<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Set Territory as Unclaimed? [RESOLVED]]]></title><description><![CDATA[<p dir="auto">Is it possible to remove a player's ownership of a territory without giving it to another player? For example, at the beginning of the game on my map, all territories are unclaimed - aka with no owner.</p>
<p dir="auto">If possible, how would I return a territory to this unclaimed state after a player has captured it?</p>
<hr />
<p dir="auto">EDIT: Figured it out. The "Player Name" for such a thing is "Neutral"</p>
<p dir="auto">Example:</p>
<pre><code>&lt;attachment foreach="$Territory$" name="triggerAttachment_Germans_TotalSurrender_@Territory@_RemoveOwnership" attachTo="Germans" javaClass="TriggerAttachment" type="player"&gt;
	&lt;option name="conditions" value="conditionAttachment_Germans_TotalSurrender"/&gt;
	&lt;option name="changeOwnership" value="@Territory@:Germans:Neutral:false"/&gt;
	&lt;option name="when" value="after:germansPolitics"/&gt;
	&lt;option name="uses" value="1"/&gt;
&lt;/attachment&gt;
</code></pre>
]]></description><link>https://forums.triplea-game.org/topic/3608/set-territory-as-unclaimed-resolved</link><generator>RSS for Node</generator><lastBuildDate>Mon, 14 Sep 2026 02:26:48 GMT</lastBuildDate><atom:link href="https://forums.triplea-game.org/topic/3608.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 11 Jul 2023 04:22:50 GMT</pubDate><ttl>60</ttl></channel></rss>