@Frostion Silly of me to forget to mention that is was a new map! Here is a teaser screenshot of the beginning:
Yes there will be hero and retainer upgrades - that's the three tier leveling system I mentioned. Not quite as massive as your Warcraft map, but similar in that regard.
This is a solo map but of course it effectively has two players: the Hero and the hidden/unplayable Labyrinth (which I call Maze in the xml for short, although this map is a true labyrinth, not a maze). So at the beginning of each Hero phase there is a Randomization step that determines at that point what the hero will be walking into. Thus it really is different every time you play!
Also notice the shop (the blue-roofed building). These are scattered throughout the labyrinth but you can buy items and hire retainers only when you are on a shop territory! Also in the screenshot to the left you can spot a cave - one of the "events" is to explore that cave. You may find something useful, you may waste your time...it's random!
I'm using four different resources on this map: PUs, Gold, XP, and Resolve.
The game's one and only PU is used at the very beginning for character selection. After that its all gold, xp, and resolve. Of course the gold is for purchasing/hiring at shops. XP is for levelling. Resolve is...well, when you run out your will to continue is just gone and you lose - so do try to get to the center of the Labyrinth before your resolve is gone!
I've still got a few issues I am working out but hopefully it will be ready for roll out in the next week or two.