That would be awesome, I hope the developers will seriously consider implementing this kind of features.
Posts made by Schulz
RE: Fun İssue
For giving some winning changes to underdog. There could have been this kind of optional features.
They receive attack-defense bonuses when they are fighting in their original territories.
Unlocking limited extra income technologies if player being significantly outproduced.
Is it just to me that maps mostly lose their fun aspects even if played relatively few times regardless of how good and balanced are?
I've enjoyed with NML and 270 BC only for a very long time. They are distinct with more starting options and nations that doomed to fall which provides more different gameplays.
Lack of some randomness and unexpected situations makes every game experiences too similar. Because after certain rounds when you start outproducing your opponent, competitiveness immiadetaly disappear because nothing really change the tide of match at that point.
I would like to see some suggestions that could make game experiences more unique and competitive also giving some winning chances to underdog player that heavily outproduced is essential.
RE: Mixed Questions
I've added it.
<delegate name="endTurnNoPU" javaClass="games.strategy.triplea.delegate.NoPUEndTurnDelegate" display="Turn Complete"/>
Then edited the phrases;
<step name="germany0CombatMove" delegate="move" player="Germany"/>
<step name="germanyBattle" delegate="battle" player="Germany"/>
<step name="germany0EndTurn" delegate="endTurnNoPU" player="Germany">
<step name="germanyCombatMove" delegate="move" player="Germany">
<stepProperty name="resetUnitStateAtStart" value="true"/>
<step name="germany2Battle" delegate="battle" player="Germany"/>
<step name="germanyPurchase" delegate="purchase" player="Germany"/>
<step name="germanyNonCombatMove" delegate="move" player="Germany" display="Non Combat Move"/>
<step name="germanyPlace" delegate="place" player="Germany"/>
<step name="germanyEndTurn" delegate="endTurn" player="Germany"/>
Gives error message.