<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[World War II V6 - Balanced]]></title><description><![CDATA[<p dir="auto">I have created a mod with few tweaks to improve balance. You can download from <a href="https://github.com/triplea-maps/world_war_ii_v6_1941_Balanced" target="_blank" rel="noopener noreferrer nofollow ugc">https://github.com/triplea-maps/world_war_ii_v6_1941_Balanced</a> or wait until it shows up on the map list and in-game downloader.</p>
<p dir="auto">My changes are</p>
<p dir="auto">Win by taking a capital without losing a capital. Capitals have a bunker that defends at 3 and adds 1 to defending infantry strength. Russian income and starting money increased. Urals have a value of 2, Siberia a value of 1. Factories added in Sichuan and Southern Europe. Factories are destroyed when captured. Added a US destroyer on the East Cost.</p>
]]></description><link>https://forums.triplea-game.org/topic/4344/world-war-ii-v6-balanced</link><generator>RSS for Node</generator><lastBuildDate>Sun, 31 May 2026 23:08:51 GMT</lastBuildDate><atom:link href="https://forums.triplea-game.org/topic/4344.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 31 May 2026 19:33:38 GMT</pubDate><ttl>60</ttl></channel></rss>