I'd like to request a feature regarding the optional rule sz16 (Black Sea) not being accessible to ships as per the A&A 1942 2nd Edition board game (released ca. 2012) and how to implement this rule when playing against the AI?
Between human players, this isn't a problem but playing against the AI, there is a reasonable chance for ships to be sent to sz16. I noticed that the other optional rule Raids may be preceded by air battles has a check/uncheck box in Map Options. Therefore is it possible a similar option can be incorporated into this map, or if not, is there another way to be able to implement this option?
I know this map is probably not played very often but it is a map I would like to use to introduce people who can't get to an actual board game, interested in A&A and of course TripleA.
As an addendum, I believe that WW II v3 also has this optional rule (not in OOB but in the FAQ) so it could be a good idea if this rule can also be implemented in that map too.