<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Civil War 3.2.4 - wirkey (Confederate) vs redrum (Union)]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/redrum" aria-label="Profile: redrum">@<bdi>redrum</bdi></a> I really suck with confeds, but you want it that way</p>
]]></description><link>https://forums.triplea-game.org/topic/897/civil-war-3-2-4-wirkey-confederate-vs-redrum-union</link><generator>RSS for Node</generator><lastBuildDate>Wed, 16 Sep 2026 03:14:20 GMT</lastBuildDate><atom:link href="https://forums.triplea-game.org/topic/897.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 13 Jun 2018 18:02:23 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Civil War 3.2.4 - wirkey (Confederate) vs redrum (Union) on Thu, 28 Jun 2018 18:32:10 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/wirkey" aria-label="Profile: wirkey">@<bdi>wirkey</bdi></a> Alright. GG. It was fun to get to play the Union a bit. I think I'll need to take a break for a few weeks as work has picked up and I ended up with too many games going on at once. It'll give ya some time to practice <img src="https://forums.triplea-game.org/assets/plugins/nodebb-plugin-emoji/emoji/android/1f642.png?v=f80efd2fa9e" class="not-responsive emoji emoji-android emoji--slightly_smiling_face" style="height:23px;width:auto;vertical-align:middle" title=":)" alt="🙂" /></p>
]]></description><link>https://forums.triplea-game.org/post/13703</link><guid isPermaLink="true">https://forums.triplea-game.org/post/13703</guid><dc:creator><![CDATA[redrum]]></dc:creator><pubDate>Thu, 28 Jun 2018 18:32:10 GMT</pubDate></item><item><title><![CDATA[Reply to Civil War 3.2.4 - wirkey (Confederate) vs redrum (Union) on Thu, 28 Jun 2018 17:41:15 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/redrum" aria-label="Profile: redrum">@<bdi>redrum</bdi></a> for what? My last hope was a Diplomatic or a Military Victory, but there is just no way to get there.<br />
Better start a new one, got some ideas for Union</p>
]]></description><link>https://forums.triplea-game.org/post/13702</link><guid isPermaLink="true">https://forums.triplea-game.org/post/13702</guid><dc:creator><![CDATA[wirkey]]></dc:creator><pubDate>Thu, 28 Jun 2018 17:41:15 GMT</pubDate></item><item><title><![CDATA[Reply to Civil War 3.2.4 - wirkey (Confederate) vs redrum (Union) on Thu, 28 Jun 2018 17:34:05 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/wirkey" aria-label="Profile: wirkey">@<bdi>wirkey</bdi></a> About as good as your Union at this point <img src="https://forums.triplea-game.org/assets/plugins/nodebb-plugin-emoji/emoji/android/1f642.png?v=f80efd2fa9e" class="not-responsive emoji emoji-android emoji--slightly_smiling_face" style="height:23px;width:auto;vertical-align:middle" title=":)" alt="🙂" /></p>
<p dir="auto">Resigning or you gonna soldier on a bit longer?</p>
]]></description><link>https://forums.triplea-game.org/post/13701</link><guid isPermaLink="true">https://forums.triplea-game.org/post/13701</guid><dc:creator><![CDATA[redrum]]></dc:creator><pubDate>Thu, 28 Jun 2018 17:34:05 GMT</pubDate></item><item><title><![CDATA[Reply to Civil War 3.2.4 - wirkey (Confederate) vs redrum (Union) on Thu, 28 Jun 2018 09:27:31 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/redrum" aria-label="Profile: redrum">@<bdi>redrum</bdi></a> resistence is futile. I told you I can't play Confeds</p>
]]></description><link>https://forums.triplea-game.org/post/13682</link><guid isPermaLink="true">https://forums.triplea-game.org/post/13682</guid><dc:creator><![CDATA[wirkey]]></dc:creator><pubDate>Thu, 28 Jun 2018 09:27:31 GMT</pubDate></item><item><title><![CDATA[Reply to Civil War 3.2.4 - wirkey (Confederate) vs redrum (Union) on Thu, 28 Jun 2018 02:37:53 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Union round 3</h3>
<p dir="auto">TripleA Turn Summary for game: Civil War: A House Divided, version: 3.2.4</p>
<p dir="auto">Game History</p>
<pre><code>Round: 3

    War Financing - Union
        Trigger Union Loan2 ConvertPayment: has removed 1 UnionDebt owned by Union in Debt2
        Trigger Union Loan1 ConvertPayment: has removed 1 UnionDebt owned by Union in Debt1
        Trigger Union Loan2 ConvertPayment: Union has 1 UnionPayment placed in Debt2
        Trigger Union Loan1 ConvertPayment: Union has 1 UnionPayment placed in Debt1
        Union spend 25 PU on User Action: userActionAttachment Union Loan1 MakePayment
        userActionAttachment Union Loan1 MakePayment activates a trigger called: Trigger Union Loan1 MakePayment
        Trigger Union Loan1 MakePayment: has removed 1 UnionPayment owned by Union in Debt1
        Union spend 25 PU on User Action: userActionAttachment Union Loan2 MakePayment
        userActionAttachment Union Loan2 MakePayment activates a trigger called: Trigger Union Loan2 MakePayment
        Trigger Union Loan2 MakePayment: has removed 1 UnionPayment owned by Union in Debt2
        Union takes action: userActionAttachment Union Take Loan3
        userActionAttachment Union Take Loan3 activates a trigger called: Trigger Union Take Loan3
        Trigger Union Take Loan3: Setting switch to false for conditionAttachment_No_New_Union_Loan attached to Union
        Trigger Union Take Loan3: Union has 12 UnionDebts placed in Debt3
        Trigger Union Take Loan3: Union met a national objective for an additional 200 PUs; end with 357 PUs
        Trigger Union Reset: Setting switch to true for conditionAttachment_No_New_Union_Loan attached to Union

    First Purchase - Union
        Note to players Union: &lt;body&gt;&lt;img src="http://tripleamaps.sourceforge.net/images/Civil_War/UnionWinter.jpg"/&gt;&lt;/body&gt;
        Note to players Union: &lt;body&gt;&lt;img src="http://tripleamaps.sourceforge.net/images/Civil_War/December1861.gif"/&gt;&lt;/body&gt;
        Union buy 2 artilleries, 2 barrackss, 2 battleships, 1 breastwork, 2 depot_us, 3 elite_infantrys, 1 gunboat, 2 infantry, 22 militias, 8 recruitment_center_us, 8 recruitment_center_u2s, 7 recruitment_center_u3s, 5 recruitment_center_u4s, 12 recruitment_center_u5s, 1 storehouse_u, 1 submarine and 8 transports; Remaining resources: 133 Industry; 0 Manpower; 1 Leadership; 110 Supplies; 0 PUs; 

    Place Units - Union
        2 militias placed in Los Angeles
        2 militias placed in Albuquerque
        Units in Santa Fe being upgraded or consumed: 1 drill_camp
        1 barracks and 2 militias placed in Santa Fe
        2 militias placed in Pensacola
        1 gunboat placed in Alabama Coast SZ
        Turning on Edit Mode
        EDIT: Adding units owned by Union to New York Harbor SZ: 2 frigates
        EDIT: Turning off Edit Mode
        Units in New York Harbor SZ being upgraded or consumed: 2 frigates
        2 battleships placed in New York Harbor SZ
        Turning on Edit Mode
        EDIT: Removing units owned by Union from New York Harbor SZ: 2 battleships
        EDIT: Removing units owned by Union from Delaware Mouth SZ: 2 frigates
        EDIT: Adding units owned by Union to Delaware Mouth SZ: 2 battleships
        EDIT: Turning off Edit Mode
        2 transports placed in New York Harbor SZ
        Turning on Edit Mode
        EDIT: Removing units owned by Union from New York Harbor SZ: 1 transport
        EDIT: Adding units owned by Union to Delaware Mouth SZ: 1 transport
        EDIT: Turning off Edit Mode
        3 transports placed in Mississippi River Upper 2
        3 transports placed in Ohio River Middle
        Turning on Edit Mode
        EDIT: Removing units owned by Union from Ohio River Middle: 3 transports
        EDIT: Adding units owned by Union to Ohio River Lower: 3 transports
        EDIT: Turning off Edit Mode
        Units in Rockville being upgraded or consumed: 1 drill_camp and 2 infantry
        1 barracks, 1 breastwork and 2 elite_infantrys placed in Rockville
        Units in Washington being upgraded or consumed: 2 militias
        2 artilleries and 2 infantry placed in Washington
        Units in Fort Henry-Donelson being upgraded or consumed: 1 infantry
        1 elite_infantry placed in Fort Henry-Donelson
        1 storehouse_u placed in London
        Turning on Edit Mode
        EDIT: Adding units owned by Union to Alabama Coast SZ: 1 submarine
        EDIT: Turning off Edit Mode
        Units in Edina being upgraded or consumed: 1 storehouse_u
        1 depot_u placed in Edina
        Units in Rockville being upgraded or consumed: 1 storehouse_u
        1 depot_u placed in Rockville
        2 militias placed in Omaha City
        2 militias placed in Des Moines
        2 militias placed in Edina
        Union undo move 4.
        2 militias placed in Leesburg
        2 militias placed in Cramptons Gap
        2 militias placed in Ellicotts Mills
        2 militias placed in Harpers Ferry
        2 militias placed in Laurel
        Units in St Charles being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in St Charles
        Units in St Louis being upgraded or consumed: 1 recruitment_center_u3
        1 recruitment_center_u4 placed in St Louis
        Units in Naples being upgraded or consumed: 1 recruitment_center_u2
        1 recruitment_center_u3 placed in Naples
        Units in Shelbyville being upgraded or consumed: 1 recruitment_center_u2
        1 recruitment_center_u3 placed in Shelbyville
        1 recruitment_center_u placed in Princeton
        Units in Elizabeth being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Elizabeth
        Units in Louisville being upgraded or consumed: 1 recruitment_center_u2
        1 recruitment_center_u3 placed in Louisville
        1 recruitment_center_u placed in Munfordville
        Units in Frankfort being upgraded or consumed: 1 recruitment_center_u2
        1 recruitment_center_u3 placed in Frankfort
        1 recruitment_center_u placed in London
        Units in Chicago being upgraded or consumed: 1 recruitment_center_u4
        1 recruitment_center_u5 placed in Chicago
        Units in Cincinnati being upgraded or consumed: 1 recruitment_center_u4
        1 recruitment_center_u5 placed in Cincinnati
        Units in Hillsboro being upgraded or consumed: 1 recruitment_center_u2
        1 recruitment_center_u3 placed in Hillsboro
        Units in Dayton being upgraded or consumed: 1 recruitment_center_u4
        1 recruitment_center_u5 placed in Dayton
        Units in Columbus being upgraded or consumed: 1 recruitment_center_u4
        1 recruitment_center_u5 placed in Columbus
        Units in Wooster being upgraded or consumed: 1 recruitment_center_u3
        1 recruitment_center_u4 placed in Wooster
        Units in Zanesville being upgraded or consumed: 1 recruitment_center_u4
        1 recruitment_center_u5 placed in Zanesville
        Units in Ravenna being upgraded or consumed: 1 recruitment_center_u4
        1 recruitment_center_u5 placed in Ravenna
        Units in Cleveland being upgraded or consumed: 1 recruitment_center_u4
        1 recruitment_center_u5 placed in Cleveland
        Units in Warren being upgraded or consumed: 1 recruitment_center_u3
        1 recruitment_center_u4 placed in Warren
        Units in Pittsburg being upgraded or consumed: 1 recruitment_center_u4
        1 recruitment_center_u5 placed in Pittsburg
        Units in Kittanning being upgraded or consumed: 1 recruitment_center_u3
        1 recruitment_center_u4 placed in Kittanning
        Units in Berkley Springs being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Berkley Springs
        Units in Sutton being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Sutton
        Units in Lewistown being upgraded or consumed: 1 recruitment_center_u3
        1 recruitment_center_u4 placed in Lewistown
        Units in Sunbury being upgraded or consumed: 1 recruitment_center_u4
        1 recruitment_center_u5 placed in Sunbury
        Units in Norristown being upgraded or consumed: 1 recruitment_center_u4
        1 recruitment_center_u5 placed in Norristown
        Units in Trenton being upgraded or consumed: 1 recruitment_center_u4
        1 recruitment_center_u5 placed in Trenton
        Units in New York being upgraded or consumed: 1 recruitment_center_u4
        1 recruitment_center_u5 placed in New York
        Units in South Jersey being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in South Jersey
        1 recruitment_center_u placed in Philadelphia
        Units in Annapolis being upgraded or consumed: 1 recruitment_center_u2
        1 recruitment_center_u3 placed in Annapolis
        Units in Upper Marlboro being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Upper Marlboro
        Units in Washington being upgraded or consumed: 1 recruitment_center_u2
        1 recruitment_center_u3 placed in Washington
        Units in Laurel being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Laurel
        Units in Townson being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Townson
        1 recruitment_center_u placed in Queen Annes
        1 recruitment_center_u placed in Harrisburg
        1 recruitment_center_u placed in Weston
        1 recruitment_center_u placed in Pilot Knob
        Turning on Edit Mode
        EDIT: Adding units owned by Union to Pensacola: 1 shipyard
        EDIT: Turning off Edit Mode
        1 submarine placed in Alabama Coast SZ
        Turning on Edit Mode
        EDIT: Removing units owned by Union from Alabama Coast SZ: 1 submarine
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Union from Pensacola: 1 shipyard
        EDIT: Turning off Edit Mode

    Combat Move - Union
            Some non-combat units are destroyed: 
            Some non-combat units are destroyed: 
            Union takes Fort Riley from Pro-Union
            Union takes Gentry from Pro-Union
            Some non-combat units are destroyed: 
            Some non-combat units are destroyed: 
            Union takes Oro del Pueblo from Pro-Confederate
            Union takes Canon Largo from Pro-Union
            Union takes El Llano Estacado from Pro-Confederate
            Some non-combat units are destroyed: 
            Some non-combat units are destroyed: 
            Some non-combat units are destroyed: 
            Union converts civilian_economy2 into different units
            Union takes Cornettsville from Pro-Union
            Some non-combat units are destroyed: 
            Some non-combat units are destroyed: 
            Some non-combat units are destroyed: 
            Some non-combat units are destroyed: 
            Some non-combat units are destroyed: 
            Some non-combat units are destroyed: 
            Union converts fortifications into different units
            Some non-combat units are destroyed: 
            Some non-combat units are destroyed: 
            Some non-combat units are destroyed: 
            Some non-combat units are destroyed: 
            Some non-combat units are destroyed: 
        Turning on Edit Mode
        EDIT: Removing units owned by Union from Philadelphia Station: 1 train
        EDIT: Turning off Edit Mode
        1 infantry moved from Aquia Creek to Warrenton
              Union take Warrenton from Confederate
        1 militia moved from Leesburg to Centreville
              Union take Centreville from Confederate
        2 militias moved from Leesburg to Rockville
        1 militia moved from Upperville to Leesburg
        2 militias moved from Laurel to Rockville
        2 artilleries, 1 cavalry and 2 infantry moved from Washington to Rockville
        2 militias moved from Ellicotts Mills to Rockville
        2 militias moved from Cramptons Gap to Rockville
        1 artillery, 1 cavalry, 1 infantry and 2 militias moved from Harpers Ferry to Rockville
        1 militia moved from Fort Kearney to Fort Leavenworth
        2 militias moved from Omaha City to Fort Leavenworth
        2 militias moved from Des Moines to Fort Leavenworth
        1 cavalry moved from Des Moines to Fort Leavenworth
        3 militias moved from Edina to Fort Leavenworth
        1 militia moved from Jefferson City to Westport
              Union take Westport from Confederate
        2 artilleries moved from St Louis to Mississippi River Upper 2
        1 artillery moved from Alton to Mississippi River Upper 2
        2 infantry moved from Alton to Mississippi River Upper 2
        1 infantry moved from St Louis to Mississippi River Upper 2
        3 artilleries, 3 infantry and 3 transports moved from Mississippi River Upper 2 to Missouri River Upper
        3 artilleries and 3 infantry moved from Missouri River Upper to Fort Leavenworth
        1 militia moved from Waynesville to Mine Creek
              Union take Mine Creek from Confederate
        1 militia moved from Wilsons Creek to Yellville
              Union take Yellville from Confederate
        1 militia moved from Waynesville to Wilsons Creek
        1 militia moved from Caledonia to Van Buren
              Union take Van Buren from Confederate
        1 militia moved from Pilot Knob to Waynesville
        1 militia moved from Mojave to Yampa
              Union take Yampa from Confederate
        1 militia moved from Cajuenches Cucapas to Playa De Los Pimas
              Union take Playa De Los Pimas from Confederate
        1 militia moved from Los Angeles to Dome Mountain
              Union take Dome Mountain from Confederate
        1 militia moved from Los Angeles to Cajuenches Cucapas
        1 militia moved from Fort Defiance to Oro del Pueblo
        1 militia moved from Fort Defiance to Canon Largo
        1 militia moved from Fort Mann to Wichita
              Union take Wichita from Confederate
        1 militia moved from Santa Fe to Glorietta Pass
        1 militia moved from Peralta to El Llano Estacado
        1 militia moved from Albuquerque to Selinas de San Andres
              Union take Selinas de San Andres from Confederate
        1 militia moved from Albuquerque to Peralta
        1 gunboat moved from Alabama Coast SZ to Mobile Bay SZ
              Union take Mobile Bay SZ from Confederate
        1 battleship and 1 frigate moved from Gulf of Mexico Southeast SZ to Alabama Coast SZ
        1 elite_cavalry moved from Stanford to Sparta
              Union take Mill Springs from Confederate
              Union take Sparta from Confederate
        1 elite_cavalry moved from Stanford to Cornettsville
        1 militia moved from Salem to Ohio River Lower
        1 militia moved from Evansville to Ohio River Lower
        1 cavalry, 1 infantry and 3 militias moved from Equality to Ohio River Lower
        1 militia moved from Princeton to Ohio River Lower
        1 militia moved from Fort Henry-Donelson to Erin
              Union take Erin from Confederate
        1 militia moved from Princeton to Cumberland River Lower
        2 artilleries, 2 elite_infantrys and 1 general moved from Fort Henry-Donelson to Cumberland River Lower
        2 artilleries, 2 elite_infantrys, 1 general, 1 militia and 3 transports moved from Cumberland River Lower to Cumberland River Middle
        1 cavalry, 1 infantry, 6 militias and 4 transports moved from Ohio River Lower to Cumberland River Middle
        2 artilleries, 1 cavalry, 2 elite_infantrys, 1 general, 1 infantry and 7 militias moved from Cumberland River Middle to Nashville
        1 ironclad moved from Cumberland River Lower to Cumberland River Middle
        1 ironclad moved from Tennessee River Confluence to Cumberland River Middle
        1 militia moved from Fort Henry-Donelson to Erin
        1 gunboat moved from Tennessee River Confluence to Tennessee River Lower
        3 gunboats moved from Tennessee River Confluence to Mississippi River Lower 1
        1 gunboat moved from Tennessee River Confluence to Mississippi River Lower 1
        3 gunboats moved from Tennessee River Confluence to Mississippi River Lower 1
        1 militia moved from Kaskaskia to Cairo
        1 militia moved from Franklin to Lexington
              Union take Lexington from Confederate
        1 militia moved from Franklin to Staunton
              Union take Staunton from Confederate
        1 cavalry moved from Romney to Cross Keys
              Union take Massanutten from Confederate
              Union take Cross Keys from Confederate
        1 militia moved from Front Royal to South Fork
              Union take South Fork from Confederate
        1 infantry and 4 militias moved from Romney to New Market
        1 artillery and 2 militias moved from Winchester to North Fork
        2 elite_infantrys and 1 militia moved from Winchester to Strasburg
        1 militia moved from Westmoreland to Potomac Lower SZ
        2 militias moved from Talbot to Middle Chesapeake Bay SZ
        1 militia moved from Northumberland to Potomac Lower SZ
        1 militia moved from Yorktown to Williamsburg
              Union take Williamsburg from Confederate
        2 battleships moved from Delaware Mouth SZ to Sargasso Sea SZ
        1 infantry moved from Long Island to New York Harbor SZ
        1 cavalry moved from New York to New York Harbor SZ
        1 cavalry, 1 infantry and 1 transport moved from New York Harbor SZ to Sargasso Sea SZ
        1 cavalry and 1 infantry moved from Sargasso Sea SZ to Key West
        4 battleships moved from Delaware Mouth SZ to South Carolina Coast SZ
              Union take North Carolina Coast SZ from Confederate
        2 infantry, 2 militias and 2 transports moved from Delaware Mouth SZ to South Carolina Coast SZ
        2 infantry and 2 militias moved from South Carolina Coast SZ to Wilmington
        1 elite_cavalry moved from Philadelphia to Delaware Mouth SZ
        1 infantry moved from South Jersey to Delaware Mouth SZ
        1 elite_cavalry, 1 infantry and 1 transport moved from Delaware Mouth SZ to South Carolina Coast SZ
        1 elite_cavalry and 1 infantry moved from South Carolina Coast SZ to Fort Macon
              Union take Fort Macon from Confederate
        1 ironclad moved from Delaware Mouth SZ to North Carolina Coast SZ
        1 ironclad moved from Delaware Mouth SZ to Sargasso Sea SZ
        1 ironclad moved from Delaware Mouth SZ to Hampton Roads SZ
        1 militia moved from Eastern Shore to Hampton Roads SZ
        1 militia and 1 transport moved from Hampton Roads SZ to James SZ
        1 militia moved from James SZ to City Point
              Union take City Point from Confederate
        1 militia moved from West Point to Lower Chesapeake Bay SZ
        1 militia moved from Lower Chesapeake Bay SZ to Middlesex
              Union take Middlesex from Confederate
        1 cavalry moved from West Point to Lower Chesapeake Bay SZ
        1 infantry and 1 militia moved from Cold Harbor to Lower Chesapeake Bay SZ
        1 infantry moved from Yorktown to Lower Chesapeake Bay SZ
        1 cavalry, 2 infantry, 1 militia and 2 transports moved from Lower Chesapeake Bay SZ to Hampton Roads SZ
        2 militias and 1 transport moved from Middle Chesapeake Bay SZ to Hampton Roads SZ
        1 cavalry, 2 infantry and 3 militias moved from Hampton Roads SZ to Norfolk
        2 militias and 1 transport moved from Potomac Lower SZ to Middle Chesapeake Bay SZ
        2 militias moved from Middle Chesapeake Bay SZ to Talbot
        2 frigates moved from Lower Chesapeake Bay SZ to Delaware Mouth SZ
        1 engineers moved from Washington to Rockville
        1 cavalry moved from Alton to Cairo
        1 infantry and 1 militia moved from Cairo to Tennessee River Confluence
        1 infantry, 1 militia and 1 transport moved from Tennessee River Confluence to Tennessee River Lower
        1 infantry and 1 militia moved from Tennessee River Lower to Corinth
              Union take Corinth from Confederate
        1 general moved from Stanford to Cornettsville
        1 militia moved from Stanford to Mill Springs
        3 artilleries, 1 elite_infantry, 4 infantry and 6 militias moved from Stanford to London
        1 militia moved from Piketon to Parisburg
        2 militias moved from Lewisburg to Parisburg
        3 militias moved from Paris to Piketon
        1 engineers moved from Paris to Stanford
        1 militia moved from Munfordville to Paris
        1 militia moved from Bowling Green to Hopkinsville
        1 militia moved from Princeton to Hopkinsville
        1 artillery, 1 infantry and 2 militias moved from Franklin to Lexington
        1 militia moved from Weston to Lewisburg
        1 train moved from New York Station to Philadelphia Station
        2 artilleries and 2 militias moved from Philadelphia to Philadelphia Station
        2 artilleries, 2 militias and 1 train moved from Philadelphia Station to Washington Station
        2 militias moved from Washington Station to Washington
        2 artilleries moved from Washington Station to Washington
        1 militia moved from Philadelphia to Dover

    Battle - Union
        Union creates battle in territory Alexandria
        Union creates battle in territory Pensacola
        Union creates battle in territory Debt1
        Union creates battle in territory Debt2
        Union creates battle in territory Debt3
        Union has abandoned Upperville to Confederate
        Union has abandoned Cold Harbor to Confederate
        Union has abandoned Pamlico Sound SZ to Confederate
        Union has abandoned Albemarle Sound SZ to Confederate
        Union has abandoned West Point to Confederate
        Union has abandoned Cumberland River Upper to Confederate
        Union has abandoned Tennessee River Upper to Confederate
        Battle in Pensacola
            Union attack with 1 civilian_economy2, 1 drill_camp, 1 entrenchments, 1 fortifications, 2 infantry, 1 recruitment_center_u and 1 shipyard_u
            Confederate defend with 1 artillery and 4 infantry
            Some non-combat units are destroyed: 
            Confederate converts civilian_economy2 into different units
            Confederate converts fortifications into different units
            Confederate converts entrenchments into different units
            Confederate win, taking Upperville from Union, taking Cold Harbor from Union, taking Pamlico Sound SZ from Neutral, taking Albemarle Sound SZ from Neutral, taking West Point from Union, taking Pensacola from Union with 1 artillery and 4 infantry remaining. Battle score for attacker is -6
            Casualties for Union: 2 infantry
        Battle in Fort Leavenworth
            Union attack with 3 artilleries, 1 cavalry, 3 infantry and 8 militias
            Confederate defend with 2 cavalrys, 3 elite_cavalrys and 1 general
            Units damaged: 1 general owned by the Confederate
            Confederate and Union reach a stalemate
            . Battle score for attacker is 19
            Casualties for Union: 4 militias
            Casualties for Confederate: 2 cavalrys and 1 elite_cavalry
        Battle in Key West
            Union attack with 1 cavalry and 1 infantry
            Confederate defend with 1 entrenchments and 1 infantry
            Union converts entrenchments into different units
            Union win, taking Key West from Confederate with 1 cavalry and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Confederate: 1 infantry
        Battle in Alabama Coast SZ
            Union attack with 1 battleship, 1 frigate and 1 submarine
            Confederate defend with 1 gunboat
            Union win, taking Alabama Coast SZ from Confederate with 1 battleship, 1 frigate and 1 submarine remaining. Battle score for attacker is 6
            Casualties for Confederate: 1 gunboat
        Battle in Talbot
            Union attack with 2 militias
            Pro-Confederate defend with 1 civilian_economy, 1 depot and 1 militia
            Pro-Confederate and Union reach a stalemate
        Battle in Parisburg
            Union attack with 4 militias
            Confederate defend with 1 militia and 1 storehouse
            Some non-combat units are destroyed: 
            Union win, taking Parisburg from Confederate with 4 militias remaining. Battle score for attacker is 0
            Casualties for Confederate: 1 militia
        Battle in New Market
            Union attack with 1 infantry and 4 militias
            Confederate defend with 1 civilian_economy, 1 depot, 1 drill_camp, 1 infantry and 1 recruitment_center
            Some non-combat units are destroyed: 
            Union converts depot into different units
            Union win, taking New Market from Confederate with 1 infantry and 3 militias remaining. Battle score for attacker is 4
            Casualties for Union: 1 militia
            Casualties for Confederate: 1 infantry
        Battle in Nashville
            Union attack with 2 artilleries, 1 cavalry, 2 elite_infantrys, 1 general, 1 infantry and 7 militias
            Confederate defend with 1 artillery, 1 breastwork, 1 civilian_economy4, 1 depot, 1 drill_camp, 1 engineers, 1 entrenchments, 1 foundry, 2 infantry, 3 militias and 1 recruitment_center3
            Units damaged: 1 general owned by the Union
            Confederate and Union reach a stalemate
            . Battle score for attacker is 6
            Casualties for Union: 1 cavalry, 1 elite_infantry and 4 militias
            Casualties for Confederate: 1 engineers, 2 infantry and 3 militias
        Battle in Alexandria
            Union attack with 1 civilian_economy3, 1 depot_u, 1 drill_camp, 1 foundry_u, 1 infantry and 1 recruitment_center_u
            Confederate defend with 1 militia
            Some non-combat units are destroyed: 
            Confederate converts depot_u into different units
            Confederate converts civilian_economy3 into different units
            Confederate win, taking Alexandria from Union with 1 militia remaining. Battle score for attacker is -3
            Casualties for Union: 1 infantry
        Battle in Strasburg
            Union attack with 2 elite_infantrys and 1 militia
            Confederate defend with 1 drill_camp, 1 militia, 1 recruitment_center and 1 storehouse
            Confederate and Union reach a stalemate
        Battle in Wilmington
            Union attack with 2 infantry and 2 militias
            Confederate defend with 1 breastwork, 1 civilian_economy2, 1 depot, 1 drill_camp, 1 entrenchments, 1 fortifications, 1 infantry, 1 militia and 1 recruitment_center2
            Some non-combat units are destroyed: 
            Union converts depot into different units
            Union converts civilian_economy2 into different units
            Union converts entrenchments into different units
            Union converts fortifications into different units
            Union win, taking Wilmington from Confederate with 1 infantry and 2 militias remaining. Battle score for attacker is 1
            Casualties for Union: 1 infantry
            Casualties for Confederate: 1 infantry and 1 militia
        Battle in North Fork
            Union attack with 1 artillery and 2 militias
            Confederate defend with 1 civilian_economy2, 1 drill_camp, 1 militia, 1 recruitment_center and 1 storehouse
            Some non-combat units are destroyed: 
            Union converts civilian_economy2 into different units
            Union win, taking North Fork from Confederate with 1 artillery and 2 militias remaining. Battle score for attacker is 0
            Casualties for Confederate: 1 militia
        Battle in Norfolk
            Union attack with 1 breastwork, 1 cavalry, 1 civilian_economy2, 2 infantry, 4 militias and 1 storehouse_u
            Confederate defend with 1 infantry and 5 militias
            Confederate and Union reach a stalemate
            . Battle score for attacker is 0
            Casualties for Confederate: 3 militias
            Casualties for Union: 1 militia

    Non Combat Move - Union
        Note to players Union: &lt;body&gt;&lt;img src="http://tripleamaps.sourceforge.net/images/Civil_War/UnionLeadership2.jpg"/&gt;&lt;/body&gt;
        Trigger UnionLeadership2: Union met a national objective for an additional 1 Leadership; end with 2 Leadership
        1 cavalry and 1 militia moved from Cincinnati to Cincinnati Station
        1 cavalry, 1 militia and 1 train moved from Cincinnati Station to Paris Station
        1 cavalry and 1 militia moved from Paris Station to Paris
        1 militia moved from Indianapolis to Evansville

    Turn Complete - Union
        Note to players Union: &lt;body&gt;&lt;img src="http://tripleamaps.sourceforge.net/images/Civil_War/Blockade10.gif"/&gt;&lt;/body&gt;
        Trigger NewEnglandBonusSupplies: Union met a national objective for an additional 40 Supplies; end with 60 Supplies
        Trigger NewEnglandBonusManpower: Union met a national objective for an additional 30 Manpower; end with 30 Manpower
        Union collect 0 PUs; end with 0 PUs
        Objective UnionLeadership210: Union met a national objective for an additional 0 PUs; end with 0 PUs
        Objective UnionLeadership100: Union met a national objective for an additional 0 PUs; end with 0 PUs
        Units generate 87 Manpower; Union end with 117 Manpower
        Units generate 218 Supplies; Union end with 278 Supplies
        Units generate 128 Industry; Union end with 233 Industry
        Units generate 201 PUs; Union end with 201 PUs
        1 unit repaired.
</code></pre>
<p dir="auto"><a href="/assets/uploads/files/1530153473407-triplea_897_uni3.tsvg">Savegame</a></p>
]]></description><link>https://forums.triplea-game.org/post/13679</link><guid isPermaLink="true">https://forums.triplea-game.org/post/13679</guid><dc:creator><![CDATA[redrum]]></dc:creator><pubDate>Thu, 28 Jun 2018 02:37:53 GMT</pubDate></item><item><title><![CDATA[Reply to Civil War 3.2.4 - wirkey (Confederate) vs redrum (Union) on Wed, 27 Jun 2018 22:11:44 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/wirkey" aria-label="Profile: wirkey">@<bdi>wirkey</bdi></a> Oh, are you sure? The game notes seemed to always indicate they didn't die til an enemy train moved there:<br />
"Trains are 1/0/2 units and trains trapped in captured stations immediately die when you move your own trains to the captured station."</p>
]]></description><link>https://forums.triplea-game.org/post/13670</link><guid isPermaLink="true">https://forums.triplea-game.org/post/13670</guid><dc:creator><![CDATA[redrum]]></dc:creator><pubDate>Wed, 27 Jun 2018 22:11:44 GMT</pubDate></item><item><title><![CDATA[Reply to Civil War 3.2.4 - wirkey (Confederate) vs redrum (Union) on Wed, 27 Jun 2018 16:42:30 GMT]]></title><description><![CDATA[<p dir="auto">I recommend tracking all units bugs in a dedicated topic. I've this one open:<br />
<a href="https://forums.triplea-game.org/topic/906/civil-war-units-issues">https://forums.triplea-game.org/topic/906/civil-war-units-issues</a><br />
So, once the matter is fairly stable, and someone decides to take care of it, all bugs can be corrected in one go, instead of keeping releasing a lot of new game versions, correcting the many bugs one by one.</p>
]]></description><link>https://forums.triplea-game.org/post/13645</link><guid isPermaLink="true">https://forums.triplea-game.org/post/13645</guid><dc:creator><![CDATA[Cernel]]></dc:creator><pubDate>Wed, 27 Jun 2018 16:42:30 GMT</pubDate></item><item><title><![CDATA[Reply to Civil War 3.2.4 - wirkey (Confederate) vs redrum (Union) on Wed, 27 Jun 2018 13:08:58 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/redrum" aria-label="Profile: redrum">@<bdi>redrum</bdi></a>  just for the record: the train in Philly has to be removed</p>
]]></description><link>https://forums.triplea-game.org/post/13644</link><guid isPermaLink="true">https://forums.triplea-game.org/post/13644</guid><dc:creator><![CDATA[wirkey]]></dc:creator><pubDate>Wed, 27 Jun 2018 13:08:58 GMT</pubDate></item><item><title><![CDATA[Reply to Civil War 3.2.4 - wirkey (Confederate) vs redrum (Union) on Tue, 26 Jun 2018 14:42:42 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/redrum" aria-label="Profile: redrum">@<bdi>redrum</bdi></a> lol, yeah, they are from you. But the day before. I just mixed the dates</p>
]]></description><link>https://forums.triplea-game.org/post/13615</link><guid isPermaLink="true">https://forums.triplea-game.org/post/13615</guid><dc:creator><![CDATA[wirkey]]></dc:creator><pubDate>Tue, 26 Jun 2018 14:42:42 GMT</pubDate></item><item><title><![CDATA[Reply to Civil War 3.2.4 - wirkey (Confederate) vs redrum (Union) on Tue, 26 Jun 2018 13:47:47 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/wirkey" aria-label="Profile: wirkey">@<bdi>wirkey</bdi></a> Are you sure they were from me? I didn't roll any unless I'm somehow sleep walking or something <img src="https://forums.triplea-game.org/assets/plugins/nodebb-plugin-emoji/emoji/android/1f642.png?v=f80efd2fa9e" class="not-responsive emoji emoji-android emoji--slightly_smiling_face" style="height:23px;width:auto;vertical-align:middle" title=":)" alt="🙂" /></p>
]]></description><link>https://forums.triplea-game.org/post/13611</link><guid isPermaLink="true">https://forums.triplea-game.org/post/13611</guid><dc:creator><![CDATA[redrum]]></dc:creator><pubDate>Tue, 26 Jun 2018 13:47:47 GMT</pubDate></item><item><title><![CDATA[Reply to Civil War 3.2.4 - wirkey (Confederate) vs redrum (Union) on Tue, 26 Jun 2018 08:46:46 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/redrum" aria-label="Profile: redrum">@<bdi>redrum</bdi></a> I got some dice rolls about one hour after my post. Did you forget to upload the save?</p>
]]></description><link>https://forums.triplea-game.org/post/13604</link><guid isPermaLink="true">https://forums.triplea-game.org/post/13604</guid><dc:creator><![CDATA[wirkey]]></dc:creator><pubDate>Tue, 26 Jun 2018 08:46:46 GMT</pubDate></item><item><title><![CDATA[Reply to Civil War 3.2.4 - wirkey (Confederate) vs redrum (Union) on Sun, 24 Jun 2018 19:00:29 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/redrum" aria-label="Profile: redrum">@<bdi>redrum</bdi></a> sorry, forgot to load it in pbem mode. Way too lazy to redo it. Hope you are fine with this one <a href="/assets/uploads/files/1529866827020-cw-wirkey-vs-redrum.tsvg">0_1529866827463_cw wirkey vs redrum.tsvg</a></p>
]]></description><link>https://forums.triplea-game.org/post/13573</link><guid isPermaLink="true">https://forums.triplea-game.org/post/13573</guid><dc:creator><![CDATA[wirkey]]></dc:creator><pubDate>Sun, 24 Jun 2018 19:00:29 GMT</pubDate></item><item><title><![CDATA[Reply to Civil War 3.2.4 - wirkey (Confederate) vs redrum (Union) on Sun, 24 Jun 2018 18:58:42 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/redrum" aria-label="Profile: redrum">@<bdi>redrum</bdi></a> lol, you are right. Fort Henry-Donalson, Stanford, Norfolk aren't too bad. They are plain stupid and devastating</p>
]]></description><link>https://forums.triplea-game.org/post/13572</link><guid isPermaLink="true">https://forums.triplea-game.org/post/13572</guid><dc:creator><![CDATA[wirkey]]></dc:creator><pubDate>Sun, 24 Jun 2018 18:58:42 GMT</pubDate></item><item><title><![CDATA[Reply to Civil War 3.2.4 - wirkey (Confederate) vs redrum (Union) on Sat, 23 Jun 2018 21:11:55 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/wirkey" aria-label="Profile: wirkey">@<bdi>wirkey</bdi></a> Nah, definitely made a few mistakes but not too bad yet. But you do have some difficult choices to make in terms of where you prioritize your resources turn 3.</p>
]]></description><link>https://forums.triplea-game.org/post/13533</link><guid isPermaLink="true">https://forums.triplea-game.org/post/13533</guid><dc:creator><![CDATA[redrum]]></dc:creator><pubDate>Sat, 23 Jun 2018 21:11:55 GMT</pubDate></item><item><title><![CDATA[Reply to Civil War 3.2.4 - wirkey (Confederate) vs redrum (Union) on Sat, 23 Jun 2018 21:07:24 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/redrum" aria-label="Profile: redrum">@<bdi>redrum</bdi></a> lol, I managed to totally screw the rebels in two turns</p>
]]></description><link>https://forums.triplea-game.org/post/13532</link><guid isPermaLink="true">https://forums.triplea-game.org/post/13532</guid><dc:creator><![CDATA[wirkey]]></dc:creator><pubDate>Sat, 23 Jun 2018 21:07:24 GMT</pubDate></item><item><title><![CDATA[Reply to Civil War 3.2.4 - wirkey (Confederate) vs redrum (Union) on Sat, 23 Jun 2018 20:32:23 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Union round 2</h3>
<p dir="auto">TripleA Turn Summary for game: Civil War: A House Divided, version: 3.2.4</p>
<p dir="auto">Game History</p>
<pre><code>Round: 2

    War Financing - Union
        Trigger Union Loan1 ConvertPayment: has removed 1 UnionDebt owned by Union in Debt1
        Trigger Union Loan1 ConvertPayment: Union has 1 UnionPayment placed in Debt1
        Union spend 25 PU on User Action: userActionAttachment Union Loan1 MakePayment
        userActionAttachment Union Loan1 MakePayment activates a trigger called: Trigger Union Loan1 MakePayment
        Trigger Union Loan1 MakePayment: has removed 1 UnionPayment owned by Union in Debt1
        Union takes action: userActionAttachment Union Take Loan2
        userActionAttachment Union Take Loan2 activates a trigger called: Trigger Union Take Loan2
        Trigger Union Take Loan2: Setting switch to false for conditionAttachment_No_New_Union_Loan attached to Union
        Trigger Union Take Loan2: Union has 12 UnionDebts placed in Debt2
        Trigger Union Take Loan2: Union met a national objective for an additional 200 PUs; end with 382 PUs
        Trigger Union Reset: Setting switch to true for conditionAttachment_No_New_Union_Loan attached to Union

    First Purchase - Union
        Note to players Union: &lt;body&gt;&lt;img src="http://tripleamaps.sourceforge.net/images/Civil_War/October1861.gif"/&gt;&lt;/body&gt;
        Union buy 1 battleship, 4 depot_us, 1 drill_camp, 1 elite_cavalry, 4 elite_infantrys, 7 frigates, 6 militias, 2 recruitment_center_us, 10 recruitment_center_u2s, 15 recruitment_center_u3s, 17 recruitment_center_u4s, 3 shipyard_us and 4 transports; Remaining resources: 84 Industry; 1 Manpower; 54 Supplies; 2 PUs; 

    Second Purchase - Union
        Union buy nothing; Remaining resources: 84 Industry; 1 Manpower; 54 Supplies; 2 PUs; 

    Place Units - Union
        1 shipyard_u placed in South Jersey
        Units in Albuquerque being upgraded or consumed: 1 storehouse_u
        1 depot_u and 1 drill_camp placed in Albuquerque
        Units in Santa Fe being upgraded or consumed: 1 storehouse_u
        1 depot_u placed in Santa Fe
        Units in Elizabeth being upgraded or consumed: 1 storehouse_u
        1 depot_u placed in Elizabeth
        Units in Barboursville being upgraded or consumed: 1 storehouse_u
        1 depot_u placed in Barboursville
        1 shipyard_u placed in Marietta
        1 shipyard_u placed in Zanesville
        Turning on Edit Mode
        EDIT: Removing units owned by Union from Zanesville: 1 shipyard_u
        EDIT: Removing units owned by Union from Marietta: 1 shipyard_u
        EDIT: Adding units owned by Union to Long Island: 1 shipyard
        EDIT: Adding units owned by Union to Annapolis: 1 shipyard_u
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Union from Long Island: 1 shipyard
        EDIT: Adding units owned by Union to Long Island: 1 shipyard_u
        EDIT: Turning off Edit Mode
        Units in New York Harbor SZ being upgraded or consumed: 1 frigate
        1 battleship and 2 frigates placed in New York Harbor SZ
        2 frigates placed in Alabama Coast SZ
        1 frigate placed in Alabama Coast SZ
        1 militia placed in Annapolis
        3 transports placed in Upper Chesapeake Bay SZ
        2 frigates and 1 transport placed in Potomac Upper SZ
        Units in Harpers Ferry being upgraded or consumed: 2 infantry
        2 elite_infantrys placed in Harpers Ferry
        Units in Frankfort being upgraded or consumed: 1 cavalry and 1 infantry
        1 elite_cavalry and 1 elite_infantry placed in Frankfort
        Units in Salem being upgraded or consumed: 1 infantry
        1 elite_infantry placed in Salem
        2 militias placed in Santa Fe
        2 militias placed in Omaha City
        Union undo move 18.
        2 militias placed in Pensacola
        1 militia placed in Omaha City
        1 recruitment_center_u placed in St Charles
        Units in Iowa City being upgraded or consumed: 1 recruitment_center_u2
        1 recruitment_center_u3 placed in Iowa City
        Units in Ottawa being upgraded or consumed: 1 recruitment_center_u3
        1 recruitment_center_u4 placed in Ottawa
        Units in Springfield being upgraded or consumed: 1 recruitment_center_u2
        1 recruitment_center_u3 placed in Springfield
        Units in Alton being upgraded or consumed: 1 recruitment_center_u3
        1 recruitment_center_u4 placed in Alton
        Units in Shelbyville being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Shelbyville
        Units in Equality being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Equality
        Units in Evansville being upgraded or consumed: 1 recruitment_center_u2
        1 recruitment_center_u3 placed in Evansville
        Units in Vincennes being upgraded or consumed: 1 recruitment_center_u2
        1 recruitment_center_u3 placed in Vincennes
        Units in Chicago being upgraded or consumed: 1 recruitment_center_u3
        1 recruitment_center_u4 placed in Chicago
        Units in Valparaiso being upgraded or consumed: 1 recruitment_center_u2
        1 recruitment_center_u3 placed in Valparaiso
        Units in Kokomo being upgraded or consumed: 1 recruitment_center_u2
        1 recruitment_center_u3 placed in Kokomo
        Units in Indianapolis being upgraded or consumed: 1 recruitment_center_u2
        1 recruitment_center_u3 placed in Indianapolis
        Units in Salem being upgraded or consumed: 1 recruitment_center_u2
        1 recruitment_center_u3 placed in Salem
        Units in Toledo being upgraded or consumed: 1 recruitment_center_u2
        1 recruitment_center_u3 placed in Toledo
        Units in Dayton being upgraded or consumed: 1 recruitment_center_u3
        1 recruitment_center_u4 placed in Dayton
        Units in Cincinnati being upgraded or consumed: 1 recruitment_center_u3
        1 recruitment_center_u4 placed in Cincinnati
        Units in Hillsboro being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Hillsboro
        Units in Marietta being upgraded or consumed: 1 recruitment_center_u3
        1 recruitment_center_u4 placed in Marietta
        Units in Columbus being upgraded or consumed: 1 recruitment_center_u3
        1 recruitment_center_u4 placed in Columbus
        Units in Keaton being upgraded or consumed: 1 recruitment_center_u2
        1 recruitment_center_u3 placed in Keaton
        Units in Zanesville being upgraded or consumed: 1 recruitment_center_u3
        1 recruitment_center_u4 placed in Zanesville
        Units in Frankfort being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Frankfort
        Units in Louisville being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Louisville
        Units in Cleveland being upgraded or consumed: 1 recruitment_center_u3
        1 recruitment_center_u4 placed in Cleveland
        Units in Warren being upgraded or consumed: 1 recruitment_center_u2
        1 recruitment_center_u3 placed in Warren
        Units in Pittsburg being upgraded or consumed: 1 recruitment_center_u3
        1 recruitment_center_u4 placed in Pittsburg
        Units in Kittanning being upgraded or consumed: 1 recruitment_center_u2
        1 recruitment_center_u3 placed in Kittanning
        Units in Sunbury being upgraded or consumed: 1 recruitment_center_u3
        1 recruitment_center_u4 placed in Sunbury
        Units in Allentown being upgraded or consumed: 1 recruitment_center_u2
        1 recruitment_center_u3 placed in Allentown
        Units in Trenton being upgraded or consumed: 1 recruitment_center_u3
        1 recruitment_center_u4 placed in Trenton
        Units in Norristown being upgraded or consumed: 1 recruitment_center_u3
        1 recruitment_center_u4 placed in Norristown
        Units in New York being upgraded or consumed: 1 recruitment_center_u3
        1 recruitment_center_u4 placed in New York
        1 recruitment_center_u placed in South Jersey
        Units in Long Island being upgraded or consumed: 1 recruitment_center_u3
        1 recruitment_center_u4 placed in Long Island
        Units in Ravenna being upgraded or consumed: 1 recruitment_center_u3
        1 recruitment_center_u4 placed in Ravenna
        Units in Somerset being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Somerset
        Units in St Louis being upgraded or consumed: 1 recruitment_center_u2
        1 recruitment_center_u3 placed in St Louis
        Units in Annapolis being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Annapolis
        Units in Baltimore being upgraded or consumed: 1 recruitment_center_u2
        1 recruitment_center_u3 placed in Baltimore
        Units in Bel Air being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Bel Air
        Units in Chambersburg being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Chambersburg
        Units in Harpers Ferry being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Harpers Ferry
        Units in Huntington being upgraded or consumed: 1 recruitment_center_u3
        1 recruitment_center_u4 placed in Huntington

    Combat Move - Union
            Some non-combat units are destroyed: 
            Union converts civilian_economy2 into different units
            Union takes Canon Largo from Pro-Union
            Union takes Fort Defiance from Pro-Union
            Union converts civilian_economy2 into different units
            Some non-combat units are destroyed: 
            Union takes Mojave from Pro-Union
            Some non-combat units are destroyed: 
            Union takes Campbell's Pass from Pro-Union
            Union takes Fort Defiance from Pro-Union
            Union takes Fort Union from Pro-Union
            Union takes El Llano Estacado from Pro-Confederate
            Some non-combat units are destroyed: 
            Union takes Campbell's Pass from Pro-Union
            Union takes Fort Defiance from Pro-Union
            Union takes El Llano Estacado from Pro-Confederate
            Union takes Fort Union from Pro-Union
            Union takes Fort Union from Pro-Union
            Union takes Waynesville from Pro-Union
            Some non-combat units are destroyed: 
            Union converts depot into different units
            Union takes Hopkinsville from Pro-Union
            Union takes Munfordville from Pro-Union
            Union takes Paris from Pro-Union
            Some non-combat units are destroyed: 
            Union takes Piketon from Pro-Union
            Some non-combat units are destroyed: 
            Union takes Weston from Pro-Union
            Union takes Princeton from Pro-Union
            Some non-combat units are destroyed: 
            Some non-combat units are destroyed: 
            Some non-combat units are destroyed: 
            Some non-combat units are destroyed: 
            Some non-combat units are destroyed: 
            Union converts civilian_economy2 into different units
        1 transport moved from Mississippi Mouth SZ to Alabama Coast SZ
        1 militia moved from Pensacola to Alabama Coast SZ
        1 militia moved from Alabama Coast SZ to Selma
              Union take Selma from Confederate
        1 battleship and 3 frigates moved from Alabama Coast SZ to Gulf of Mexico Southeast SZ
        1 cavalry moved from Los Angeles to Tuscon
              Union take San Diego from Confederate
              Union take Cajuenches Cucapas from Confederate
              Union take Tuscon from Confederate
        1 infantry moved from Los Angeles to Cajuenches Cucapas
        1 militia moved from San Joaquin Valley to Mojave
        1 militia moved from Albuquerque to Valverde
              Union take Valverde from Confederate
        1 militia moved from Albuquerque to Fort Defiance
        1 cavalry moved from Peralta to Fort Union
        1 cavalry moved from Fort Union to Bents Old Fort
        1 militia moved from Omaha City to Fort Mann
        1 militia moved from Des Moines to Fort Kearney
        1 cavalry moved from St Charles to Des Moines
        1 militia moved from St Charles to Edina
        1 militia moved from Jefferson City to Waynesville
        1 militia moved from Caledonia to Wilsons Creek
              Union take Wilsons Creek from Confederate
        1 militia moved from Pilot Knob to Caledonia
        1 militia moved from Jefferson City to Pilot Knob
        1 militia moved from Elizabeth to Bowling Green
        1 infantry and 3 militias moved from Louisville to Stanford
        3 artilleries moved from Frankfort to Stanford
        1 general moved from Frankfort to Stanford
        1 elite_cavalry moved from Frankfort to Stanford
              Union take London from Confederate
        1 cavalry moved from Barboursville to Newbern
              Union take Lebanon from Confederate
              Union take Newbern from Confederate
        4 infantry moved from Frankfort to Stanford
        1 elite_infantry moved from Frankfort to Stanford
        1 elite_cavalry moved from Frankfort to Stanford
        2 militias moved from Elizabeth to Stanford
        6 militias moved from Frankfort to Stanford
        1 militia moved from Barboursville to Parisburg
        1 militia moved from Sutton to Lewisburg
        1 militia moved from Wheeling to Franklin
        1 cavalry moved from Berkley Springs to Romney
        1 infantry moved from Berkley Springs to Romney
        1 artillery, 1 infantry and 2 militias moved from Berkley Springs to Franklin
        1 artillery, 1 elite_infantry, 1 general and 1 militia moved from Salem to Ohio River Middle
        1 militia moved from Evansville to Ohio River Lower
        1 militia and 2 transports moved from Ohio River Lower to Tennessee River Confluence
        1 artillery and 2 infantry moved from Cairo to Tennessee River Confluence
        1 artillery, 1 militia and 1 transport moved from Tennessee River Confluence to Cumberland River Lower
        1 artillery, 1 elite_infantry, 1 general, 1 militia and 2 transports moved from Ohio River Middle to Cumberland River Lower
        2 artilleries, 1 elite_infantry, 1 general and 2 militias moved from Cumberland River Lower to Fort Henry-Donelson
        2 infantry moved from Tennessee River Confluence to Fort Henry-Donelson
        1 ironclad moved from Ohio River Upper to Cumberland River Lower
        2 gunboats moved from Mississippi River Upper 2 to Tennessee River Confluence
        2 gunboats moved from Mississippi River Lower 1 to Tennessee River Confluence
        1 militia moved from Cincinnati to Ohio River Upper
        1 militia and 1 transport moved from Ohio River Upper to Ohio River Lower
        1 militia moved from Evansville to Ohio River Lower
        2 militias moved from Ohio River Lower to Princeton
        1 engineers moved from Kaskaskia to Cairo
        1 militia moved from Crawfords to Salem
        1 militia moved from Indianapolis to Evansville
        1 militia moved from Newton to Equality
        1 cavalry moved from Kaskaskia to Equality
        1 infantry moved from Kaskaskia to Equality
        1 militia moved from Equality to Cairo
        1 militia moved from Alton to Kaskaskia
        1 militia moved from Springfield to Equality
        1 militia moved from Kokomo to Indianapolis
        1 train moved from Dayton Station to Cincinnati Station
        1 engineers and 2 militias moved from Cincinnati to Cincinnati Station
        1 engineers, 2 militias and 1 train moved from Cincinnati Station to Paris Station
        1 engineers and 2 militias moved from Paris Station to Paris
        1 militia moved from Columbus to Cincinnati
        1 artillery, 1 cavalry, 1 infantry and 1 train moved from Pittsburg Station to Harpers Ferry Station
        1 artillery, 1 cavalry and 1 infantry moved from Harpers Ferry Station to Harpers Ferry
        1 militia moved from South Jersey to Philadelphia
        2 artilleries moved from South Jersey to Philadelphia
        3 battleships, 3 frigates and 3 ironclads moved from New York Harbor SZ to Delaware Mouth SZ
        2 frigates moved from Lower Chesapeake Bay SZ to Delaware Mouth SZ
        1 battleship moved from Middle Chesapeake Bay SZ to Delaware Mouth SZ
        1 ironclad moved from Upper Chesapeake Bay SZ to Hampton Roads SZ
        1 battleship moved from Middle Chesapeake Bay SZ to Hampton Roads SZ
        1 militia moved from Annapolis to Middle Chesapeake Bay SZ
        1 militia and 1 transport moved from Middle Chesapeake Bay SZ to Hampton Roads SZ
        1 militia moved from Hampton Roads SZ to Norfolk
        1 militia moved from Cape Henlopen to Eastern Shore
        1 militia moved from Norristown to Talbot
        1 militia moved from Dover to Talbot
        2 militias moved from Bedford to Romney
        1 militia moved from Leesburg to Upperville
              Union take Upperville from Confederate
        1 artillery, 1 engineers and 2 infantry moved from Hunters Mill to Rockville
        1 militia moved from Dorchester to Potomac Lower SZ
        1 militia and 1 transport moved from Potomac Lower SZ to Middle Chesapeake Bay SZ
        1 militia moved from Middle Chesapeake Bay SZ to Northumberland
              Union take Northumberland from Confederate
        1 militia moved from Dorchester to Potomac Upper SZ
        1 militia and 1 transport moved from Potomac Upper SZ to Potomac Lower SZ
        1 militia moved from Potomac Lower SZ to Westmoreland
              Union take Westmoreland from Confederate
        2 frigates moved from Potomac Upper SZ to Lower Chesapeake Bay SZ
        1 cavalry and 1 militia moved from Baltimore to Upper Chesapeake Bay SZ
        1 cavalry, 1 militia and 1 transport moved from Upper Chesapeake Bay SZ to Lower Chesapeake Bay SZ
        1 cavalry and 1 militia moved from Lower Chesapeake Bay SZ to West Point
              Union take West Point from Confederate
        1 infantry and 1 militia moved from Baltimore to Upper Chesapeake Bay SZ
        1 infantry, 1 militia and 1 transport moved from Upper Chesapeake Bay SZ to Lower Chesapeake Bay SZ
        1 infantry and 1 militia moved from Lower Chesapeake Bay SZ to Cold Harbor
              Union take Cold Harbor from Confederate
        1 infantry and 1 militia moved from Baltimore to Upper Chesapeake Bay SZ
        1 infantry, 1 militia and 1 transport moved from Upper Chesapeake Bay SZ to Lower Chesapeake Bay SZ
        1 infantry and 1 militia moved from Lower Chesapeake Bay SZ to Yorktown
              Union take Yorktown from Confederate
        2 militias moved from Baltimore to Rockville
        1 general moved from Harpers Ferry to Rockville
        1 artillery and 2 elite_infantrys moved from Harpers Ferry to Winchester
        1 militia moved from Bedford to Franklin
        1 militia moved from Bedford to Winchester
        1 elite_cavalry moved from South Jersey to Philadelphia
        1 militia moved from South Jersey to Philadelphia
        1 infantry and 1 militia moved from South Jersey to New York Harbor SZ
        1 infantry, 1 militia and 1 transport moved from New York Harbor SZ to Delaware Mouth SZ
        1 infantry and 1 militia moved from South Jersey to New York Harbor SZ
        1 infantry, 1 militia and 1 transport moved from New York Harbor SZ to Delaware Mouth SZ
        2 militias moved from South Jersey to Philadelphia
        1 artillery and 1 infantry moved from Peralta to Santa Fe
        1 infantry moved from Sacramento to Napa City
        1 transport moved from California Coast SZ to San Francisco Bay SZ

    Battle - Union
        Union creates battle in territory Front Royal
        Union creates battle in territory Alexandria
        Union creates battle in territory Aquia Creek
        Union creates battle in territory Biloxi
        Union creates battle in territory Debt1
        Union creates battle in territory Debt2
        Union has abandoned Tennessee River Middle to Confederate
        Union has abandoned Mississippi River Lower 5 to Confederate
        Union has abandoned Cumberland River Upper to Confederate
        Union has abandoned South Carolina Coast SZ to Confederate
        Battle in Norfolk
            Union attack with 1 militia
            Confederate defend with 1 civilian_economy3, 1 depot, 1 drill_camp, 1 entrenchments, 1 militia, 1 recruitment_center and 1 shipyard
            Some non-combat units are destroyed: 
            Union converts depot into different units
            Union converts civilian_economy3 into different units
            Union converts entrenchments into different units
            Union win, taking Mississippi River Lower 5 from Neutral, taking Norfolk from Confederate with 1 militia remaining. Battle score for attacker is 0
            Casualties for Confederate: 1 militia
        Battle in Franklin
            Union attack with 1 artillery, 1 infantry and 4 militias
            Confederate defend with 1 civilian_economy, 1 militia, 1 recruitment_center and 1 storehouse
            Some non-combat units are destroyed: 
            Union win, taking Franklin from Confederate with 1 artillery, 1 infantry and 4 militias remaining. Battle score for attacker is 0
            Casualties for Confederate: 1 militia
        Battle in Front Royal
            Union attack with 2 militias
            Confederate defend with 1 militia
            Union win with 2 militias remaining. Battle score for attacker is 0
            Casualties for Confederate: 1 militia
        Battle in Biloxi
            Union attack with 1 elite_infantry
            Confederate defend with 1 artillery
            Confederate win, taking Biloxi from Union with 1 artillery remaining. Battle score for attacker is -5
            Casualties for Union: 1 elite_infantry
        Battle in Aquia Creek
            Union attack with 1 infantry
            Confederate defend with 1 drill_camp, 2 militias, 1 recruitment_center and 1 storehouse
            Confederate and Union reach a stalemate
            . Battle score for attacker is 0
            Casualties for Confederate: 1 militia
        Battle in Bowling Green
            Union attack with 1 militia
            Confederate defend with 1 militia, 1 recruitment_center and 1 storehouse
            Confederate and Union reach a stalemate
        Battle in Stanford
            Union attack with 3 artilleries, 2 elite_cavalrys, 1 elite_infantry, 1 general, 5 infantry and 11 militias
            Confederate defend with 1 artillery, 1 general, 4 infantry, 5 militias, 1 recruitment_center and 1 storehouse
            Units damaged: 1 general owned by the Confederate
            Units damaged: 1 general owned by the Union
            Some non-combat units are destroyed: 
            Union win, taking Stanford from Confederate with 3 artilleries, 2 elite_cavalrys, 1 elite_infantry, 1 general, 4 infantry and 7 militias remaining. Battle score for attacker is 14
            Casualties for Union: 1 infantry and 4 militias
            Casualties for Confederate: 1 artillery, 1 general, 4 infantry and 5 militias
        Battle in Gulf of Mexico Southeast SZ
            Union attack with 1 battleship and 3 frigates
            Confederate defend with 1 battleship, 1 ironclad and 1 transport
            Union win, taking Gulf of Mexico Southeast SZ from Neutral with 1 battleship and 1 frigate remaining. Battle score for attacker is 13
            Casualties for Union: 2 frigates
            Casualties for Confederate: 1 battleship, 1 ironclad and 1 transport
        Battle in Eastern Shore
            Union attack with 1 militia
            Confederate defend with 1 militia
            Confederate and Union reach a stalemate
        Battle in Fort Henry-Donelson
            Union attack with 2 artilleries, 1 elite_infantry, 1 general, 2 infantry and 2 militias
            Confederate defend with 1 artillery, 1 breastwork, 1 elite_cavalry, 1 entrenchments and 1 militia
            Units damaged: 1 general owned by the Union
            Some non-combat units are destroyed: 
            Union converts entrenchments into different units
            Union win, taking Fort Henry-Donelson from Confederate with 2 artilleries, 1 elite_infantry, 1 general, 1 infantry and 2 militias remaining. Battle score for attacker is 9
            Casualties for Union: 1 infantry
            Casualties for Confederate: 1 artillery, 1 elite_cavalry and 1 militia
        Battle in Talbot
            Union attack with 2 militias
            Pro-Confederate defend with 1 civilian_economy, 1 depot and 1 militia
            Pro-Confederate and Union reach a stalemate
        Battle in Delaware Mouth SZ
            Union attack with 4 battleships, 5 frigates, 2 infantry, 3 ironclads, 2 militias and 2 transports
            Confederate defend with 5 battleships, 2 ironclads and 2 transports
            Units damaged: 3 ironclads owned by the Union
            Confederate and Union reach a stalemate
            . Battle score for attacker is 60
            Casualties for Union: 3 frigates
            Casualties for Confederate: 5 battleships, 2 ironclads and 1 transport
        Battle in Parisburg
            Union attack with 1 militia
            Confederate defend with 1 militia and 1 storehouse
            Confederate and Union reach a stalemate
        Battle in Alexandria
            Union attack with 1 civilian_economy3, 1 depot_u, 1 drill_camp, 1 foundry_u, 1 infantry and 1 recruitment_center_u
            Confederate defend with 1 militia
            Confederate and Union reach a stalemate
        Battle in Lewisburg
            Union attack with 2 militias
            Pro-Confederate defend with 1 civilian_economy, 1 depot and 1 militia
            Union takes Lewisburg from Pro-Confederate
            Union converts depot into different units
            Union win with 2 militias remaining. Battle score for attacker is 0
            Casualties for Pro-Confederate: 1 militia
        Battle in Winchester
            Union attack with 1 artillery, 2 elite_infantrys and 3 militias
            Confederate defend with 2 elite_cavalrys
            Union win with 1 artillery, 2 elite_infantrys and 3 militias remaining. Battle score for attacker is 14
            Casualties for Confederate: 2 elite_cavalrys
        Battle in Romney
            Union attack with 1 cavalry, 1 infantry and 5 militias
            Confederate defend with 1 militia
            Confederate and Union reach a stalemate
            . Battle score for attacker is 0
            Casualties for Union: 1 militia
        Battle in Philadelphia
            Union attack with 2 artilleries, 1 elite_cavalry and 4 militias
            Confederate defend with 1 civilian_economy6, 1 depot, 1 militia and 1 mill
            Union converts depot into different units
            Union converts mill into different units
            Union converts civilian_economy6 into different units
            Union win, taking Philadelphia from Confederate with 2 artilleries, 1 elite_cavalry and 4 militias remaining. Battle score for attacker is 0
            Casualties for Confederate: 1 militia

    Non Combat Move - Union
        Note to players Union: &lt;body&gt;&lt;img src="http://tripleamaps.sourceforge.net/images/Civil_War/UnionLeadership.jpg"/&gt;&lt;/body&gt;
        Trigger UnionLeadership1: Union met a national objective for an additional 1 Leadership; end with 1 Leadership
        1 militia moved from Los Angeles to Cajuenches Cucapas
        1 train moved from Frankfort Station to Louisville Station
        1 train moved from Hillsboro Station to Cincinnati Station
        1 train moved from Andersen Station to Indianapolis Station
        1 cavalry moved from Columbus to Cincinnati
        1 militia moved from Barboursville to Lebanon
        2 militias moved from Rockville to Washington

    Turn Complete - Union
        Note to players Union: &lt;body&gt;&lt;img src="http://tripleamaps.sourceforge.net/images/Civil_War/Blockade10.gif"/&gt;&lt;/body&gt;
        Trigger NewEnglandBonusSupplies: Union met a national objective for an additional 40 Supplies; end with 40 Supplies
        Trigger NewEnglandBonusManpower: Union met a national objective for an additional 30 Manpower; end with 31 Manpower
        Union collect 0 PUs; end with 2 PUs
        Objective UnionLeadership100: Union met a national objective for an additional 0 PUs; end with 2 PUs
        Units generate 51 Manpower; Union end with 82 Manpower
        Units generate 217 Supplies; Union end with 257 Supplies
        Units generate 132 Industry; Union end with 184 Industry
        Units generate 205 PUs; Union end with 207 PUs
        5 units repaired.
</code></pre>
<p dir="auto"><a href="/assets/uploads/files/1529785943610-triplea_897_uni2.tsvg">Savegame</a></p>
]]></description><link>https://forums.triplea-game.org/post/13531</link><guid isPermaLink="true">https://forums.triplea-game.org/post/13531</guid><dc:creator><![CDATA[redrum]]></dc:creator><pubDate>Sat, 23 Jun 2018 20:32:23 GMT</pubDate></item><item><title><![CDATA[Reply to Civil War 3.2.4 - wirkey (Confederate) vs redrum (Union) on Sat, 23 Jun 2018 16:32:59 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/wirkey" aria-label="Profile: wirkey">@<bdi>wirkey</bdi></a> ok. I'll go ahead and edit them in then. My guess is they are just missing from the allowed territories in the XML so we can probably look to fix it as well.</p>
]]></description><link>https://forums.triplea-game.org/post/13530</link><guid isPermaLink="true">https://forums.triplea-game.org/post/13530</guid><dc:creator><![CDATA[redrum]]></dc:creator><pubDate>Sat, 23 Jun 2018 16:32:59 GMT</pubDate></item><item><title><![CDATA[Reply to Civil War 3.2.4 - wirkey (Confederate) vs redrum (Union) on Sat, 23 Jun 2018 15:28:02 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/redrum" aria-label="Profile: redrum">@<bdi>redrum</bdi></a> As far as i know that is not intended. I just edited in our game</p>
]]></description><link>https://forums.triplea-game.org/post/13529</link><guid isPermaLink="true">https://forums.triplea-game.org/post/13529</guid><dc:creator><![CDATA[wirkey]]></dc:creator><pubDate>Sat, 23 Jun 2018 15:28:02 GMT</pubDate></item><item><title><![CDATA[Reply to Civil War 3.2.4 - wirkey (Confederate) vs redrum (Union) on Sat, 23 Jun 2018 15:03:25 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/redrum" aria-label="Profile: redrum">@<bdi>redrum</bdi></a> I had noticed that in a few of the games I have played as well.  I thought I was doing something wrong.</p>
]]></description><link>https://forums.triplea-game.org/post/13528</link><guid isPermaLink="true">https://forums.triplea-game.org/post/13528</guid><dc:creator><![CDATA[Hepps]]></dc:creator><pubDate>Sat, 23 Jun 2018 15:03:25 GMT</pubDate></item><item><title><![CDATA[Reply to Civil War 3.2.4 - wirkey (Confederate) vs redrum (Union) on Sat, 23 Jun 2018 14:58:38 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/wirkey" aria-label="Profile: wirkey">@<bdi>wirkey</bdi></a> Yeah, been a little busier recently and got a tww and v3 game going so turns will probably be a few days each.</p>
<p dir="auto">Question: I noticed some 3 PU territories wouldn't let me build shipyards like Annapolis and long island, is that intended?</p>
]]></description><link>https://forums.triplea-game.org/post/13527</link><guid isPermaLink="true">https://forums.triplea-game.org/post/13527</guid><dc:creator><![CDATA[redrum]]></dc:creator><pubDate>Sat, 23 Jun 2018 14:58:38 GMT</pubDate></item><item><title><![CDATA[Reply to Civil War 3.2.4 - wirkey (Confederate) vs redrum (Union) on Sat, 23 Jun 2018 10:17:46 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/redrum" aria-label="Profile: redrum">@<bdi>redrum</bdi></a> and I thought Confeds are moving slowly <img src="https://forums.triplea-game.org/assets/plugins/nodebb-plugin-emoji/emoji/android/1f604.png?v=f80efd2fa9e" class="not-responsive emoji emoji-android emoji--smile" style="height:23px;width:auto;vertical-align:middle" title=":-D" alt="😄" /></p>
]]></description><link>https://forums.triplea-game.org/post/13521</link><guid isPermaLink="true">https://forums.triplea-game.org/post/13521</guid><dc:creator><![CDATA[wirkey]]></dc:creator><pubDate>Sat, 23 Jun 2018 10:17:46 GMT</pubDate></item><item><title><![CDATA[Reply to Civil War 3.2.4 - wirkey (Confederate) vs redrum (Union) on Wed, 20 Jun 2018 10:05:10 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Confederate round 2</h3>
<p dir="auto">TripleA Turn Summary for game: Civil War: A House Divided, version: 3.2.4</p>
<p dir="auto">Game History</p>
<pre><code>Round: 2

    War Financing - Confederate
        Trigger Confederate Loan1 ConvertPayment: has removed 1 ConfederateDebt owned by Confederate in Debt1
        Trigger Confederate Loan1 ConvertPayment: Confederate has 1 ConfederatePayment placed in Debt1
        Confederate spend 30 PU on User Action: userActionAttachment Confederate Loan1 MakePayment
        userActionAttachment Confederate Loan1 MakePayment activates a trigger called: Trigger Confederate Loan1 MakePayment
        Trigger Confederate Loan1 MakePayment: has removed 1 ConfederatePayment owned by Confederate in Debt1
        Confederate takes action: userActionAttachment Confederate Take Loan2
        userActionAttachment Confederate Take Loan2 activates a trigger called: Trigger Confederate Take Loan2
        Trigger Confederate Take Loan2: Setting switch to false for conditionAttachment_No_New_Confederate_Loan attached to Confederate
        Trigger Confederate Take Loan2: Confederate has 12 ConfederateDebts placed in Debt2
        Trigger Confederate Take Loan2: Confederate met a national objective for an additional 200 PUs; end with 329 PUs
        Trigger Confederate Reset: Setting switch to true for conditionAttachment_No_New_Confederate_Loan attached to Confederate

    First Purchase - Confederate
        Note to players Confederate: &lt;body&gt;&lt;img src="http://tripleamaps.sourceforge.net/images/Civil_War/September1861.gif"/&gt;&lt;/body&gt;
        Trigger Blockade0Foundry: Setting createsResourcesList to 2:Industry for unitAttachment attached to foundry
        Trigger Blockade0Storehouse: Setting createsResourcesList to 3:Supplies for unitAttachment attached to storehouse
        Trigger Blockade0Mill: Setting createsResourcesList to 4:Industry for unitAttachment attached to mill
        Trigger Blockade0SC: Setting createsResourcesList to 9:Supplies for unitAttachment attached to supply_center
        Trigger Blockade0IC: Setting createsResourcesList to 6:Industry for unitAttachment attached to industrial_center
        Trigger Blockade0Depot: Setting createsResourcesList to 6:Supplies for unitAttachment attached to depot
        Trigger Blockade0Inflation: Confederate has their production frontier changed to: production
        Confederate buy nothing; Remaining resources: 40 Industry; 0 Manpower; 202 Supplies; 329 PUs; 

    Non Combat Forced March - Confederate
            Confederate takes Smithville from Pro-Confederate
            Confederate takes Pocahontas from Pro-Confederate
            Confederate takes London from Pro-Confederate
            Confederate takes Lebanon from Pro-Confederate
            Confederate takes Parisburg from Pro-Confederate
            Confederate takes Bolivar from Pro-Confederate
        1 ironclad moved from Delaware Mouth SZ to Pamlico Sound SZ
        1 gunboat moved from North Carolina Coast SZ to Pamlico Sound SZ
        1 transport moved from Delaware Mouth SZ to North Carolina Coast SZ
        1 transport moved from Hampton Roads SZ to Delaware Mouth SZ
        1 transport moved from Mobile Bay SZ to Mississippi Mouth SZ
        1 infantry and 1 militia moved from Fort St Philip to Mississippi Mouth SZ
        1 artillery and 1 infantry moved from New Orleans to Franklinton
        1 artillery and 2 infantry moved from Selma to Santa Rosa
        3 infantry moved from Troy to Santa Rosa
        2 militias moved from Apalachicola to Choctawhatchee
        1 militia moved from Brashear City to Houma
        1 elite_cavalry moved from Wilsons Creek to Smithville
        1 elite_cavalry moved from Smithville to Wilsons Creek
        1 militia moved from Van Buren to Pocahontas
        1 general and 3 militias moved from Wilsons Creek to Mine Creek
        1 infantry and 1 militia moved from Yellville to Pea Ridge
        2 elite_cavalrys moved from San Diego to Playa De Los Pimas
        1 infantry and 1 militia moved from San Diego to Cajuenches Cucapas
        2 militias moved from Valverde to Selinas de San Andres
        1 militia moved from Fort Worth to Fort Belknap
        1 elite_cavalry and 1 militia moved from Fort Arbuckle to Fort Belknap
        1 militia moved from Mill Springs to London
        1 general moved from Stanford to London
        1 militia moved from Stanford to Bowling Green
        1 general moved from Dahlonega to Chattanooga
        2 militias moved from Blairsville to Chattanooga
        1 elite_cavalry moved from Newbern to Parisburg
        1 infantry and 1 militia moved from Franklin to Lexington
        1 elite_cavalry moved from Newbern to Lexington
        1 infantry and 1 militia moved from Danville to Danville Station
        1 transport moved from Delaware Mouth SZ to North Carolina Coast SZ
        1 infantry, 3 militias and 1 train moved from Danville Station to Petersburg Station
        1 elite_cavalry moved from Warrenton to North Fork
        1 elite_cavalry moved from South Fork to North Fork
        1 infantry and 1 militia moved from Robertsons River to Port Republic
        1 general, 3 infantry and 1 train moved from Hanover Junction Station to Culpeper Station
        1 elite_cavalry moved from Hanover Junction to Fredericksburg
        1 artillery and 2 infantry moved from Warrenton to Manassas
        1 militia moved from Manassas to Upperville
        1 militia moved from Culpeper to Culpeper Station
        3 infantry, 1 militia and 1 train moved from Culpeper Station to Manassas Station
        3 infantry and 1 militia moved from Manassas Station to Manassas
        1 artillery and 2 infantry moved from Atlanta to Atlanta Station
        1 artillery, 2 infantry and 1 train moved from Atlanta Station to Chickamauga Station
        1 train moved from Bowling Green Station to Murfreesboro Station
        1 transport moved from Tennessee River Lower to Tennessee River Middle
        1 militia moved from Fort Payne to Blountsville
        1 elite_cavalry moved from Fort Payne to Blountsville
        1 artillery and 1 infantry moved from Vicksburg to Edwards Station
        1 infantry moved from Jackson to Jackson Station
        1 infantry and 1 train moved from Jackson Station to Edwards Station Station
        1 elite_cavalry moved from Helena to Pea Ridge
        1 infantry moved from Helena to Bolivar
        1 transport moved from Mississippi River Lower 3 to Mississippi River Lower 2
        1 gunboat moved from Mississippi River Lower 3 to Mississippi River Lower 2
        2 militias and 1 transport moved from Mississippi River Lower 4 to Mississippi River Lower 3
        1 militia moved from Monroe to Napoloen
        1 transport moved from Red River Lower to Mississippi River Lower 5
        1 militia moved from Suffolk to Norfolk

    Second Purchase - Confederate
        Confederate buy 4 cavalrys, 2 elite_infantrys, 3 infantry, 1 ironclad, 20 recruitment_centers, 22 recruitment_center2s, 6 recruitment_center3s and 1 recruitment_center4; Remaining resources: 18 Industry; 0 Manpower; 133 Supplies; 2 PUs; 

    Place Units - Confederate
        Units in Mine Creek being upgraded or consumed: 2 militias
        2 cavalrys placed in Mine Creek
        Units in Houston being upgraded or consumed: 2 militias
        2 cavalrys placed in Houston
        Units in London being upgraded or consumed: 2 militias
        2 infantry placed in London
        Units in Manassas being upgraded or consumed: 2 infantry
        2 elite_infantrys placed in Manassas
        Units in Lexington being upgraded or consumed: 1 militia and 1 recruitment_center
        1 infantry and 1 recruitment_center2 placed in Lexington
        Units in Pamlico Sound SZ being upgraded or consumed: 1 gunboat
        1 ironclad placed in Pamlico Sound SZ
        1 recruitment_center placed in Lawrenceville
        1 recruitment_center placed in Jefferson
        1 recruitment_center placed in Natchez
        1 recruitment_center placed in Clarkesville
        1 recruitment_center placed in Edwards Station
        1 recruitment_center placed in Columbus Kentucky
        1 recruitment_center placed in Fayette
        1 recruitment_center placed in Blountsville
        1 recruitment_center placed in Fort Payne
        1 recruitment_center placed in Sand Mountain
        1 recruitment_center placed in Center
        1 recruitment_center placed in Tuskegee
        1 recruitment_center placed in Choctawhatchee
        1 recruitment_center placed in Columbia
        1 recruitment_center placed in Chester
        1 recruitment_center placed in Outer Bank North
        1 recruitment_center placed in Outer Bank South
        1 recruitment_center placed in Fort Macon
        1 recruitment_center placed in Cedar Mountain
        1 recruitment_center placed in Orange
        Units in Fort Pillow being upgraded or consumed: 1 recruitment_center
        1 recruitment_center2 placed in Fort Pillow
        Units in Corinth being upgraded or consumed: 1 recruitment_center2
        1 recruitment_center3 placed in Corinth
        Units in Memphis being upgraded or consumed: 1 recruitment_center3
        1 recruitment_center4 placed in Memphis
        Units in College Hill being upgraded or consumed: 1 recruitment_center2
        1 recruitment_center3 placed in College Hill
        Units in Kosciusko being upgraded or consumed: 1 recruitment_center
        1 recruitment_center2 placed in Kosciusko
        Units in Jackson being upgraded or consumed: 1 recruitment_center
        1 recruitment_center2 placed in Jackson
        Units in Port Hudson being upgraded or consumed: 1 recruitment_center
        1 recruitment_center2 placed in Port Hudson
        Units in New Orleans being upgraded or consumed: 1 recruitment_center2
        1 recruitment_center3 placed in New Orleans
        Units in Montgomery being upgraded or consumed: 1 recruitment_center
        1 recruitment_center2 placed in Montgomery
        Units in Tuscaloosa being upgraded or consumed: 1 recruitment_center
        1 recruitment_center2 placed in Tuscaloosa
        Units in Chickamauga being upgraded or consumed: 1 recruitment_center
        1 recruitment_center2 placed in Chickamauga
        Units in Kingston being upgraded or consumed: 1 recruitment_center
        1 recruitment_center2 placed in Kingston
        Units in Decatur being upgraded or consumed: 1 recruitment_center
        1 recruitment_center2 placed in Decatur
        Units in Macon being upgraded or consumed: 1 recruitment_center
        1 recruitment_center2 placed in Macon
        Units in La Grange being upgraded or consumed: 1 recruitment_center
        1 recruitment_center2 placed in La Grange
        Units in Columbus Georgia being upgraded or consumed: 1 recruitment_center
        1 recruitment_center2 placed in Columbus Georgia
        Units in Savannah being upgraded or consumed: 1 recruitment_center
        1 recruitment_center2 placed in Savannah
        Units in Charleston being upgraded or consumed: 1 recruitment_center2
        1 recruitment_center3 placed in Charleston
        Units in Abbeville being upgraded or consumed: 1 recruitment_center
        1 recruitment_center2 placed in Abbeville
        Units in Greenville being upgraded or consumed: 1 recruitment_center
        1 recruitment_center2 placed in Greenville
        Units in Wilmington being upgraded or consumed: 1 recruitment_center
        1 recruitment_center2 placed in Wilmington
        Units in Greensboro being upgraded or consumed: 1 recruitment_center
        1 recruitment_center2 placed in Greensboro
        Units in Danville being upgraded or consumed: 1 recruitment_center2
        1 recruitment_center3 placed in Danville
        Units in Ridgeway being upgraded or consumed: 1 recruitment_center
        1 recruitment_center2 placed in Ridgeway
        Units in Nashville being upgraded or consumed: 1 recruitment_center
        1 recruitment_center2 placed in Nashville
        Units in Pulaski being upgraded or consumed: 1 recruitment_center
        1 recruitment_center2 placed in Pulaski
        Units in Jasper being upgraded or consumed: 1 recruitment_center
        1 recruitment_center2 placed in Jasper
        Units in Murfreesboro being upgraded or consumed: 1 recruitment_center2
        1 recruitment_center3 placed in Murfreesboro

    Combat Move - Confederate
        1 unit repaired.
            Confederate takes Tahlequah from Pro-Confederate
        2 ironclads moved from Pamlico Sound SZ to Delaware Mouth SZ
        1 militia moved from Outer Bank North to North Carolina Coast SZ
        1 militia and 1 transport moved from North Carolina Coast SZ to Delaware Mouth SZ
        1 militia moved from Delaware Mouth SZ to Philadelphia
        1 transport moved from North Carolina Coast SZ to South Carolina Coast SZ
        1 militia moved from Wilmington to South Carolina Coast SZ
        1 militia moved from South Carolina Coast SZ to Outer Bank South
        1 infantry, 1 militia and 1 transport moved from Mississippi Mouth SZ to Gulf of Mexico Southeast SZ
        1 battleship and 1 ironclad moved from Gulf of Mexico Southwest SZ to Gulf of Mexico Southeast SZ
        1 infantry and 1 militia moved from Gulf of Mexico Southeast SZ to Key West
        1 artillery and 1 infantry moved from Franklinton to Biloxi
        1 militia moved from Houma to Fort Jackson
        2 cavalrys moved from Houston to Leona
        2 elite_cavalrys and 2 militias moved from Fort Belknap to Wichita
        2 militias moved from Selinas de San Andres to Sentinella
        2 elite_cavalrys moved from Playa De Los Pimas to Sentinella
        1 infantry and 1 militia moved from Cajuenches Cucapas to Playa De Los Pimas
        1 elite_cavalry moved from Wilsons Creek to Westport
        2 cavalrys, 1 general and 1 militia moved from Mine Creek to Westport
        1 elite_cavalry moved from Pea Ridge to Westport
        1 infantry and 1 militia moved from Pea Ridge to Tahlequah
        1 elite_cavalry moved from Honey Springs to Wichita
        1 infantry and 3 militias moved from Honey Springs to Fort Arbuckle
        1 militia moved from Westmoreland to Falmouth
        1 elite_cavalry moved from Fredericksburg to Falmouth
        2 elite_infantrys moved from Chancellorsville to Falmouth
        1 militia moved from Manassas to Aquia Creek
        2 elite_cavalrys moved from North Fork to Winchester
        1 militia moved from Upperville to Front Royal
        1 militia moved from Manassas to Alexandria
        4 artilleries, 2 elite_cavalrys, 2 elite_infantrys, 1 general and 9 infantry moved from Manassas to Centreville
        1 general, 3 infantry and 1 train moved from Culpeper Station to Manassas Station
        3 infantry moved from Manassas Station to Manassas
        1 general moved from Manassas Station to Manassas
        2 infantry, 2 militias and 1 train moved from Gordonsville Station to Manassas Station
        2 infantry and 2 militias moved from Manassas Station to Manassas
        1 train moved from Manassas Station to Gordonsville Station
        1 infantry, 3 militias and 1 train moved from Petersburg Station to Suffolk Station
        1 infantry and 3 militias moved from Suffolk Station to Suffolk
        1 artillery moved from Sparta to Cumberland River Upper
        1 artillery moved from Cumberland River Upper to Stanford
        4 militias moved from Bowling Green to Stanford
        1 militia moved from Bowling Green to Stanford
        2 infantry moved from Bowling Green to Stanford
        1 general and 2 infantry moved from London to Stanford
        1 artillery, 2 infantry and 1 train moved from Chickamauga Station to Chattanooga Station
        1 general, 1 infantry and 3 militias moved from Chattanooga to Athens
        1 militia moved from Choctawhatchee to Santa Rosa
        1 infantry moved from Edwards Station to Edwards Station Station
        2 militias and 1 transport moved from Mississippi River Lower 3 to Mississippi River Lower 2
        2 militias moved from Mississippi River Lower 2 to Columbus Kentucky
        1 infantry moved from Bolivar to New Madrid
        2 militias moved from Pocahontas to Bolivar
        1 militia moved from Smithville to Bolivar
        1 militia moved from Lebanon to Jonesboro
        1 elite_cavalry moved from Parisburg to Jonesboro

    Battle - Confederate
        Confederate creates battle in territory Romney
        Confederate creates battle in territory Debt1
        Confederate has abandoned Mississippi Mouth SZ to Union
        Confederate has abandoned California Coast SZ to Union
        Confederate has abandoned Mississippi River Delta to Union
            Some non-combat units are destroyed: 
        Battle in Westport
            Confederate attack with 2 cavalrys, 2 elite_cavalrys, 1 general and 1 militia
            Union defend with 2 militias, 1 recruitment_center_u and 1 storehouse_u
                Confederate roll dice for 2 cavalrys, 2 elite_cavalrys, 1 general and 1 militia in Westport, round 2 : 2/1 hits, 2,17 expected hits
                Union roll dice for 2 militias in Westport, round 2 : 0/1 hits, 0,17 expected hits
                2 militias owned by the Union lost in Westport
            Some non-combat units are destroyed: 
            Confederate win, taking Mississippi River Delta from Neutral, taking Westport from Union with 2 cavalrys, 2 elite_cavalrys, 1 general and 1 militia remaining. Battle score for attacker is 0
            Casualties for Union: 2 militias
        Battle in Front Royal
            Confederate attack with 1 militia
            Union defend with 2 militias
                Confederate roll dice for 1 militia in Front Royal, round 2 : 0/1 hits, 0,08 expected hits
                Union roll dice for 2 militias in Front Royal, round 2 : 0/1 hits, 0,17 expected hits
                Confederate roll dice for 1 militia in Front Royal, round 3 : 0/1 hits, 0,08 expected hits
                Union roll dice for 2 militias in Front Royal, round 3 : 0/1 hits, 0,17 expected hits
            Union and Confederate reach a stalemate
        Battle in Biloxi
            Confederate attack with 1 artillery and 1 infantry
            Union defend with 1 elite_infantry
                artillery_cannonade fire in Biloxi : 0/1 hits, 0,08 expected hits
                Confederate roll dice for 1 artillery and 1 infantry in Biloxi, round 2 : 0/1 hits, 0,42 expected hits
                Union roll dice for 1 elite_infantry in Biloxi, round 2 : 0/1 hits, 0,33 expected hits
                artillery_cannonade fire in Biloxi : 0/1 hits, 0,08 expected hits
                Confederate roll dice for 1 artillery and 1 infantry in Biloxi, round 3 : 0/1 hits, 0,42 expected hits
                Union roll dice for 1 elite_infantry in Biloxi, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Confederate lost in Biloxi
            Union and Confederate reach a stalemate
            . Battle score for attacker is -3
            Casualties for Confederate: 1 infantry
        Battle in Wichita
            Confederate attack with 3 elite_cavalrys and 2 militias
            Union defend with 1 cavalry and 1 storehouse_u
                Confederate roll dice for 3 elite_cavalrys and 2 militias in Wichita, round 2 : 2/1 hits, 1,17 expected hits
                Union roll dice for 1 cavalry in Wichita, round 2 : 0/1 hits, 0,17 expected hits
                1 cavalry owned by the Union lost in Wichita
            Some non-combat units are destroyed: 
            Confederate win, taking Wichita from Union with 3 elite_cavalrys and 2 militias remaining. Battle score for attacker is 4
            Casualties for Union: 1 cavalry
        Battle in Aquia Creek
            Confederate attack with 1 drill_camp, 2 militias, 1 recruitment_center and 1 storehouse
            Union defend with 1 infantry
                Confederate roll dice for 2 militias in Aquia Creek, round 2 : 0/1 hits, 0,17 expected hits
                Union roll dice for 1 infantry in Aquia Creek, round 2 : 0/1 hits, 0,25 expected hits
                Confederate roll dice for 2 militias in Aquia Creek, round 3 : 0/1 hits, 0,17 expected hits
                Union roll dice for 1 infantry in Aquia Creek, round 3 : 0/1 hits, 0,25 expected hits
            Union and Confederate reach a stalemate
        Battle in Key West
            Confederate attack with 1 infantry and 1 militia
            Union defend with 1 elite_infantry, 1 fortifications and 1 shipyard_u
                fortifications_cannonade fire in Key West : 1/1 hits, 0,33 expected hits
                1 militia owned by the Confederate lost in Key West
                Confederate roll dice for 1 battleship and 1 ironclad in Key West, round 2 : 1/1 hits, 0,75 expected hits
                Confederate roll dice for 1 infantry in Key West, round 2 : 0/1 hits, 0,08 expected hits
                Union roll dice for 1 elite_infantry and 1 fortifications in Key West, round 2 : 0/1 hits, 0,33 expected hits
                1 elite_infantry owned by the Union lost in Key West
            Some non-combat units are destroyed: 
            Confederate converts fortifications into different units
            Confederate win, taking Key West from Union with 1 infantry remaining. Battle score for attacker is 5
            Casualties for Confederate: 1 militia
            Casualties for Union: 1 elite_infantry
        Battle in Centreville
            Confederate attack with 4 artilleries, 2 elite_cavalrys, 2 elite_infantrys, 1 general, 9 infantry and 3 militias
            Union defend with 1 cavalry, 1 civilian_economy2, 1 foundry_u, 1 infantry and 1 storehouse_u
                artillery_cannonade fire in Centreville : 0/1 hits, 0,08 expected hits
                Confederate roll dice for 4 artilleries, 2 elite_cavalrys, 2 elite_infantrys, 1 general, 9 infantry and 3 militias in Centreville, round 2 : 7/1 hits, 7,33 expected hits
                Union roll dice for 1 cavalry and 1 infantry in Centreville, round 2 : 0/1 hits, 0,42 expected hits
                1 cavalry owned by the Union and 1 infantry owned by the Union lost in Centreville
            Some non-combat units are destroyed: 
            Confederate converts civilian_economy2 into different units
            Confederate win, taking Centreville from Union with 4 artilleries, 2 elite_cavalrys, 2 elite_infantrys, 1 general, 9 infantry and 3 militias remaining. Battle score for attacker is 7
            Casualties for Union: 1 cavalry and 1 infantry
        Battle in Jonesboro
            Confederate attack with 1 elite_cavalry and 1 militia
            Pro-Union defend with 1 militia and 1 storehouse_u
                Confederate roll dice for 1 elite_cavalry and 1 militia in Jonesboro, round 2 : 1/1 hits, 0,42 expected hits
                Pro-Union roll dice for 1 militia in Jonesboro, round 2 : 0/1 hits, 0,08 expected hits
                1 militia owned by the Pro-Union lost in Jonesboro
            Confederate takes Jonesboro from Pro-Union
            Some non-combat units are destroyed: 
            Confederate win with 1 elite_cavalry and 1 militia remaining. Battle score for attacker is 0
            Casualties for Pro-Union: 1 militia
        Battle in Falmouth
            Confederate attack with 1 elite_cavalry, 2 elite_infantrys and 1 militia
            Union defend with 1 infantry
                Confederate roll dice for 1 elite_cavalry, 2 elite_infantrys and 1 militia in Falmouth, round 2 : 1/1 hits, 0,92 expected hits
                Union roll dice for 1 infantry in Falmouth, round 2 : 0/1 hits, 0,25 expected hits
                1 infantry owned by the Union lost in Falmouth
            Confederate win, taking Falmouth from Union with 1 elite_cavalry, 2 elite_infantrys and 1 militia remaining. Battle score for attacker is 3
            Casualties for Union: 1 infantry
        Battle in Athens
            Confederate attack with 1 general, 1 infantry and 3 militias
            Pro-Union defend with 1 depot_u and 1 militia
                Confederate roll dice for 1 general, 1 infantry and 3 militias in Athens, round 2 : 1/1 hits, 0,83 expected hits
                Pro-Union roll dice for 1 militia in Athens, round 2 : 1/1 hits, 0,08 expected hits
            Units damaged: 1 general owned by the Confederate
                1 militia owned by the Pro-Union lost in Athens
            Confederate takes Athens from Pro-Union
            Confederate converts depot_u into different units
            Confederate win with 1 general, 1 infantry and 3 militias remaining. Battle score for attacker is 0
            Casualties for Pro-Union: 1 militia
        Battle in Alexandria
            Confederate attack with 1 militia
            Union defend with 1 civilian_economy3, 1 depot_u, 1 drill_camp, 1 foundry_u, 1 infantry and 1 recruitment_center_u
                Confederate roll dice for 1 militia in Alexandria, round 2 : 0/1 hits, 0,08 expected hits
                Union roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,25 expected hits
                Confederate roll dice for 1 militia in Alexandria, round 3 : 0/1 hits, 0,08 expected hits
                Union roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,25 expected hits
            Union and Confederate reach a stalemate
        Battle in Winchester
            Confederate attack with 2 elite_cavalrys
            Union defend with 4 militias
                Confederate roll dice for 2 elite_cavalrys in Winchester, round 2 : 1/1 hits, 0,67 expected hits
                Union roll dice for 4 militias in Winchester, round 2 : 0/1 hits, 0,33 expected hits
                1 militia owned by the Union lost in Winchester
                Confederate roll dice for 2 elite_cavalrys in Winchester, round 3 : 1/1 hits, 0,67 expected hits
                Union roll dice for 3 militias in Winchester, round 3 : 0/1 hits, 0,25 expected hits
                1 militia owned by the Union lost in Winchester
            Union and Confederate reach a stalemate
            . Battle score for attacker is 0
            Casualties for Union: 2 militias
        Battle in Romney
            Confederate attack with 1 militia
            Union defend with 3 militias
                Confederate roll dice for 1 militia in Romney, round 2 : 0/1 hits, 0,08 expected hits
                Union roll dice for 3 militias in Romney, round 2 : 0/1 hits, 0,25 expected hits
                Confederate roll dice for 1 militia in Romney, round 3 : 0/1 hits, 0,08 expected hits
                Union roll dice for 3 militias in Romney, round 3 : 0/1 hits, 0,25 expected hits
            Union and Confederate reach a stalemate
        Battle in Philadelphia
            Confederate attack with 1 militia
            Union defend with 1 barracks, 1 cavalry, 1 civilian_economy7, 1 engineers, 1 industrial_center_u, 1 infantry, 1 railyard_u, 1 recruitment_center_u3, 1 shipyard_u and 1 supply_center_u
                Confederate roll dice for 5 battleships and 2 ironclads in Philadelphia, round 2 : 3/1 hits, 3,58 expected hits
                Union roll dice for 1 cavalry, 1 engineers and 1 infantry in Philadelphia, round 2 : 0/1 hits, 0,42 expected hits
                1 cavalry owned by the Union, 1 engineers owned by the Union and 1 infantry owned by the Union lost in Philadelphia
            Some non-combat units are destroyed: 
            Confederate converts supply_center_u into different units
            Confederate converts industrial_center_u into different units
            Confederate converts civilian_economy7 into different units
            Confederate win, taking Philadelphia from Union with 1 militia remaining. Battle score for attacker is 13
            Casualties for Union: 1 cavalry, 1 engineers and 1 infantry

    Second Non Combat Move - Confederate
        Note to players Confederate: &lt;body&gt;&lt;img src="http://tripleamaps.sourceforge.net/images/Civil_War/ConfederateLeadership.jpg"/&gt;&lt;/body&gt;
        Trigger ConfederateLeadership100: Confederate met a national objective for an additional 1 Leadership; end with 1 Leadership

    Turn Complete - Confederate
        Confederate collect 0 PUs; end with 2 PUs
        Objective ConfederateLeadership100: Confederate met a national objective for an additional 0 PUs; end with 2 PUs
        Units generate 42 Industry; Confederate end with 42 Industry
        Units generate 46 Manpower; Confederate end with 46 Manpower
        Units generate 213 Supplies; Confederate end with 297 Supplies
        Units generate 160 PUs; Confederate end with 162 PUs
        1 unit repaired.
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Confederate : -0,25
fortifications_cannonade fire in Key West : : 0,67
artillery_cannonade fire in Biloxi : : -0,17
artillery_cannonade fire in Centreville : : -0,08
Pro-Union : 0,83
Union : -3,83
</code></pre>
<p dir="auto"><a href="/assets/uploads/files/1529489110236-triplea_897_con2.tsvg">Savegame</a></p>
]]></description><link>https://forums.triplea-game.org/post/13497</link><guid isPermaLink="true">https://forums.triplea-game.org/post/13497</guid><dc:creator><![CDATA[wirkey]]></dc:creator><pubDate>Wed, 20 Jun 2018 10:05:10 GMT</pubDate></item><item><title><![CDATA[Reply to Civil War 3.2.4 - wirkey (Confederate) vs redrum (Union) on Wed, 20 Jun 2018 03:51:35 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Union round 1</h3>
<p dir="auto">TripleA Turn Summary for game: Civil War: A House Divided, version: 3.2.4</p>
<p dir="auto">Game History</p>
<pre><code>Round: 1

    War Financing - Union
        Union takes action: userActionAttachment Union Take Loan1
        userActionAttachment Union Take Loan1 activates a trigger called: Trigger Union Take Loan1
        Trigger Union Take Loan1: Setting switch to false for conditionAttachment_No_New_Union_Loan attached to Union
        Trigger Union Take Loan1: Union has 12 UnionDebts placed in Debt1
        Trigger Union Take Loan1: Union met a national objective for an additional 200 PUs; end with 200 PUs
        Trigger Union Reset: Setting switch to true for conditionAttachment_No_New_Union_Loan attached to Union

    First Purchase - Union
        Union buy 2 battleships, 3 ironclads, 7 recruitment_center_us, 18 recruitment_center_u2s and 4 recruitment_center_u3s; Remaining resources: 35 Industry; 0 Manpower; 45 Supplies; 4 PUs; 

    Second Purchase - Union
        Union buy nothing; Remaining resources: 35 Industry; 0 Manpower; 45 Supplies; 4 PUs; 

    Place Units - Union
        1 recruitment_center_u placed in Santa Cruz
        Units in Edina being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Edina
        Units in Iowa City being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Iowa City
        Units in Mittersburg being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Mittersburg
        Units in Rock Island being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Rock Island
        Units in Geneva being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Geneva
        Units in Ottawa being upgraded or consumed: 1 recruitment_center_u2
        1 recruitment_center_u3 placed in Ottawa
        Units in Chicago being upgraded or consumed: 1 recruitment_center_u2
        1 recruitment_center_u3 placed in Chicago
        1 recruitment_center_u placed in Bloomington Junction
        1 recruitment_center_u placed in Shelbyville
        Units in Vincennes being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Vincennes
        Units in Bloomington being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Bloomington
        Units in Crawfords being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Crawfords
        Units in Salem being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Salem
        Units in Madison being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Madison
        Units in Goshen being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Goshen
        Units in Allentown being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Allentown
        Units in Warren being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Warren
        Units in Wheeling being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Wheeling
        1 recruitment_center_u placed in Big Mountain
        1 recruitment_center_u placed in Antietam Creek
        1 recruitment_center_u placed in Gettysburg
        1 recruitment_center_u placed in Bel Air
        Units in Ellicotts Mills being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Ellicotts Mills
        Units in Alton being upgraded or consumed: 1 recruitment_center_u2
        1 recruitment_center_u3 placed in Alton
        Units in Cairo being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Cairo
        Units in Evansville being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Evansville
        Units in Marietta being upgraded or consumed: 1 recruitment_center_u2
        1 recruitment_center_u3 placed in Marietta
        Units in Bedford being upgraded or consumed: 1 recruitment_center_u
        1 recruitment_center_u2 placed in Bedford
        Units in New York Harbor SZ being upgraded or consumed: 1 frigate and 2 gunboats
        1 battleship and 2 ironclads placed in New York Harbor SZ
        Units in Upper Chesapeake Bay SZ being upgraded or consumed: 1 frigate and 1 gunboat
        1 battleship and 1 ironclad placed in Upper Chesapeake Bay SZ

    Combat Move - Union
            Union takes Albuquerque from Pro-Union
            Union takes Fort Mann from Pro-Union
            Union takes Wichita from Pro-Union
            Some non-combat units are destroyed: 
            Some non-combat units are destroyed: 
            Union takes Sutton from Pro-Union
            Union takes Barboursville from Pro-Union
            Union takes Elizabeth from Pro-Union
            Union takes Louisville from Pro-Union
            Union takes Frankfort from Pro-Union
            Union takes Fort Leavenworth from Pro-Union
            Union takes Westport from Pro-Union
            Union takes Pilot Knob from Pro-Union
            Union takes Jefferson City from Pro-Union
            Union takes Caledonia from Pro-Union
            Union takes Farmington from Pro-Union
            Union takes St Charles from Pro-Union
        1 cavalry and 1 infantry moved from San Francisco to San Francisco Bay SZ
        1 cavalry, 1 infantry and 1 transport moved from San Francisco Bay SZ to California Coast SZ
        1 cavalry and 1 infantry moved from California Coast SZ to Los Angeles
        1 militia moved from San Francisco to San Joaquin Valley
        1 militia moved from Santa Fe to Albuquerque
        1 artillery, 1 cavalry, 1 infantry and 1 militia moved from Santa Fe to Peralta
        1 cavalry moved from Fort Kearney to Wichita
        1 transport moved from Alabama Coast SZ to Gulf of Mexico Southeast SZ
        1 elite_infantry moved from Key West to Gulf of Mexico Southeast SZ
        1 elite_infantry and 1 transport moved from Gulf of Mexico Southeast SZ to Mississippi Mouth SZ
        1 elite_infantry moved from Mississippi Mouth SZ to Biloxi
              Union take Biloxi from Confederate
        1 gunboat moved from Gulf of Mexico West SZ to Mississippi River Delta
        2 battleships, 2 frigates and 3 ironclads moved from New York Harbor SZ to Delaware Mouth SZ
        1 frigate moved from Middle Chesapeake Bay SZ to Lower Chesapeake Bay SZ
        1 frigate moved from Potomac Lower SZ to Lower Chesapeake Bay SZ
        1 battleship moved from Upper Chesapeake Bay SZ to Middle Chesapeake Bay SZ
        1 battleship moved from Potomac Lower SZ to Middle Chesapeake Bay SZ
        1 infantry moved from Alexandria to Aquia Creek
        1 infantry moved from Annapolis to Upper Chesapeake Bay SZ
        1 infantry and 1 transport moved from Upper Chesapeake Bay SZ to Potomac Lower SZ
        1 infantry moved from Potomac Lower SZ to Falmouth
              Union take Falmouth from Confederate
        1 transport moved from Potomac Lower SZ to Middle Chesapeake Bay SZ
        1 infantry moved from Annapolis to Middle Chesapeake Bay SZ
        1 infantry moved from Middle Chesapeake Bay SZ to Northumberland
        2 militias moved from Upper Marlboro to Dorchester
        1 militia moved from Hunters Mill to Centreville
        1 artillery, 1 engineers and 2 infantry moved from Alexandria to Hunters Mill
        2 militias moved from Charles Town to Front Royal
        1 general moved from Washington to Harpers Ferry
        1 militia moved from Berkley Springs to Romney
        1 militia moved from Bedford to Romney
        2 militias moved from Martinsburg to Winchester
        2 militias moved from Harpers Ferry to Winchester
        1 militia moved from Ellicotts Mills to Baltimore
        1 cavalry and 2 militias moved from Harrisburg to Harrisburg Station
        1 cavalry, 2 militias and 1 train moved from Harrisburg Station to York Station
        1 militia moved from York to York Station
        1 cavalry, 3 militias and 1 train moved from York Station to Baltimore Station
        1 cavalry and 3 militias moved from Baltimore Station to Baltimore
        2 militias moved from Laurel to Rockville
        1 militia moved from Frederick to Rockville
        6 militias moved from Long Island to South Jersey
        1 militia moved from Cape Henlopen to Eastern Shore
        1 militia moved from Dover to Cape Henlopen
        1 militia moved from Norristown to Dover
        1 artillery moved from Philadelphia to South Jersey
        1 elite_cavalry moved from New York to South Jersey
        1 artillery moved from New York to South Jersey
        2 infantry moved from New York to South Jersey
        1 infantry moved from Philadelphia to South Jersey
        1 infantry moved from Trenton to South Jersey
        1 militia moved from Allentown to Bedford
        1 militia moved from Lewistown to Bedford
        1 militia moved from Huntington to Berkley Springs
        1 militia moved from Somerset to Berkley Springs
        1 militia moved from Wheeling to Lewisburg
        1 artillery, 1 cavalry and 2 infantry moved from Pittsburg to Pittsburg Station
        1 artillery, 1 cavalry, 2 infantry and 1 train moved from Pittsburg Station to Berkley Springs Station
        1 artillery, 1 cavalry and 2 infantry moved from Berkley Springs Station to Berkley Springs
        1 militia moved from Kittanning to Bedford
        1 militia moved from Warren to Bedford
        1 militia moved from Ravenna to Wheeling
        1 militia moved from Zanesville to Ohio River Headwaters
        1 cavalry moved from Pittsburg to Ohio River Headwaters
        1 transport moved from Ohio River Headwaters to Ohio River Upper
        1 cavalry, 1 militia and 1 transport moved from Ohio River Headwaters to Ohio River Upper
        1 cavalry and 1 militia moved from Ohio River Upper to Barboursville
        1 militia moved from Marietta to Ohio River Upper
        2 militias moved from Evansville to Ohio River Lower
        1 transport moved from Ohio River Middle to Ohio River Lower
        1 infantry and 1 militia moved from Evansville to Ohio River Lower
        1 militia and 1 transport moved from Ohio River Upper to Ohio River Middle
        1 militia moved from Madison to Ohio River Middle
        2 militias moved from Ohio River Lower to Elizabeth
        1 infantry and 1 militia moved from Ohio River Lower to Louisville
        3 gunboats moved from Ohio River Lower to Tennessee River Confluence
        2 gunboats and 1 ironclad moved from Mississippi River Upper 2 to Mississippi River Lower 1
        2 gunboats moved from Mississippi River Upper 1 to Mississippi River Upper 2
        1 gunboat moved from Ohio River Middle to Tennessee River Confluence
        1 ironclad moved from Ohio River Middle to Tennessee River Confluence
        2 militias moved from Ohio River Middle to Frankfort
        1 transport moved from Ohio River Upper to Ohio River Middle
        2 militias moved from Salem to Ohio River Middle
        2 militias moved from Ohio River Middle to Frankfort
        1 artillery, 1 cavalry and 2 infantry moved from Indianapolis to Indianapolis Station
        1 artillery, 1 cavalry, 2 infantry and 1 train moved from Indianapolis Station to Frankfort Station
        1 artillery and 1 general moved from Cincinnati to Cincinnati Station
        1 infantry and 1 militia moved from Cincinnati to Cincinnati Station
        1 artillery, 1 general, 1 infantry, 1 militia and 1 train moved from Cincinnati Station to Frankfort Station
        1 artillery, 1 elite_cavalry and 2 infantry moved from Columbus to Columbus Station
        1 artillery, 1 elite_cavalry, 2 infantry and 1 train moved from Columbus Station to Frankfort Station
        1 artillery, 1 cavalry and 1 infantry moved from Springfield to Springfield Station
        1 militia moved from Omaha City to Westport
        1 militia moved from St Louis to Jefferson City
        1 infantry moved from St Louis to Farmington
        1 artillery, 1 cavalry, 1 infantry and 1 train moved from Springfield Station to St Louis Station
        1 artillery, 1 cavalry and 1 infantry moved from St Louis Station to St Louis
        1 militia moved from Shelbyville to Equality
        1 militia moved from Kaskaskia to Equality
        1 general moved from Cairo to Salem
        1 militia moved from Cairo to Evansville
        1 militia moved from Bloomington to Salem
        1 militia moved from Vincennes to Evansville
        1 militia moved from Champaign to Newton
        1 militia moved from Naples to Alton
        1 militia moved from Ottawa to Springfield
        1 militia moved from Rock Island to Des Moines
        1 militia moved from Bloomington Junction to Crawfords
        1 militia moved from Valparaiso to Kokomo
        1 militia moved from Andersen to Cincinnati
        1 militia moved from Hillsboro to Cincinnati
        1 militia moved from Dayton to Cincinnati
        3 artilleries, 1 cavalry, 1 elite_cavalry, 1 general, 5 infantry and 1 militia moved from Frankfort Station to Frankfort
        1 militia moved from Toledo to Indianapolis
        1 militia moved from Wooster to Columbus
        1 militia moved from Sunbury to Norristown
        1 artillery and 3 infantry moved from Washington to Rockville
        1 artillery, 1 cavalry and 2 infantry moved from Chicago to Chicago Station
        1 artillery, 1 cavalry, 2 infantry and 1 train moved from Chicago Station to Alton Station
        1 artillery, 1 cavalry and 2 infantry moved from Alton Station to Alton
        1 cavalry moved from Iowa City to St Charles
        1 artillery, 1 cavalry and 1 infantry moved from Cleveland to Cleveland Station
        1 artillery, 1 cavalry, 1 infantry and 1 train moved from Cleveland Station to Pittsburg Station
        1 militia moved from Sharpsburg to Romney

    Battle - Union
        Union creates battle in territory Leesburg
        Union creates battle in territory Mississippi River Delta
        Union creates battle in territory Alabama Coast SZ
        Union creates battle in territory Debt1
        Union has abandoned Mississippi River Lower 7 to Confederate
        Union has abandoned Mississippi River Lower 4 to Confederate
        Union has abandoned Mississippi River Lower 2 to Confederate
        Union has abandoned Mississippi River Lower 3 to Confederate
        Union has abandoned Mobile Bay SZ to Confederate
        Union has abandoned Tennessee River Lower to Confederate
        Union has abandoned Red River Lower to Confederate
        Union has abandoned Hampton Roads SZ to Confederate
        Union has abandoned Cumberland River Upper to Confederate
        Battle in Front Royal
            Union attack with 2 militias
            Confederate defend with 1 civilian_economy, 1 militia and 1 storehouse
            Some non-combat units are destroyed: 
            Union win, taking Mississippi River Lower 7 from Neutral, taking Mississippi River Lower 2 from Neutral, taking Mississippi River Lower 3 from Neutral, taking Mobile Bay SZ from Neutral, taking Front Royal from Confederate with 2 militias remaining. Battle score for attacker is 0
            Casualties for Confederate: 1 militia
        Battle in South Jersey
            Union attack with 2 artilleries, 1 elite_cavalry, 4 infantry and 6 militias
            Confederate defend with 1 civilian_economy4, 1 foundry, 3 infantry, 1 militia and 1 storehouse
            Some non-combat units are destroyed: 
            Union converts civilian_economy4 into different units
            Union win, taking South Jersey from Confederate with 2 artilleries, 1 elite_cavalry, 4 infantry and 6 militias remaining. Battle score for attacker is 9
            Casualties for Confederate: 3 infantry and 1 militia
        Battle in Aquia Creek
            Union attack with 1 infantry
            Confederate defend with 1 drill_camp, 1 militia, 1 recruitment_center and 1 storehouse
            Confederate and Union reach a stalemate
        Battle in Centreville
            Union attack with 1 cavalry, 1 civilian_economy2, 1 foundry_u, 1 infantry, 1 militia and 1 storehouse_u
            Confederate defend with 3 militias
            Confederate and Union reach a stalemate
            . Battle score for attacker is 0
            Casualties for Union: 1 militia
        Battle in Leesburg
            Union attack with 1 civilian_economy, 1 drill_camp, 2 militias and 1 recruitment_center_u
            Pro-Confederate defend with 1 militia
            Union win with 2 militias remaining. Battle score for attacker is 0
            Casualties for Pro-Confederate: 1 militia
        Battle in Eastern Shore
            Union attack with 1 militia
            Confederate defend with 1 militia
            Confederate win with 1 militia remaining. Battle score for attacker is 0
            Casualties for Union: 1 militia
        Battle in Alabama Coast SZ
            Union attack with 1 battleship and 1 frigate
            Confederate defend with 1 battleship
            Union win, taking Alabama Coast SZ from Neutral with 1 battleship remaining. Battle score for attacker is 5
            Casualties for Union: 1 frigate
            Casualties for Confederate: 1 battleship
        Battle in Delaware Mouth SZ
            Union attack with 2 battleships, 2 frigates and 3 ironclads
            Confederate defend with 5 battleships, 3 ironclads and 2 transports
            Units damaged: 1 ironclad owned by the Confederate
            Units damaged: 3 ironclads owned by the Union
            2 battleships owned by the Union, 3 ironclads owned by the Union and 2 frigates owned by the Union retreated to New York Harbor SZ
            Confederate win with 5 battleships, 1 ironclad and 2 transports remaining. Battle score for attacker is 18
            Casualties for Confederate: 2 ironclads
        Battle in Tennessee River Confluence
            Union attack with 4 gunboats and 1 ironclad
            Confederate defend with 1 gunboat, 2 torpedos and 1 transport
            Some non-combat units are destroyed: 
            Union win, taking Tennessee River Confluence from Neutral with 4 gunboats and 1 ironclad remaining. Battle score for attacker is 10
            Casualties for Confederate: 1 gunboat and 1 transport
        Battle in Harpers Ferry
            Union attack with 1 artillery, 1 civilian_economy2, 1 depot_u, 1 drill_camp, 1 foundry_u, 1 general, 2 infantry and 1 recruitment_center_u
            Pro-Confederate defend with 1 militia
            Union win with 1 artillery, 1 general and 2 infantry remaining. Battle score for attacker is 0
            Casualties for Pro-Confederate: 1 militia
        Battle in Baltimore
            Union attack with 1 barracks, 1 cavalry, 1 civilian_economy6, 1 industrial_center_u, 2 infantry, 5 militias, 1 railyard_u, 1 recruitment_center_u2, 1 shipyard_u and 1 supply_center_u
            Pro-Confederate defend with 1 militia
            Union win with 1 cavalry, 2 infantry and 5 militias remaining. Battle score for attacker is 0
            Casualties for Pro-Confederate: 1 militia
        Battle in Peralta
            Union attack with 1 artillery, 1 cavalry, 1 infantry and 1 militia
            Confederate defend with 1 militia
            Union win, taking Peralta from Confederate with 1 artillery, 1 cavalry, 1 infantry and 1 militia remaining. Battle score for attacker is 0
            Casualties for Confederate: 1 militia
        Battle in Lower Chesapeake Bay SZ
            Union attack with 2 frigates
            Confederate defend with 1 gunboat
            Union win, taking Lower Chesapeake Bay SZ from Neutral with 2 frigates remaining. Battle score for attacker is 5
            Casualties for Confederate: 1 gunboat
        Battle in Northumberland
            Union attack with 1 infantry
            Confederate defend with 1 drill_camp, 1 militia, 1 recruitment_center and 1 storehouse
            Confederate win with no units remaining. Battle score for attacker is -3
            Casualties for Union: 1 infantry
            Casualties for Confederate: 1 militia
        Battle in Lewisburg
            Union attack with 1 militia
            Pro-Confederate defend with 1 civilian_economy, 1 depot and 1 militia
            Pro-Confederate and Union reach a stalemate
        Battle in Mississippi River Lower 1
            Union attack with 2 gunboats and 1 ironclad
            Confederate defend with 1 gunboat and 1 torpedo
            Some non-combat units are destroyed: 
            Union win, taking Mississippi River Lower 1 from Neutral with 2 gunboats and 1 ironclad remaining. Battle score for attacker is 5
            Casualties for Confederate: 1 gunboat
        Battle in Winchester
            Union attack with 4 militias
            Confederate defend with 1 militia and 1 storehouse
            Some non-combat units are destroyed: 
            Union win, taking Winchester from Confederate with 4 militias remaining. Battle score for attacker is 0
            Casualties for Confederate: 1 militia
        Battle in Dorchester
            Union attack with 2 militias
            Pro-Confederate defend with 1 civilian_economy3, 1 militia, 1 recruitment_center and 1 storehouse
            Union takes Dorchester from Pro-Confederate
            Some non-combat units are destroyed: 
            Union converts storehouse into different units
            Union win with 2 militias remaining. Battle score for attacker is 0
            Casualties for Pro-Confederate: 1 militia
        Battle in Romney
            Union attack with 3 militias
            Confederate defend with 1 militia
            Confederate and Union reach a stalemate
        Battle in St Louis
            Union attack with 2 artilleries, 1 barracks, 1 cavalry, 1 civilian_economy4, 1 drill_camp, 1 entrenchments, 1 infantry, 1 mill_u, 1 railyard_u, 1 recruitment_center_u2, 1 shipyard_u and 1 supply_center_u
            Pro-Confederate defend with 1 militia
            Union win with 2 artilleries, 1 cavalry, 1 entrenchments and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Pro-Confederate: 1 militia

    Non Combat Move - Union

    Turn Complete - Union
        Trigger NewEnglandBonusSupplies: Union met a national objective for an additional 40 Supplies; end with 40 Supplies
        Trigger NewEnglandBonusManpower: Union met a national objective for an additional 30 Manpower; end with 30 Manpower
        Union collect 0 PUs; end with 4 PUs
        Units generate 3 Manpower; Union end with 33 Manpower
        Units generate 179 Supplies; Union end with 219 Supplies
        Units generate 138 Industry; Union end with 138 Industry
        Units generate 203 PUs; Union end with 207 PUs
        3 units repaired.
</code></pre>
<p dir="auto"><a href="/assets/uploads/files/1529466695242-triplea_897_uni1.tsvg">Savegame</a></p>
]]></description><link>https://forums.triplea-game.org/post/13493</link><guid isPermaLink="true">https://forums.triplea-game.org/post/13493</guid><dc:creator><![CDATA[redrum]]></dc:creator><pubDate>Wed, 20 Jun 2018 03:51:35 GMT</pubDate></item><item><title><![CDATA[Reply to Civil War 3.2.4 - wirkey (Confederate) vs redrum (Union) on Mon, 18 Jun 2018 17:08:18 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/wirkey" aria-label="Profile: wirkey">@<bdi>wirkey</bdi></a> Yeah, ended up being busy this weekend. Hope to post my turn today or tomorrow.</p>
]]></description><link>https://forums.triplea-game.org/post/13469</link><guid isPermaLink="true">https://forums.triplea-game.org/post/13469</guid><dc:creator><![CDATA[redrum]]></dc:creator><pubDate>Mon, 18 Jun 2018 17:08:18 GMT</pubDate></item></channel></rss>