I was thinking, now that the old Sourceforge website is being replaced by this new forum, that we should try to make a new and updated Map Making Guide for future and current map makers to use.
Among the old website’s thousands of posts, I think there is a lot of Map Making info worth saving. As I understand, if we want to “salvage” any nice and useful Map Making instructions, tips, guides etc. from the old website, it will have to be done manually, copy/paste style. But maybe we could use these circumstances constructively.
I would like to propose making a sticky post called “Map Making Guide” here under Map Making. Hopefully it could be a joint effort between several volunteers. The full post could aim to guide any new potential map maker though the steps of mapmaking, from the basics to the more advanced stuff. It should of course be organized with a “table of contents”, sections and subsections. Luckily we have a good solid foundation to start with. These guides by Veqryn:
http://tripleamaps.sourceforge.net/old/doc/How to create custom games.html
These guides' two texts are old, for TripleA v18.104.22.168, but most of the content could just be reviewed, checked for outdated content, and used in the new guide. I don’t think the best approach would be to copy and paste the old guide 1:1. I think it would be more fruitful to make a new guide, starting out with defining the “table of contents” and then write/rewrite text a little piece at a time.
• First thoughts about the idea?
• Any aspects that should be considered?
• Are anyone interested in helping out?
• What would the smartest approach to constructing this guide be? A google doc? An admin-only controlled post here at the forum? Maybe we could define the “table of contents” first, and then people could submit texts?