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    Swampy

    @Swampy

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    Posts made by Swampy

    • RE: World at war variant - v.1.7.5

      @redrum
      Hi Redrum,

      I understand the limitations of the AI. I hope there will be (at some point) an effort to further improve. Wish I could help directly, but have no java skills. If there were a defined effort, I would be happy to provide some financial backing. At any rate, I have attached a save game that demonstrates the issue. The transport in sz122 has an artillery that cannot be unloaded in combat phase. Also, I can't seem to unload it in either combat or non-combat next turn. I have seen a similar problem with bombers that cannot go attack enemy territories during combat phase and also can't seem to land in some territories. I cannot immediately reproduce this. 0_1512996821058_Transport Bug WAW Fuel.tsvg

      posted in Maps & Mods
      S
      Swampy
    • RE: World at war variant - v.1.7.5

      Hi Mario,

      I love these variants. A real improvement over the original WAW (which itself is really good). A couple of issues though. WIth the "Fuel" and "XXX" variants. I am having random issues with combat movement. For example, it is possible to load artillery onto transports but they will not unload under any circumstances (neither in combat or non combat moves). Also the AI only seems to purchase a never ending amount of "trains" and ground transport... no troops. Let me know if you need more details or saved game files. Thanks!

      posted in Maps & Mods
      S
      Swampy
    • RE: Iron War - Official Thread

      @Frostion Thanks, that seemed to work. This looks like a great map. I will check it out and report back!

      posted in Maps & Mods
      S
      Swampy
    • RE: Iron War - Official Thread

      I have downloaded the map, but getting an error message:
      triplea.engine.version.bin:1.9
      games.strategy.engine.framework.startup.launcher.MapNotFoundException
      at games.strategy.triplea.ResourceLoader.getMapResourceLoader(ResourceLoader.java:57)
      at games.strategy.util.LocalizeHTML.localizeImgLinksInHTML(LocalizeHTML.java:87)

      posted in Maps & Mods
      S
      Swampy
    • 64 bit versus 32 bit save game

      I can't seem to find this topic anywhere. Can you load a 32bit game save into a 64bit version and vice versa?

      posted in The War Club
      S
      Swampy
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