@Cernel said in [Open] AA revised bug (AA-fire/casualty selection issues):
Can you test the same situation on those games too, se if it happens there too (you don't need to send any fighters in attack; I've no idea why you did). I'm starting thinking it might be something wrong with the "World War II v5 1942 SE TR" mod only, assuming this is not related to some changes for that "tournament rules" version only.
I used fighters to test any possible casualty selection from the regular AA fire, which did not occur in that scenario.
Apart from a slightly different setup ( http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=43&t=18945&start=8#p67254 ) the game as well as the xml is identical.