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Recent Posts

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  • T

    @panzerstahl-helm-0 No need for the crowbar. They acquitted themselves on my turn with a destroyer taking out three fighters and then Italy pitched in by dicing me on the Alexandria attack 😞

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  • T

    @panzerstahl-helm-0 Game History

    Round: 5 Purchase Units - Americans Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body> Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group. They may only have 1 Army Group at a time. Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans Trigger Army GroupUSA: buyArmy_Group added to productionAmericans Americans buy 6 Fortifications, 2 artilleries, 1 battleship, 2 destroyers, 1 elite, 1 harbour, 2 infantry, 2 submarines, 2 transports and 1 usa_armour; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 usa_fighter moved from Eastern United States to 101 Sea Zone 1 usa_fighter moved from Eastern United States to 101 Sea Zone 1 usa_armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 elite moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 Heavy_BB, 1 artillery, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 1 elite, 3 infantry, 2 mech_infantrys, 1 submarine, 4 transports, 1 usa_armour, 5 usa_fighters and 1 usa_tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 usa_fighter moved from 26 Sea Zone to 16 Sea Zone 1 usa_fighter moved from 26 Sea Zone to 16 Sea Zone 1 usa_fighter moved from Hawaiian Islands to 30 Sea Zone 1 usa_fighter moved from Hawaiian Islands to 30 Sea Zone 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone 1 usa_fighter moved from 26 Sea Zone to 30 Sea Zone 1 usa_fighter moved from 26 Sea Zone to 16 Sea Zone 1 Heavy_BB, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 31 Sea Zone 1 carrier moved from 10 Sea Zone to 31 Sea Zone 1 NavyFighter moved from 10 Sea Zone to 31 Sea Zone 1 NavyFighter moved from 10 Sea Zone to 31 Sea Zone Combat - Americans Americans creates battle in territory 35 Sea Zone Battle in Morocco Battle in 16 Sea Zone Americans attack with 3 usa_fighters Japanese defend with 1 Japan_destroyer Americans roll dice for 3 usa_fighters in 16 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 usa_fighter owned by the Americans lost in 16 Sea Zone Americans roll dice for 2 usa_fighters in 16 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 usa_fighter owned by the Americans lost in 16 Sea Zone Americans roll dice for 1 usa_fighter in 16 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 usa_fighter owned by the Americans lost in 16 Sea Zone Japanese win, taking 35 Sea Zone from Japanese, taking Morocco from Italians with 1 Japan_destroyer remaining. Battle score for attacker is -27 Casualties for Americans: 3 usa_fighters Battle in 31 Sea Zone Americans attack with 1 Heavy_BB, 2 NavyFighters, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 infantry, 2 submarines and 1 transport Japanese defend with 1 Escort Americans roll dice for 2 submarines in 31 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 Escort in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Japanese lost in 31 Sea Zone Americans win with 1 Heavy_BB, 2 NavyFighters, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 Escort Battle in 30 Sea Zone Americans attack with 1 destroyer and 3 usa_fighters Japanese defend with 1 Japan_destroyer Americans roll dice for 1 destroyer and 3 usa_fighters in 30 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 Japan_destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 1 destroyer and 3 usa_fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from 31 Sea Zone to Wake Island 1 usa_fighter moved from 30 Sea Zone to 31 Sea Zone 1 usa_fighter moved from 30 Sea Zone to Hawaiian Islands 1 usa_fighter moved from 30 Sea Zone to 31 Sea Zone Place Units - Americans 6 Fortifications placed in Hawaiian Islands 1 battleship, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 harbour placed in Wake Island 1 artillery, 1 elite and 1 usa_armour placed in Eastern United States 2 infantry placed in Western United States 1 artillery placed in Eastern United States Turn Complete - Americans Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work. 1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone Americans collect 55 PUs; end with 55 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British buy 1 FrenchUK, 1 artillery, 5 infantry, 1 mine_unarmed, 3 uk_armours and 1 uk_para; Remaining resources: 4 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British 1 FrenchUK placed in United Kingdom Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 2 infantry and 1 uk_fighter EDIT: Removing units owned by British from United Kingdom: 1 FrenchUK EDIT: Removing units owned by French from United Kingdom: 1 fighter and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 uk_para moved from United Kingdom to Normandy Bordeaux EDIT: 1 uk_para moved from United Kingdom to Normandy Bordeaux EDIT: 1 uk_para moved from United Kingdom to Normandy Bordeaux EDIT: 1 uk_para moved from United Kingdom to Normandy Bordeaux EDIT: 1 uk_para moved from United Kingdom to Normandy Bordeaux EDIT: 1 bomber, 4 uk_fighters and 1 uk_tactical_bomber moved from United Kingdom to Normandy Bordeaux 1 artillery, 7 infantry, 1 mech_infantry, 3 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber moved from Egypt to Alexandria 1 uk_tactical_bomber moved from Iraq to Alexandria 1 uk_fighter moved from Iraq to Alexandria 1 uk_fighter moved from Iraq to Alexandria 1 infantry moved from Burma to Shan State British take Shan State from Japanese Combat - British Battle in Alexandria British attack with 1 artillery, 7 infantry, 1 mech_infantry, 3 uk_armours, 3 uk_fighters and 2 uk_tactical_bombers Italians defend with 3 armour, 4 artilleries, 1 bomber, 4 infantry, 1 italian_para, 1 mech_infantry and 1 tactical_bomber British roll dice for 1 artillery, 7 infantry, 1 mech_infantry, 3 uk_armours, 3 uk_fighters and 2 uk_tactical_bombers in Alexandria, round 2 : 7/17 hits, 6.17 expected hits Italians roll dice for 3 armour, 4 artilleries, 1 bomber, 4 infantry, 1 italian_para, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 8/15 hits, 5.50 expected hits 1 mech_infantry owned by the British and 7 infantry owned by the British lost in Alexandria 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 4 infantry owned by the Italians lost in Alexandria 3 uk_fighters owned by the British and 2 uk_tactical_bombers owned by the British retreated 1 artillery owned by the British and 3 uk_armours owned by the British retreated to Egypt Italians win with 3 armour, 2 artilleries, 1 bomber, 1 italian_para and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 7 infantry and 1 mech_infantry Casualties for Italians: 2 artilleries, 4 infantry and 1 mech_infantry Battle in Normandy Bordeaux British attack with 1 bomber, 4 uk_fighters, 5 uk_paras and 1 uk_tactical_bomber Germans defend with 1 UndergroundMinr, 1 Waffen_Arty, 1 artillery, 1 elite, 1 harbour and 6 infantry British roll dice for 1 bomber, 4 uk_fighters, 5 uk_paras and 1 uk_tactical_bomber in Normandy Bordeaux, round 2 : 5/11 hits, 4.17 expected hits Germans roll dice for 1 Waffen_Arty, 1 artillery, 1 elite and 6 infantry in Normandy Bordeaux, round 2 : 3/10 hits, 3.67 expected hits 3 uk_paras owned by the British lost in Normandy Bordeaux 5 infantry owned by the Germans lost in Normandy Bordeaux British roll dice for 1 bomber, 4 uk_fighters, 2 uk_paras and 1 uk_tactical_bomber in Normandy Bordeaux, round 3 : 5/8 hits, 3.67 expected hits Germans roll dice for 1 Waffen_Arty, 1 artillery, 1 elite and 1 infantry in Normandy Bordeaux, round 3 : 1/5 hits, 2.00 expected hits 1 uk_para owned by the British lost in Normandy Bordeaux 1 elite owned by the Germans, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 Waffen_Arty owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 bomber, 4 uk_fighters, 1 uk_para and 1 uk_tactical_bomber remaining. Battle score for attacker is 15 Casualties for British: 4 uk_paras Casualties for Germans: 1 Waffen_Arty, 1 artillery, 1 elite and 6 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 bomber, 4 uk_fighters and 1 uk_tactical_bomber moved from Normandy Bordeaux to United Kingdom 1 uk_tactical_bomber moved from Alexandria to Egypt 1 uk_fighter moved from Alexandria to Egypt 1 uk_fighter moved from Alexandria to Egypt 1 uk_fighter moved from Alexandria to Egypt 1 uk_tactical_bomber moved from Alexandria to Egypt 1 uk_armour moved from Belgian Congo to Egypt 1 uk_armour moved from Belgian Congo to Egypt 1 uk_armour moved from Union of South Africa to Belgian Congo 1 uk_armour moved from Union of South Africa to Belgian Congo 1 Rail and 1 infantry moved from Union of South Africa to Egypt 1 Rail and 1 infantry moved from Union of South Africa to Egypt 1 infantry moved from India to 39 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Iraq 1 infantry moved from 80 Sea Zone to Iraq 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 uk_armour moved from India to Burma 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 Seafires, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone 1 artillery, 3 infantry, 1 mine_unarmed and 1 uk_armour placed in India 2 infantry and 2 uk_armours placed in Union of South Africa 1 uk_para placed in United Kingdom Turn Complete - British Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,3,4,2,5 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,5,1,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,4,4,2,6,1,6,3,3,6,5 British collect 36 PUs (13 lost to blockades); end with 40 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 46 PUs

    Combat Hit Differential Summary :

    Chinese regular : 1.33 Americans regular : -3.50 Italians regular : 2.50 Japanese regular : 1.00 Germans regular : -1.67 British regular : 3.00

    0f4480cf-8afc-4c04-8cd5-d2d8813cf0c0-exp-game-1-trout-vs.panzer-uk5.tsvg

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  • B

    @panzerstahl-helm-0

    uggh those lenningrad boys must be dug in hard. Brutal defeat for the Wehrmacht.

    It's showing 2 bucks for Italia still. Did G collect those ?

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