@Cernel I'm still deciding if its going to be feasible to allow 0 movement left units to continue to move. Due to how units work today, once they hit 0 movement they can't move any more.
Posts made by redrum
RE: Terrain Effects for movement
And it starts to become a reality...
<attachment name="territoryEffectAttachment" attachTo="Mountain" javaClass="TerritoryEffectAttachment" type="territoryEffect"> <option name="movementCostModifier" value="germanStrategicBomber" count="5"/> </attachment>
Showing that a strat bomber that has 6 movement can't enter Austria as it would cost: 1 first move + 6 (1 base + 5 mountain) = 7.
Cold War 1965 - Official Thread
Cold War 1965
The Cold War... a period of great uncertainty. The 1960s saw the Berlin Wall go up, the Cuban Missile Crisis, the Sino-Soviet split, the Vietnam War, the Six Days War, the continued stand-off between the Koreas, tension between India and Pakistan, the end of European Colonialism (and the collapse of many successor states), and of course, the proliferation of nuclear arms. This was a tense period in our history, in which any number of small conflicts could have escalated quickly into WWIII.
Originally by Dave Ball (Conarymor)
Updated by redrum
Original map thread: http://tripleadev.1671093.n2.nabble.com/Cold-War-1965-REVISED-v1-0-1-td7580946.html
Proposed Changes (Open to Discussion)
- Reworked game notes
- Fixed map legend colors
- Fixed China and Sino territory restrictions
RE: "Update Account" TearDown & Changes
@LaFayette Yeah, that functionality currently is pretty rough. My only comments are:
- Might want to call the field "New Password" instead of "Password" just to make it very clear
- Might want to consider having a "Confirm Email" field (that seems fairly common for most other accounts that allow email changing)
RE: Is it possible to make this unit's negative AA support stack?
@Frostion Yes and no. I believe "stacking" any kind of support modifier is solely controlled by the
bonusType. Each unit can only receive support from 1 of each
bonusType. So 2 of the same unit support never stack but you could create say "Siege Tower 2" or "Battering Ram" or something which has the same support attachment except has say a
RE: Cold War map
@LaFayette Yeah, I'm just looking at the second one as it appears it has a git repo but isn't in the download list.
@Cernel Yeah, it appears to be latest. I did a quick game XML compare vs the zip linked here and they are pretty much the same (github version actually has a few additional fixes).
I think I'm gonna look to make a few fixes to CW65 and add it to the download list.