<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[HOWTO:  Change Cost of Unit with Trigger]]></title><description><![CDATA[<p dir="auto">Is a Frontier change the only way to change the cost of a unit?<br />
Define the unit multiple times with different names per cost, then use trigger to change the frontier or productionRule.<br />
Or, is there a trigger to change the unit cost directly?<br />
(I have not evolved to using techs, yet!)</p>
]]></description><link>https://forums.triplea-game.org/topic/4418/howto-change-cost-of-unit-with-trigger</link><generator>RSS for Node</generator><lastBuildDate>Tue, 15 Sep 2026 16:37:05 GMT</lastBuildDate><atom:link href="https://forums.triplea-game.org/topic/4418.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 15 Sep 2026 11:50:33 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to HOWTO:  Change Cost of Unit with Trigger on Tue, 15 Sep 2026 12:38:43 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/gregorek" aria-label="Profile: GREGOREK">@<bdi>GREGOREK</bdi></a> <a href="/post/79728">said</a>:</p>
<p dir="auto">Is a Frontier change the only way to change the cost of a unit?<br />
Define the unit multiple times with different names per cost, then use trigger to change the frontier or productionRule.</p>
</blockquote>
<p dir="auto">Yes.</p>
<p dir="auto">Cheers...</p>
]]></description><link>https://forums.triplea-game.org/post/79729</link><guid isPermaLink="true">https://forums.triplea-game.org/post/79729</guid><dc:creator><![CDATA[wc_sumpton]]></dc:creator><pubDate>Tue, 15 Sep 2026 12:38:43 GMT</pubDate></item></channel></rss>