<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Roger's Scenario Thread]]></title><description><![CDATA[<p dir="auto">Having completed the conversion of all the older scenarios, I am starting a thread specifically to cover my own scenarios and to review existing scenarios. I prefer to play as 1 country against the AI and so I will not review scenarios not playable by AI.</p>
<p dir="auto">(All of Roger's maps will be pinned at the top of this thread!  Feel free to edit or add comments Roger. edited by Prastle)<br />
(Roger's link is located here for all of his vast repository.)<br />
<a href="http://www.rogercooper.com/AxisAlliesTriple-AComputerVersion.htm" target="_blank" rel="noopener noreferrer nofollow ugc">http://www.rogercooper.com/AxisAlliesTriple-AComputerVersion.htm</a></p>
<p dir="auto">My first review is of Camp David-1967<br />
Source: Experimental scenarios under Camp David<br />
Gameplay: The units are typical A&amp;A units. The Arabs have higher income and more units. The Israelis have better quality and the central position. The scenario is interesting to play. No victory conditions are defined.<br />
Historicity: The 6 Day War does not mesh well with the strategic focus of A&amp;A. The vital role of air power is lost with traditional A&amp;A combat model. Jordan's lack of strategic depth is shown.</p>
<p dir="auto">Name Age_Of_Sturlungs_0.0.3<br />
Description13th Century Icelandic Civil War. I added victory conditions<br />
Download<br />
<a href="https://forums.triplea-game.org/topic/889/roger-s-scenario-thread/www.rogercooper.com/Age_Of_Sturlungs_0.0.3.zip">https://forums.triplea-game.org/topic/889/roger-s-scenario-thread/www.rogercooper.com/Age_Of_Sturlungs_0.0.3.zip</a></p>
<p dir="auto">Game Blood and Iron<br />
Description World War II on a world map<br />
<a href="https://forums.triplea-game.org/topic/889/roger-s-scenario-thread/www.rogercooper.com/Blood_and_Iron.zip">https://forums.triplea-game.org/topic/889/roger-s-scenario-thread/www.rogercooper.com/Blood_and_Iron.zip</a></p>
<p dir="auto">Map Middle Earth-Fords<br />
Download<br />
<a href="https://forums.triplea-game.org/topic/889/roger-s-scenario-thread/www.rogercooper.com/middle_earth_Fords.zip">https://forums.triplea-game.org/topic/889/roger-s-scenario-thread/www.rogercooper.com/middle_earth_Fords.zip</a></p>
<p dir="auto">Scenario Big World April 1940<br />
Description World War 2 in 1940 using the Big World map. I added victory conditions<br />
Download  <a href="https://forums.triplea-game.org/topic/889/roger-s-scenario-thread/www.rogercooper.com/big_world_1940.zip">https://forums.triplea-game.org/topic/889/roger-s-scenario-thread/www.rogercooper.com/big_world_1940.zip</a></p>
<p dir="auto">Scenario World War II v5 1942 2nd Ed. (High Production Mod)<br />
Download  <a href="https://forums.triplea-game.org/topic/889/roger-s-scenario-thread/www.rogercooper.com/WW2v5_1942_2nd_Edition_High_Production_Mod.zip">https://forums.triplea-game.org/topic/889/roger-s-scenario-thread/www.rogercooper.com/WW2v5_1942_2nd_Edition_High_Production_Mod.zip</a><br />
Description World War II v5 with higher production values</p>
]]></description><link>https://forums.triplea-game.org/topic/889/roger-s-scenario-thread</link><generator>RSS for Node</generator><lastBuildDate>Sun, 11 Oct 2026 11:09:42 GMT</lastBuildDate><atom:link href="https://forums.triplea-game.org/topic/889.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 09 Jun 2018 14:14:39 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Roger's Scenario Thread on Tue, 29 Sep 2026 00:03:27 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Name</strong> Ozteas 1941 Global Setup<br />
<strong>Description</strong> A 1941 scenario for the Global game<br />
<a href="https://axisandallies.fandom.com/wiki/Ozteas_1941_Global_Setup" target="_blank" rel="noopener noreferrer nofollow ugc">https://axisandallies.fandom.com/wiki/Ozteas_1941_Global_Setup</a><br />
<img src="/assets/uploads/files/1790640108299-4fa439d0-7058-4dd3-a577-d887de4d7026-image.jpeg" alt="image.jpeg" class="img-markdown  img-fluid" width="700" height="292" /></p>
<p dir="auto"><strong>Good Points</strong></p>
<ul>
<li>Reasonably balanced</li>
<li>1941 start speeds game and eliminates the messy political rules</li>
</ul>
<p dir="auto"><strong>Bad Points</strong><br />
*</p>
]]></description><link>https://forums.triplea-game.org/post/80075</link><guid isPermaLink="true">https://forums.triplea-game.org/post/80075</guid><dc:creator><![CDATA[RogerCooper]]></dc:creator><pubDate>Tue, 29 Sep 2026 00:03:27 GMT</pubDate></item><item><title><![CDATA[Reply to Roger's Scenario Thread on Thu, 24 Sep 2026 02:09:12 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Name</strong> Hearts of Iron: The Rising Sun 1942<br />
<strong>Description</strong> World War 2 in 1942 on the Big World map with many nations and new &amp; modified unit types.</p>
<p dir="auto"><a href="https://axisandallies.fandom.com/wiki/Hearts_of_Iron:_The_Rising_Sun_1942" target="_blank" rel="noopener noreferrer nofollow ugc">https://axisandallies.fandom.com/wiki/Hearts_of_Iron:_The_Rising_Sun_1942</a><br />
<img src="/assets/uploads/files/1790215594718-b7aa60a4-a473-42fe-b634-93479826d5b1-image.jpeg" alt="image.jpeg" class="img-markdown  img-fluid" width="700" height="327" /></p>
<p dir="auto"><strong>Good Points</strong></p>
<ul>
<li>Reasonably balanced</li>
<li>New unit types are interesting</li>
</ul>
<p dir="auto"><strong>Bad Points</strong></p>
<ul>
<li>Some unit types are not well balanced</li>
</ul>
]]></description><link>https://forums.triplea-game.org/post/79987</link><guid isPermaLink="true">https://forums.triplea-game.org/post/79987</guid><dc:creator><![CDATA[RogerCooper]]></dc:creator><pubDate>Thu, 24 Sep 2026 02:09:12 GMT</pubDate></item><item><title><![CDATA[Reply to Roger's Scenario Thread on Wed, 23 Sep 2026 22:23:32 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Name</strong> Domination 1914-Weltpolitik<br />
<strong>Description</strong> World War One on a large world map<br />
<a href="https://axisandallies.fandom.com/wiki/Domination_1914-Weltpolitik" target="_blank" rel="noopener noreferrer nofollow ugc">https://axisandallies.fandom.com/wiki/Domination_1914-Weltpolitik</a><br />
<img src="/assets/uploads/files/1790202118081-274894d9-c69c-42ec-9df9-5dad73be6cbd-image.jpeg" alt="image.jpeg" class="img-markdown  img-fluid" width="700" height="338" /></p>
<p dir="auto"><strong>Good Points</strong></p>
<ul>
<li>Lots of political detail</li>
<li>Fighting all over the world</li>
</ul>
<p dir="auto"><strong>Bad Points</strong></p>
<ul>
<li>The AI has some trouble, especially as the US</li>
</ul>
]]></description><link>https://forums.triplea-game.org/post/79970</link><guid isPermaLink="true">https://forums.triplea-game.org/post/79970</guid><dc:creator><![CDATA[RogerCooper]]></dc:creator><pubDate>Wed, 23 Sep 2026 22:23:32 GMT</pubDate></item><item><title><![CDATA[Reply to Roger's Scenario Thread on Tue, 22 Sep 2026 22:35:00 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Name</strong> Twelve Clans - Sekigahara<br />
<strong>Description</strong> The Sengoku period<br />
<a href="https://axisandallies.fandom.com/wiki/Twelve_Clans_-_Sekigahara" target="_blank" rel="noopener noreferrer nofollow ugc">https://axisandallies.fandom.com/wiki/Twelve_Clans_-_Sekigahara</a><br />
<img src="/assets/uploads/files/1790116272768-4b0c53aa-da08-4b00-abb1-cb104691f605-image.jpeg" alt="image.jpeg" class="img-markdown  img-fluid" width="700" height="350" /></p>
<p dir="auto"><strong>Good Points</strong></p>
<ul>
<li>Captures the feel of the Shogun/Samurai Warriors/Ikusa series of games</li>
<li>Not another WW2 game</li>
</ul>
<p dir="auto"><strong>Bad Points</strong></p>
<ul>
<li>Many unit types produce ashigaru, resulting in huge stacks</li>
<li>AI has some trouble playing because it is not aware of the advantages and disadvantages of some units</li>
</ul>
]]></description><link>https://forums.triplea-game.org/post/79944</link><guid isPermaLink="true">https://forums.triplea-game.org/post/79944</guid><dc:creator><![CDATA[RogerCooper]]></dc:creator><pubDate>Tue, 22 Sep 2026 22:35:00 GMT</pubDate></item><item><title><![CDATA[Reply to Roger's Scenario Thread on Thu, 03 Sep 2026 20:02:45 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Name</strong> Ur-Quan Slave War:Masters Edition<br />
<strong>Description</strong> Based upon the Star Control series of video games.<br />
<a href="https://axisandallies.fandom.com/wiki/Ur-Quan_Slave_War:_Masters_Edition" target="_blank" rel="noopener noreferrer nofollow ugc">https://axisandallies.fandom.com/wiki/Ur-Quan_Slave_War:_Masters_Edition</a><br />
<img src="/assets/uploads/files/1788465590584-9687fab8-827d-460e-b836-2f4ef890a344-image.jpeg" alt="9687fab8-827d-460e-b836-2f4ef890a344-image.jpeg" class="img-markdown  img-fluid" width="700" height="700" /></p>
<p dir="auto"><strong>Good Points</strong></p>
<ul>
<li>Not another WW2 mod</li>
<li>Varied unit images</li>
<li>Different players have different capabilities</li>
<li>Evokes the Star Control universe</li>
</ul>
<p dir="auto"><strong>Bad Points</strong></p>
<ul>
<li>Some players will get stomped</li>
<li>Most units move 1, making for a slow game</li>
</ul>
]]></description><link>https://forums.triplea-game.org/post/79521</link><guid isPermaLink="true">https://forums.triplea-game.org/post/79521</guid><dc:creator><![CDATA[RogerCooper]]></dc:creator><pubDate>Thu, 03 Sep 2026 20:02:45 GMT</pubDate></item><item><title><![CDATA[Reply to Roger's Scenario Thread on Thu, 03 Sep 2026 00:21:37 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Name</strong> MEWW-Alliances<br />
<strong>Description</strong> An arbitrary conflict on map of the Middle East and adjacent areas<br />
<a href="https://axisandallies.fandom.com/wiki/Mewww-Alliances" target="_blank" rel="noopener noreferrer nofollow ugc">https://axisandallies.fandom.com/wiki/Mewww-Alliances</a><br />
<img src="/assets/uploads/files/1788394845439-cd59b2fc-bc15-443e-bb3f-20ac0500132c-image.jpeg" alt="cd59b2fc-bc15-443e-bb3f-20ac0500132c-image.jpeg" class="img-markdown  img-fluid" width="700" height="511" /></p>
<p dir="auto"><strong>Good Points</strong></p>
<ul>
<li>Not another WW2</li>
</ul>
<p dir="auto"><strong>Bad Points</strong></p>
<ul>
<li>Ugly map</li>
<li>Not well balanced</li>
<li>Map is too small for so many nations</li>
</ul>
]]></description><link>https://forums.triplea-game.org/post/79517</link><guid isPermaLink="true">https://forums.triplea-game.org/post/79517</guid><dc:creator><![CDATA[RogerCooper]]></dc:creator><pubDate>Thu, 03 Sep 2026 00:21:37 GMT</pubDate></item><item><title><![CDATA[Reply to Roger's Scenario Thread on Sat, 29 Aug 2026 20:25:56 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Name</strong> Big World-April 1940<br />
<strong>Description</strong> World War II starting in 1940 using V3 rules<br />
<a href="https://axisandallies.fandom.com/wiki/Big_World_1940" target="_blank" rel="noopener noreferrer nofollow ugc">https://axisandallies.fandom.com/wiki/Big_World_1940</a><br />
<img src="/assets/uploads/files/1788035127284-9a1573f1-f7f6-457f-9c71-c9e993685254-image.jpeg" alt="9a1573f1-f7f6-457f-9c71-c9e993685254-image.jpeg" class="img-markdown  img-fluid" width="700" height="327" /></p>
<p dir="auto"><strong>Good Points</strong></p>
<ul>
<li>Reasonably balanced</li>
<li>Straightforward rules</li>
</ul>
]]></description><link>https://forums.triplea-game.org/post/79444</link><guid isPermaLink="true">https://forums.triplea-game.org/post/79444</guid><dc:creator><![CDATA[RogerCooper]]></dc:creator><pubDate>Sat, 29 Aug 2026 20:25:56 GMT</pubDate></item><item><title><![CDATA[Reply to Roger's Scenario Thread on Tue, 25 Aug 2026 20:07:23 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Name</strong> Ultimate World v3 Rules<br />
<strong>Description</strong> World World 2 using Version 3 rules on a large map</p>
<p dir="auto"><a href="https://axisandallies.fandom.com/wiki/Ultimate_World_v3_Rules" target="_blank" rel="noopener noreferrer nofollow ugc">https://axisandallies.fandom.com/wiki/Ultimate_World_v3_Rules</a><br />
<img src="/assets/uploads/files/1787688341706-9a5d2189-d775-4839-b6be-bc300ec0ae73-image.jpeg" alt="9a5d2189-d775-4839-b6be-bc300ec0ae73-image.jpeg" class="img-markdown  img-fluid" width="700" height="370" /></p>
<p dir="auto"><strong>Good Points</strong></p>
<ul>
<li>Reasonably balanced</li>
<li>Conflict all over the map</li>
<li>Uses the popular V3 rules</li>
</ul>
<p dir="auto"><strong>Bad Points</strong></p>
<ul>
<li>Not very historical</li>
</ul>
]]></description><link>https://forums.triplea-game.org/post/79368</link><guid isPermaLink="true">https://forums.triplea-game.org/post/79368</guid><dc:creator><![CDATA[RogerCooper]]></dc:creator><pubDate>Tue, 25 Aug 2026 20:07:23 GMT</pubDate></item><item><title><![CDATA[Reply to Roger's Scenario Thread on Tue, 18 Aug 2026 01:12:44 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Name</strong> World War 1 End of Empires<br />
<strong>Description</strong> World War One in 1917<br />
<a href="https://axisandallies.fandom.com/wiki/World_War_1_End_of_Empires" target="_blank" rel="noopener noreferrer nofollow ugc">https://axisandallies.fandom.com/wiki/World_War_1_End_of_Empires</a><br />
<img src="/assets/uploads/files/1787015070072-2b7f06e1-e164-4147-867e-49865fac9a9f-image.jpeg" alt="2b7f06e1-e164-4147-867e-49865fac9a9f-image.jpeg" class="img-markdown  img-fluid" width="700" height="447" /></p>
<p dir="auto"><strong>Good Points</strong></p>
<ul>
<li>Fast-playing</li>
<li>Upkeep costs</li>
</ul>
<p dir="auto"><strong>Bad Points</strong></p>
<ul>
<li>Rules not explained in notes</li>
<li>AI plays US poorly</li>
</ul>
]]></description><link>https://forums.triplea-game.org/post/79218</link><guid isPermaLink="true">https://forums.triplea-game.org/post/79218</guid><dc:creator><![CDATA[RogerCooper]]></dc:creator><pubDate>Tue, 18 Aug 2026 01:12:44 GMT</pubDate></item><item><title><![CDATA[Reply to Roger's Scenario Thread on Thu, 06 Aug 2026 20:47:33 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Name</strong> World War II Global 1940 Canadian Mod with Combat Move First<br />
<strong>Description</strong> World War II Global 1940 Canadian Mod with Combat Move First<br />
<a href="https://axisandallies.fandom.com/wiki/World_War_II_Global_1940_Canadian_Mod_with_Combat_Move_First" target="_blank" rel="noopener noreferrer nofollow ugc">https://axisandallies.fandom.com/wiki/World_War_II_Global_1940_Canadian_Mod_with_Combat_Move_First</a><br />
<img src="/assets/uploads/files/1786049109371-954ad029-74bc-476a-b062-0c30a9360bac-image.jpeg" alt="954ad029-74bc-476a-b062-0c30a9360bac-image.jpeg" class="img-markdown  img-fluid" width="700" height="292" /></p>
<p dir="auto"><strong>Good Points</strong><br />
*A bunch of minor changes to improve balance &amp; realism</p>
<p dir="auto"><strong>Bad Points</strong></p>
<ul>
<li>Separating Canada from Britain can leave them both without the resources to do much, depending on the situation</li>
</ul>
]]></description><link>https://forums.triplea-game.org/post/79106</link><guid isPermaLink="true">https://forums.triplea-game.org/post/79106</guid><dc:creator><![CDATA[RogerCooper]]></dc:creator><pubDate>Thu, 06 Aug 2026 20:47:33 GMT</pubDate></item><item><title><![CDATA[Reply to Roger's Scenario Thread on Mon, 03 Aug 2026 15:09:34 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Name</strong> The Grand War<br />
<strong>Description</strong> World wide war in alternate history setting<br />
<a href="https://axisandallies.fandom.com/wiki/The_Grand_War" target="_blank" rel="noopener noreferrer nofollow ugc">https://axisandallies.fandom.com/wiki/The_Grand_War</a><br />
<img src="/assets/uploads/files/1785769652706-11eeec50-2d56-40a3-9415-efe1d1adfbb7-image.jpeg" alt="11eeec50-2d56-40a3-9415-efe1d1adfbb7-image.jpeg" class="img-markdown  img-fluid" width="700" height="281" /></p>
<p dir="auto"><strong>Good Points</strong></p>
<ul>
<li>An original alternate history setting with background information provided</li>
<li>Each nation has special units and abilities</li>
<li>Reasonably sized map</li>
</ul>
<p dir="auto"><strong>Bad Points</strong></p>
<ul>
<li>No victory conditions</li>
</ul>
]]></description><link>https://forums.triplea-game.org/post/79071</link><guid isPermaLink="true">https://forums.triplea-game.org/post/79071</guid><dc:creator><![CDATA[RogerCooper]]></dc:creator><pubDate>Mon, 03 Aug 2026 15:09:34 GMT</pubDate></item><item><title><![CDATA[Reply to Roger's Scenario Thread on Mon, 03 Aug 2026 00:52:23 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Name</strong> Age of Tribes: Primeval<br />
<strong>Description</strong> Civ-like tech tree on a map of Europe<br />
<a href="https://axisandallies.fandom.com/wiki/Age_of_Tribes:_Primeval" target="_blank" rel="noopener noreferrer nofollow ugc">https://axisandallies.fandom.com/wiki/Age_of_Tribes:_Primeval</a><br />
<img src="/assets/uploads/files/1785718223587-9c6498ad-ec74-413d-b88d-119f033301cb-image.jpeg" alt="9c6498ad-ec74-413d-b88d-119f033301cb-image.jpeg" class="img-markdown  img-fluid" width="700" height="457" /></p>
<p dir="auto"><strong>Good Points</strong></p>
<ul>
<li>The tech rules interesting</li>
</ul>
<p dir="auto"><strong>Bad Points</strong></p>
<ul>
<li>A simplistic East vs West alliance structure</li>
</ul>
<p dir="auto">Note: This game would benefit from a random start.</p>
]]></description><link>https://forums.triplea-game.org/post/79062</link><guid isPermaLink="true">https://forums.triplea-game.org/post/79062</guid><dc:creator><![CDATA[RogerCooper]]></dc:creator><pubDate>Mon, 03 Aug 2026 00:52:23 GMT</pubDate></item><item><title><![CDATA[Reply to Roger's Scenario Thread on Sun, 02 Aug 2026 18:43:01 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Name</strong> Domination 1914 No Man's Land<br />
<strong>Description</strong> World War One in 1914 on Domination map<br />
<a href="https://axisandallies.fandom.com/wiki/Domination_1914_No_Man's_Land" target="_blank" rel="noopener noreferrer nofollow ugc">https://axisandallies.fandom.com/wiki/Domination_1914_No_Man's_Land</a><br />
<img src="/assets/uploads/files/1785696098007-1c091bc2-34ae-4ec4-be61-24fc9c9e3a07-image.jpeg" alt="1c091bc2-34ae-4ec4-be61-24fc9c9e3a07-image.jpeg" class="img-markdown  img-fluid" width="700" height="338" /></p>
<p dir="auto"><strong>Good Points</strong></p>
<ul>
<li>Lots unit types and techs</li>
</ul>
<p dir="auto"><strong>Bad Points</strong></p>
<ul>
<li>Central Power are too strong</li>
</ul>
]]></description><link>https://forums.triplea-game.org/post/79056</link><guid isPermaLink="true">https://forums.triplea-game.org/post/79056</guid><dc:creator><![CDATA[RogerCooper]]></dc:creator><pubDate>Sun, 02 Aug 2026 18:43:01 GMT</pubDate></item><item><title><![CDATA[Reply to Roger's Scenario Thread on Sat, 18 Jul 2026 02:59:06 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Name</strong> The Shogun Advanced<br />
<strong>Description</strong> Japan in the Sengoku Period on a large map<br />
<a href="https://axisandallies.fandom.com/wiki/The_Shogun_Advanced" target="_blank" rel="noopener noreferrer nofollow ugc">https://axisandallies.fandom.com/wiki/The_Shogun_Advanced</a><br />
<img src="/assets/uploads/files/1784343226921-05614493-26a2-456d-a926-437186a5a058-image.jpeg" alt="05614493-26a2-456d-a926-437186a5a058-image.jpeg" class="img-markdown  img-fluid" width="700" height="391" /></p>
<p dir="auto"><strong>Good Points</strong></p>
<ul>
<li>A variety of clearly differentiated units</li>
<li>Upkeep costs &amp; build caps prevent spamming and mega stacks</li>
<li>Historical economic values and clan locations</li>
<li>Political rules</li>
<li>Historical events like the introduction of muskets</li>
</ul>
<p dir="auto"><strong>Bad Points</strong></p>
<ul>
<li>Everyone starts at war with everyone else (historically the clans tending to group into eastern and western alliances)</li>
<li>Because of the lack of alliances at start and some random placements, it can be confusing to play</li>
</ul>
]]></description><link>https://forums.triplea-game.org/post/78895</link><guid isPermaLink="true">https://forums.triplea-game.org/post/78895</guid><dc:creator><![CDATA[RogerCooper]]></dc:creator><pubDate>Sat, 18 Jul 2026 02:59:06 GMT</pubDate></item><item><title><![CDATA[Reply to Roger's Scenario Thread on Wed, 15 Jul 2026 02:17:01 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Name</strong> Classic Iron Blitz 3rd Edition<br />
<strong>Description</strong> The Classic edition with marines and destroyers added<br />
<a href="https://axisandallies.fandom.com/wiki/Classic:_Iron_Blitz_3rd_Edition" target="_blank" rel="noopener noreferrer nofollow ugc">https://axisandallies.fandom.com/wiki/Classic:_Iron_Blitz_3rd_Edition</a><br />
<img src="/assets/uploads/files/1784081725108-af91bef1-cb87-4849-9edf-7344594b9e4a-image.jpeg" alt="af91bef1-cb87-4849-9edf-7344594b9e4a-image.jpeg" class="img-markdown  img-fluid" width="700" height="400" /></p>
<p dir="auto"><strong>Good Points</strong></p>
<ul>
<li>Port of old Iron Blitz PC game</li>
<li>Fast-playing</li>
</ul>
<p dir="auto"><strong>Bad Points</strong></p>
<ul>
<li>Favors allies</li>
</ul>
]]></description><link>https://forums.triplea-game.org/post/78861</link><guid isPermaLink="true">https://forums.triplea-game.org/post/78861</guid><dc:creator><![CDATA[RogerCooper]]></dc:creator><pubDate>Wed, 15 Jul 2026 02:17:01 GMT</pubDate></item><item><title><![CDATA[Reply to Roger's Scenario Thread on Sat, 11 Jul 2026 18:38:07 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Name</strong> CTF2 Future Warfare<br />
<strong>Description</strong> Conflict with a futuristic feel on the Capture the Flag map<br />
<a href="https://axisandallies.fandom.com/wiki/CTF2_Future_Warfare" target="_blank" rel="noopener noreferrer nofollow ugc">https://axisandallies.fandom.com/wiki/CTF2_Future_Warfare</a><br />
<img src="/assets/uploads/files/1783795028810-f8b519fc-a7c8-4ef6-b136-174e54334564-image.jpeg" alt="f8b519fc-a7c8-4ef6-b136-174e54334564-image.jpeg" class="img-markdown  img-fluid" width="700" height="613" /></p>
<p dir="auto"><strong>Good Points</strong></p>
<ul>
<li>An intersting puzzle to solve against the AI</li>
</ul>
<p dir="auto"><strong>Bad Points</strong></p>
<ul>
<li>Not much replay value</li>
</ul>
]]></description><link>https://forums.triplea-game.org/post/78828</link><guid isPermaLink="true">https://forums.triplea-game.org/post/78828</guid><dc:creator><![CDATA[RogerCooper]]></dc:creator><pubDate>Sat, 11 Jul 2026 18:38:07 GMT</pubDate></item><item><title><![CDATA[Reply to Roger's Scenario Thread on Thu, 09 Jul 2026 18:57:08 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Name</strong> Hearts of Iron: The Rising Sun 1942<br />
<strong>Description</strong> World War 2 in 1942 on the Big World map with many added unit types<br />
<a href="https://axisandallies.fandom.com/wiki/Hearts_of_Iron:_The_Rising_Sun_1942" target="_blank" rel="noopener noreferrer nofollow ugc">https://axisandallies.fandom.com/wiki/Hearts_of_Iron:_The_Rising_Sun_1942</a><br />
<img src="/assets/uploads/files/1783623377543-f8519453-3506-49db-ba4c-5fceca8f4170-image.jpeg" alt="f8519453-3506-49db-ba4c-5fceca8f4170-image.jpeg" class="img-markdown  img-fluid" width="700" height="327" /></p>
<p dir="auto"><strong>Good Points</strong></p>
<ul>
<li>Both sides have a chance to win</li>
</ul>
<p dir="auto"><strong>Bad Points</strong></p>
<ul>
<li>Many unit types are similar</li>
</ul>
]]></description><link>https://forums.triplea-game.org/post/78809</link><guid isPermaLink="true">https://forums.triplea-game.org/post/78809</guid><dc:creator><![CDATA[RogerCooper]]></dc:creator><pubDate>Thu, 09 Jul 2026 18:57:08 GMT</pubDate></item><item><title><![CDATA[Reply to Roger's Scenario Thread on Sat, 04 Jul 2026 19:03:41 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Name</strong> Charles de Gaulle 1939<br />
<strong>Description</strong> World War in 1940 on Global map with some variations<br />
<a href="https://axisandallies.fandom.com/wiki/Charles_de_Gaulle_1939" target="_blank" rel="noopener noreferrer nofollow ugc">https://axisandallies.fandom.com/wiki/Charles_de_Gaulle_1939</a><br />
<img src="/assets/uploads/files/1783191744221-d9b30897-6666-423e-81f2-c18a4ca6899a-image.jpeg" alt="d9b30897-6666-423e-81f2-c18a4ca6899a-image.jpeg" class="img-markdown  img-fluid" width="700" height="292" /></p>
<p dir="auto"><strong>Good Points</strong></p>
<ul>
<li>Improved neutral and political rules</li>
<li>Better balance</li>
</ul>
<p dir="auto"><strong>Bad Points</strong></p>
<ul>
<li>AI makes bad political decisions</li>
</ul>
]]></description><link>https://forums.triplea-game.org/post/78755</link><guid isPermaLink="true">https://forums.triplea-game.org/post/78755</guid><dc:creator><![CDATA[RogerCooper]]></dc:creator><pubDate>Sat, 04 Jul 2026 19:03:41 GMT</pubDate></item><item><title><![CDATA[Reply to Roger's Scenario Thread on Fri, 03 Jul 2026 21:47:24 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Name</strong> Ultimate World: Revised<br />
<strong>Description</strong> World War II in 1940 on a large map with many nations<br />
<a href="https://axisandallies.fandom.com/wiki/Ultimate_World:_Revised" target="_blank" rel="noopener noreferrer nofollow ugc">https://axisandallies.fandom.com/wiki/Ultimate_World:_Revised</a><br />
<img src="/assets/uploads/files/1783115058871-1622bd4c-47f3-40ca-91f9-86b84f257327-image.jpeg" alt="1622bd4c-47f3-40ca-91f9-86b84f257327-image.jpeg" class="img-markdown  img-fluid" width="700" height="370" /></p>
<p dir="auto"><strong>Good Points</strong></p>
<ul>
<li>Lots of conflict all over the world</li>
<li>Easy to understand rules</li>
</ul>
<p dir="auto"><strong>Bad Points</strong></p>
<ul>
<li>No victory conditions</li>
<li>Favors the allies</li>
</ul>
]]></description><link>https://forums.triplea-game.org/post/78743</link><guid isPermaLink="true">https://forums.triplea-game.org/post/78743</guid><dc:creator><![CDATA[RogerCooper]]></dc:creator><pubDate>Fri, 03 Jul 2026 21:47:24 GMT</pubDate></item><item><title><![CDATA[Reply to Roger's Scenario Thread on Fri, 03 Jul 2026 00:48:15 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/schulz" aria-label="Profile: Schulz">@<bdi>Schulz</bdi></a> <a href="/post/78656">said</a>:</p>
<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/rogercooper" aria-label="Profile: RogerCooper">@<bdi>RogerCooper</bdi></a> Aren't v3 41 and 42 unbalanced in favor of the Allies without national objectives?</p>
</blockquote>
<p dir="auto">Generally in tournaments, there is a small bid to take the Axis. If you are playing 1 country with the AI in TripleA, the game is interesting.</p>
]]></description><link>https://forums.triplea-game.org/post/78728</link><guid isPermaLink="true">https://forums.triplea-game.org/post/78728</guid><dc:creator><![CDATA[RogerCooper]]></dc:creator><pubDate>Fri, 03 Jul 2026 00:48:15 GMT</pubDate></item><item><title><![CDATA[Reply to Roger's Scenario Thread on Mon, 29 Jun 2026 16:05:33 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/rogercooper" aria-label="Profile: RogerCooper">@<bdi>RogerCooper</bdi></a> Aren't v3 41 and 42 unbalanced in favor of the Allies without national objectives?</p>
]]></description><link>https://forums.triplea-game.org/post/78656</link><guid isPermaLink="true">https://forums.triplea-game.org/post/78656</guid><dc:creator><![CDATA[Schulz]]></dc:creator><pubDate>Mon, 29 Jun 2026 16:05:33 GMT</pubDate></item><item><title><![CDATA[Reply to Roger's Scenario Thread on Sun, 28 Jun 2026 14:04:36 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Games</strong> World War II v3 1942 No National Objectives<br />
<strong>Description</strong> Anniversary edition played without national objectives<br />
<a href="https://axisandallies.fandom.com/wiki/World_War_II_v3_1942_No_National_Objectives" target="_blank" rel="noopener noreferrer nofollow ugc">https://axisandallies.fandom.com/wiki/World_War_II_v3_1942_No_National_Objectives</a><br />
<img src="/assets/uploads/files/1782655413282-59c2b789-e8b2-4622-a216-b1219f574230-image.jpeg" alt="59c2b789-e8b2-4622-a216-b1219f574230-image.jpeg" class="img-markdown  img-fluid" width="700" height="340" /></p>
<p dir="auto"><strong>Good Points</strong></p>
<ul>
<li>Popular in face to face tournament play</li>
</ul>
]]></description><link>https://forums.triplea-game.org/post/78640</link><guid isPermaLink="true">https://forums.triplea-game.org/post/78640</guid><dc:creator><![CDATA[RogerCooper]]></dc:creator><pubDate>Sun, 28 Jun 2026 14:04:36 GMT</pubDate></item><item><title><![CDATA[Reply to Roger's Scenario Thread on Fri, 26 Jun 2026 01:05:44 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Game</strong> Oztea 1939 Global<br />
<strong>Description</strong> World War II starting in 1939 using the Global board<br />
<a href="https://axisandallies.fandom.com/wiki/Oztea_1939_Global" target="_blank" rel="noopener noreferrer nofollow ugc">https://axisandallies.fandom.com/wiki/Oztea_1939_Global</a><br />
<img src="/assets/uploads/files/1782435898252-d772b411-4a26-4887-90e5-5442f34d9c2e-image.jpeg" alt="d772b411-4a26-4887-90e5-5442f34d9c2e-image.jpeg" class="img-markdown  img-fluid" width="700" height="292" /></p>
<p dir="auto"><strong>Good Points</strong></p>
<ul>
<li>Balance is improved</li>
</ul>
<p dir="auto"><strong>Bad Points</strong></p>
<ul>
<li>The AI handles political decisions poorly</li>
</ul>
]]></description><link>https://forums.triplea-game.org/post/78581</link><guid isPermaLink="true">https://forums.triplea-game.org/post/78581</guid><dc:creator><![CDATA[RogerCooper]]></dc:creator><pubDate>Fri, 26 Jun 2026 01:05:44 GMT</pubDate></item><item><title><![CDATA[Reply to Roger's Scenario Thread on Wed, 17 Jun 2026 01:12:47 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Name</strong> Bad-Ass 4 Nation FFA<br />
<strong>Description</strong> Abstract 4 player conflict on a world map<br />
<a href="https://axisandallies.fandom.com/wiki/Bad-Ass_4-Nation_FFA" target="_blank" rel="noopener noreferrer nofollow ugc">https://axisandallies.fandom.com/wiki/Bad-Ass_4-Nation_FFA</a><br />
<img src="/assets/uploads/files/1781658572442-84d2257b-cf65-415a-b99a-2c14dca4d684-image.jpeg" alt="84d2257b-cf65-415a-b99a-2c14dca4d684-image.jpeg" class="img-markdown  img-fluid" width="700" height="340" /></p>
<p dir="auto"><strong>Good Points</strong></p>
<ul>
<li>Extensive diplomatic rules</li>
<li>Neutrals get stronger each turn</li>
</ul>
<p dir="auto"><strong>Bad Points</strong></p>
<ul>
<li>The diplomatic rules don't work too well in AI play</li>
<li>The AI does a poor job with the large initial bids</li>
</ul>
]]></description><link>https://forums.triplea-game.org/post/78397</link><guid isPermaLink="true">https://forums.triplea-game.org/post/78397</guid><dc:creator><![CDATA[RogerCooper]]></dc:creator><pubDate>Wed, 17 Jun 2026 01:12:47 GMT</pubDate></item></channel></rss>