• EXP G40 Game 4 Trout (Axis) vs Panzer (Allies)

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    Panzerstahl-Helm 0P
    @trout ...Stalin sneakes in before Uncle Sam, does some shopping and gives some orders, before he hits the bed. Game History Round: 1 Purchase Units - Russians Russians buy 1 bomber, 1 elite, 3 infantry, 9 mine_unarmeds and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 3 infantry moved from Baltic States to Novgorod 2 infantry moved from Eastern Poland to Belarus 3 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Belarus 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 1 armour and 1 mech_infantry moved from Volgograd to Caucasus 1 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Russia to Western Ukraine 1 artillery moved from Russia to Bryansk Non Combat Move - Russians Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Western Ukraine Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Russia 2 aaGuns moved from Russia to Bryansk 2 Russian_Rails moved from Russia to Amur 2 Russian_Rails and 2 infantry moved from Amur to Western Ukraine 6 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 6 infantry moved from Sakha to Buryatia 4 infantry moved from Amur to Buryatia 1 submarine moved from 127 Sea Zone to 111 Sea Zone 1 cruiser moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 3 infantry placed in Ukraine 1 bomber, 1 elite, 9 mine_unarmeds and 1 russian_para placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Combat Hit Differential Summary : 5e95d15c-99a3-473f-aba0-f8b086a973cf-exp-game-4-trout-vs.panzer-r1.tsvg
  • EXP Game 12 barnee vs Trout

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    @beelee Sloppy turn is sometimes my middle name LOL Speaking of which, that Edit Mess in the end was me forgetting to move the USA transport from SZ 55 to SZ 54. I also screwed up a bit which is preventing me from posting Turn Summary. Lastly, I think I remember somewhere that you are supposed to declare LL. So the two UK air in Caucasus will be LL. Over to Il Dolce Vita! a960871a-e544-4923-9b4d-f7450f653c44-exp-game-12-trout-uk4.tsvg
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    Panzerstahl-Helm 0P
    @beelee Ahoi. Your sub in SZ109 was supposed to submerge, but instead I retreated my ships to SZ118. I guess I was to fast hitting enter... SZ33 - I moved the AC already in combat move, but should have move them in NCM only to avoid assigning the 1st hit to the AC. I am just lazy....or still sloppy. It had no affect on the outcome. BR EDIT: I removed 1 LM on the Carlonies. Game History Round: 5 Purchase Units - Americans Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body> Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group. They may only have 1 Army Group at a time. Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans Trigger Army GroupUSA: buyArmy_Group added to productionAmericans Americans buy 2 ArmoredInfantrys, 2 Escorts, 2 SP_ArtilleryUSAs, 1 USANC, 1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 usa_fighter moved from Philippines to Caroline Islands 1 USAbomber moved from Wake Island to Caroline Islands 1 usa_fighter moved from Philippines to Caroline Islands 3 infantry moved from Western United States to 10 Sea Zone 3 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone 1 infantry moved from Alaska to 1 Sea Zone 4 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone 4 infantry moved from 3 Sea Zone to Soviet Far East 1 usa_fighter moved from Alaska to Soviet Far East 1 submarine moved from 10 Sea Zone to 3 Sea Zone 1 Heavy_BB, 2 carriers and 1 submarine moved from 10 Sea Zone to 3 Sea Zone 1 Heavy_BB, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 submarines, 1 usa_fighter and 1 usa_tactical_bomber moved from 31 Sea Zone to 33 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 33 Sea Zone to Caroline Islands 5 infantry moved from Wake Island to 31 Sea Zone 1 artillery and 1 marine moved from Wake Island to 31 Sea Zone 1 artillery, 5 infantry, 1 marine and 4 transports moved from 31 Sea Zone to 33 Sea Zone 1 artillery, 5 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Soviet Far East Americans attack with 4 infantry and 1 usa_fighter Japanese defend with 1 elite Americans roll dice for 1 Heavy_BB in Soviet Far East, round 2 : 2/2 hits, 1,67 expected hits Japanese roll dice for 1 elite in Soviet Far East, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Soviet Far East 1 elite owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 3 infantry and 1 usa_fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 elite Battle in 33 Sea Zone Americans attack with 1 Heavy_BB, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 submarines and 4 transports Japanese defend with 1 Escort_Convoy and 1 transport Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Americans roll dice for 1 Heavy_BB, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 4 transports in 33 Sea Zone, round 2 : 6/7 hits, 4,33 expected hits Japanese roll dice for 1 Escort_Convoy and 1 transport in 33 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Americans 1 transport owned by the Japanese and 1 Escort_Convoy owned by the Japanese lost in 33 Sea Zone Americans win with 1 Heavy_BB, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 submarines and 4 transports remaining. Battle score for attacker is 12 Casualties for Japanese: 1 Escort_Convoy and 1 transport Battle in Caroline Islands Changer loiter and taunt; Americans attack with 1 USAbomber, 1 artillery, 5 infantry, 1 marine, 3 usa_fighters and 1 usa_tactical_bomber Changer defend; Japanese defend with 6 Fortifications, 2 aaGuns, 1 airfield, 1 elite, 2 fighters, 1 harbour, 6 infantry and 3 mine_unarmeds Japanese roll AA dice in Caroline Islands : 1/5 hits, 0,83 expected hits 1 usa_fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 USAbomber, 1 artillery, 5 infantry, 1 marine, 2 usa_fighters and 1 usa_tactical_bomber in Caroline Islands, round 2 : 3/11 hits, 4,00 expected hits Japanese roll dice for 6 Fortifications, 2 aaGuns, 1 elite, 2 fighters, 6 infantry and 3 mine_unarmeds in Caroline Islands, round 2 : 6/10 hits, 5,00 expected hits 5 infantry owned by the Americans and 1 marine owned by the Americans lost in Caroline Islands 1 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Caroline Islands 2 usa_fighters owned by the Americans, 1 usa_tactical_bomber owned by the Americans and 1 USAbomber owned by the Americans retreated Americans roll dice for 1 artillery in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 6 Fortifications, 1 elite, 2 fighters, 5 infantry and 3 mine_unarmeds in Caroline Islands, round 3 : 5/9 hits, 4,50 expected hits 1 artillery owned by the Americans lost in Caroline Islands 1 infantry owned by the Japanese lost in Caroline Islands Japanese win with 6 Fortifications, 1 elite, 2 fighters, 4 infantry and 3 mine_unarmeds remaining. Battle score for attacker is -16 Casualties for Americans: 1 artillery, 5 infantry, 1 marine and 1 usa_fighter Casualties for Japanese: 2 aaGuns and 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 destroyer moved from 31 Sea Zone to 25 Sea Zone 1 usa_fighter moved from Soviet Far East to 3 Sea Zone 2 usa_fighters moved from Wake Island to 3 Sea Zone 2 mech_infantrys moved from Western United States to Alaska 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 usa_tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 usa_fighters moved from Caroline Islands to 33 Sea Zone 1 USAbomber moved from Caroline Islands to Gilbert Islands 1 USANC, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 usa_fighters moved from 101 Sea Zone to 106 Sea Zone 1 usa_fighter moved from Eastern United States to Western United States EDIT: 1 destroyer moved from 106 Sea Zone to 109 Sea Zone EDIT: 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Americans 2 Escorts, 1 USANC, 2 carriers, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 ArmoredInfantrys and 2 SP_ArtilleryUSAs placed in Central United States Turn Complete - Americans Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work. 1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 52 PUs; end with 52 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British Note to players British: <body><b>It is Early 1942 and French Forces in UK Can Join The British Army ! <br>For This Turn Only !<b></body> Trigger FrenchUK: buyFrenchUK added to productionBritish British buy 1 Escort, 1 FrenchUK, 1 NavyLL, 1 UKNC, 8 infantry and 1 uk_armour; Remaining resources: 1 PUs; 3 AirLendLease; 2 NavyLendLease; Place Units - British 1 NavyLL placed in 109 Sea Zone 1 FrenchUK placed in United Kingdom Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British Trigger British RemoveLendLeaseFeeNavy: has removed 1 NavyLL owned by British in 109 Sea Zone Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer EDIT: Removing units owned by British from United Kingdom: 1 FrenchUK EDIT: Removing units owned by French from United Kingdom: 1 fighter and 2 infantry EDIT: Adding units owned by British to United Kingdom: 2 infantry and 1 uk_fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 UK_LCVs, 1 artillery and 3 infantry moved from United Kingdom to Holland Belgium 3 uk_fighters moved from United Kingdom to 109 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 106 Sea Zone to 109 Sea Zone 1 bomber moved from Syria to Northern Italy 1 artillery and 2 infantry moved from Egypt to Alexandria 2 uk_fighters and 1 uk_tactical_bomber moved from Syria to Alexandria 4 artilleries, 4 commandos and 15 infantry moved from Burma to Yunnan Combat - British Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Northern Italy causes 7 damage total. Battle in Holland Belgium British attack with 2 UK_LCVs, 1 artillery and 3 infantry Germans defend with 1 Panzer_Grndrs, 1 elite and 1 infantry British roll dice for 2 UK_LCVs, 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 Panzer_Grndrs, 1 elite and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1,50 expected hits 1 UK_LCV owned by the British lost in Holland Belgium 1 infantry owned by the Germans lost in Holland Belgium British roll dice for 1 UK_LCV, 1 artillery and 3 infantry in Holland Belgium, round 3 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 Panzer_Grndrs and 1 elite in Holland Belgium, round 3 : 0/3 hits, 1,17 expected hits 1 Panzer_Grndrs owned by the Germans and 1 elite owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 UK_LCV, 1 artillery and 3 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 UK_LCV Casualties for Germans: 1 Panzer_Grndrs, 1 elite and 1 infantry Battle in 109 Sea Zone British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 uk_fighters Germans defend with 4 GermanUBoats and 1 Wolfpack British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 uk_fighters in 109 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits Germans roll dice for 4 GermanUBoats in 109 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits Units damaged: 1 battleship owned by the British and 1 carrier owned by the British Germans roll dice for 1 Wolfpack in 109 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits 1 destroyer owned by the British and 1 cruiser owned by the British lost in 109 Sea Zone 3 GermanUBoats owned by the Germans lost in 109 Sea Zone 1 Wolfpack owned by the Germans lost in 109 Sea Zone 3 uk_fighters owned by the British retreated 1 battleship owned by the British and 1 carrier owned by the British retreated to 118 Sea Zone Germans win with 1 GermanUBoat remaining. Battle score for attacker is -4 Casualties for British: 1 cruiser and 1 destroyer Casualties for Germans: 3 GermanUBoats and 1 Wolfpack Battle in Yunnan British attack with 4 artilleries, 4 commandos and 15 infantry Japanese defend with 1 infantry British roll dice for 4 artilleries, 4 commandos and 15 infantry in Yunnan, round 2 : 5/23 hits, 5,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 4 artilleries, 4 commandos and 14 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Alexandria British attack with 1 artillery, 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber Italians defend with 2 artilleries and 1 infantry British roll dice for 1 artillery, 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Alexandria, round 2 : 2/6 hits, 2,50 expected hits Italians roll dice for 2 artilleries and 1 infantry in Alexandria, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the British lost in Alexandria 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria British roll dice for 1 artillery, 2 uk_fighters and 1 uk_tactical_bomber in Alexandria, round 3 : 2/4 hits, 2,00 expected hits Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Alexandria 1 artillery owned by the Italians lost in Alexandria British win with 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 2 artilleries and 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 2 Rails and 2 infantry moved from Union of South Africa to Egypt 3 uk_fighters moved from 109 Sea Zone to United Kingdom EDIT: 1 battleship and 1 carrier moved from 118 Sea Zone to 109 Sea Zone 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to United Kingdom 2 artilleries moved from India to Burma 3 aaGuns and 4 mine_unarmeds moved from Burma to Yunnan 4 infantry moved from India to Burma 2 infantry moved from Union of South Africa to Rhodesia 1 bomber moved from Northern Italy to Syria 1 uk_fighter moved from Alexandria to Syria 1 uk_fighter and 1 uk_tactical_bomber moved from Alexandria to Egypt 1 infantry moved from Iraq to Syria Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 Escort placed in 110 Sea Zone 1 UKNC placed in 109 Sea Zone 5 infantry and 1 uk_armour placed in India 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,5,3,5 British collect 42 PUs (9 lost to blockades); end with 43 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUs Objective British 2 Kwangtung And Malaya: British met a national objective for an additional 5 PUs; end with 59 PUs Combat Hit Differential Summary : Americans regular : 0,67 Italians regular : 1,67 Japanese regular : 2,83 Japanese AA : 0,17 Germans regular : 0,33 British regular : -0,33 Italians AA : -0,17 exp-game-10-straw-UA UK-5EDIT.tsvg
  • G40 Captain Expansion StevenJ vs Johnny

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    @JohnnyCat sorry for the delay. ill get to it soon.
  • Game 1 Alexander vs. JohnnyCat G40 EXP

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    @Alexander ok. enjoy your vacation.
  • MM1sttestgame

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  • Multi Game 2 barnee Trout vs Alex Panzer

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    Panzerstahl-Helm 0P
    @beelee said: Those Tommy Paras were Badass lol They did an outstanding job indeed! And they died for a better reason.
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    @Panzerstahl-Helm-0 Thanks mate! But I am starting to power down after packing all evening. I'll roll the dice when I'm back in a couple of weeks, enjoy the "temporary peace" lol Yes, I have been traumatized by Italy 'can-opening' in the OOB rules - now this takeover situation is even more crazy to watch out for! Will do, thanks again. I look forward to it!
  • EXP Game 1 barnee vs Crockett

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    @crockett36 Max Scramble. Keep the Escrt as long as you have Subs, unless it's just the Hvy BB left. Reminder, as I posted above, your Naval Ftrs have to land on CVs, even if they have the range, they can't land on land.
  • TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    @ubernaut Finished Germany. triplea_3915_11ger.tsvg Russia is up.
  • VF (Axis) vs TGC (Allies) | Classic, Game 2 - Balance

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    [dice 1d6]
  • SchneidersonTestGame1

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    @schneiderson Nice Let us know if you have any trouble
  • EXP G40 Game 11 Barnee vs. Trout

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    @trout Heh heh, I thought I left Egypt a little weak and it would fall. That's why I had to keep taking Alexandria with more Units Than I preferred. Otherwise it'd open up a landing spot for European Air. But yea, the Kill shot on London was obviously the way to go Hopefully I've finally learned my lesson
  • EXP G40 Game 4 Trout vs JCat

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    @johnnycat said in EXP G40 Game 4 Trout vs JCat: What do You recommend I do next ? As this is a game thread I recommend to focus on the game again. Apart from that see your PM.
  • Game 1 JohnnyCat (Axis) vs. Panzer (Allies)

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    @panzerstahl-helm-0 I completed Italy Turn 5 1775760454569-1774385968637-1773701999857-1773611581073-1772820341326-game-1-johnnycat-vs-panzer-ITALY_End_5.tsvg
  • First Game Newenr

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    @beelee ok here is our game, take a look this [image: 1774310601398-heiasjgb0aacl_z-resized.jpg] these guys are ready to get some color >D
  • EXP G40 Game 3 Trout vs JCat

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    @johnnycat The updates are always posted here https://forums.triplea-game.org/topic/3802/global-40-expansion-uhd-boxes/86
  • CANCELLED THREAD

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    @trout [image: 1772416066607-rightarm.png]
  • EXP G40 Game 10 Beelee vs. Trout

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    @beelee Done!
  • Game 1 Multi Panzer Alex vs Trout barnee Test Edit Name Change

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    @alexander Hi Alex Yea I like SSR/ANZC/FRN and USA/UK/China but you guys dial it in as you like I'm gonna bust G1 in a bit. Remember to get 2.55

Recent Posts

  • @trout

    ...Stalin sneakes in before Uncle Sam, does some shopping and gives some orders, before he hits the bed.

    Game History

    Round: 1 Purchase Units - Russians Russians buy 1 bomber, 1 elite, 3 infantry, 9 mine_unarmeds and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 3 infantry moved from Baltic States to Novgorod 2 infantry moved from Eastern Poland to Belarus 3 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Belarus 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 1 armour and 1 mech_infantry moved from Volgograd to Caucasus 1 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Russia to Western Ukraine 1 artillery moved from Russia to Bryansk Non Combat Move - Russians Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Western Ukraine Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Russia 2 aaGuns moved from Russia to Bryansk 2 Russian_Rails moved from Russia to Amur 2 Russian_Rails and 2 infantry moved from Amur to Western Ukraine 6 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 6 infantry moved from Sakha to Buryatia 4 infantry moved from Amur to Buryatia 1 submarine moved from 127 Sea Zone to 111 Sea Zone 1 cruiser moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 3 infantry placed in Ukraine 1 bomber, 1 elite, 9 mine_unarmeds and 1 russian_para placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    5e95d15c-99a3-473f-aba0-f8b086a973cf-exp-game-4-trout-vs.panzer-r1.tsvg

    read more

  • @Panzerstahl-Helm-0 I would prefer to stick with the current for this game. Just because Triple A has had a few hiccups with the upgraded interface so would like that to work itself out for another week or two at least. With regards to the game, man the dice were all over the place on G1! Your Scots couldn't miss and the English couldn't hit. Your Canadian fleet, Normandy/S. France/Yugo battles drew some Nazi blood but Paris hit a bit below average. Over to Uncle Joe!

    Game History

    Round: 1 Purchase Units - Germans Note to players Germans: <body><br /><font size="5"><b> 2.6 </b><br /></font><font size="3"><br /></font><font size="5"><b>Game Notes are now Listed under the Help Tab.</b></body> Note to players Germans: IMPORTANT Sometimes triplea will not allow you to make a legal landing on a Carrier. Use edit to replace Units as needed. Do Not Land or Fly Over Friendly Neutral Territories Activated t.... Note to players Germans: Mid Battle Game Save The Hot Key "Ctrl S" will Not Work. You will need to use the Mouse. Trigger BuyLMs: buyMine_Unarmed added to productionGermans Trigger BuyLMs: buyMine_Unarmed added to productionRussians Trigger BuyLMs: buyMine_Unarmed added to productionJapanese Trigger BuyLMs: buyMine_Unarmed added to productionAmericans Trigger BuyLMs: buyMine_Unarmed added to productionBritish Trigger BuyLMs: buyMine_Unarmed added to productionItalians Trigger BuyLMs: buyMine_Unarmed added to productionANZAC Trigger BuyLMs: buyMine_Unarmed added to productionFrench Trigger SubPen: buySubPen added to productionGermans Trigger BuyFortifications: buyFortification added to productionJapanese Trigger BuyFortifications: buyFortification added to productionAmericans Trigger BuyFortifications: buyFortification added to productionBritish Trigger BuyFortifications: buyFortification added to productionANZAC Trigger GermansNavalMines: buyNavalMine added to productionGermans Trigger GermansNavalMines: buyNavalMine added to productionJapanese Trigger GermansNavalMines: buyNavalMine added to productionAmericans Trigger GermansNavalMines: buyNavalMine added to productionBritish Trigger GermansNavalMines: buyNavalMine added to productionANZAC Trigger GermansNavalMines: buyNavalMine added to productionItalians Trigger GermansNavalMines: buyNavalMine2 added to productionGermans Trigger GermansNavalMines: buyNavalMine2 added to productionJapanese Trigger GermansNavalMines: buyNavalMine2 added to productionAmericans Trigger GermansNavalMines: buyNavalMine2 added to productionBritish Trigger GermansNavalMines: buyNavalMine2 added to productionANZAC Trigger GermansNavalMines: buyNavalMine2 added to productionItalians Trigger GermansNavalMines: buyNavalMine3 added to productionGermans Trigger GermansNavalMines: buyNavalMine3 added to productionJapanese Trigger GermansNavalMines: buyNavalMine3 added to productionAmericans Trigger GermansNavalMines: buyNavalMine3 added to productionBritish Trigger GermansNavalMines: buyNavalMine3 added to productionANZAC Trigger GermansNavalMines: buyNavalMine3 added to productionItalians Trigger Me 109T: buyMe_109T added to productionGermans Trigger BuyNavyFtrs: buyNavyFighter added to productionJapanese Trigger BuyNavyFtrs: buyNavyFighter added to productionAmericans Trigger BuyAirTrprt: buyG_Air_Transport added to productionGermans Trigger BuyAirTrprt: buyAir_Transport added to productionJapanese Trigger BuyAirTrprt: buyAir_Transport added to productionAmericans Trigger BuyAirTrprt: buyAir_Transport added to productionRussians Trigger BuyAirTrprt: buyAir_Transport added to productionBritish Trigger BuyAirTrprt: buyAir_Transport added to productionItalians Trigger BuyAirTrprt: buyAir_Transport added to productionANZAC Trigger BuyAirTrprt: buyAir_Transport added to productionFrench Trigger BuyEngnrs: buyGerman_Engineer added to productionGermans Trigger BuyEngnrs: buyJapan_Engineer added to productionJapanese Trigger BuyEngnrs: buyUSA_Engineer added to productionAmericans Trigger BuyEngnrs: buyRussian_Engineer added to productionRussians Trigger 1stWaffenPnzrArmy: Germans has 1 1stWaffenPnzrArmy placed in 1st Waffen Panzer Trigger PacificEXP PUsSamoa: Changer has 1 1_PU placed in Samoa triggerAttachmen2ndSovietAGFctry: Russians has 1 BoxFctry placed in 2nd Army Group Trigger PacificEXPUSA Wake: Americans has 1 infantry placed in Wake Island Trigger PacificEXPUSA HI: Americans has 1 aaGun, 2 infantry and 2 usa_fighters placed in Hawaiian Islands triggerAttachmen2ndPanzerArmy: Germans has 1 2ndPanzerArmy placed in 2nd Panzer Trigger PacificEXPJPNFormosa: Japanese has 2 infantry placed in Formosa triggerAttachmenArmyGroupCentreFctry: Germans has 1 BoxFctry placed in Army Group Centre Trigger PacificEXP PUsNG: Changer has 1 2_PU placed in New Guinea triggerAttachmen1stUSTankFctry: Americans has 1 BoxFctry placed in 1st USA Tank triggerAttachmen1stUSTank: Americans has 1 1stUSTank placed in 1st USA Tank Trigger PacificEXP PUsMarianas: Changer has 1 1_PU placed in Marianas Trigger SpainSNN: Neutral_True has 1 armour, 1 artillery and 1 fighter placed in Spain triggerAttachmenGermanFlowAC: Germans has 3 GAirCommanderFtrs, 3 GAirCommanderMe_262s, 3 GAirCommanderTacs, 6 GfighterAFs, 6 Gtactical_bomberAFs and 6 Me_262AFs placed in GermanFlow triggerAttachmenArmyGroupNorth: Germans has 1 ArmyGroupActive, 1 ArmyGroupNorth and 1 Army_Group placed in Army Group North Trigger PacificEXPUSA AK: Americans has 1 aaGun and 3 infantry placed in Alaska triggerAttachmenArmyGroupSouthFctry: Germans has 1 BoxFctry placed in Army Group South Trigger PacificEXPJPNIwo: Japanese has 1 aaGun and 1 infantry placed in Iwo Jima Trigger PacificEXP PUsFiji: Changer has 1 1_PU placed in Fiji Trigger 4thWaffenArmy: Germans has 1 4thWaffenArmy placed in 4th Waffen triggerAttachmen2ndTankArmyFctry: Russians has 1 BoxFctry placed in 2nd Tank triggerAttachmen1stPanzerArmy: Germans has 1 1stPanzerArmy placed in 1st Panzer triggerAttachmen1stWaffenArmy: Germans has 1 1stWaffenArmy placed in 1st Waffen Trigger PacificEXP PUsMex: Changer has 1 4_PU placed in Mexico triggerAttachmenOverflowUSA: Americans has 2 AirCommanderFtrs, 2 AirCommanderTacs, 6 usa_fighterAFs and 6 usa_tactical_bomberAFs placed in Overflow Trigger 2ndAirFleet: Russians has 1 2ndAirFleet placed in 2nd AirFleet triggerAttachmen2ndPanzerArmyFctry: Germans has 1 BoxFctry placed in 2nd Panzer triggerAttachmen1stCorps: Russians has 1 1stCorps placed in 1st Corps Trigger PacificEXP PUsPhil: Changer has 1 5_PU placed in Philippines triggerAttachmen3rdPanzerArmy: Germans has 1 3rdPanzerArmy placed in 3rd Panzer Trigger USA1stAirFleet: Americans has 1 USA1stAirFleet placed in 1st USA AirFleet triggerAttachmen2ndSovietAG: Russians has 1 2ndSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 2nd Army Group Trigger PacificEXP PUsCelebes: Changer has 1 4_PU placed in Celebes Trigger PacificEXP PUsIwo: Changer has 1 2_PU placed in Iwo Jima triggerAttachmenUSADesertArmy: Americans has 1 1stDesertUS placed in USA Desert Trigger 3rdLuftflotten: Germans has 1 3rdLuftflotten placed in 3rd Luftflotten Trigger PacificEXP PUsOkinawa: Changer has 1 2_PU placed in Okinawa Trigger PacificEXPOkinawaJPN: Japanese has 1 infantry placed in Okinawa triggerAttachmen1stUSAG: Americans has 1 1stUSAG, 1 ArmyGroupActive and 1 Army_Group placed in USA Army Group triggerAttachmen1stCorpsFctry: Russians has 1 BoxFctry placed in 1st Corps triggerAttachmen1stTankArmyFctry: Russians has 1 BoxFctry placed in 1st Tank Trigger PacificEXP PUsCaroline: Changer has 1 3_PU placed in Caroline Islands Trigger ArgentinaSNN: Neutral_True has 1 armour placed in Argentina Trigger PacificEXP PUsAleutians: Changer has 1 1_PU placed in Aleutian Islands triggerAttachmenUKDesertArmy: British has 1 1stDesertUK placed in UK Desert Trigger PacificEXPJPNCaroline: Japanese has 1 aaGun, 2 fighters and 2 infantry placed in Caroline Islands Trigger PacificEXP PUsDNG: Changer has 1 2_PU placed in Dutch New Guinea Trigger PacificEXPUSA Guam: Americans has 1 infantry placed in Guam Trigger PacificEXP PUsSolomon: Changer has 1 2_PU placed in Solomon Islands triggerAttachmen3rdCorps: Russians has 1 3rdCorps placed in 3rd Corps triggerAttachmenUKDesertArmyFctry: British has 1 BoxFctry placed in UK Desert triggerAttachmenCredits: Changer has 1 TheCaptain placed in Credits Trigger 1stLuftflotten: Germans has 1 1stLuftflotten placed in 1st Luftflotten Trigger PacificEXP PUsHainan: Changer has 1 1_PU placed in Hainan Trigger PacificEXPUK Borneo: British has 1 infantry placed in Borneo Trigger PacificEXPJPNMarianas: Japanese has 1 infantry placed in Marianas Trigger 2ndLuftflotten: Germans has 1 2ndLuftflotten placed in 2nd Luftflotten Trigger SwedenSNN: Neutral_True has 1 armour, 2 artilleries and 2 fighters placed in Sweden triggerAttachmen3rdCorpsFctry: Russians has 1 BoxFctry placed in 3rd Corps Trigger PacificEXP PUsAK: Changer has 1 5_PU placed in Alaska Trigger PacificEXPUSA Midway: Americans has 1 aaGun and 2 infantry placed in Midway triggerAttachmen2ndTankArmy: Russians has 1 2ndTankArmy placed in 2nd Tank Trigger PacificEXP PUsLine: Changer has 1 1_PU placed in Line Islands Trigger PacificEXP PUsMidway: Changer has 1 3_PU placed in Midway triggerAttachmenArmyGroupSouth: Germans has 1 ArmyGroupActive, 1 ArmyGroupSouth and 1 Army_Group placed in Army Group South triggerAttachmen1stUSAGFctry: Americans has 1 BoxFctry placed in USA Army Group Trigger PacificEXPUK NG: ANZAC has 2 infantry placed in New Guinea triggerAttachmen3rdPanzerArmyFctry: Germans has 1 BoxFctry placed in 3rd Panzer Trigger PacificEXPJPNPaulau: Japanese has 1 infantry placed in Paulau Island Trigger 2ndWaffenArmy: Germans has 1 2ndWaffenArmy placed in 2nd Waffen Trigger ChileSNN: Neutral_True has 1 fighter placed in Chile triggerAttachmen1stDesertArmy: Germans has 1 DAK placed in 1st Desert Trigger PacificEXP PUsGilbert: Changer has 1 2_PU placed in Gilbert Islands triggerAttachmen1stDesertArmyFctry: Germans has 1 BoxFctry placed in 1st Desert triggerAttachmenArmyGroupCentre: Germans has 1 ArmyGroupActive, 1 ArmyGroupCentre and 1 Army_Group placed in Army Group Centre triggerAttachmenOverflow: Russians has 3 Soviet_Commisar_3s and 2 Tank_General3s placed in Overflow triggerAttachmenGermanFlow: Germans has 3 Panzer_General3s and 3 Waffen_Oberst_3s placed in GermanFlow Trigger 1stAirFleet: Russians has 1 1stAirFleet placed in 1st AirFleet Trigger PacificEXP PUsGuam: Changer has 1 1_PU placed in Guam Trigger 3rdWaffenArmyFctry: Germans has 1 BoxFctry placed in 3rd Waffen Trigger PacificEXP PUsWake: Changer has 1 2_PU placed in Wake Island triggerAttachmenOverflowAC: Russians has 2 AirCommanderFtrs, 2 AirCommanderTacs, 6 fighterAFs and 6 tactical_bomberAFs placed in Overflow Trigger PacificEXPUK Gilbert: British has 2 infantry placed in Gilbert Islands triggerAttachmen1stPanzerArmyFctry: Germans has 1 BoxFctry placed in 1st Panzer Trigger 3rdWaffenArmy: Germans has 1 3rdWaffenArmy placed in 3rd Waffen triggerAttachmenArmyGroupNorthFctry: Germans has 1 BoxFctry placed in Army Group North triggerAttachmen2ndCorpsFctry: Russians has 1 BoxFctry placed in 2nd Corps triggerAttachmen1stSovietAG: Russians has 1 1stSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 1st Army Group triggerAttachmen1stWaffenArmyFctry: Germans has 1 BoxFctry placed in 1st Waffen triggerAttachmenUSADesertArmyFctry: Americans has 1 BoxFctry placed in USA Desert triggerAttachmen2ndCorps: Russians has 1 2ndCorps placed in 2nd Corps Trigger PacificEXP PUsPaula: Changer has 1 1_PU placed in Paulau Island Trigger 2ndWaffenArmyFctry: Germans has 1 BoxFctry placed in 2nd Waffen Trigger PortugalSNN: Neutral_True has 1 artillery placed in Portugal Trigger PacificEXP PUsCeylon: Changer has 1 1_PU placed in Ceylon Trigger PacificEXPUK Solomon: ANZAC has 1 aaGun and 2 infantry placed in Solomon Islands triggerAttachmen1stTankArmy: Russians has 1 1stTankArmy placed in 1st Tank Trigger TurkeySNN: Neutral_True has 1 armour and 2 fighters placed in Turkey Trigger PacificEXP PUsHI: Changer has 1 4_PU placed in Hawaiian Islands triggerAttachmen1stUKTankFctry: British has 1 BoxFctry placed in 1st UK Tank Trigger PacificEXPUSA Mexico: Americans has 2 infantry placed in Mexico Trigger PacificEXP PUsFormosa: Changer has 1 2_PU placed in Formosa Trigger SwitzerlandSNN: Neutral_True has 1 artillery and 1 fighter placed in Switzerland Trigger USA2ndAirFleet: Americans has 1 USA2ndAirFleet placed in 2nd USA AirFleet triggerAttachmen1stUKTank: British has 1 1stUKTank placed in 1st UK Tank triggerAttachmen2ndUSTankFctry: Americans has 1 BoxFctry placed in 2nd USA Tank triggerAttachmen2ndUSTank: Americans has 1 2ndUSTank placed in 2nd USA Tank Trigger PacificEXPUSA Phil: Americans has 1 aaGun, 2 infantry and 1 usa_fighter placed in Philippines Trigger VenezuelaSNN: Neutral_True has 1 fighter placed in Venezuela triggerAttachmen1stSovietAGFctry: Russians has 1 BoxFctry placed in 1st Army Group Trigger 4thWaffenArmyFctry: Germans has 1 BoxFctry placed in 4th Waffen Germans buy 1 GermanUBoat, 2 German_Engineers, 1 German_LCV, 2 Waffen_Artys, 1 elite and 6 waffen_infantrys; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 2 artilleries and 6 infantry 2 Waffen_Artys and 6 waffen_infantrys placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 2 Waffen_Artys and 6 waffen_infantrys moved from Germany to France 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 GermanUBoat moved from 117 Sea Zone to 106 Sea Zone 1 GermanUBoat moved from 108 Sea Zone to 110 Sea Zone 1 GermanUBoat moved from 103 Sea Zone to 110 Sea Zone 1 GermanUBoat moved from 118 Sea Zone to 106 Sea Zone 1 GermanUBoat moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Slovakia Hungary to Southern France 1 armour moved from Greater Southern Germany to Southern France 2 armour moved from Greater Southern Germany to France 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 2 artilleries moved from Greater Southern Germany to Yugoslavia 5 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia 2 mech_infantrys moved from Western Germany to Southern France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France Combat - Germans Battle in 111 Sea Zone Germans attack with 1 GermanUBoat, 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 GermanUBoat, 1 battleship and 1 fighter Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 2 GermanUBoats, 3 fighters and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 2 GermanUBoats, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 33 Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in 106 Sea Zone Germans attack with 2 GermanUBoats British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 GermanUBoat remaining. Battle score for attacker is 9 Casualties for Germans: 1 GermanUBoat Casualties for British: 1 destroyer and 1 transport Battle in Southern France Germans attack with 1 armour, 1 fighter and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Southern France from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for French: 1 artillery and 1 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 2 Waffen_Artys, 4 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 6 waffen_infantrys British defend with 1 artillery and 1 uk_armour; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 2 Waffen_Artys, 4 armour, 2 artilleries, 2 mech_infantrys and 6 waffen_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 5 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 artillery and 1 uk_armour Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Holland Belgium 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 fighter moved from Southern France to Northern Italy 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 3 fighters moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 bombers moved from 111 Sea Zone to Western Germany 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 G_Rail and 1 infantry moved from Germany to Holland Belgium 1 artillery moved from Germany to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 1 artillery moved from 113 Sea Zone to Norway 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Greater Southern Germany to Western Germany 1 G_Rail and 1 infantry moved from Germany to Holland Belgium 3 aaGuns moved from Germany to Slovakia Hungary 2 infantry moved from Germany to Slovakia Hungary Place Units - Germans 2 German_Engineers, 1 German_LCV and 1 elite placed in Germany 1 GermanUBoat placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6 Germans collect 44 PUs; end with 63 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUs

    5e95d15c-99a3-473f-aba0-f8b086a973cf-exp-game-4-trout-vs.panzer-g1.tsvg

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  • @beelee Sloppy turn is sometimes my middle name LOL Speaking of which, that Edit Mess in the end was me forgetting to move the USA transport from SZ 55 to SZ 54. I also screwed up a bit which is preventing me from posting Turn Summary. Lastly, I think I remember somewhere that you are supposed to declare LL. So the two UK air in Caucasus will be LL. Over to Il Dolce Vita!

    a960871a-e544-4923-9b4d-f7450f653c44-exp-game-12-trout-uk4.tsvg

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  • @beelee

    Ahoi.

    Your sub in SZ109 was supposed to submerge, but instead I retreated my ships to SZ118. I guess I was to fast hitting enter...
    SZ33 - I moved the AC already in combat move, but should have move them in NCM only to avoid assigning the 1st hit to the AC. I am just lazy....or still sloppy. It had no affect on the outcome.

    BR

    EDIT: I removed 1 LM on the Carlonies.

    Game History

    Round: 5 Purchase Units - Americans Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body> Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group. They may only have 1 Army Group at a time. Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans Trigger Army GroupUSA: buyArmy_Group added to productionAmericans Americans buy 2 ArmoredInfantrys, 2 Escorts, 2 SP_ArtilleryUSAs, 1 USANC, 1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 usa_fighter moved from Philippines to Caroline Islands 1 USAbomber moved from Wake Island to Caroline Islands 1 usa_fighter moved from Philippines to Caroline Islands 3 infantry moved from Western United States to 10 Sea Zone 3 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone 1 infantry moved from Alaska to 1 Sea Zone 4 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone 4 infantry moved from 3 Sea Zone to Soviet Far East 1 usa_fighter moved from Alaska to Soviet Far East 1 submarine moved from 10 Sea Zone to 3 Sea Zone 1 Heavy_BB, 2 carriers and 1 submarine moved from 10 Sea Zone to 3 Sea Zone 1 Heavy_BB, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 submarines, 1 usa_fighter and 1 usa_tactical_bomber moved from 31 Sea Zone to 33 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 33 Sea Zone to Caroline Islands 5 infantry moved from Wake Island to 31 Sea Zone 1 artillery and 1 marine moved from Wake Island to 31 Sea Zone 1 artillery, 5 infantry, 1 marine and 4 transports moved from 31 Sea Zone to 33 Sea Zone 1 artillery, 5 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Soviet Far East Americans attack with 4 infantry and 1 usa_fighter Japanese defend with 1 elite Americans roll dice for 1 Heavy_BB in Soviet Far East, round 2 : 2/2 hits, 1,67 expected hits Japanese roll dice for 1 elite in Soviet Far East, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Soviet Far East 1 elite owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 3 infantry and 1 usa_fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 elite Battle in 33 Sea Zone Americans attack with 1 Heavy_BB, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 submarines and 4 transports Japanese defend with 1 Escort_Convoy and 1 transport Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Americans roll dice for 1 Heavy_BB, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 4 transports in 33 Sea Zone, round 2 : 6/7 hits, 4,33 expected hits Japanese roll dice for 1 Escort_Convoy and 1 transport in 33 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Americans 1 transport owned by the Japanese and 1 Escort_Convoy owned by the Japanese lost in 33 Sea Zone Americans win with 1 Heavy_BB, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 submarines and 4 transports remaining. Battle score for attacker is 12 Casualties for Japanese: 1 Escort_Convoy and 1 transport Battle in Caroline Islands Changer loiter and taunt; Americans attack with 1 USAbomber, 1 artillery, 5 infantry, 1 marine, 3 usa_fighters and 1 usa_tactical_bomber Changer defend; Japanese defend with 6 Fortifications, 2 aaGuns, 1 airfield, 1 elite, 2 fighters, 1 harbour, 6 infantry and 3 mine_unarmeds Japanese roll AA dice in Caroline Islands : 1/5 hits, 0,83 expected hits 1 usa_fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 USAbomber, 1 artillery, 5 infantry, 1 marine, 2 usa_fighters and 1 usa_tactical_bomber in Caroline Islands, round 2 : 3/11 hits, 4,00 expected hits Japanese roll dice for 6 Fortifications, 2 aaGuns, 1 elite, 2 fighters, 6 infantry and 3 mine_unarmeds in Caroline Islands, round 2 : 6/10 hits, 5,00 expected hits 5 infantry owned by the Americans and 1 marine owned by the Americans lost in Caroline Islands 1 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Caroline Islands 2 usa_fighters owned by the Americans, 1 usa_tactical_bomber owned by the Americans and 1 USAbomber owned by the Americans retreated Americans roll dice for 1 artillery in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 6 Fortifications, 1 elite, 2 fighters, 5 infantry and 3 mine_unarmeds in Caroline Islands, round 3 : 5/9 hits, 4,50 expected hits 1 artillery owned by the Americans lost in Caroline Islands 1 infantry owned by the Japanese lost in Caroline Islands Japanese win with 6 Fortifications, 1 elite, 2 fighters, 4 infantry and 3 mine_unarmeds remaining. Battle score for attacker is -16 Casualties for Americans: 1 artillery, 5 infantry, 1 marine and 1 usa_fighter Casualties for Japanese: 2 aaGuns and 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 destroyer moved from 31 Sea Zone to 25 Sea Zone 1 usa_fighter moved from Soviet Far East to 3 Sea Zone 2 usa_fighters moved from Wake Island to 3 Sea Zone 2 mech_infantrys moved from Western United States to Alaska 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 usa_tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 usa_fighters moved from Caroline Islands to 33 Sea Zone 1 USAbomber moved from Caroline Islands to Gilbert Islands 1 USANC, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 usa_fighters moved from 101 Sea Zone to 106 Sea Zone 1 usa_fighter moved from Eastern United States to Western United States EDIT: 1 destroyer moved from 106 Sea Zone to 109 Sea Zone EDIT: 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Americans 2 Escorts, 1 USANC, 2 carriers, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 ArmoredInfantrys and 2 SP_ArtilleryUSAs placed in Central United States Turn Complete - Americans Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work. 1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 52 PUs; end with 52 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British Note to players British: <body><b>It is Early 1942 and French Forces in UK Can Join The British Army ! <br>For This Turn Only !<b></body> Trigger FrenchUK: buyFrenchUK added to productionBritish British buy 1 Escort, 1 FrenchUK, 1 NavyLL, 1 UKNC, 8 infantry and 1 uk_armour; Remaining resources: 1 PUs; 3 AirLendLease; 2 NavyLendLease; Place Units - British 1 NavyLL placed in 109 Sea Zone 1 FrenchUK placed in United Kingdom Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British Trigger British RemoveLendLeaseFeeNavy: has removed 1 NavyLL owned by British in 109 Sea Zone Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer EDIT: Removing units owned by British from United Kingdom: 1 FrenchUK EDIT: Removing units owned by French from United Kingdom: 1 fighter and 2 infantry EDIT: Adding units owned by British to United Kingdom: 2 infantry and 1 uk_fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 UK_LCVs, 1 artillery and 3 infantry moved from United Kingdom to Holland Belgium 3 uk_fighters moved from United Kingdom to 109 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 106 Sea Zone to 109 Sea Zone 1 bomber moved from Syria to Northern Italy 1 artillery and 2 infantry moved from Egypt to Alexandria 2 uk_fighters and 1 uk_tactical_bomber moved from Syria to Alexandria 4 artilleries, 4 commandos and 15 infantry moved from Burma to Yunnan Combat - British Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Northern Italy causes 7 damage total. Battle in Holland Belgium British attack with 2 UK_LCVs, 1 artillery and 3 infantry Germans defend with 1 Panzer_Grndrs, 1 elite and 1 infantry British roll dice for 2 UK_LCVs, 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 Panzer_Grndrs, 1 elite and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1,50 expected hits 1 UK_LCV owned by the British lost in Holland Belgium 1 infantry owned by the Germans lost in Holland Belgium British roll dice for 1 UK_LCV, 1 artillery and 3 infantry in Holland Belgium, round 3 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 Panzer_Grndrs and 1 elite in Holland Belgium, round 3 : 0/3 hits, 1,17 expected hits 1 Panzer_Grndrs owned by the Germans and 1 elite owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 UK_LCV, 1 artillery and 3 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 UK_LCV Casualties for Germans: 1 Panzer_Grndrs, 1 elite and 1 infantry Battle in 109 Sea Zone British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 uk_fighters Germans defend with 4 GermanUBoats and 1 Wolfpack British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 uk_fighters in 109 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits Germans roll dice for 4 GermanUBoats in 109 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits Units damaged: 1 battleship owned by the British and 1 carrier owned by the British Germans roll dice for 1 Wolfpack in 109 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits 1 destroyer owned by the British and 1 cruiser owned by the British lost in 109 Sea Zone 3 GermanUBoats owned by the Germans lost in 109 Sea Zone 1 Wolfpack owned by the Germans lost in 109 Sea Zone 3 uk_fighters owned by the British retreated 1 battleship owned by the British and 1 carrier owned by the British retreated to 118 Sea Zone Germans win with 1 GermanUBoat remaining. Battle score for attacker is -4 Casualties for British: 1 cruiser and 1 destroyer Casualties for Germans: 3 GermanUBoats and 1 Wolfpack Battle in Yunnan British attack with 4 artilleries, 4 commandos and 15 infantry Japanese defend with 1 infantry British roll dice for 4 artilleries, 4 commandos and 15 infantry in Yunnan, round 2 : 5/23 hits, 5,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 4 artilleries, 4 commandos and 14 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Alexandria British attack with 1 artillery, 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber Italians defend with 2 artilleries and 1 infantry British roll dice for 1 artillery, 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Alexandria, round 2 : 2/6 hits, 2,50 expected hits Italians roll dice for 2 artilleries and 1 infantry in Alexandria, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the British lost in Alexandria 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria British roll dice for 1 artillery, 2 uk_fighters and 1 uk_tactical_bomber in Alexandria, round 3 : 2/4 hits, 2,00 expected hits Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Alexandria 1 artillery owned by the Italians lost in Alexandria British win with 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 2 artilleries and 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 2 Rails and 2 infantry moved from Union of South Africa to Egypt 3 uk_fighters moved from 109 Sea Zone to United Kingdom EDIT: 1 battleship and 1 carrier moved from 118 Sea Zone to 109 Sea Zone 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to United Kingdom 2 artilleries moved from India to Burma 3 aaGuns and 4 mine_unarmeds moved from Burma to Yunnan 4 infantry moved from India to Burma 2 infantry moved from Union of South Africa to Rhodesia 1 bomber moved from Northern Italy to Syria 1 uk_fighter moved from Alexandria to Syria 1 uk_fighter and 1 uk_tactical_bomber moved from Alexandria to Egypt 1 infantry moved from Iraq to Syria Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 Escort placed in 110 Sea Zone 1 UKNC placed in 109 Sea Zone 5 infantry and 1 uk_armour placed in India 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,5,3,5 British collect 42 PUs (9 lost to blockades); end with 43 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUs Objective British 2 Kwangtung And Malaya: British met a national objective for an additional 5 PUs; end with 59 PUs

    Combat Hit Differential Summary :

    Americans regular : 0,67 Italians regular : 1,67 Japanese regular : 2,83 Japanese AA : 0,17 Germans regular : 0,33 British regular : -0,33 Italians AA : -0,17

    exp-game-10-straw-UA UK-5EDIT.tsvg

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