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    Best posts made by scousemart

    • RE: How to Host a Bot

      Hosting bots is not as difficult as it sounds. If I can do it, then I’m sure most people here can too. If you can Host a game on the Lobby, then you are almost there. Just needs a few tweaks to your router, a .bat file, a bit of patience and possible some help from a friendly Mod!
      First you need to update your router settings and open more ports. You should already have port 3300 open. I opened 6 in all, 3300 to 3305 (one for your own Hosting and 5 for the Bots). There is a freeware program you can use: Simple Port Forwarding (see here http://www.simpleportforwarding.com/download ), which can help with the task. Follow the program instructions and open the required ports.
      Once you’ve opened the ports, you need to download the latest Beta(Pre-Release) version of TripleA. This is located here https://github.com/triplea-game/triplea/releases/ . This can be installed in a different folder from your stable TripleA. It's is recommended that you keep the stable version for testing purposes between the two versions of TripleA. I used the 1.9.0.0.10245 version. It is in this new folder that the .bat files must be inserted.
      Next is to create a .bat file. Using the attached .txt file as an example, edit the following asterisked sections:

      SET PORT= **** (the number of the port)
      SET BOT_NUMBER= *** (the number to identify the bot on the lobby, your choice)
      .name=Bot%BOT_NUMBER%_ ***** (letters and/or numbers to identify the bot on the lobby, your choice. Mine is DKMart1)
      .hostedBy= Bot%BOT_NUMBER%_***** (letters and/or numbers to identify the bot on the lobby, your choice. Mine is DKMart1)
      .supportEmail=************** (your email so Mods know where to find you… )

      Once you’ve finished editing, save the file with the .bat extension. You can call the file anything you wish (in my case DKMart1_bot_1.bat).

      Repeat for the number of bots you wish to create.

      Remember, SET PORT= must be different for each .bat file and correspond to the ports you have opened on your router!
      Place the .bat files in the 1.9.0.0.10245 TripleA folder. If all goes to plan, when you click on the .bat file a command prompt window will open and attempt to load the bot to the server lobby. Open TripleA as usual (not the 1.9.0.0.10245 version), go to the lobby and marvel at the wonder of your work.
      Any problems contact a Mod (@prastle). He’ll sort you out! LOL

      0_1526910156861_DKMart_bot_1a.txt

      posted in Player Help
      scousemart
      scousemart
    • RE: Singleplayer Practice - Is the AI any good?

      @jonpfl Not getting crushed by me... 😉

      posted in The War Club
      scousemart
      scousemart
    • RE: A&A PBEM opponent wanted

      @jonpfl Have emailed you. 😁

      posted in Play By Email
      scousemart
      scousemart
    • PBEM/PBF Combat Move check box.

      0_1533837420125_Check Box.jpg

      I seem to have come across a bug (maybe) regarding the Also Post After Combat Move check box when playing forum and email games.
      I've played previous forum games where the Also Post After Combat Move box is checked and whenever I send a post and receive a post, the box is still checked.
      However, when playing an email game, and the box Also Post After Combat Move is checked, TripleA doesn't remember that setting. In other words my opponent checks the box, does his combat move, sends me a summary (so I can say if I want to scramble or whatever). When I open the file sent, the check box is unchecked.
      I tried to test this by setting up a dummy email game using two different Gmail accounts on two different PC's. When I check the box, send the completed turn to the other address and open the mail and open the game from the game save, the check box is not checked. I've tried this for a few turns and every time the check box is unchecked. Somehow the engine does not remember my choice.
      As I mentioned earlier, there's no problem with forum games, so I'm wondering if anyone has come across this before or have I discovered something new?

      posted in (ARCHIVED) Bug Reports
      scousemart
      scousemart
    • RE: How to Host a Bot

      @prastle I'm curious about this thread. I have posted on another thread that I can host a game on the lobby. Therefore if I can host, am I able to host a bot, and if so, does that mean I need to have my PC on all the time to host? I'm rather unfamilair with this concept.

      posted in Player Help
      scousemart
      scousemart
    • RE: Unit Browser Instructions

      @mahks said in Unit Browser Instructions:

      Seems the amount of local storage for a browser is limited.
      UBr would not save scenarios after I had about 40 loaded.

      So I added the amount of space each scenario requires to the scenario list and an estimate of how much space there is left.
      The scenarios take wildly ranging amounts of space to store, from 8KB to 1,195KB.

      UBr Update

      @mahks Thought you might like to know that I updated UBr and it works perfectly.
      Good job. 😄

      posted in Maps & Mods
      scousemart
      scousemart
    • RE: Donation Drive For 2019

      @prastle That was quick. I was just going to write to you... 😉

      posted in Donation Drive 2021
      scousemart
      scousemart
    • RE: Can you play against another person over time?

      @joe_s Just to back up @beelee you can play by email, which is basically the same as a forum game, other than you don't need to sign up to a forum! 😊

      posted in Player Help
      scousemart
      scousemart
    • RE: WW II v5 1942 2nd Edition

      @cernel I've just had a look at the new rule book online (Anniversary Edition), and it seems to be the same as the original edition. There is however an errata which I downloaded from WOTC's site which has the optional rules for sz16 and air battles preceding SBR's. I think it is a dumb idea to have these optional rules as an errata, since if you were a new player to A&A, you might not think of looking on WOTC's web page to see if there might be an errata or FAQ. However, that is just my opinion. I agree with @Black_Elk that the map xml should be updated to include the sz16 check box, but I also understand what you are saying in finding a common way to integrate such options in this and other maps.

      posted in Feature Requests & Ideas
      scousemart
      scousemart
    • RE: Misspelling in World War II Global maps.

      @cernel Sorry, I was being as bit over zealous. I meant if the original .png was edited and the references in the game were changed to reflect that, that wouldn't work because the .txt files and .xml files would be different to the original files and thus break the game?

      posted in Maps & Mods
      scousemart
      scousemart
    • RE: PBEM error help

      @Panther Thanks for your reply. I noticed on the A&A forums that the TripleA version has been updated for the new forums, just as I was notified of your reply on here. I guess I should have looked on A&A first and I wouldn't have had to post! 😂
      Concerning your other question, yes I have an Outlook email address, which is what I use for the forum (he uses Hotmail). Generally I use Gmail for PBEM games. I am aware of past problems with using Hotmail/Outlook for PBEM but I hoped that they might have been resolved.

      posted in Player Help
      scousemart
      scousemart
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