<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Question about trenches domination 1914 no mans land]]></title><description><![CDATA[<p dir="auto">Me and a group of people are making a map based on the map "domination 1914 no mans land" (project red-orange)</p>
<p dir="auto">Quick question regarding map making and trench mechanics.</p>
<p dir="auto">We are trying to recplicate the trenches: a 2 hp unit with zero defensive value (without the bunkers research, which isnt relevant right now)</p>
<p dir="auto">everything works, with 1 exception:</p>
<p dir="auto">In our map, attacking a territory with <strong>only</strong>  trenches forces a full, round by round battle. In domination, these battles resolve automatically.</p>
<p dir="auto">Our unitattachment and properties are identical to the original map, we cant find any special triggers or attachments.</p>
<p dir="auto">Could this be a different engine version, or is there something we might have missed?</p>
<p dir="auto">(also for anyone reading who doesnt know a lot about map making but wants to help play testing we are always looking for new playtesters!)</p>
<p dir="auto">~Ramon</p>
<p dir="auto">the unitattachment:</p>
<p dir="auto">&lt;attachment name="unitAttachment" attachTo="trench" javaClass="UnitAttachment" type="unitType"&gt;<br />
&lt;option name="defense" value="0"/&gt;<br />
&lt;option name="hitPoints" value="2"/&gt;<br />
&lt;option name="isSuicide" value="true"/&gt;<br />
&lt;option name="isConstruction" value="true"/&gt;<br />
&lt;option name="constructionType" value="bunker"/&gt;<br />
&lt;option name="constructionsPerTerrPerTypePerTurn" value="3"/&gt;<br />
&lt;option name="maxConstructionsPerTypePerTerr" value="1000"/&gt;</p>
]]></description><link>https://forums.triplea-game.org/topic/4384/question-about-trenches-domination-1914-no-mans-land</link><generator>RSS for Node</generator><lastBuildDate>Sat, 11 Jul 2026 03:15:03 GMT</lastBuildDate><atom:link href="https://forums.triplea-game.org/topic/4384.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 09 Jul 2026 14:43:26 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Question about trenches domination 1914 no mans land on Sat, 11 Jul 2026 02:08:39 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/wc_sumpton" aria-label="Profile: wc_sumpton">@<bdi>wc_sumpton</bdi></a> <a href="/post/78822">said</a>:</p>
<p dir="auto">Transport Casualties Restricted</p>
</blockquote>
<p dir="auto">Hi WC</p>
<p dir="auto">What does that one do ?</p>
]]></description><link>https://forums.triplea-game.org/post/78825</link><guid isPermaLink="true">https://forums.triplea-game.org/post/78825</guid><dc:creator><![CDATA[beelee]]></dc:creator><pubDate>Sat, 11 Jul 2026 02:08:39 GMT</pubDate></item><item><title><![CDATA[Reply to Question about trenches domination 1914 no mans land on Sat, 11 Jul 2026 02:01:20 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/ramon" aria-label="Profile: ramon">@<bdi>ramon</bdi></a></p>
<p dir="auto">Is property "Transport Casualties Restricted" set?</p>
<p dir="auto">Cheers...</p>
]]></description><link>https://forums.triplea-game.org/post/78822</link><guid isPermaLink="true">https://forums.triplea-game.org/post/78822</guid><dc:creator><![CDATA[wc_sumpton]]></dc:creator><pubDate>Sat, 11 Jul 2026 02:01:20 GMT</pubDate></item><item><title><![CDATA[Reply to Question about trenches domination 1914 no mans land on Fri, 10 Jul 2026 22:46:34 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/ramon" aria-label="Profile: Ramon">@<bdi>Ramon</bdi></a> Are you limiting the number of rounds for battles?</p>
]]></description><link>https://forums.triplea-game.org/post/78820</link><guid isPermaLink="true">https://forums.triplea-game.org/post/78820</guid><dc:creator><![CDATA[RogerCooper]]></dc:creator><pubDate>Fri, 10 Jul 2026 22:46:34 GMT</pubDate></item><item><title><![CDATA[Reply to Question about trenches domination 1914 no mans land on Fri, 10 Jul 2026 22:33:13 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/ramon" aria-label="Profile: Ramon">@<bdi>Ramon</bdi></a></p>
<p dir="auto">Hi Ramon</p>
<p dir="auto">What triplea engine are you using ? If it's the latest, you might try using the old 2.5.</p>
<p dir="auto">You could also try using the old Domination with the new engine version or whichever version you are using.</p>
<p dir="auto">Might let you know if it's engine related then.</p>
<p dir="auto">I don't think you can remove the defense completely. You can try it but I think it throws an error.</p>
<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/wc_sumpton" aria-label="Profile: wc_sumpton">@<bdi>wc_sumpton</bdi></a> would probably know or <a class="plugin-mentions-user plugin-mentions-a" href="/user/rogercooper" aria-label="Profile: rogercooper">@<bdi>rogercooper</bdi></a></p>
]]></description><link>https://forums.triplea-game.org/post/78819</link><guid isPermaLink="true">https://forums.triplea-game.org/post/78819</guid><dc:creator><![CDATA[beelee]]></dc:creator><pubDate>Fri, 10 Jul 2026 22:33:13 GMT</pubDate></item></channel></rss>