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    Makalakalane

    @Makalakalane

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    Makalakalane Follow

    Best posts made by Makalakalane

    • How to earn reputation?

      I can't reply 2 times within 120 second cos I don't have a reputation of 3 and above.. I've been playing 4-5 matches in here, I think, and I don't have any idea how to earn that reputation... But it's pretty annoying not being able to attach a comment to a summary post, right after you post it.

      posted in Player Help
      M
      Makalakalane
    • RE: How to earn reputation?

      @Cernel @redrum I understand that this is a good precausion to have. But I would just like to know how to get past that. I am obviuosly not a spam bot πŸ˜„

      posted in Player Help
      M
      Makalakalane
    • RE: How to earn reputation?

      @redrum thanks πŸ™‚ It's very handy, when you have a crucial comment to go along with your summary post, that needs to be read before people play on πŸ˜„

      posted in Player Help
      M
      Makalakalane
    • Axis and Allies G1940 Second Edition Opponents

      If anyone is up for this, send me an email or a reply here. Email: daviddyhr1982@gmail.com. By forum or email.

      posted in Play By Forum
      M
      Makalakalane
    • RE: G40 Makalakalane (ax) v ubernaut (al)

      @ubernaut damn it's pretty rare Italy gets this big πŸ˜„ Maybe going east with the english fleet is not a durable tactic πŸ˜‰

      posted in Play By Forum
      M
      Makalakalane
    • RE: G40 Makalakalane (ax) v ubernaut (al)

      @ubernaut do you want to Intercept my Bomber with your fighter? Both planes hit on 1 for 1 round of combat.

      posted in Play By Forum
      M
      Makalakalane
    • RE: G40 Makalakalane (ax) v ubernaut (al)

      @ubernaut Pfff did a huge a mistake. I thought the Industrial Complex in Normandy was only Damaged by 1... -.- Probably the end of the German fleet for now then. A good setback right there. Anyway, good luck

      posted in Play By Forum
      M
      Makalakalane
    • RE: G40 Makalakalane (ax) v ubernaut (al)

      @ubernaut what you do is you edit in the ship and then you mark that ship after and chose change hitpoints in the right menu. Anyway, it's not relevant for this game, but now you know how πŸ™‚

      posted in Play By Forum
      M
      Makalakalane

    Latest posts made by Makalakalane

    • RE: Axlerose (ax) vs Makalakalane (al)

      @axlerose1942 no. Thanks for the game. Ridiculous to lose like that, not seing something so obvious. Fucking hell. Anyway, gg. See ya

      posted in Play By Forum
      M
      Makalakalane
    • RE: Axlerose (ax) vs Makalakalane (al)

      @axlerose1942 nope

      posted in Play By Forum
      M
      Makalakalane
    • RE: Axlerose (ax) vs Makalakalane (al)

      @axlerose1942 I forgot to move 2 fighters in non combat so I edited them in, I hope thatΓΈs ok.

      posted in Play By Forum
      M
      Makalakalane
    • RE: Axlerose (ax) vs Makalakalane (al)

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 unit repaired.
              3 armour moved from Kwangtung to French Indo China
              1 infantry moved from Yunnan to French Indo China
              3 infantry moved from Yunnan to Shan State
              2 tactical_bombers moved from Yunnan to Shan State
              1 fighter moved from Yunnan to Shan State
              1 fighter moved from 37 Sea Zone to 20 Sea Zone
              1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
              1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                    Japanese take 36 Sea Zone from UK_Pacific
              1 fighter moved from 37 Sea Zone to 43 Sea Zone
              2 infantry moved from Suiyuyan to Shensi
              1 infantry moved from Kweichow to Szechwan
              2 infantry moved from Yunnan to Szechwan
              3 infantry moved from Yunnan to Szechwan
              2 fighters moved from Yunnan to Szechwan
              2 tactical_bombers moved from Yunnan to Szechwan
              9 armour moved from Kweichow to Shensi
              1 armour moved from Hopei to Shensi
              1 bomber moved from Yunnan to French Indo China
              1 fighter moved from Yunnan to Shan State
              3 mech_infantrys moved from Yunnan to Shensi
      
          Combat - Japanese
              Battle in 43 Sea Zone
                  Japanese attack with 1 fighter
                  British defend with 1 transport; Americans defend with 1 submarine
                  1 submarine owned by the Americans Submerged
                      1 transport owned by the British lost in 43 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in Szechwan
                  Japanese attack with 2 fighters, 6 infantry and 2 tactical_bombers
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 fighters, 6 infantry and 2 tactical_bombers in Szechwan, round 2 : 1/10 hits, 3.33 expected hits
                      Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                  Japanese win, taking Szechwan from Chinese with 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in 20 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  ANZAC defend with 1 submarine
                      Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the ANZAC lost in 20 Sea Zone
                  Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 submarine
              Battle in Shan State
                  Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                  British defend with 1 infantry
                      Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 2/7 hits, 2.83 expected hits
                      UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in French Indo China
                  Japanese attack with 3 armour, 1 bomber and 1 infantry
                  ANZAC defend with 1 infantry
                      Japanese roll dice for 3 armour, 1 bomber and 1 infantry in French Indo China, round 2 : 2/5 hits, 2.33 expected hits
                      ANZAC roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China
                  Japanese win, taking French Indo China from ANZAC with 3 armour and 1 bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for ANZAC: 1 infantry
              Battle in Shensi
                  Japanese attack with 10 armour, 2 infantry and 3 mech_infantrys
                  Chinese defend with 1 infantry
                      Japanese roll dice for 10 armour, 2 infantry and 3 mech_infantrys in Shensi, round 2 : 5/15 hits, 5.83 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                  Japanese win, taking Shensi from Chinese with 10 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 bomber moved from French Indo China to Yunnan
              2 tactical_bombers moved from Shan State to Anhwe
              3 armour moved from Shantung to Manchuria
              1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
              1 fighter moved from 20 Sea Zone to Philippines
              1 fighter moved from 43 Sea Zone to Philippines
              2 fighters moved from Shan State to 37 Sea Zone
              2 fighters moved from Szechwan to Yunnan
              2 tactical_bombers moved from Szechwan to Yunnan
      
          Place Units - Japanese
              1 factory_minor placed in Malaya
              3 armour placed in Kwangtung
              4 infantry placed in Japan
              Japanese undo move 3.
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Manchuria: 2 fighters
              EDIT: Adding units owned by Japanese to Japan: 2 fighters
              EDIT: Turning off Edit Mode
              4 infantry placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6
                  Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,3
              Japanese collect 46 PUs (3 lost to blockades); end with 46 PUs
      

      Combat Hit Differential Summary :

      ANZAC : 0.50
      Chinese : -0.67
      UK_Pacific : -0.33
      Japanese : -3.83
      

      Savegame

      posted in Play By Forum
      M
      Makalakalane
    • RE: Axlerose (ax) vs Makalakalane (al)

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 artilleries, 2 bombers and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Bessarabia to Ukraine
                    Germans take Ukraine from Russians
              23 infantry moved from Bessarabia to Western Ukraine
              3 mech_infantrys moved from Bessarabia to Western Ukraine
              4 artilleries moved from Bessarabia to Western Ukraine
              11 armour moved from Bessarabia to Western Ukraine
              1 fighter moved from Eastern Poland to Belarus
              2 tactical_bombers moved from Eastern Poland to Belarus
              4 infantry moved from Baltic States to Belarus
              5 infantry moved from Baltic States to Novgorod
                    Germans take Novgorod from Russians
              3 infantry moved from Karelia to Novgorod
              1 infantry moved from Karelia to Vyborg
                    Germans take Vyborg from Russians
              9 armour moved from Eastern Poland to Western Ukraine
      
          Combat - Germans
              Battle in Western Ukraine
                  Germans attack with 20 armour, 4 artilleries, 23 infantry and 3 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 20 armour, 4 artilleries, 23 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 10/50 hits, 16.33 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                  Germans win, taking Western Ukraine from Russians with 20 armour, 4 artilleries, 22 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Belarus
                  Germans attack with 1 fighter, 4 infantry and 2 tactical_bombers
                  Russians defend with 2 infantry
                      Germans roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Belarus, round 2 : 3/7 hits, 2.33 expected hits
                      Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Belarus
                  Germans win, taking Belarus from Russians with 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Germans
              6 aaGuns moved from Bessarabia to Western Ukraine
              6 mech_infantrys moved from Germany to Eastern Poland
              1 armour moved from Germany to Eastern Poland
              1 fighter moved from Belarus to Eastern Poland
              2 tactical_bombers moved from Belarus to Eastern Poland
              2 bombers moved from Germany to Western Germany
              1 infantry moved from France to Southern France
              3 infantry moved from Karelia to Finland
      
          Place Units - Germans
              1 artillery and 2 infantry placed in Southern France
              1 artillery and 1 infantry placed in France
              1 artillery, 2 bombers and 3 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
              Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
      

      Combat Hit Differential Summary :

      Germans : -5.67
      Russians : 0.00
      

      Savegame

      posted in Play By Forum
      M
      Makalakalane
    • RE: Axlerose (ax) vs Makalakalane (al)

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              3 artilleries moved from Greece to 97 Sea Zone
              2 infantry moved from Greece to 97 Sea Zone
              1 infantry moved from Southern Italy to 97 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
              3 artilleries moved from 92 Sea Zone to Morocco
              3 infantry moved from 92 Sea Zone to Morocco
              1 bomber moved from Greece to Volgograd
      
          Combat - Italians
              Strategic bombing raid in Volgograd
                      AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                  Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                  Bombing raid in Volgograd causes 3 damage total. 
              Battle in Morocco
                  Italians attack with 3 artilleries and 3 infantry
                  British defend with 1 armour; Americans defend with 1 bomber
                      Italians roll dice for 3 artilleries and 3 infantry in Morocco, round 2 : 2/6 hits, 2.00 expected hits
                      British roll dice for 1 armour and 1 bomber in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                      1 bomber owned by the Americans and 1 armour owned by the British lost in Morocco
                  Italians win, taking Morocco from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 18
                  Casualties for British: 1 armour
                  Casualties for Americans: 1 bomber
      
          Non Combat Move - Italians
              3 transports moved from 92 Sea Zone to 95 Sea Zone
              1 cruiser, 2 destroyers and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
              1 bomber moved from Volgograd to Greece
      
          Place Units - Italians
              3 infantry placed in Southern Italy
              1 armour and 2 artilleries placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 11 PUs; end with 11 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.00
      British : -0.67
      AA fire in Volgograd : : -0.17
      

      Savegame

      posted in Play By Forum
      M
      Makalakalane
    • RE: Axlerose (ax) vs Makalakalane (al)

      @axlerose1942 no thanks. But if you loose your DEstroyer, submerge my sub

      posted in Play By Forum
      M
      Makalakalane
    • RE: Axlerose (ax) vs Makalakalane (al)

      No, that's ok. It's not like you will take Japan on that account.

      posted in Play By Forum
      M
      Makalakalane
    • RE: Axlerose (ax) vs Makalakalane (al)

      @axlerose1942 baah, forgot to attack the sub and the destroyer near Japan. Oh, well.

      posted in Play By Forum
      M
      Makalakalane
    • RE: Axlerose (ax) vs Makalakalane (al)

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 6 armour and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 infantry moved from Hopei to Suiyuyan
              3 tactical_bombers moved from Hopei to Suiyuyan
              1 fighter moved from Hopei to Suiyuyan
              3 armour moved from Kiangsu to Kweichow
              6 armour moved from Hopei to Kweichow
              1 infantry moved from Szechwan to Kweichow
              2 infantry moved from Philippines to 35 Sea Zone
              1 transport moved from 35 Sea Zone to 34 Sea Zone
              1 infantry moved from Paulau Island to 34 Sea Zone
              1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
              1 infantry moved from 43 Sea Zone to Borneo
              1 fighter moved from 35 Sea Zone to 55 Sea Zone
              4 fighters moved from 35 Sea Zone to Malaya
              1 tactical_bomber moved from 35 Sea Zone to Malaya
              2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 35 Sea Zone to 37 Sea Zone
              2 infantry and 5 transports moved from 35 Sea Zone to 37 Sea Zone
              2 infantry moved from 37 Sea Zone to Malaya
              2 bombers moved from Kwangsi to 42 Sea Zone
      
          Combat - Japanese
              Battle in Borneo
              Battle in 55 Sea Zone
                  Japanese attack with 1 fighter
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 55 Sea Zone
                  Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Kweichow
                  Japanese attack with 9 armour and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 9 armour and 1 infantry in Kweichow, round 2 : 9/10 hits, 4.67 expected hits
                      Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 9 armour and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Suiyuyan
                  Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Suiyuyan, round 2 : 3/6 hits, 2.50 expected hits
                      Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                  Japanese win, taking Suiyuyan from Chinese with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in 37 Sea Zone
                  Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 5 transports
                  French defend with 1 destroyer
                      Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 5 transports in 37 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                      French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 destroyer owned by the French lost in 37 Sea Zone
                  Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 5 transports remaining. Battle score for attacker is 8
                  Casualties for French: 1 destroyer
              Battle in 42 Sea Zone
                  Japanese attack with 2 bombers
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 2 bombers in 42 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
                      ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 bomber owned by the Japanese lost in 42 Sea Zone
                      Japanese roll dice for 1 bomber in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC lost in 42 Sea Zone
                  Japanese win with 1 bomber remaining. Battle score for attacker is -4
                  Casualties for Japanese: 1 bomber
                  Casualties for ANZAC: 1 destroyer
              Battle in Malaya
                  Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
                  British defend with 1 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/7 hits, 3.00 expected hits
                      UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
                  Japanese win, taking Malaya from UK_Pacific with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              4 fighters moved from Malaya to 37 Sea Zone
              1 tactical_bomber moved from Malaya to 37 Sea Zone
              1 fighter moved from 55 Sea Zone to 37 Sea Zone
              1 bomber moved from 42 Sea Zone to Yunnan
              7 artilleries and 9 infantry moved from Szechwan to Yunnan
              3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
              1 armour and 2 mech_infantrys moved from Shantung to Manchuria
              1 fighter moved from Suiyuyan to Yunnan
              3 tactical_bombers moved from Suiyuyan to Yunnan
      
          Place Units - Japanese
              3 armour placed in Kwangtung
              3 armour placed in Shantung
              1 submarine placed in 19 Sea Zone
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,5
              Japanese collect 42 PUs (3 lost to blockades); end with 42 PUs
      

      Combat Hit Differential Summary :

      French : 0.67
      ANZAC : 0.33
      Chinese : -0.67
      UK_Pacific : 0.67
      Japanese : 3.83
      

      Savegame

      posted in Play By Forum
      M
      Makalakalane