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    HypNidhogLR01

    @HypNidhogLR01

    I like motorcycles and igeneering! I'm a friend of DanLeeDR01.

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    Best posts made by HypNidhogLR01

    • RE: Danny en Laurence Axis en Allies

      The head communicator of the Fuhrer clicked on post too early and posted the move summary. After this embarrassing mistake he is (has) no longer head of anything.
      The Fuhrer want to end the communistic rule, even though his policy is very communistic since his government is in control of everything.

      posted in Play By Forum
      HypNidhogLR01
      HypNidhogLR01
    • RE: Danny en Laurence Axis en Allies

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0

      Game History

      Round: 4
      
          Purchase Units - Germans
              Germans buy 1 armour, 7 artilleries and 10 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              2 artilleries, 1 fighter and 4 infantry moved from Northern Italy to Yugoslavia
              1 fighter and 10 infantry moved from Yugoslavia to Romania
              6 infantry moved from Bulgaria to Romania
              3 fighters moved from Slovakia Hungary to Romania
              2 tactical_bombers moved from Slovakia Hungary to Romania
              5 artilleries moved from Slovakia Hungary to Romania
              5 infantry moved from Slovakia Hungary to Romania
              3 artilleries and 11 infantry moved from Germany to Poland
              1 infantry moved from Western Germany to Germany
              4 infantry moved from Vyborg to Karelia
              1 fighter moved from Finland to Poland
      
          Combat - Germans
              Battle in Romania
                  Germans attack with 5 artilleries, 4 fighters, 21 infantry and 2 tactical_bombers
                  Russians defend with 1 artillery and 2 infantry
                  Germans win, taking Romania from Russians with 5 artilleries, 4 fighters, 20 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 artillery and 2 infantry
              Battle in Poland
                  Germans attack with 3 artilleries, 1 fighter and 11 infantry
                  Russians defend with 2 armour
                  Germans win, taking Poland from Russians with 3 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 2 armour
      
          Non Combat Move - Germans
              4 fighters and 2 tactical_bombers moved from Romania to Slovakia Hungary
              1 fighter moved from Poland to Slovakia Hungary
      
          Place Units - Germans
              3 artilleries and 7 infantry placed in Germany
              1 armour placed in Northern Italy
              4 artilleries and 3 infantry placed in Northern Italy
      
          Turn Complete - Germans
              Germans collect 54 PUs; end with 56 PUs
              Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
      

      Savegame

      posted in Play By Forum
      HypNidhogLR01
      HypNidhogLR01
    • RE: Danny en Laurence Axis en Allies

      @DanLeeDR01

      d80bd7e0-8182-4b73-b7ea-0ee28c5dee5f-image.png
      1e796e36-a885-445b-8dac-6def5d08f58c-image.png
      57802107-dede-4824-a503-62e772a433c7-image.png

      After failed assassination attempt the Fuhrer agrees.

      posted in Play By Forum
      HypNidhogLR01
      HypNidhogLR01
    • RE: Danny en Laurence Axis en Allies

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 4
      
          Politics - Japanese
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
              1 infantry moved from Kiangsi to Kwangtung
                    Japanese take Kwangtung from British
              1 mech_infantry moved from Kansu to Tsinghai
                    Japanese take Tsinghai from Chinese
              1 artillery and 1 infantry moved from Shensi to Sikang
                    Japanese take Sikang from Chinese
              1 artillery moved from Anhwe to Kweichow
              1 infantry moved from Anhwe to Kweichow
              2 fighters moved from 20 Sea Zone to Kweichow
              2 tactical_bombers moved from 20 Sea Zone to Kweichow
              10 infantry moved from Anhwe to Hunan
              3 armour moved from Kiangsu to Hunan
              3 armour moved from Kiangsi to Hunan
              3 fighters moved from Japan to Hunan
              1 infantry moved from Kiangsi to Kwangsi
                    Japanese take Kwangsi from Chinese
              1 submarine moved from 6 Sea Zone to 20 Sea Zone
      
          Combat - Japanese
              Battle in Kweichow
                  Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                  Chinese defend with 3 infantry
                  Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 3 infantry
      
          Non Combat Move - Japanese
              2 fighters and 2 tactical_bombers moved from Kweichow to Hunan
      
          Place Units - Japanese
              3 armour placed in Kiangsu
              1 fighter and 1 tactical_bomber placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
              Japanese collect 38 PUs; end with 42 PUs
      

      Savegame

      posted in Play By Forum
      HypNidhogLR01
      HypNidhogLR01

    Latest posts made by HypNidhogLR01

    • RE: Danny en Laurence Axis en Allies

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 7
      
          Politics - Japanese
      
          Purchase Units - Japanese
              Japanese buy 3 armour and 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
      
          Combat Move - Japanese
              3 armour moved from Kiangsu to Kwangsi
              1 artillery and 1 infantry moved from Kwangtung to Kwangsi
              1 artillery, 1 infantry and 1 mech_infantry moved from Sikang to Tsinghai
              3 armour moved from Shensi to Suiyuan
              2 armour moved from Hopei to Chahar
      
          Combat - Japanese
              Battle in Chahar
                  Japanese attack with 2 armour
                  Chinese defend with 1 infantry
                  Japanese win, taking Chahar from Chinese with 2 armour remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Suiyuan
                  Japanese attack with 3 armour
                  Chinese defend with 1 infantry
                  Japanese win, taking Suiyuan from Chinese with 3 armour remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Tsinghai
                  Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                  Chinese defend with 1 infantry
                  Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
      
          Place Units - Japanese
              3 armour placed in Kiangsu
              7 infantry placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 10
                  Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,2,5,2,2,1,5,6
              Japanese collect 19 PUs (10 lost to blockades); end with 19 PUs
      

      Savegame

      posted in Play By Forum
      HypNidhogLR01
      HypNidhogLR01
    • RE: Danny en Laurence Axis en Allies

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 6
      
          Politics - Japanese
      
          Purchase Units - Japanese
              Japanese buy 3 armour and 1 cruiser; Remaining resources: 7 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 fighter moved from Kiangsu to Shantung
              1 armour moved from Kiangsu to Shantung
              2 armour moved from Kiangsu to Hopei
              2 tactical_bombers moved from Anhwe to Hopei
              3 armour moved from Kweichow to Shensi
              1 artillery, 1 infantry and 1 mech_infantry moved from Szechwan to Sikang
              1 artillery and 1 infantry moved from Kwangsi to Kwangtung
              1 fighter moved from Hunan to Kwangtung
              1 infantry moved from Yunnan to Burma
              2 bombers moved from Hunan to Burma
              5 tactical_bombers moved from Hunan to Burma
              2 infantry moved from Yunnan to Shan State
              10 fighters moved from Hunan to Shan State
      
          Combat - Japanese
              Battle in Kwangtung
                  Japanese attack with 1 artillery, 1 fighter and 1 infantry
                  British defend with 1 infantry
                  Japanese win, taking Kwangtung from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Hopei
                  Japanese attack with 2 armour and 2 tactical_bombers
                  Chinese defend with 1 infantry
                  Japanese win, taking Hopei from Chinese with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Shantung
                  Japanese attack with 1 armour and 1 fighter
                  ANZAC defend with 1 infantry
                  Japanese win, taking Shantung from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
              Battle in Burma
                  Japanese attack with 2 bombers, 1 infantry and 5 tactical_bombers
                  Chinese defend with 1 fighter and 4 infantry
                  Japanese win with 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 infantry and 1 tactical_bomber
                  Casualties for Chinese: 1 fighter and 4 infantry
              Battle in Shan State
                  Japanese attack with 10 fighters and 2 infantry
                  ANZAC defend with 1 infantry
                  Japanese win, taking Shan State from British with 10 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
              Battle in Sikang
                  Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                  Chinese defend with 1 infantry
                  Japanese win, taking Sikang from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Shensi
                  Japanese attack with 3 armour
                  Chinese defend with 1 infantry
                  Japanese win, taking Shensi from Chinese with 3 armour remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              2 bombers and 4 tactical_bombers moved from Burma to Yunnan
              10 fighters moved from Shan State to Yunnan
              1 fighter moved from Kwangtung to Yunnan
              1 tactical_bomber moved from Kiangsu to Yunnan
              1 fighter moved from Shantung to Yunnan
              2 tactical_bombers moved from Hopei to Yunnan
      
          Place Units - Japanese
              3 armour placed in Kiangsu
              1 cruiser placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1
              Japanese collect 32 PUs (1 lost to blockades); end with 39 PUs
      

      Savegame

      posted in Play By Forum
      HypNidhogLR01
      HypNidhogLR01
    • RE: Danny en Laurence Axis en Allies

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 5
      
          Politics - Japanese
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 cruiser and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery and 1 infantry moved from Sikang to Szechwan
              3 tactical_bombers moved from Hunan to Hopei
              3 armour moved from Kiangsu to Kweichow
              1 artillery moved from Kiangsi to Kwangsi
              1 infantry moved from Kwangtung to Kwangsi
              6 armour moved from Hunan to Yunnan
              15 infantry moved from Hunan to Yunnan
              2 bombers moved from Hunan to India
              1 mech_infantry moved from Tsinghai to Szechwan
              1 artillery, 11 fighters and 5 tactical_bombers moved from Hunan to Yunnan
              2 battleships, 3 carriers, 3 cruisers, 5 destroyers, 3 submarines and 3 transports moved from 20 Sea Zone to 6 Sea Zone
              6 infantry moved from Japan to 6 Sea Zone
              1 tactical_bomber moved from Japan to Kiangsu
              1 fighter moved from Japan to Kiangsu
      
          Combat - Japanese
              Strategic bombing raid in India
                  Bombing raid in India rolls: 5,5 and causes: 10 damage to unit: factory_major
                  Bombing raid in India causes 10 damage total. 
              Battle in Kweichow
                  Japanese attack with 3 armour
                  Chinese defend with 1 infantry
                  Japanese win, taking Kweichow from Chinese with 3 armour remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Szechwan
                  Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                  Chinese defend with 1 infantry
                  Japanese win, taking Szechwan from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Hopei
                  Japanese attack with 3 tactical_bombers
                  British defend with 1 armour
                  Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -5
                  Casualties for Japanese: 1 tactical_bomber
                  Casualties for British: 1 armour
              Battle in Kwangsi
                  Japanese attack with 1 artillery and 1 infantry
                  British defend with 1 infantry
                  Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Yunnan
                  Japanese attack with 6 armour, 1 artillery, 11 fighters, 15 infantry and 5 tactical_bombers
                  British defend with 1 tactical_bomber
                  Japanese win, taking Yunnan from Chinese with 6 armour, 1 artillery, 11 fighters, 14 infantry and 5 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 tactical_bomber
      
          Non Combat Move - Japanese
              2 tactical_bombers moved from Hopei to Kweichow
              2 tactical_bombers moved from Kweichow to Anhwe
              2 bombers moved from India to Yunnan
              2 bombers, 11 fighters and 5 tactical_bombers moved from Yunnan to Hunan
      
          Place Units - Japanese
              3 armour placed in Kiangsu
              1 cruiser and 2 submarines placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
              Japanese collect 37 PUs; end with 37 PUs
      

      Savegame

      posted in Play By Forum
      HypNidhogLR01
      HypNidhogLR01
    • RE: Danny en Laurence Axis en Allies

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 4
      
          Politics - Japanese
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
              1 infantry moved from Kiangsi to Kwangtung
                    Japanese take Kwangtung from British
              1 mech_infantry moved from Kansu to Tsinghai
                    Japanese take Tsinghai from Chinese
              1 artillery and 1 infantry moved from Shensi to Sikang
                    Japanese take Sikang from Chinese
              1 artillery moved from Anhwe to Kweichow
              1 infantry moved from Anhwe to Kweichow
              2 fighters moved from 20 Sea Zone to Kweichow
              2 tactical_bombers moved from 20 Sea Zone to Kweichow
              10 infantry moved from Anhwe to Hunan
              3 armour moved from Kiangsu to Hunan
              3 armour moved from Kiangsi to Hunan
              3 fighters moved from Japan to Hunan
              1 infantry moved from Kiangsi to Kwangsi
                    Japanese take Kwangsi from Chinese
              1 submarine moved from 6 Sea Zone to 20 Sea Zone
      
          Combat - Japanese
              Battle in Kweichow
                  Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                  Chinese defend with 3 infantry
                  Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 3 infantry
      
          Non Combat Move - Japanese
              2 fighters and 2 tactical_bombers moved from Kweichow to Hunan
      
          Place Units - Japanese
              3 armour placed in Kiangsu
              1 fighter and 1 tactical_bomber placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
              Japanese collect 38 PUs; end with 42 PUs
      

      Savegame

      posted in Play By Forum
      HypNidhogLR01
      HypNidhogLR01
    • RE: Danny en Laurence Axis en Allies

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 3
      
          Politics - Japanese
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 2 fighters and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 mech_infantry moved from Chahar to Kansu
                    Japanese take Kansu from Chinese
              1 artillery and 1 infantry moved from Suiyuan to Shensi
                    Japanese take Shensi from Chinese
              1 artillery and 1 infantry moved from Hopei to Kweichow
              1 artillery and 5 infantry moved from Kweichow to Hunan
              3 armour moved from Kiangsu to Kiangsi
              3 fighters and 2 tactical_bombers moved from Anhwe to Hunan
              4 infantry moved from Jehol to Anhwe
              1 artillery and 7 infantry moved from Chahar to Anhwe
              2 infantry moved from 20 Sea Zone to Kiangsi
              1 artillery moved from 20 Sea Zone to Kiangsi
              1 fighter moved from 20 Sea Zone to Hunan
              1 tactical_bomber moved from 20 Sea Zone to Hunan
              1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
              2 bombers moved from Hunan to India
      
          Combat - Japanese
              Strategic bombing raid in India
                  Bombing raid in India rolls: 5,5 and causes: 10 damage to unit: factory_major
                  Bombing raid in India causes 10 damage total. 
              Battle in Kiangsi
                  Japanese attack with 3 armour, 1 artillery and 2 infantry
                  British defend with 1 infantry
                  Japanese win, taking Kiangsi from Chinese with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              2 bombers moved from India to Hunan
      
          Place Units - Japanese
              3 armour placed in Kiangsu
              2 fighters and 1 infantry placed in Japan
              1 submarine placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 32 PUs; end with 33 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
      

      Savegame

      posted in Play By Forum
      HypNidhogLR01
      HypNidhogLR01
    • RE: Danny en Laurence Axis en Allies

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 2
      
          Politics - Japanese
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 cruiser and 1 destroyer; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Chahar to Suiyuan
              1 artillery moved from Chahar to Suiyuan
              1 artillery moved from Jehol to Chahar
              6 infantry moved from Jehol to Chahar
              4 infantry moved from Manchuria to Jehol
              3 fighters moved from Jehol to Hopei
              2 tactical_bombers moved from Jehol to Suiyuan
              1 infantry moved from Anhwe to Hopei
              1 artillery moved from Anhwe to Hopei
              1 artillery and 5 infantry moved from Anhwe to Kweichow
              2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
              1 artillery and 1 infantry moved from Hunan to Yunnan
              1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
              1 fighter moved from Okinawa to Hunan
              1 fighter moved from Formosa to Hunan
      
          Combat - Japanese
              Battle in Kweichow
                  Japanese attack with 1 artillery and 5 infantry
                  Chinese defend with 1 infantry
                  Japanese win, taking Kweichow from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Hopei
                  Japanese attack with 1 artillery, 3 fighters and 1 infantry
                  Chinese defend with 2 infantry
                  Japanese win, taking Hopei from Chinese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
                  Chinese defend with 10 infantry
                  Japanese win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is -7
                  Casualties for Japanese: 1 artillery, 3 fighters and 1 infantry
                  Casualties for Chinese: 10 infantry
              Battle in Suiyuan
                  Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
                  Chinese defend with 1 infantry
                  Japanese win, taking Suiyuan from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              2 bombers and 3 tactical_bombers moved from Yunnan to Hunan
              2 tactical_bombers moved from Suiyuan to Anhwe
              3 fighters moved from Hopei to Anhwe
      
          Place Units - Japanese
              3 armour placed in Kiangsu
              1 cruiser and 1 destroyer placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 32 PUs; end with 35 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
      

      Savegame

      posted in Play By Forum
      HypNidhogLR01
      HypNidhogLR01
    • RE: Danny en Laurence Axis en Allies

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 1
      
          Politics - Japanese
      
          Purchase Units - Japanese
              Japanese buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
              1 infantry moved from Okinawa to 19 Sea Zone
              1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
              1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 20 Sea Zone
              1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers moved from Manchuria to Jehol
              1 fighter moved from Korea to Jehol
              4 infantry moved from Korea to Manchuria
              1 artillery moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 mech_infantry moved from Jehol to Chahar
              2 infantry moved from Jehol to Chahar
              1 artillery and 3 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              1 artillery moved from Kiangsu to Anhwe
              3 infantry moved from Kiangsu to Anhwe
              1 artillery and 3 infantry moved from Kiangsi to Hunan
              1 tactical_bomber moved from Kiangsu to Hunan
              1 fighter moved from Kiangsu to Yunnan
              1 artillery and 3 infantry moved from Kwangsi to Yunnan
              2 bombers moved from Japan to Yunnan
              2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
      
          Combat - Japanese
              Battle in Hunan
                  Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
                  Chinese defend with 2 infantry
                  Japanese win, taking Hunan from Chinese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 2 bombers, 1 fighter and 3 infantry
                  Chinese defend with 4 infantry
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 3
                  Casualties for Japanese: 3 infantry
                  Casualties for Chinese: 4 infantry
      
          Non Combat Move - Japanese
              2 bombers and 1 fighter moved from Yunnan to Kwangsi
              1 tactical_bomber moved from Hunan to Kwangsi
      
          Place Units - Japanese
              1 factory_minor placed in Kiangsu
              1 fighter placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 30 PUs; end with 31 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
      

      Savegame

      posted in Play By Forum
      HypNidhogLR01
      HypNidhogLR01
    • RE: Danny en Laurence Axis en Allies

      After fighting with great honour against the coward US, the battle ended with everybody dead.
      The emperor request to end this war since it would only take very long now (and fears an nuclear bomb)

      posted in Play By Forum
      HypNidhogLR01
      HypNidhogLR01
    • RE: Danny en Laurence Axis en Allies

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 1 carrier; Remaining resources: 10 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 armour, 4 battleships, 3 carriers, 3 cruisers, 5 destroyers, 3 fighters, 2 infantry, 4 submarines, 3 tactical_bombers and 2 transports moved from 9 Sea Zone to 10 Sea Zone
      
          Combat - Japanese
              Americans scrambles 2 units out of Western United States to defend against the attack in 10 Sea Zone
              Battle in 10 Sea Zone
                  Japanese attack with 1 armour, 4 battleships, 3 carriers, 3 cruisers, 5 destroyers, 3 fighters, 2 infantry, 4 submarines, 3 tactical_bombers and 2 transports
                  Americans defend with 7 carriers, 1 destroyer, 14 fighters and 2 tactical_bombers
                  Units damaged: 2 carriers owned by the Americans
                  Units damaged: 3 carriers owned by the Americans
                  Units damaged: 4 battleships owned by the Japanese
                  Americans win with 4 fighters remaining. Battle score for attacker is -75
                  Casualties for Japanese: 1 armour, 4 battleships, 3 carriers, 3 cruisers, 5 destroyers, 3 fighters, 2 infantry, 4 submarines, 3 tactical_bombers and 2 transports
                  Casualties for Americans: 7 carriers, 1 destroyer, 10 fighters and 2 tactical_bombers
                  4 fighters owned by the Americans forced to land in Western United States
      
          Non Combat Move - Japanese
      
          Place Units - Japanese
              1 carrier placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 11 PUs; end with 21 PUs
              Giving Japanese 2 PUs PUs; end with 23 PUs
      

      Savegame

      posted in Play By Forum
      HypNidhogLR01
      HypNidhogLR01
    • RE: Danny en Laurence Axis en Allies

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy nothing; Remaining resources: 13 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 fighters moved from Japan to 9 Sea Zone
              2 battleships, 2 cruisers, 2 destroyers and 2 submarines moved from 6 Sea Zone to 9 Sea Zone
      
          Non Combat Move - Japanese
      
          Turn Complete - Japanese
              Japanese collect 11 PUs; end with 24 PUs
              Giving Japanese 2 PUs PUs; end with 26 PUs
      

      Savegame

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      HypNidhogLR01
      HypNidhogLR01