance being played by the Hard AI</li>
<li>11 playable factions, comprising 10 Samurai Clans and the Ikko Ikki with Wako Pirates collectively called the The Rebels, all in their starting historical Provinces/Territories</li>
<li>Clan Politics has 3 relationships, War (default), Neutral and Allied</li>
<li>Large size map 11264x6140px=<strong>69MPx</strong>, amongst one of the largest TripleA maps, with Unit size equivalent to 68x68px (54x54px x1.25 unit size).  It is hoped that this is usable on 4K screens.</li>
<li>The map has lots of Mountain Passes, lots of uncrossable Mountains and Rocky Shores channelling forces.</li>
</ul>
<p dir="auto">.<br />
Update now available from [Download Maps] button listed in</p>
<p dir="auto"><img src="https://forums.triplea-game.org/assets/plugins/nodebb-plugin-emoji/emoji/android/1f53b.png?v=f80efd2fa9e" class="not-responsive emoji emoji-android emoji--small_red_triangle_down" style="height:23px;width:auto;vertical-align:middle" title="🔻" alt="🔻" />2.6 the New Maps tab <img src="https://forums.triplea-game.org/assets/plugins/nodebb-plugin-emoji/emoji/android/1f53b.png?v=f80efd2fa9e" class="not-responsive emoji emoji-android emoji--small_red_triangle_down" style="height:23px;width:auto;vertical-align:middle" title="🔻" alt="🔻" />or 2.5 the Experimental tab as<br />
<strong>The Shogun</strong></p>
<p dir="auto"><strong>Please critique.</strong></p>
<p dir="auto">.<br />
<strong>Here is an extract of the detailed map</strong><br />
<img src="/assets/uploads/files/1644995713377-the-shogun-screenie.png" alt="The-Shogun-Screenie.png" class=" img-fluid img-markdown" /></p>
<p dir="auto">.<br />
.<br />
<strong>Some of the evocative 20-ish units types.</strong><br />
<img src="/assets/uploads/files/1644995745449-oda-army.png" alt="Oda-Army.png" class=" img-fluid img-markdown" /></p>
<p dir="auto">.<br />
.<br />
<strong>Copy of the draft in Game Notes</strong><br />
<img src="/assets/uploads/files/1644995855682-game_notes.png" alt="Game_Notes.png" class=" img-fluid img-markdown" /></p>
<p dir="auto">.</p>
]]></description><link>https://forums.triplea-game.org/topic/3146/the-shogun-official-thread</link><generator>RSS for Node</generator><lastBuildDate>Sat, 12 Sep 2026 05:11:29 GMT</lastBuildDate><atom:link href="https://forums.triplea-game.org/topic/3146.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 16 Feb 2022 07:06:22 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to 🏯 The Shogun - Official Thread on Mon, 24 Jun 2024 07:02:18 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Latest version 1.5 ready for download</strong></p>
<p dir="auto">In TripleA 2.6 (currently there is no UPDATE map tab/version control, so ...)<br />
Click <strong>Download Maps</strong> Button<br />
Click <strong>Installed</strong> tab<br />
Find &amp; Click <strong>The Shogun</strong><br />
Click <strong>Remove</strong> Button<br />
Click <strong>Yes</strong> button to remove<br />
Click <strong>Ok</strong> button (Successfully removed)<br />
Click <strong>Close</strong> (To force the map list to refresh)<br />
Click <strong>Download Maps</strong> Button<br />
Find &amp; Click <strong>The Shogun</strong><br />
Click <strong>Install</strong> button (be patient dont double click it)<br />
Enjoy!</p>
<p dir="auto">.<br />
<strong>MAJOR CHANGES</strong><br />
Added Ebbe's most excellent <strong>Shogun Advanced</strong> Samurai/Japanese sounds.</p>
]]></description><link>https://forums.triplea-game.org/post/62892</link><guid isPermaLink="true">https://forums.triplea-game.org/post/62892</guid><dc:creator><![CDATA[TheDog]]></dc:creator><pubDate>Mon, 24 Jun 2024 07:02:18 GMT</pubDate></item><item><title><![CDATA[Reply to 🏯 The Shogun - Official Thread on Mon, 24 Jun 2024 07:02:55 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Latest version 1.4 ready for download</strong></p>
<p dir="auto">In TripleA 2.6 (currently there is no UPDATE map tab/version control, so ...)<br />
Click <strong>Download Maps</strong> Button<br />
Click <strong>Installed</strong> tab<br />
Find &amp; Click <strong>The Shogun</strong><br />
Click <strong>Remove</strong> Button<br />
Click <strong>Yes</strong> button to remove<br />
Click <strong>Ok</strong> button (Successfully removed)<br />
Click <strong>Close</strong> (To force the map list to refresh)<br />
Click <strong>Download Maps</strong> Button<br />
Find &amp; Click <strong>The Shogun</strong><br />
Click <strong>Install</strong> button (be patient dont double click it)<br />
Enjoy!</p>
<p dir="auto">.<br />
<strong>MAJOR CHANGES</strong><br />
Fixed Rebels error Purchase screen by doing all the faction production_tabs.XXX.properties<br />
<a href="https://github.com/triplea-game/triplea/issues/12615" target="_blank" rel="noopener noreferrer nofollow ugc">https://github.com/triplea-game/triplea/issues/12615</a></p>
]]></description><link>https://forums.triplea-game.org/post/62657</link><guid isPermaLink="true">https://forums.triplea-game.org/post/62657</guid><dc:creator><![CDATA[TheDog]]></dc:creator><pubDate>Mon, 24 Jun 2024 07:02:55 GMT</pubDate></item><item><title><![CDATA[Reply to 🏯 The Shogun - Official Thread on Thu, 03 Aug 2023 08:15:57 GMT]]></title><description><![CDATA[<p dir="auto">Here is an example of a fixed alliance victory<br />
Notice the header attempts to display all those in the alliance<br />
<img src="/assets/uploads/files/1691050395559-0c6b05a8-8559-485a-9c85-9620f0742d78-image.png" alt="0c6b05a8-8559-485a-9c85-9620f0742d78-image.png" class=" img-fluid img-markdown" /></p>
<p dir="auto">A political alliance victory could/should look something similar.</p>
]]></description><link>https://forums.triplea-game.org/post/59304</link><guid isPermaLink="true">https://forums.triplea-game.org/post/59304</guid><dc:creator><![CDATA[TheDog]]></dc:creator><pubDate>Thu, 03 Aug 2023 08:15:57 GMT</pubDate></item><item><title><![CDATA[Reply to 🏯 The Shogun - Official Thread on Tue, 01 Aug 2023 23:18:41 GMT]]></title><description><![CDATA[<p dir="auto">Im OK with it, it could be displayed better by listing all the allies that won in the notification panel header, like it displays for alliances.</p>
<p dir="auto">But there is only one Dev working on 2.6 so I guess this is a low priority.</p>
]]></description><link>https://forums.triplea-game.org/post/59286</link><guid isPermaLink="true">https://forums.triplea-game.org/post/59286</guid><dc:creator><![CDATA[TheDog]]></dc:creator><pubDate>Tue, 01 Aug 2023 23:18:41 GMT</pubDate></item><item><title><![CDATA[Reply to 🏯 The Shogun - Official Thread on Tue, 01 Aug 2023 10:46:03 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/thedog" aria-label="Profile: thedog">@<bdi>thedog</bdi></a>    <a class="plugin-mentions-user plugin-mentions-a" href="/user/mattbarnes" aria-label="Profile: mattbarnes">@<bdi>mattbarnes</bdi></a></p>
<p dir="auto">hmmm that is indeed a bit sour,    maybe allied victory is something to look at again?<br />
or let go the concept of allies in the game but keep the victory for one player only,  better deal?</p>
]]></description><link>https://forums.triplea-game.org/post/59280</link><guid isPermaLink="true">https://forums.triplea-game.org/post/59280</guid><dc:creator><![CDATA[ebbe]]></dc:creator><pubDate>Tue, 01 Aug 2023 10:46:03 GMT</pubDate></item><item><title><![CDATA[Reply to 🏯 The Shogun - Official Thread on Fri, 28 Jul 2023 23:20:08 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/mattbarnes" aria-label="Profile: mattbarnes">@<bdi>mattbarnes</bdi></a><br />
Hopefully it said<br />
Amago and their allies have won!<br />
But who will be Shogun?</p>
<p dir="auto">This is because its a <strong>shared victory</strong> and the way it calculates is a bit of a mystery to me.</p>
<p dir="auto">I think its something like this, if 11+ VC after one whole turn then the first in the allied nation list gets the mention, in this case Amago.</p>
]]></description><link>https://forums.triplea-game.org/post/59233</link><guid isPermaLink="true">https://forums.triplea-game.org/post/59233</guid><dc:creator><![CDATA[TheDog]]></dc:creator><pubDate>Fri, 28 Jul 2023 23:20:08 GMT</pubDate></item><item><title><![CDATA[Reply to 🏯 The Shogun - Official Thread on Fri, 28 Jul 2023 20:47:20 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/thedog" aria-label="Profile: thedog">@<bdi>thedog</bdi></a> darn, you’re right!  I thought it was mine because the green bled around it.  But now I see it was never mine.</p>
<p dir="auto">Here’s another thing: the standard rules have an alliance winning with 11+ VPs.  I have 3 allies and together we have 12 VPs, so the victory was triggered.  But it said Amago won!  They are one of the alliance but contribute 4 of the VPs whereas I had 5 VPs.  How does it decide who wins in that case?</p>
]]></description><link>https://forums.triplea-game.org/post/59228</link><guid isPermaLink="true">https://forums.triplea-game.org/post/59228</guid><dc:creator><![CDATA[mattbarnes]]></dc:creator><pubDate>Fri, 28 Jul 2023 20:47:20 GMT</pubDate></item><item><title><![CDATA[Reply to 🏯 The Shogun - Official Thread on Fri, 28 Jul 2023 20:44:36 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/thedog" aria-label="Profile: thedog">@<bdi>thedog</bdi></a> darn, you’re right!  I thought it was mine because the green bled around it.  But now I see it was never mine.</p>
<p dir="auto">Here’s another thing: the standard rules have an alliance winning with 11+ VPs.  I have 3 allies and together we have 12 VPs, so the victory was triggered.  But it said Amago won!  They are one of the alliance but contribute 4 of the VPs whereas I had 5 VPs.  How does it decide who wins in that case?</p>
]]></description><link>https://forums.triplea-game.org/post/59227</link><guid isPermaLink="true">https://forums.triplea-game.org/post/59227</guid><dc:creator><![CDATA[mattbarnes]]></dc:creator><pubDate>Fri, 28 Jul 2023 20:44:36 GMT</pubDate></item><item><title><![CDATA[Reply to 🏯 The Shogun - Official Thread on Fri, 28 Jul 2023 07:19:28 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/mattbarnes" aria-label="Profile: mattbarnes">@<bdi>mattbarnes</bdi></a><br />
#2 Could this of happened?</p>
<ul>
<li>You are Shimazu and own Yamashiro</li>
<li>You did not take Kyoto, but it looked like you did because the Yamashiro green bled through to Kyoto</li>
<li>Allowing your ally to take it.</li>
</ul>
<p dir="auto">If not could you send me a saved game?</p>
]]></description><link>https://forums.triplea-game.org/post/59222</link><guid isPermaLink="true">https://forums.triplea-game.org/post/59222</guid><dc:creator><![CDATA[TheDog]]></dc:creator><pubDate>Fri, 28 Jul 2023 07:19:28 GMT</pubDate></item><item><title><![CDATA[Reply to 🏯 The Shogun - Official Thread on Thu, 27 Jul 2023 23:14:09 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/thedog" aria-label="Profile: thedog">@<bdi>thedog</bdi></a> ok, thanks for those answers.  On #2 though, no, you can see I lost Kyoto in the right hand panel as it names my ally as territory owner.  They captured it while not at war.</p>
]]></description><link>https://forums.triplea-game.org/post/59217</link><guid isPermaLink="true">https://forums.triplea-game.org/post/59217</guid><dc:creator><![CDATA[mattbarnes]]></dc:creator><pubDate>Thu, 27 Jul 2023 23:14:09 GMT</pubDate></item><item><title><![CDATA[Reply to 🏯 The Shogun - Official Thread on Thu, 27 Jul 2023 23:05:51 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/mattbarnes" aria-label="Profile: mattbarnes">@<bdi>mattbarnes</bdi></a></p>
<ol>
<li>
<p dir="auto">Castles &amp; Palaces are Well Supplied +1 move to 1 move units, check the tool tips at the bottom</p>
</li>
<li>
<p dir="auto">I think Kyoto is still yours the Mon/Flag I think is yours?</p>
</li>
<li>
<p dir="auto">Kyoto sometimes has a bleed through from the Yamashiro territory colour</p>
</li>
<li>
<p dir="auto">Yes it is intended  for Ninja to do their water thing</p>
</li>
</ol>
<p dir="auto">Glad your still enjoying it <img src="https://forums.triplea-game.org/assets/plugins/nodebb-plugin-emoji/emoji/android/1f642.png?v=f80efd2fa9e" class="not-responsive emoji emoji-android emoji--slightly_smiling_face" style="height:23px;width:auto;vertical-align:middle" title=":)" alt="🙂" /></p>
]]></description><link>https://forums.triplea-game.org/post/59216</link><guid isPermaLink="true">https://forums.triplea-game.org/post/59216</guid><dc:creator><![CDATA[TheDog]]></dc:creator><pubDate>Thu, 27 Jul 2023 23:05:51 GMT</pubDate></item><item><title><![CDATA[Reply to 🏯 The Shogun - Official Thread on Thu, 27 Jul 2023 18:31:54 GMT]]></title><description><![CDATA[<p dir="auto">Hey, sorry, me again!</p>
<ol>
<li>How is that a Yari-Ashigaru can travel in one move from North Omi to Kyoto?  (see image)</li>
</ol>
<p dir="auto"><img src="/assets/uploads/files/1690482434966-33643b51-d1bf-4d1b-8e99-5fb0d6866050-image.png" alt="33643b51-d1bf-4d1b-8e99-5fb0d6866050-image.png" class=" img-fluid img-markdown" /></p>
<ol start="2">
<li>
<p dir="auto">How can Amago, being my ally, and not at war, take Kyoto from me?</p>
</li>
<li>
<p dir="auto">Why does the map retain a green border inside Kyoto, despite the territory being marked as Amago's in the territory info and thumbnail map?  (see image2)</p>
</li>
</ol>
<p dir="auto"><img src="/assets/uploads/files/1690482601886-a97c297d-f7c0-4457-840f-3e77f59ca798-image.png" alt="a97c297d-f7c0-4457-840f-3e77f59ca798-image.png" class=" img-fluid img-markdown" /></p>
<ol start="4">
<li>Did you intend that the Ninjas could perform boarding actions, leaping from land onto passing ships?  This being possible because they are "Air" units.  (see image3)</li>
</ol>
<p dir="auto"><img src="/assets/uploads/files/1690482694532-6b21e980-e1b8-4aef-b212-28b17ccf35ee-image.png" alt="6b21e980-e1b8-4aef-b212-28b17ccf35ee-image.png" class=" img-fluid img-markdown" /></p>
<p dir="auto">PS still enjoying the game, despite all the queries!</p>
]]></description><link>https://forums.triplea-game.org/post/59214</link><guid isPermaLink="true">https://forums.triplea-game.org/post/59214</guid><dc:creator><![CDATA[mattbarnes]]></dc:creator><pubDate>Thu, 27 Jul 2023 18:31:54 GMT</pubDate></item><item><title><![CDATA[Reply to 🏯 The Shogun - Official Thread on Sat, 15 Jul 2023 00:16:11 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/mattbarnes" aria-label="Profile: mattbarnes">@<bdi>mattbarnes</bdi></a><br />
Yes, so another one for the Notes.</p>
]]></description><link>https://forums.triplea-game.org/post/59051</link><guid isPermaLink="true">https://forums.triplea-game.org/post/59051</guid><dc:creator><![CDATA[TheDog]]></dc:creator><pubDate>Sat, 15 Jul 2023 00:16:11 GMT</pubDate></item><item><title><![CDATA[Reply to 🏯 The Shogun - Official Thread on Fri, 14 Jul 2023 21:43:41 GMT]]></title><description><![CDATA[<p dir="auto">Hi.  Seems like my 2 movement cavalry refuses to actually move 2 spaces.  For one space it says "1/2" so it knows it has the capacity, but it won't go one space further.  Is there maybe a movement penalty for mountain pass that isn't mentioned in the Notes?</p>
<p dir="auto"><img src="/assets/uploads/files/1689370820766-8e12c2c1-ca75-4f11-bf35-61ca3eeaf389-image.png" alt="8e12c2c1-ca75-4f11-bf35-61ca3eeaf389-image.png" class=" img-fluid img-markdown" /></p>
]]></description><link>https://forums.triplea-game.org/post/59050</link><guid isPermaLink="true">https://forums.triplea-game.org/post/59050</guid><dc:creator><![CDATA[mattbarnes]]></dc:creator><pubDate>Fri, 14 Jul 2023 21:43:41 GMT</pubDate></item><item><title><![CDATA[Reply to 🏯 The Shogun - Official Thread on Sun, 09 Jul 2023 17:25:16 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/thedog" aria-label="Profile: thedog">@<bdi>thedog</bdi></a> Thanks.  I'll stick to the game as it is for now.  Pls update when you like.</p>
]]></description><link>https://forums.triplea-game.org/post/58976</link><guid isPermaLink="true">https://forums.triplea-game.org/post/58976</guid><dc:creator><![CDATA[mattbarnes]]></dc:creator><pubDate>Sun, 09 Jul 2023 17:25:16 GMT</pubDate></item><item><title><![CDATA[Reply to 🏯 The Shogun - Official Thread on Sun, 09 Jul 2023 17:09:21 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/mattbarnes" aria-label="Profile: mattbarnes">@<bdi>mattbarnes</bdi></a><br />
<em>Iwami has 2 circles after its name. Some other territories have one. What do these mean?</em><br />
<em>Higo has a ship after its name, as do some other territories. What do these mean?</em></p>
<ul>
<li>In this version nothing in game terms, it means extra gold/pu (so I guess confusion)</li>
<li>Korea is unreachable in this version</li>
</ul>
<p dir="auto">.<br />
<strong>The blockade rules are made up, they are;</strong></p>
<ul>
<li>All land territories bordering Sea Zones can be blockaded.  There are no convoy centres or convoy route/zones.</li>
<li>Each ship causes 1 Blockade loss (-1pu) to an adjacent enemy Territory</li>
<li>Enemy Sea units can only Blockade up to the value of the PUs of an adjacent enemy Territory</li>
</ul>
<p dir="auto">.<br />
I have a fix for the politics, that is to change the xml so the politics phase is part of the player turn.  In your case it would mean re-starting your game from the beginning.  Do you want me to do that now?  As in for tomorrow?</p>
<p dir="auto">The notes update will take awhile, but you can cope without them, for now.</p>
]]></description><link>https://forums.triplea-game.org/post/58975</link><guid isPermaLink="true">https://forums.triplea-game.org/post/58975</guid><dc:creator><![CDATA[TheDog]]></dc:creator><pubDate>Sun, 09 Jul 2023 17:09:21 GMT</pubDate></item><item><title><![CDATA[Reply to 🏯 The Shogun - Official Thread on Sun, 09 Jul 2023 15:56:41 GMT]]></title><description><![CDATA[<p dir="auto">Thats me, so I will take a look.</p>
]]></description><link>https://forums.triplea-game.org/post/58973</link><guid isPermaLink="true">https://forums.triplea-game.org/post/58973</guid><dc:creator><![CDATA[TheDog]]></dc:creator><pubDate>Sun, 09 Jul 2023 15:56:41 GMT</pubDate></item><item><title><![CDATA[Reply to 🏯 The Shogun - Official Thread on Sun, 09 Jul 2023 15:43:25 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/thedog" aria-label="Profile: thedog">@<bdi>thedog</bdi></a> The Shogun</p>
]]></description><link>https://forums.triplea-game.org/post/58972</link><guid isPermaLink="true">https://forums.triplea-game.org/post/58972</guid><dc:creator><![CDATA[mattbarnes]]></dc:creator><pubDate>Sun, 09 Jul 2023 15:43:25 GMT</pubDate></item><item><title><![CDATA[Reply to 🏯 The Shogun - Official Thread on Sun, 09 Jul 2023 15:06:08 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/mattbarnes" aria-label="Profile: mattbarnes">@<bdi>mattbarnes</bdi></a> said in <a href="/post/58969"><img src="https://forums.triplea-game.org/assets/plugins/nodebb-plugin-emoji/emoji/android/1f3ef.png?v=f80efd2fa9e" class="not-responsive emoji emoji-android emoji--japanese_castle" style="height:23px;width:auto;vertical-align:middle" title="🏯" alt="🏯" /> The Shogun - Official Thread</a>:</p>
<p dir="auto">Are you playing</p>
<ul>
<li>The Shogun or</li>
<li>The Shogun Advanced</li>
</ul>
<p dir="auto">As it depends on who should address your suggestions?</p>
]]></description><link>https://forums.triplea-game.org/post/58971</link><guid isPermaLink="true">https://forums.triplea-game.org/post/58971</guid><dc:creator><![CDATA[TheDog]]></dc:creator><pubDate>Sun, 09 Jul 2023 15:06:08 GMT</pubDate></item><item><title><![CDATA[Reply to 🏯 The Shogun - Official Thread on Sun, 09 Jul 2023 14:58:49 GMT]]></title><description><![CDATA[<p dir="auto">Hey, I'm playing this now, with 2 humans and a lot of AI, free for all.  I'm enjoying it.  Just a couple of quick initial queries:</p>
<ul>
<li>Iwami has 2 circles after its name.  Some other territories have one.  What do these mean?</li>
<li>Higo has a ship after its name, as do some other territories.  What do these mean?</li>
</ul>
<p dir="auto">My only dislike of the game so far is the separate Politics Phase.  It sits logically in the turn sequence but for a Play By Email it makes for a very short and unsatisfying activity before returning to the other player.  Any ideas about this?</p>
<p dir="auto">Also some suggestions to add to Game Notes:</p>
<ul>
<li>Your webpage has a tip, to use Cntl+Wheel to zoom.  There may be other good tips on the site.  Would be good to see every useful tip in the Game Notes.</li>
<li>The Blockade rules are probably inherited from other Maps but I can't remember them.  Could you add to the Game Notes?</li>
<li>Korea appears to be unreachable.  Could add that to Game Notes.</li>
<li>AI seems to use Ninja poorly.  They get attached to armies or left on defence.  Often killed by Guards, or they damage a Castle the AI Army is trying to capture.  The Ninja are a nice feature but if they cannot be used well then it would be better to remove.  I think you also recommended to me in a different Thread that it's best for Humans to agree not to use Ninja themselves, given they can disbalance against AI?</li>
<li>In another Thread you suggested the best nations for Humans to choose for a balanced game.  You could include this in Notes.</li>
</ul>
]]></description><link>https://forums.triplea-game.org/post/58969</link><guid isPermaLink="true">https://forums.triplea-game.org/post/58969</guid><dc:creator><![CDATA[mattbarnes]]></dc:creator><pubDate>Sun, 09 Jul 2023 14:58:49 GMT</pubDate></item><item><title><![CDATA[Reply to 🏯 The Shogun - Official Thread on Mon, 24 Oct 2022 00:48:01 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/ebbe" aria-label="Profile: ebbe">@<bdi>ebbe</bdi></a> It looks rad!!!</p>
<p dir="auto">Beautiful work!!!</p>
<p dir="auto"><img src="/assets/uploads/files/1666572106458-shes_a_fox.png" alt="shes_a_fox.png" class=" img-fluid img-markdown" /></p>
<p dir="auto">Of course Ran is the better movie hehe, but I'm going to go 1990s style Takeda march - for the battle magic and the Heaven and Earth high score!</p>
<p dir="auto"><a href="https://www.youtube.com/watch?v=ex-h3f2peqE" target="_blank" rel="noopener noreferrer nofollow ugc">https://www.youtube.com/watch?v=ex-h3f2peqE</a></p>
<p dir="auto">I'll play it this week when I get a few hours!</p>
<p dir="auto"><img src="/assets/uploads/files/1666572335184-poison.png" alt="poison.png" class=" img-fluid img-markdown" /></p>
<p dir="auto">heheh Aces!</p>
]]></description><link>https://forums.triplea-game.org/post/56120</link><guid isPermaLink="true">https://forums.triplea-game.org/post/56120</guid><dc:creator><![CDATA[Black_Elk]]></dc:creator><pubDate>Mon, 24 Oct 2022 00:48:01 GMT</pubDate></item><item><title><![CDATA[Reply to 🏯 The Shogun - Official Thread on Sat, 22 Oct 2022 19:31:26 GMT]]></title><description><![CDATA[<p dir="auto"><img src="/assets/uploads/files/1666464554418-intro.png" alt="intro.png" class=" img-fluid img-markdown" /><br />
<strong>Ready and downloadable ingame...</strong></p>
<p dir="auto">A historical map set about 1561 Japan, intended for many players to play a Free for All with the balance being played by the Hard AI 14 playable factions, comprising 12 Samurai Clans plus the Ikko Ikki and also the Wako Pirates , all in their starting historical Provinces/Territories;<br />
And to assure challenging dynamics every different game also starting in +/- 3 random extra territories...</p>
<p dir="auto">Clan Politics has 3 relationships, War (default), Neutral and Allied...  Als includes (historical correct placed) resources spread across the map on which one can try to get a monopoly to receive extra income.</p>
<p dir="auto">Large size map 11264x6140px, amongst one of the largest TripleA maps, with Unit size equivalent to 68x68px (54x54px x1.25 unit size). It is hoped that this is usable on 4K screens.<br />
<img src="/assets/uploads/files/1666464161596-fort-less-random-given-terr.png" alt="FORT-LESS RANDOM GIVEN TERR.png" class=" img-fluid img-markdown" /></p>
<p dir="auto">The map has lots of Mountain Passes, lots of uncrossable Mountains and Rocky Shores channelling forces.<br />
Also random spread KAMI changing many territories settings...  and events like storm on sea.....  and changing Mons/ Territory flags to show ownership....</p>
<p dir="auto">(<img src="/assets/uploads/files/1666464060304-start_wako.png" alt="Start_Wako.png" class=" img-fluid img-markdown" /><br />
Update now available from [Download Maps] button listed in 2.6  the New Maps tab as The Shogun Advanced</p>
<p dir="auto">Please critique.... so an good update can follow in the future...  and thanks for the pleasant and fruitfull cooperation <a class="plugin-mentions-user plugin-mentions-a" href="/user/thedog" aria-label="Profile: TheDog">@<bdi>TheDog</bdi></a>   it has been a jollyfull year of my hobby life ; )</p>
]]></description><link>https://forums.triplea-game.org/post/56104</link><guid isPermaLink="true">https://forums.triplea-game.org/post/56104</guid><dc:creator><![CDATA[ebbe]]></dc:creator><pubDate>Sat, 22 Oct 2022 19:31:26 GMT</pubDate></item><item><title><![CDATA[Reply to 🏯 The Shogun - Official Thread on Thu, 08 Sep 2022 09:25:45 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/cernel" aria-label="Profile: cernel">@<bdi>cernel</bdi></a> said in <a href="/post/55739"><img src="https://forums.triplea-game.org/assets/plugins/nodebb-plugin-emoji/emoji/android/1f3ef.png?v=f80efd2fa9e" class="not-responsive emoji emoji-android emoji--japanese_castle" style="height:23px;width:auto;vertical-align:middle" title="🏯" alt="🏯" /> The Shogun - Official Thread</a>:</p>
<blockquote>
<p dir="auto">My suggestion is to rework the units as to have them all roundly priced or else doubling all costs and all production values but the unit production values.</p>
</blockquote>
<p dir="auto">As a principle I agree with you, but as you know the AI does a good job of valuing units against other units, after much testing of whole pu, I decided on 4.5pu, that is 2 units for 9pu.</p>
<p dir="auto">As to doubling pu, the territory pu display is on the reliefTiles and so is too labour intensive to change.</p>
<p dir="auto">The answer next time will be to use vector software like <strong>Inkscape</strong>, think free Adobe Illustrator and put all the changeable/moveable art on layers on top of the reliefTiles layer on top of the baseTiles layer.</p>
<p dir="auto">.</p>
<blockquote>
<p dir="auto">However, I'm just not understanding why the Teppo-Ashigaru is "10 for 2 units" instead of just "5 for 1 unit".</p>
</blockquote>
<p dir="auto">For the AIs benefit, it would buy Teppo units over Yari units at 5pu each, but with 2x Teppo for 10pu, the Yari mix was better.</p>
<p dir="auto">Historically Teppo replaced bows where the Daimyos could, but Yari were alway common on the battlefield.</p>
<p dir="auto">Not ideal but you can always change the values in the xml.  <img src="https://forums.triplea-game.org/assets/plugins/nodebb-plugin-emoji/emoji/android/1f615.png?v=f80efd2fa9e" class="not-responsive emoji emoji-android emoji--confused" style="height:23px;width:auto;vertical-align:middle" title="😕" alt="😕" /></p>
]]></description><link>https://forums.triplea-game.org/post/55745</link><guid isPermaLink="true">https://forums.triplea-game.org/post/55745</guid><dc:creator><![CDATA[TheDog]]></dc:creator><pubDate>Thu, 08 Sep 2022 09:25:45 GMT</pubDate></item><item><title><![CDATA[Reply to 🏯 The Shogun - Official Thread on Thu, 08 Sep 2022 04:10:11 GMT]]></title><description><![CDATA[<p dir="auto">This is merely my perception, but I'm really unconfortable with the "pay X for 2 units". I know this is a workaround for have costs like 4.5, but I strongly suggest avoiding such pricing especially for basic/fodder units.</p>
<p dir="auto">The only situation in which I like such costs is when you have a "pay 1 for X units".</p>
<p dir="auto">My suggestion is to rework the units as to have them all roundly priced or else doubling all costs and all production values but the unit production values.</p>
<p dir="auto">However, I'm just not understanding why the Teppo-Ashigaru is "10 for 2 units" instead of just "5 for 1 unit".</p>
]]></description><link>https://forums.triplea-game.org/post/55739</link><guid isPermaLink="true">https://forums.triplea-game.org/post/55739</guid><dc:creator><![CDATA[Cernel]]></dc:creator><pubDate>Thu, 08 Sep 2022 04:10:11 GMT</pubDate></item></channel></rss>