So, I have been working some time on this map. Among other things I have spent a good deal of time making the unit graphics, and I am not even done yet. There are a whole lot of unit pictures for each player unit directory, and even though most are shared, I guess it will be a total of approximately 500 unit pictures in every directory!
But I have finished a lot of the races’ shared standard units. Besides standard units every player will have sea units, a hero and 5 unique special units each (like support units, air units, special ships etc.), plus whatever fighting units the players manage to capture/pick up on the map.
But the basic units are:
Cavalry, Crossbows, Archers, Pikemen, Footmen, Irregulars.
(Note: Units will probably get unit symbols/icons so that they are easily recognizable.)
I would really like to get some suggestions and inspiration from you guys when it comes to the basic unit stats. But it must be within the framework of:
• 10 sided dice
• Archers + Crossbows fire one round of AA and then they just use their normal att/def stats.
• Normal move is 1 and cavalry is 2.
Any ideas in regards to the unit set stats?