@alkexr you don't understand what I said. My idea isn't about the AI needing to play lots, what I said was THE AI GETS BETTER THE MORE IT PLAYS ... so each copy of the game played by different players around the world would have the AI learn after 2 games, after 3 games, after 4 games etc. etc. etc.
So an AI from a person's downloaded version of the game say in Boston, could play against the AI of a persons version of the game on the same map who say lives in Toronto ... and PERHAPS the AI that had more played games with more data saved to the "WinnersCapturedTerritories" file (the data adds/accumulates as more games are played to list a hierarchy of top Territories that got captured!) should maybe be better than the AI of the person who's copy of the game had only been played a couple times on that map
Again, I didn't express every tiny little detail in this thread about this "learning AI" but its pretty straight forward and easy to understand for most people if you read it again
And the thought did occur to me perhaps we could even some day play this "Learning AI" versus the original AI just to see which is better!