<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Terms: unit name vs attribute - Resolved -]]></title><description><![CDATA[<p dir="auto">There are many references to submarine, transport, carriers etc.</p>
<p dir="auto">I think these should be changed to the underlying attribute they really refer to ie:</p>
<ul>
<li>sub &gt; isSub</li>
<li>transport &gt; isTransport</li>
<li>carrier &gt; having isSea &amp; isTransport (I think)</li>
</ul>
<p dir="auto">There are others...</p>
]]></description><link>https://forums.triplea-game.org/topic/737/terms-unit-name-vs-attribute-resolved</link><generator>RSS for Node</generator><lastBuildDate>Wed, 13 May 2026 16:15:00 GMT</lastBuildDate><atom:link href="https://forums.triplea-game.org/topic/737.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 14 Apr 2018 03:18:53 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Terms: unit name vs attribute - Resolved - on Mon, 16 Apr 2018 17:45:07 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/mahks" aria-label="Profile: mahks">@<bdi>mahks</bdi></a> Yeah, generally actual attributes should be referenced not "unit names/types" especially since in many cases units can have multiple (act as both a transport and carrier). Some of the challenge is that some "types" like carrier don't have a single unit option so its annoying to have to refer to something like "isSea &amp; carrierCapacity &gt; 0" rather than saying carrier.</p>
<p dir="auto">Here are some common mappings:</p>
<ul>
<li>Transport: isSea &amp; transportCapacity &gt; 0</li>
<li>Carrier: isSea &amp; carrierCapacity &gt; 0</li>
<li>Sub: isSub</li>
<li>Land Transport: isLandTransport (can use or not use transportCapacity)</li>
<li>Air Transport: isAirTransport &amp; transportCapacity &gt; 0</li>
<li>Destroyer: isDestroyer</li>
</ul>
]]></description><link>https://forums.triplea-game.org/post/11426</link><guid isPermaLink="true">https://forums.triplea-game.org/post/11426</guid><dc:creator><![CDATA[redrum]]></dc:creator><pubDate>Mon, 16 Apr 2018 17:45:07 GMT</pubDate></item><item><title><![CDATA[Reply to Terms: unit name vs attribute - Resolved - on Sun, 15 Apr 2018 17:28:22 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/mahks" aria-label="Profile: mahks">@<bdi>mahks</bdi></a></p>
<p dir="auto">There is no isTransport option. A regular sea transport defining options are transportCapacity and isSea.</p>
<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/frostion" aria-label="Profile: Frostion">@<bdi>Frostion</bdi></a> is correct on</p>
<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/frostion" aria-label="Profile: frostion">@<bdi>frostion</bdi></a> said in <a href="/post/11162">Terms: unit name vs attribute</a>:</p>
<blockquote>
<p dir="auto">All air units that can land on carrier would be "isAir &amp; carrierCost" as I recall. I am not looking at unit stats in an XML, but I remember it as carrierCost. I am writing on my phone <img src="https://forums.triplea-game.org/assets/plugins/nodebb-plugin-emoji/emoji/android/1f644.png?v=b936044300b" class="not-responsive emoji emoji-android emoji--face_with_rolling_eyes" style="height:23px;width:auto;vertical-align:middle" title="🙄" alt="🙄" /></p>
</blockquote>
]]></description><link>https://forums.triplea-game.org/post/11289</link><guid isPermaLink="true">https://forums.triplea-game.org/post/11289</guid><dc:creator><![CDATA[General_Zod]]></dc:creator><pubDate>Sun, 15 Apr 2018 17:28:22 GMT</pubDate></item><item><title><![CDATA[Reply to Terms: unit name vs attribute - Resolved - on Sat, 14 Apr 2018 18:51:55 GMT]]></title><description><![CDATA[<p dir="auto">All air units that can land on carrier would be "isAir &amp; carrierCost" as I recall. I am not looking at unit stats in an XML, but I remember it as carrierCost. I am writing on my phone <img src="https://forums.triplea-game.org/assets/plugins/nodebb-plugin-emoji/emoji/android/1f644.png?v=b936044300b" class="not-responsive emoji emoji-android emoji--face_with_rolling_eyes" style="height:23px;width:auto;vertical-align:middle" title="🙄" alt="🙄" /></p>
]]></description><link>https://forums.triplea-game.org/post/11162</link><guid isPermaLink="true">https://forums.triplea-game.org/post/11162</guid><dc:creator><![CDATA[Frostion]]></dc:creator><pubDate>Sat, 14 Apr 2018 18:51:55 GMT</pubDate></item><item><title><![CDATA[Reply to Terms: unit name vs attribute - Resolved - on Sat, 14 Apr 2018 08:29:25 GMT]]></title><description><![CDATA[<p dir="auto">Fighters is another.</p>
<p dir="auto">isAir &amp; carrierCapacity I assume?</p>
]]></description><link>https://forums.triplea-game.org/post/11121</link><guid isPermaLink="true">https://forums.triplea-game.org/post/11121</guid><dc:creator><![CDATA[Mahks]]></dc:creator><pubDate>Sat, 14 Apr 2018 08:29:25 GMT</pubDate></item><item><title><![CDATA[Reply to Terms: unit name vs attribute - Resolved - on Sat, 14 Apr 2018 08:27:19 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/frostion" aria-label="Profile: frostion">@<bdi>frostion</bdi></a> You are correct!</p>
]]></description><link>https://forums.triplea-game.org/post/11120</link><guid isPermaLink="true">https://forums.triplea-game.org/post/11120</guid><dc:creator><![CDATA[Mahks]]></dc:creator><pubDate>Sat, 14 Apr 2018 08:27:19 GMT</pubDate></item><item><title><![CDATA[Reply to Terms: unit name vs attribute - Resolved - on Sat, 14 Apr 2018 07:33:07 GMT]]></title><description><![CDATA[<p dir="auto">Would the definition of a carrier not be "having isSea &amp; carrierCapacity" ? At least as a minimum?</p>
]]></description><link>https://forums.triplea-game.org/post/11119</link><guid isPermaLink="true">https://forums.triplea-game.org/post/11119</guid><dc:creator><![CDATA[Frostion]]></dc:creator><pubDate>Sat, 14 Apr 2018 07:33:07 GMT</pubDate></item></channel></rss>