<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[How to:  Missile land units Support for Sea units]]></title><description><![CDATA[<p dir="auto">hej there,  yes still around being very busy with SHOGUN game with THE DOG.. pleasant cooperation making great progress:</p>
<p dir="auto"><strong>I want to have Missile units to support navy units when onboard;</strong></p>
<p dir="auto">I think that is an essential element of naval warfare these days...<br />
but support doesn't work in the regular way ...</p>
<p dir="auto"><strong>anyone knows how to solve this?</strong><br />
or a nice workaround?</p>
<p dir="auto">&lt;!-- support of missile units on ships--&gt;<br />
&lt;attachment name="supportAttachmentYumiOnShips" attachTo="Yumi-Ashigaru" javaClass="games.strategy.triplea.attachments.UnitSupportAttachment" type="unitType"&gt;<br />
&lt;option name="faction" value="allied"/&gt;<br />
&lt;option name="unitType" value="Atakebune:Sekibune:Kobaya:Jong:Geobukseon:Panokseon"/&gt;<br />
&lt;option name="side" value="offence:defence"/&gt;<br />
&lt;option name="dice" value="strength"/&gt;<br />
&lt;option name="bonus" value="4"/&gt;<br />
&lt;option name="number" value="1"/&gt;<br />
&lt;option name="bonusType" value="MissileSupport"/&gt;<br />
&lt;option name="players" value="Wako"/&gt;<br />
&lt;/attachment&gt;</p>
<p dir="auto">thanks....<br />
here a screenshot of our project..<br />
testing players welcome, just let us know....</p>
<p dir="auto"><img src="/assets/uploads/files/1652605804411-example.png" alt="example.png" class=" img-fluid img-markdown" /></p>
]]></description><link>https://forums.triplea-game.org/topic/3226/how-to-missile-land-units-support-for-sea-units</link><generator>RSS for Node</generator><lastBuildDate>Sun, 13 Sep 2026 09:38:40 GMT</lastBuildDate><atom:link href="https://forums.triplea-game.org/topic/3226.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 15 May 2022 09:10:23 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to How to:  Missile land units Support for Sea units on Sun, 15 May 2022 16:53:40 GMT]]></title><description><![CDATA[<p dir="auto">Hi <a class="plugin-mentions-user plugin-mentions-a" href="/user/ebbe" aria-label="Profile: ebbe">@<bdi>ebbe</bdi></a></p>
<p dir="auto">So you have a Sea unit that has transport capacity that when the missle unit is on board it gives support to the Sea/Naval unit ? If so, I remember someone wanted something similar a while back but I never followed up on it.</p>
<p dir="auto">I'm not sure if supportAttachment recognizes cargo on a transport. Haven't tried it. I think I was gonna try and use unitPresence, the missile unit in this case, to trigger the support or change the combat values with &lt;option name="unitAttachmentName" value="UnitAttachment" count="unitAttachment"/&gt;<br />
then trigger back if there weren't any present.</p>
<p dir="auto">I never tried it tho. I'll think on it some</p>
]]></description><link>https://forums.triplea-game.org/post/54960</link><guid isPermaLink="true">https://forums.triplea-game.org/post/54960</guid><dc:creator><![CDATA[beelee]]></dc:creator><pubDate>Sun, 15 May 2022 16:53:40 GMT</pubDate></item></channel></rss>