Rasnus/Magmus



  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 infantry moved from Trans-Jordan to 15 Sea Zone
            1 armour moved from Trans-Jordan to 15 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 13 Sea Zone
            1 armour and 1 infantry moved from 13 Sea Zone to Morocco Algeria
            1 fighter moved from Libya to Morocco Algeria
            1 artillery and 1 infantry moved from Trans-Jordan to 15 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to India
                  Italians take India from British
    
        Combat - Italians
            Battle in Morocco Algeria
                Italians attack with 1 armour, 1 fighter and 1 infantry
                Americans defend with 1 bomber and 2 infantry
                    Italians roll dice for 1 armour, 1 fighter and 1 infantry in Morocco Algeria, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 bomber and 2 infantry in Morocco Algeria, round 2 : 1/3 hits, 0.83 expected hits
                    1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Morocco Algeria
                    Italians roll dice for 1 armour and 1 fighter in Morocco Algeria, round 3 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 2 infantry in Morocco Algeria, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Morocco Algeria
                    Italians roll dice for 1 armour and 1 fighter in Morocco Algeria, round 4 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Morocco Algeria, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 fighter owned by the Italians lost in Morocco Algeria
                Italians win, taking Morocco Algeria from Americans with 1 armour remaining. Battle score for attacker is 5
                Casualties for Italians: 1 fighter and 1 infantry
                Casualties for Americans: 1 bomber and 2 infantry
    
        Non Combat Move - Italians
            6 infantry moved from Italy to France
            1 aaGun moved from Italy to France
    
        Place Units - Italians
            1 fighter placed in Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 16 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    Americans : 0.17
    

    Savegame



  • TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship, 2 infantry, 2 submarines and 1 transport; Remaining resources: 4 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 fighter moved from 5 Sea Zone to 13 Sea Zone
            2 infantry moved from Solomon Islands to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to East Indies
            1 bomber moved from Australia to East Indies
    
        Combat - Americans
            Battle in 13 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 13 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in East Indies
                Americans attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 2 infantry in East Indies, round 2 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in East Indies, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in East Indies
                Americans win, taking East Indies from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from East Indies to Australia
            1 carrier, 3 destroyers and 2 fighters moved from 46 Sea Zone to 56 Sea Zone
            1 fighter moved from 13 Sea Zone to Gibraltar
    
        Combat Move - Chinese
            1 infantry moved from Chinghai to Ningxia
                  Chinese take Ningxia from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Chinghai to Ningxia
            1 fighter moved from Ningxia to Sikang
    
        Place Units - Americans
            1 battleship, 2 submarines and 1 transport placed in 56 Sea Zone
            2 infantry placed in Western United States
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 42 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,00
    Japanese : 0,67
    

    Savegame



  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 fighters and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 transport moved from 15 Sea Zone to 13 Sea Zone
            1 artillery and 1 infantry moved from France to 13 Sea Zone
            1 artillery and 1 infantry moved from 13 Sea Zone to Gibraltar
            1 bomber moved from Germany to Gibraltar
            4 infantry moved from Germany to Poland
            1 bomber moved from Germany to Poland
            1 infantry moved from Germany to Poland
            2 fighters moved from Germany to Poland
            2 fighters moved from France to Poland
    
        Combat - Germans
            Battle in Gibraltar
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 fighter
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 0/3 hits, 1.33 expected hits
                    British roll dice for 1 fighter in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Gibraltar
                    Germans roll dice for 1 artillery and 1 bomber in Gibraltar, round 3 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 fighter owned by the Americans lost in Gibraltar
                Germans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Americans: 1 fighter
            Battle in Poland
                Germans attack with 1 bomber, 4 fighters and 5 infantry
                British defend with 1 armour, 1 artillery and 3 infantry
                    Germans roll dice for 1 bomber, 4 fighters and 5 infantry in Poland, round 2 : 4/10 hits, 3.50 expected hits
                    British roll dice for 1 armour, 1 artillery and 3 infantry in Poland, round 2 : 1/5 hits, 1.83 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in Poland
                    Germans roll dice for 1 bomber, 4 fighters and 4 infantry in Poland, round 3 : 4/9 hits, 3.33 expected hits
                    British roll dice for 1 armour in Poland, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Poland
                Germans win, taking Poland from British with 1 bomber, 4 fighters and 4 infantry remaining. Battle score for attacker is 15
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour, 1 artillery and 3 infantry
    
        Non Combat Move - Germans
            2 infantry moved from Germany to Balkans
            1 bomber moved from Gibraltar to Germany
            1 aaGun moved from France to Germany
            3 infantry moved from France to Germany
            1 armour moved from Germany to Balkans
            2 armour moved from France to Germany
            2 fighters moved from Poland to France
            2 fighters moved from Poland to Balkans
            1 bomber moved from Poland to Germany
            1 infantry moved from Germany to Balkans
    
        Place Units - Germans
            3 fighters and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 27 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -0.67
    

    Savegame



  • TripleA Manual Gamesave Post: Russians round 4

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery, 1 bomber and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            2 infantry moved from Persia to India
            2 armour moved from Caucasus to India
            1 infantry moved from Persia to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 armour moved from Caucasus to Trans-Jordan
            3 infantry moved from Bulgaria Romania to Poland
            1 armour moved from Bulgaria Romania to Czechoslovakia Hungary
                  Russians take Czechoslovakia Hungary from Germans
            1 armour moved from Czechoslovakia Hungary to Poland
            3 artilleries and 6 infantry moved from East Poland to Poland
            2 infantry moved from Baltic States to Poland
            1 armour moved from Karelia S.S.R. to Poland
            1 submarine moved from 7 Sea Zone to 13 Sea Zone
    
        Combat - Russians
            Battle in 13 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 13 Sea Zone
                    Russians roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Russians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in India
                Russians attack with 2 armour and 2 infantry
                Italians defend with 1 aaGun, 1 artillery and 1 infantry
                    Russians roll dice for 2 armour and 2 infantry in India, round 2 : 2/4 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in India
                Russians win, taking India from Italians with 2 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Poland
                Russians attack with 2 armour, 3 artilleries and 11 infantry
                Germans defend with 4 infantry
                    Russians roll dice for 2 armour, 3 artilleries and 11 infantry in Poland, round 2 : 4/16 hits, 4,33 expected hits
                    Germans roll dice for 4 infantry in Poland, round 2 : 3/4 hits, 1,33 expected hits
                    3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 2 armour, 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 3 infantry
                Casualties for Germans: 4 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from East Poland to Poland
            1 infantry moved from Karelia S.S.R. to Baltic States
            3 infantry moved from Norway to Finland
            2 infantry moved from Caucasus to Persia
            1 aaGun and 4 infantry moved from Caucasus to Ukraine
            5 infantry moved from Russia to Belorussia
    
        Place Units - Russians
            1 bomber placed in Russia
            2 infantry placed in Karelia S.S.R.
            2 armour and 2 infantry placed in Caucasus
            1 armour, 1 artillery and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 42 PUs; end with 42 PUs
            Objective 2: Russians met a national objective for an additional 10 PUs; end with 52 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,67
    Italians : 0,33
    Russians : 0,00
    

    Savegame



  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 4 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 battleship moved from 34 Sea Zone to 38 Sea Zone
            3 armour moved from Wake Island to 52 Sea Zone
            1 artillery moved from Wake Island to 52 Sea Zone
            3 armour, 1 artillery and 4 transports moved from 52 Sea Zone to 62 Sea Zone
            4 infantry moved from Japan to 62 Sea Zone
            3 armour, 1 artillery and 4 infantry moved from 62 Sea Zone to Buryatia S.S.R.
                  Japanese take Buryatia S.S.R. from Russians
            1 artillery moved from Manchuria to Buryatia S.S.R.
            1 infantry moved from Manchuria to Buryatia S.S.R.
            2 infantry moved from Manchuria to Buryatia S.S.R.
            1 armour moved from Hupeh to Burma
            1 infantry moved from Hupeh to Yunnan
            1 battleship moved from 62 Sea Zone to 52 Sea Zone
            2 destroyers moved from 62 Sea Zone to 52 Sea Zone
    
        Combat - Japanese
            Battle in 38 Sea Zone
                Japanese attack with 1 battleship
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 38 Sea Zone
                Japanese win with 1 battleship remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Burma
                Japanese attack with 1 armour
                British defend with 1 artillery
                    Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Burma
                British win with 1 artillery remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 62 Sea Zone
            2 fighters placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 29 PUs; end with 33 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    Japanese : -0.50
    

    Savegame



  • TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from United Kingdom to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Northwestern Europe
                  British take Northwestern Europe from Germans
            2 transports moved from 5 Sea Zone to 6 Sea Zone
            2 armour moved from United Kingdom to 6 Sea Zone
            2 infantry moved from United Kingdom to 6 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            1 artillery moved from Burma to French Indo-China Thailand
                  British take French Indo-China Thailand from Japanese
    
        Combat - British
    
        Non Combat Move - British
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
            1 artillery and 1 infantry moved from 23 Sea Zone to Belgian Congo
            1 destroyer moved from 27 Sea Zone to 23 Sea Zone
            1 bomber moved from United Kingdom to Belgian Congo
    
        Place Units - British
            2 armour, 1 artillery, 1 fighter and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 5 infantry and 1 submarine; Remaining resources: 5 PUs; 0 techTokens; 
    
        Combat Move - Italians
            3 infantry moved from France to Northwestern Europe
            1 fighter moved from Italy to Northwestern Europe
            1 armour moved from Morocco Algeria to Egypt
    
        Combat - Italians
            Battle in Northwestern Europe
                Italians attack with 1 fighter and 3 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 fighter and 3 infantry in Northwestern Europe, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 2 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Northwestern Europe
                    Italians roll dice for 1 fighter and 3 infantry in Northwestern Europe, round 3 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwestern Europe
                Italians win, taking Northwestern Europe from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Northwestern Europe to Germany
    
        Place Units - Italians
            5 infantry placed in Italy
            1 submarine placed in 14 Sea Zone
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 15 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : -1.00
    

    Savegame



  • TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 4 bombers; Remaining resources: 4 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Non Combat Move - Americans
            4 infantry moved from Western United States to 56 Sea Zone
            4 infantry and 2 transports moved from 56 Sea Zone to 46 Sea Zone
            4 infantry moved from 46 Sea Zone to Solomon Islands
            1 destroyer moved from 56 Sea Zone to 51 Sea Zone
            1 destroyer moved from 56 Sea Zone to 53 Sea Zone
            1 battleship, 2 carriers, 2 destroyers, 4 fighters and 2 submarines moved from 56 Sea Zone to 46 Sea Zone
    
        Combat Move - Chinese
            1 infantry moved from Ningxia to Hupeh
                  Chinese take Hupeh from Japanese
            1 infantry moved from Sikang to Yunnan
            1 fighter moved from Sikang to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Ningxia
    
        Place Units - Americans
            4 bombers placed in Western United States
            Americans undo move 1.
            4 bombers placed in Eastern United States
    
        Place Units - Chinese
            1 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 42 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    Japanese : -0,67
    

    Savegame



  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters and 2 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Germans
            3 fighters moved from Germany to 5 Sea Zone
            2 fighters moved from France to 5 Sea Zone
            2 fighters moved from Balkans to 5 Sea Zone
            2 bombers moved from Germany to 5 Sea Zone
            1 submarine moved from 12 Sea Zone to 23 Sea Zone
            1 armour moved from Anglo-Egypt Sudan to French West Africa
                  Germans take French Equatorial Africa from British
                  Germans take French West Africa from British
            1 infantry moved from Balkans to Czechoslovakia Hungary
                  Germans take Czechoslovakia Hungary from Russians
            1 armour moved from France to Germany
    
        Combat - Germans
            Battle in 23 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 23 Sea Zone
                    1 transport owned by the British lost in 23 Sea Zone
                    Germans roll dice for 1 submarine in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Germans win with 1 submarine remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in 5 Sea Zone
                Germans attack with 2 bombers and 7 fighters
                British defend with 2 armour, 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 2 infantry and 3 transports
                    Germans roll dice for 2 bombers and 7 fighters in 5 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 2 carriers, 2 destroyers, 3 fighters and 3 transports in 5 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
                    2 destroyers owned by the British, 4 fighters owned by the Germans, 1 fighter owned by the British and 2 carriers owned by the British lost in 5 Sea Zone
                    Germans roll dice for 2 bombers and 3 fighters in 5 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
                    British roll dice for 1 battleship, 2 fighters and 3 transports in 5 Sea Zone, round 3 : 0/3 hits, 2.00 expected hits
                    1 transport owned by the British, 1 battleship owned by the British, 1 infantry owned by the British, 2 fighters owned by the British and 1 armour owned by the British lost in 5 Sea Zone
                    2 transports owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in 5 Sea Zone
                Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 91
                Casualties for Germans: 4 fighters
                Casualties for British: 2 armour, 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 2 infantry and 3 transports
    
        Non Combat Move - Germans
            3 fighters moved from 5 Sea Zone to Germany
            2 bombers moved from 5 Sea Zone to Germany
    
        Place Units - Germans
            2 fighters and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 26 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.67
    British : -2.33
    

    Savegame



  • TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 armour moved from Trans-Jordan to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Bulgaria Romania to Balkans
            2 armour moved from Poland to Balkans
            1 bomber moved from Russia to Balkans
            2 infantry moved from Poland to Czechoslovakia Hungary
            1 artillery moved from Poland to Czechoslovakia Hungary
            1 submarine moved from 13 Sea Zone to 14 Sea Zone
    
        Combat - Russians
            Battle in Czechoslovakia Hungary
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Czechoslovakia Hungary, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Czechoslovakia Hungary, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Czechoslovakia Hungary
                Russians win, taking Czechoslovakia Hungary from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Egypt
                Russians attack with 1 armour and 1 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 armour and 1 infantry in Egypt, round 2 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Egypt
                Russians win, taking Egypt from Germans with 1 armour remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Balkans
                Russians attack with 2 armour, 1 bomber and 1 infantry
                Germans defend with 1 armour and 2 infantry
                    Russians roll dice for 2 armour, 1 bomber and 1 infantry in Balkans, round 2 : 2/4 hits, 1,83 expected hits
                    Italians roll dice for 1 armour and 2 infantry in Balkans, round 2 : 2/3 hits, 1,17 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Balkans
                    Russians roll dice for 1 armour and 1 bomber in Balkans, round 3 : 0/2 hits, 1,17 expected hits
                    Italians roll dice for 1 armour in Balkans, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Balkans
                 retreated to Balkans
                Italians win with 1 armour remaining. Battle score for attacker is -7
                Casualties for Russians: 2 armour and 1 infantry
                Casualties for Germans: 2 infantry
            Battle in 14 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 submarine
                1 submarine owned by the Italians Submerged
                    Russians roll dice for 1 submarine in 14 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
    
        Non Combat Move - Russians
            2 artilleries moved from Poland to Bulgaria Romania
            5 infantry moved from Poland to Bulgaria Romania
            1 aaGun moved from Ukraine to Caucasus
            1 aaGun moved from Poland to Bulgaria Romania
            2 infantry moved from Karelia S.S.R. to Baltic States
            5 infantry moved from Belorussia to East Poland
            1 infantry moved from Baltic States to East Poland
            4 infantry moved from Ukraine to Bulgaria Romania
            2 armour moved from Caucasus to Bulgaria Romania
            2 infantry moved from Caucasus to Ukraine
            1 armour moved from Russia to East Poland
            3 infantry moved from Finland to Karelia S.S.R.
            1 artillery and 3 infantry moved from Russia to Eastern Ukraine
            2 armour moved from India to Caucasus
            2 infantry moved from Persia to Caucasus
            7 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
            1 bomber moved from Balkans to Bulgaria Romania
    
        Place Units - Russians
            2 fighters placed in Russia
            2 infantry placed in Karelia S.S.R.
            3 armour and 1 infantry placed in Caucasus
            1 artillery and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs
            Objective 2: Russians met a national objective for an additional 10 PUs; end with 51 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,17
    Italians : 1,33
    Russians : 1,17
    

    Savegame


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