Don't forget about the 1/60 chance of 2 hits!
Posts made by tinfoil666
RE: Another ways to solve huge stack issue
Could there be a limit placed on the number of units that get to roll dice, so that extra units in a stack serve as cannon fodder but offer no combat capability?
That would somewhat discourage big stacks, and makes some sense, as not all 'reserves' would fit at the 'front'.
Alternatively, packing in huge numbers of units in a single space should make them more vulnerable. Engine-wise, give the opponent hit bonuses proportional to the number of opponents.