Yeah, getting those rules implemented is one thing, getting the AI to play with that properly makes it even harder.
Posts made by Zjelcop
Loading Unzipped Map From In-Game Download
Previously there was the folder Maps where you could have unzipped maps that could be loaded in the game.
Now we have downloadedMaps which doesn't seem to allow loading of unzipped maps.
-Is this correct?
-Is there an other way to load an unzipped map?
Zipping is just an extra step in mapmaking proces that wasn't necessary before.
Map name is always found from the XML property
<property name="mapName" value="total_world_war" editable="false"> <string/> </property>
Unzipped Map Directory Examples (in downloadedMaps)
Zipped Map Examples
** If for some reason the XML mapName isn't in the format of using underscores, then the checks that use "-master" will convert it to have underscores while the other checks will use the mapName as is. So for example if the mapName was TotalWorldWar the following are valid:
RE: Polling Question - Which play style do you prefer?
h use to left click+hold+drag a territories units into the "battle calculator"
Don't see how this works, tried it. Can you explain? If it is working as the request i put in long time ago to quickly import many units from different territories to Battle Calculator? That would make my day!
RE: Image Icons
My late 2 cents:
Watching a game in the lobby and really dislike the new movement indicator mostly because it hides stuff on the map. Old one was fine, not blocking any views and not too apparent/present. Actually you only need it sometimes and then it is easy to find. All the other times it is easily ignored. Now the constant info that a unit will move 1 step annoys me.
Personally I do like the 2/4 movement info as it gives instant max movement info that i find useful with so many different maps and units around or especially when checking air movement possibilities. This is especially true when you already moved an air unit or say a land unit with movement 3. The info would let you know how much movement is left.
RE: Tutorial: don't understand naval movement
I was thinking about that, but can't think of anything.
Also only 1 destroyer can move, 2 others can't.
I made several savegames from History, up to just after the original battle in Round 16.
Momevent points are not being restored somehow, not even after a full round.
@WG to continue the Tutorial you can use "Edit":
-Remove the german Naval units.
-Add them back with Edit
-They can move normally again now
Thank you for supplying the savegame and plenty of details, that helps a lot.
I'll report the bug for you.
RE: Volunteers Needed - Early Release Testing Group
Anybody seen this lately?
Part of battle window not being displayed. Had it a few times occuring.
When enlarging battle window to full screen it is corrected.
Version 9065 now on windows.
Most likely just my very old laptop breaking down....