@Cernel said in Tooltip info gets worse by the unit (Feature Request):

@Panther What would you use as terms, from a boardgames standpoint, to define the value you need to roll equal or lower and that multiplied by the number of dice you roll (for example, Classic heavy bombers)?

The rulebooks introduced "attack value" and "defense value" for a single unit. Now, if I understand your question correctly, you ask for a term that represents the sum of attack values/defense values of units stacks, avoiding mathematical expressions.

I would not mind it being called "Attack/Defense Power" or "Attack/Defense Strength" (personally preferring Power over Strength). Though it must be made clear somehow/somewhere that this term represents the mathematical formula behind it.