Have a couple more units I need help with. Want to add these flags to the TWW material unit.
So would like the flags to replace the UK saucer thingy. If anybody is up for it I'd appreciate the help.
Trying to figure out how Lend Lease works. Looking at POS I thought I'd need to do something like this:
<!-- allows a player to give units to another player if true. units must have canBeGivenByTerritory and territories must have changeUnitOwners and the players must have the player attachment giveUnitControl -->
<property name="Give Units By Territory" value="true" editable="false">
When I look at territoryAttachments it looks fine. When I go to unitAttachments though only some countries have the "canBeGivenByTerritoryTo" and Russia and US aren't one of them and the only thing I could find on "giveUnitControl" was something that looked as if it had to do with capitals.
What I'm mostly wondering is how russia has only 1 unit per unit type turn into russian per turn. Can that be adjusted to whatever number one wants ? And can different TTys have different amounts ? Say 2 of a specific unit type in 1 TTy and 3 in another per turn ?
Anyway, if anybody wants to clue me in when they get time, I'd appreciate it.
Updated to 2.647
Change Tactical Bomber to hit at 2 in 12 when "Planes Target Naval" activated. Defends at 1 in 12. Does not stack against Subs and Ships. Fighters attack and defend at 1 in 12 against Ships. They do not stack.
Decided since Subs start to increase quite a bit mid to late game, you'd be better off to have the Tac hit at 1 in 6 against multiple targets than being able to stack at 1 in 12.
Ftr is a bit weaker. Ftr and Tac are now 23.6% vs the 25% that they were before when Targeting Ships, so not a big difference. Also emphasizes the Tac over the Ftr, which is what is wanted and keeps things a little more uniform with the CA/BB being the only 10 sided die now.
So latest test is showing some concern. Lots of subs in Pacific RDs 8,9,10. Don't have enough Tacs to stack attack subs, although it may be better to have the ability to stack attack on single subs. Early round attacks could make a difference as well.
Might be better to have higher attack value and not stack. Early game is where it will impact most. Thinking 1 in 10 for ftrs against ships and no stack and 1 in 6 for tacs against ships and subs and no stack might be the way to go.
I'm gonna play this out and maybe another one. We'll see how it goes.
Basically want Tacs to be able to hit Ships and Subs and Ftrs be more of a Defensive/Escort role.
At any rate, looks as if the Axis are gonna lose this one. Russia seems a tad too strong, but they've lost before
oh yea, in case anybody interested heh heh 2.645 June 18 2019.tsvg game 1.tsvg
Update to 2.646
Changed Tacs hitting Subs to “1 in 12” and allow them to stack again when “Planes Target Naval” is activated. They also hit Ships the same way now.
Primarily to help Japan with mid to late game Sub spam. Also help the Allies in the Atlantic, although this doesn’t really seem to be necessary. May still be an issue (Sub spam) but I’ve yet to see it prevent a win. “Attack0 Cost5” Bombers are another concern, but once again, I’ve yet to see them prevent a win and there are Options available to counter them if needed.
Biggest concern is Tacs ganging up on solo BBs, CAs and CVs. However, it does represent Dive Bombers and ASW planes well and while not ideal, subs can still be used as hit soakers.
Basically the “Big Boys” shouldn’t be sailing without support, which is an okay thing imo and they still get to shoot back : ) Well not the CVs…but…
Of course this is only an Option Lots of ways to play
At any rate...that be the update