Planned changes-
Major repositioning in Serbia, Italy and Austria
Ottomans begin with fewer trains
UK gets +30 PUs if it controls Suez
Gas is removed, will be added again later
A single Recon Plane will support up to 1,000 artillery or barrages (so basically all of them)
Cruisers get +1/+1
Move End of Turn Phase to beginning of turn. It changes income and heavy artillery functions more easily

Posts made by CrazyG
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RE: CrazyG's Big World War One
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RE: Expand IsInfra Functionality
@Hepps said in Expand IsInfra Functionality:
If you really look at the way @CrazyG has his Hvy Artillery set up it is actually a very inconsistent model (though I give him total props for making it work as well as it does).
Just FYI, I totally copied this from Frostion's Age of Tribes.
And heavy artillery operates without problems if you move the end of turn phase to the start of the turn, which I plan to do.
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RE: CrazyG's Big World War One
IsInfra can support other units.
IDK if AA guns can shoot at them.
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RE: CrazyG's Big World War One
@redrum
Right, but on the attackers turn you still would have the option to select the air transport as a casualty. -
RE: CrazyG's Big World War One
I really wish there was a way to just make a unit not selectable as a casualty, without making it infrastructure (so it gets captured). This just comes up super often; TWW has player enforced rules about it.
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RE: How to diversify USA strategies in WWII maps?
In World at War and TWW, the USA usually splits its forces.
The reason it doesn't in most maps is that most of the pacific islands are worth 0 income. It shouldn't surprise anyone that the US won't spend 100's on ships to take territories worth nothing.
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RE: CrazyG's Big World War One
@redrum said in CrazyG's Big World War One:
I believe if you set these properties to true then you'll get better behavior as:
Casualties from artillery barrage won't return fire (seems to make more sense unless you feel from a balance perspective you want them to).
Right now if you attack a stack of artillery barrages with 1 inf then they all die. I believe this property will prevent that.This problem is in Age of Tribes as well. If you set suicide units to not fire when defending, they can be used as casualties.
I'm going to move the end turn phase to the start of your turn. This solves the suicide unit problem pretty cleanly.
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RE: CrazyG's Big WW1 - CrazyG (Centrals) vs redrum (Entente)
TripleA Turn Summary: Germany round 3
TripleA Turn Summary for game: CrazyG's Giant World War 1, version: 0.1
Game History
Round: 3 Combat Move - Germany 1 Airship moved from Prussia 02 to Poland 08 1 Infantry moved from Poland 05 to Poland 06 1 Infantry moved from Prussia 04 to Poland 06 1 Recon-Plane moved from Poland 12 to Poland 06 1 Recon-Plane moved from Prussia 02 to Poland 06 1 Barrage moved from Prussia 01 to Lithuania 03 3 Infantrys and 1 Light-Artillery moved from Poland 16 to Poland 17 1 Barrage moved from France 20 to France 19 3 Infantrys and 2 Light-Artillerys moved from Belgium 05 to Belgium 03 1 Infantry, 1 Light-Artillery and 1 Recon-Plane moved from Belgium 04 to Belgium 03 Combat - Germany Germany creates battle in territory Belgium 04 Strategic bombing raid in Poland 08 Bombing raid in Poland 08 rolls: 6 and costs: 4 PUs. Bombing raid costs 4 PUs Battle in Lithuania 03 Germany attack with 1 Barrage Russia defend with 5 Infantrys, 1 Light-Artillery and 1 Railroad Germany roll dice for 1 Barrage in Lithuania 03, round 2 : 1/1 hits, 0.50 expected hits 1 Barrage owned by the Germany lost in Lithuania 03 1 Infantry owned by the Russia lost in Lithuania 03 Russia win with 4 Infantrys and 1 Light-Artillery remaining. Battle score for attacker is 5 Casualties for Germany: 1 Barrage Casualties for Russia: 1 Infantry Battle in Poland 06 Germany attack with 2 Infantrys and 2 Recon-Planes Russia defend with 1 Infantry Germany roll dice for 2 Infantrys and 2 Recon-Planes in Poland 06, round 2 : 0/1 hits, 0.83 expected hits Russia roll dice for 1 Infantry in Poland 06, round 2 : 0/1 hits, 0.33 expected hits Russia and Germany reach a stalemate Battle in Poland 17 Germany attack with 3 Infantrys and 1 Light-Artillery Russia defend with 1 Infantry Germany roll dice for 3 Infantrys and 1 Light-Artillery in Poland 17, round 2 : 2/1 hits, 1.25 expected hits Russia roll dice for 1 Infantry in Poland 17, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russia and 1 Infantry owned by the Germany lost in Poland 17 Germany win, taking Poland 17 from Russia with 2 Infantrys and 1 Light-Artillery remaining. Battle score for attacker is 0 Casualties for Germany: 1 Infantry Casualties for Russia: 1 Infantry Battle in Belgium 04 Germany attack with 1 Heavy-Artillery France defend with 1 Cavalry, 7 Infantrys and 1 Light-Artillery France roll dice for 1 Cavalry, 7 Infantrys and 1 Light-Artillery in Belgium 04, round 2 : 3/0 hits, 3.00 expected hits 1 Heavy-Artillery owned by the Germany lost in Belgium 04 France win, taking Belgium 04 from Germany with 1 Cavalry, 7 Infantrys and 1 Light-Artillery remaining. Battle score for attacker is -8 Casualties for Germany: 1 Heavy-Artillery Battle in France 19 Germany attack with 1 Barrage France defend with 1 Infantry and 1 Railroad Germany roll dice for 1 Barrage in France 19, round 2 : 1/1 hits, 0.50 expected hits 1 Barrage owned by the Germany lost in France 19 1 Infantry owned by the France lost in France 19 France win with no units remaining. Battle score for attacker is 5 Casualties for Germany: 1 Barrage Casualties for France: 1 Infantry Non Combat Move - Germany 1 Heavy-Artillery and 3 Infantrys moved from Germany 23 to Germany 24 7 Infantrys moved from Germany 25 to Germany 24 1 Infantry and 1 Light-Artillery moved from Germany 26 to Germany 25 5 Infantrys moved from France 20 to Germany 25 1 Infantry moved from Germany 26 to Germany 25 2 Infantrys moved from Germany 33 to Germany 26 2 Cavalrys moved from Germany 32 to Germany 23 1 Train moved from Germany 26 to Germany 11 1 Heavy-Artillery and 1 Train moved from Germany 11 to Germany 26 2 Infantrys moved from Poland 16 to Poland 17 4 Infantrys moved from Poland 20 to Poland 19 3 Infantrys and 1 Light-Artillery moved from Poland 15 to Poland 16 1 Cavalry moved from Poland 16 to Poland 18 1 Infantry moved from Poland 03 to Poland 12 7 Infantrys and 2 Light-Artillerys moved from Poland 11 to Poland 05 4 Cavalrys moved from Poland 22 to Poland 16 4 Cavalrys moved from Poland 13 to Poland 16 3 Light-Artillerys moved from Prussia 02 to Prussia 03 2 Recon-Planes moved from Poland 06 to Prussia 03 1 Airship moved from Poland 08 to Prussia 03 1 Cavalry moved from Prussia 03 to Prussia 01 1 Infantry moved from Prussia 03 to Prussia 04 1 Infantry and 1 Light-Artillery moved from Germany 05 to Sea Zone 28 1 Infantry, 1 Light-Artillery and 1 Transport moved from Sea Zone 28 to Sea Zone 32 1 Infantry and 1 Light-Artillery moved from Sea Zone 32 to Prussia 01 1 Cruiser moved from Sea Zone 31 to Sea Zone 29 1 Cruiser and 1 Dreadnought moved from Sea Zone 31 to Sea Zone 32 1 Cruiser, 2 Dreadnoughts and 2 Submarines moved from Sea Zone 50 to Sea Zone 51 1 Recon-Plane moved from Belgium 03 to Germany 25 3 Infantrys and 1 Train moved from Germany 09 to France 20 2 Light-Artillerys and 1 Train moved from Germany 09 to France 20 1 Airship moved from Prussia 03 to Prussia 02 2 Trains moved from Prussia 03 to Germany 09 Purchase Units - Germany Germany buy 2 Battlecruisers, 4 Cavalrys, 1 Gas, 8 Infantrys and 2 Light-Artillerys; Remaining resources: 0 PUs; Place Units - Germany 1 Gas and 2 Infantrys placed in Prussia 02 4 Cavalrys placed in Poland 22 2 Battlecruisers placed in Sea Zone 51 3 Infantrys and 2 Light-Artillerys placed in Germany 09 Germany undo move 2. 4 Cavalrys placed in Germany 23 3 Infantrys placed in Germany 32 Turn Complete - Germany Trigger RemoveAmmo: has removed 1 Barrage owned by Germany in Germany 23 Trigger RemoveAmmo: has removed 1 Barrage owned by Germany in Germany 11 Germany collect 131 PUs; end with 131 PUs Germany creates 1 Barrage in France 20 Germany creates 1 Barrage in Germany 24 Germany creates 1 Barrage in Germany 26 Germany creates 1 Barrage in Prussia 01
Combat Hit Differential Summary :
Germany regular : 0.92 France regular : 0.00 Russia regular : 0.33
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RE: CrazyG's Big WW1 - CrazyG (Centrals) vs redrum (Entente)
TripleA Turn Summary: OttomanEmpire round 2
TripleA Turn Summary for game: CrazyG's Giant World War 1, version: 0.1
Game History
Round: 2 Non Combat Move - OttomanEmpire Turning on Edit Mode EDIT: Turning off Edit Mode 7 Infantrys moved from Turkey 03 to Turkey 02 2 Transports moved from Sea Zone 191 to Sea Zone 190 3 Infantrys and 1 Light-Artillery moved from Turkey 06 to Sea Zone 190 3 Infantrys and 1 Light-Artillery moved from Sea Zone 190 to Turkey 02 1 Cavalry moved from Turkey 48 to Turkey 44 1 Cavalry moved from Turkey 42 to Turkey 44 1 Cavalry moved from Turkey 49 to Turkey 43 1 Recon-Plane moved from Turkey 41 to Turkey 44 1 Heavy-Artillery moved from Turkey 31 to Sea Zone 195 12 Infantrys and 4 Trains moved from Turkey 35 to Turkey 43 3 Trains moved from Turkey 43 to Turkey 35 1 Infantry moved from Turkey 41 to Turkey 35 1 Infantry moved from Turkey 49 to Turkey 41 1 Train moved from Turkey 43 to Turkey 41 1 Light-Artillery moved from Turkey 21 to Turkey 28 4 Infantrys moved from Lebanon to Israel 01 2 Cavalrys and 1 Infantry moved from Sinai 01 to Suez 2 Infantrys moved from Sinai 02 to Suez 2 Infantrys moved from Sinai 06 to Sinai 01 1 Cavalry moved from Turkey 04 to Turkey 02 1 Cavalry moved from Turkey 11 to Turkey 03 1 Heavy-Artillery and 1 Transport moved from Sea Zone 195 to Sea Zone 191 EDIT: 1 Heavy-Artillery moved from Sea Zone 191 to Turkey 01 1 Battlecruiser moved from Sea Zone 195 to Sea Zone 190 2 Cruisers moved from Sea Zone 195 to Sea Zone 191 Purchase Units - OttomanEmpire OttomanEmpire buy 4 Cavalrys, 2 Infantrys, 3 Light-Artillerys and 2 Recon-Planes; Remaining resources: 0 PUs; Place Units - OttomanEmpire 1 Cavalry, 1 Infantry and 3 Light-Artillerys placed in Turkey 03 1 Infantry and 2 Recon-Planes placed in Turkey 07 2 Cavalrys placed in Syria 05 1 Cavalry placed in Turkey 21 Turn Complete - OttomanEmpire Trigger RemoveAmmo: has removed 1 Barrage owned by OttomanEmpire in Turkey 31 OttomanEmpire collect 80 PUs; end with 80 PUs OttomanEmpire creates 1 Barrage in Turkey 01
Combat Hit Differential Summary :
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RE: CrazyG's Big WW1 - CrazyG (Centrals) vs redrum (Entente)
TripleA Turn Summary: Austria-Hungary round 2
TripleA Turn Summary for game: CrazyG's Giant World War 1, version: 0.1
Game History
Round: 2 Combat Move - Austria-Hungary Austria-Hungary takes Serbia 07 from Russia Austria-Hungary takes Serbia 07 from Russia Austria-Hungary takes Serbia 05 from Russia 1 Infantry moved from Italy 04 to Italy 06 2 Cavalrys, 4 Infantrys and 1 Light-Artillery moved from Italy 05 to Italy 06 1 Cavalry moved from Trieste to Italy 06 1 Recon-Plane moved from Croatia 04 to Italy 06 1 Light-Artillery moved from Trieste to Sea Zone 152 2 Infantrys and 1 Light-Artillery moved from Croatia 04 to Sea Zone 152 2 Infantrys and 2 Light-Artillerys moved from Sea Zone 152 to Italy 06 2 Infantrys moved from Croatia 08 to Serbia 07 3 Infantrys moved from Romania 17 to Serbia 07 Austria-Hungary undo move 9. Austria-Hungary undo move 8. 2 Infantrys moved from Romania 17 to Serbia 07 1 Cavalry, 4 Infantrys and 1 Light-Artillery moved from Serbia 06 to Serbia 05 2 Infantrys and 1 Light-Artillery moved from Serbia 01 to Serbia 05 Austria-Hungary undo move 10. 3 Infantrys moved from Bosnia 04 to Serbia 05 1 Infantry moved from Bosnia 03 to Bosnia 04 5 Infantrys moved from Bosnia 02 to Serbia 06 2 Infantrys moved from Croatia 08 to Serbia 06 1 Infantry and 1 Light-Artillery moved from Serbia 01 to Serbia 05 2 Cavalrys moved from Croatia 01 to Bosnia 04 1 Light-Artillery moved from Bosnia 04 to Serbia 05 1 Recon-Plane moved from Serbia 06 to Bosnia 04 1 Infantry moved from Romania 17 to Serbia 07 2 Infantrys and 1 Light-Artillery moved from Romania 21 to Ukraine 05 Austria-Hungary undo move 19. 1 Cavalry, 5 Infantrys and 1 Light-Artillery moved from Ukraine 01 to Ukraine 02 1 Cavalry and 2 Infantrys moved from Poland 19 to Poland 18 1 Infantry moved from Poland 25 to Poland 18 2 Infantrys moved from Poland 25 to Ukraine 01 4 Infantrys and 1 Light-Artillery moved from Slovakia 03 to Ukraine 01 1 Infantry moved from Romania 21 to Romania 06 1 Light-Artillery moved from Romania 21 to Slovakia 03 4 Infantrys and 1 Light-Artillery moved from Hungary 06 to Slovakia 03 Combat - Austria-Hungary Battle in Italy 06 Austria-Hungary attack with 3 Cavalrys, 7 Infantrys, 3 Light-Artillerys and 1 Recon-Plane Italy defend with 1 Cavalry, 1 Factory, 5 Infantrys, 1 Light-Artillery and 1 Railroad Austria-Hungary roll dice for 1 Dreadnought in Italy 06, round 2 : 0/1 hits, 0.75 expected hits Austria-Hungary roll dice for 3 Cavalrys, 7 Infantrys, 3 Light-Artillerys and 1 Recon-Plane in Italy 06, round 2 : 5/1 hits, 4.67 expected hits Italy roll dice for 1 Cavalry, 5 Infantrys and 1 Light-Artillery in Italy 06, round 2 : 2/1 hits, 2.33 expected hits 1 Cavalry owned by the Italy, 4 Infantrys owned by the Italy and 2 Cavalrys owned by the Austria-Hungary lost in Italy 06 Italy and Austria-Hungary reach a stalemate . Battle score for attacker is 13 Casualties for Austria-Hungary: 2 Cavalrys Casualties for Italy: 1 Cavalry and 4 Infantrys Battle in Ukraine 02 Austria-Hungary attack with 1 Cavalry, 5 Infantrys and 1 Light-Artillery Russia defend with 1 Infantry Austria-Hungary roll dice for 1 Cavalry, 5 Infantrys and 1 Light-Artillery in Ukraine 02, round 2 : 2/1 hits, 2.08 expected hits Russia roll dice for 1 Infantry in Ukraine 02, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russia lost in Ukraine 02 Austria-Hungary takes Ukraine 02 from Russia Austria-Hungary win . Battle score for attacker is 5 Casualties for Russia: 1 Infantry Battle in Poland 18 Austria-Hungary attack with 1 Cavalry and 3 Infantrys Russia defend with 1 Infantry Austria-Hungary roll dice for 1 Cavalry and 3 Infantrys in Poland 18, round 2 : 1/1 hits, 1.08 expected hits Russia roll dice for 1 Infantry in Poland 18, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russia lost in Poland 18 Austria-Hungary takes Poland 18 from Russia Austria-Hungary win . Battle score for attacker is 5 Casualties for Russia: 1 Infantry Non Combat Move - Austria-Hungary 1 Infantry moved from Poland 20 to Poland 19 1 Infantry moved from Poland 24 to Poland 25 4 Infantrys moved from Poland 23 to Poland 24 1 Train moved from Poland 25 to Bohemia 03 1 Train moved from Bohemia 09 to Bohemia 06 1 Infantry, 1 Light-Artillery and 1 Train moved from Bohemia 06 to Poland 24 2 Cavalrys moved from Hungary 10 to Hungary 07 1 Infantry moved from Hungary 10 to Hungary 08 1 Train moved from Croatia 05 to Hungary 01 2 Light-Artillerys and 1 Train moved from Hungary 01 to Slovakia 03 3 Infantrys and 1 Train moved from Austria 04 to Slovakia 03 2 Infantrys moved from Slovenia to Italy 05 1 Recon-Plane moved from Italy 06 to Italy 05 Purchase Units - Austria-Hungary Austria-Hungary buy 2 Cavalrys, 1 Gas, 8 Infantrys, 2 Light-Artillerys and 1 Train; Remaining resources: 0 PUs; Place Units - Austria-Hungary 2 Cavalrys and 1 Gas placed in Hungary 10 3 Infantrys and 1 Train placed in Austria 04 3 Infantrys placed in Bohemia 03 2 Infantrys and 2 Light-Artillerys placed in Trieste Turn Complete - Austria-Hungary Austria-Hungary collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Italy regular : -0.33 Austria-Hungary regular : -0.58 Russia regular : -0.67