Thanks @Hepps, I'm curious to see what you''ll come up with.
FWIW, I'm currently leaning towards having the unit scroller "selected territory" follow the mouse and stay in sync with the territory tab & territory display in the status bar.
These are the reasons I'm thinking about:
- I like the consistency this brings, the unit scroller hotkeys changes the territory in the status bar, having it be bidirectional seems consistent
- With unit counts, we get a good "quick view" of the units in a territory, pretty minimal update. Unit counts were intentionally left out for the old display, with the new updated line formation display it starts to make sense (notably you'll be able to see it!)
- If a person is using their mouse, they are either clicking for the next units in the scroller or are just making moves and are not using the scroller, either way the information in the scroller is likely "stale" and so updating it to follow the mouse makes it more useful.
- If there are too many unit types for the status bar, we'll probably have the same issue in the unit scroller, so we are no worse off
- It seems like a better economy of screen real-estate, the change is just adding unit counts and following the mouse and otherwise we are using a pre-existing feature on the window.
- It's easier in some ways than updating the status bar, less changes, no need for mini-unit icons to be rendered and/or handling the case where there are is an excessive number of units.