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Recent Posts
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@Panzerstahl-Helm-0 Good morning from TX! Your Chinese must have had some bad rice before their battle as they hit well below average. That ANZAC fleet got big in a hurry! Over to USA/UK now.
Game History
Round: 5 Purchase Units - Japanese Note to players Japanese: It is Early 1942 and our Proud Navy has added Transport Capacity to our Destroyers ! Destroyers may now transport 1 Infantry or Elite Infantry. Japanese buy 2 Escorts, 1 air_transport, 2 armour, 1 elite, 1 harbour and 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger DD Transport: Setting transportCapacity cleared for unitAttachment attached to Japan_destroyer Trigger DD Transport: Setting transportCapacity to 2 for unitAttachment attached to Japan_destroyer Trigger DD TransportPacific: Setting transportCapacity cleared for unitAttachment attached to JPN_Pacific_DD Trigger DD TransportPacific: Setting transportCapacity to 2 for unitAttachment attached to JPN_Pacific_DD Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 armour moved from Shensi to Sikang Japanese take Sikang from Chinese 1 armour moved from Sikang to Tsinghai 4 artilleries, 17 infantry and 1 mech_infantry moved from Shensi to Tsinghai 1 infantry moved from Kansu to Tsinghai 5 armour moved from Kweichow to Tsinghai 2 tactical_bombers moved from Kweichow to Tsinghai 2 fighters moved from Kweichow to Tsinghai 1 Escort moved from 6 Sea Zone to 16 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 elite moved from Philippines to 35 Sea Zone 1 elite, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 elite moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to Celebes 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 Heavy_BB moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from Shan State to Malaya 1 armour moved from Yunnan to Malaya 2 JPNbombers moved from Kwangsi to Malaya 2 fighters and 3 tactical_bombers moved from Kweichow to Tsinghai 1 Japan_destroyer moved from 35 Sea Zone to 43 Sea Zone Combat - Japanese Battle in Borneo Japanese attack with 2 infantry British defend with 1 infantry Japanese win, taking Borneo from British with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Tsinghai Japanese attack with 6 armour, 4 artilleries, 4 fighters, 18 infantry, 1 mech_infantry and 5 tactical_bombers Chinese defend with 1 fighter and 16 infantry Japanese win, taking Tsinghai from Chinese with 6 armour, 4 artilleries, 4 fighters, 13 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 42 Casualties for Japanese: 5 infantry Casualties for Chinese: 1 fighter and 16 infantry Battle in Celebes Changer loiter and taunt; Japanese attack with 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber Changer defend; ANZAC defend with 1 infantry Japanese win, taking Celebes from ANZAC with 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Malaya Japanese attack with 2 JPNbombers, 1 armour and 1 infantry ANZAC defend with 1 infantry Japanese win, taking Malaya from British with 2 JPNbombers, 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - Japanese Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Yunnan 2 JPNbombers moved from Malaya to Kwangsi 1 infantry moved from French Indo China to Yunnan 1 armour moved from Kwangtung to Yunnan 1 aaGun moved from Kweichow to Yunnan 1 armour moved from Kiangsu to Kweichow 1 mech_infantry moved from Shantung to Kweichow 1 armour moved from Shantung to Kweichow 1 J_Rail moved from Kiangsu to Shantung 1 J_Rail and 1 infantry moved from Shantung to Yunnan 1 J_Rail and 1 infantry moved from Kiangsu to Yunnan 2 infantry moved from Szechwan to Yunnan 4 fighters and 5 tactical_bombers moved from Tsinghai to Kweichow 1 carrier moved from 20 Sea Zone to 6 Sea Zone 2 fighters moved from 20 Sea Zone to 6 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from Celebes to 35 Sea Zone 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 elite moved from Japan to 6 Sea Zone 1 elite moved from 6 Sea Zone to Korea 1 air_transport and 1 infantry moved from Japan to Caroline Islands 1 air_transport moved from Caroline Islands to Japan 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 transports moved from 35 Sea Zone to 19 Sea Zone Place Units - Japanese 1 harbour placed in Philippines 1 air_transport and 1 elite placed in Japan 1 armour and 2 infantry placed in Shantung 1 armour and 2 infantry placed in Kiangsu 1 infantry placed in Japan 2 Escorts placed in 6 Sea Zone Turn Complete - Japanese Note to players Japanese: <body><b>It is Early 1942 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 1 new Cruiser and 1 new Submarine. They may only Operate in the Pacific and Indian Oceans.<b></body> Japanese collect 56 PUs; end with 57 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 58 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 69 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 74 PUs0c3004f0-1a82-4e33-9a86-aba10b8de11b-exp-game-4-trout-vs.panzer-j5.tsvg
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Guten Morgen
Hmm ... almost enough to make me a soccer fan

Had some issues with fighting in Edit in the multi but believe they are resolved. I'm still not 100% sure why it happened but it happened in my game with Trout too.
Never did before, so, Idk what's up. At any rate, I will update Notes when I get A-Bomb done to reflect that. Trout said he had no trouble, so maybe my new OS doesn't like something.
Anyway, I will take a look at Straw now. It probably won't be much longer before the Fuhrer is looking for a U-boat ride to S America

Game History
Round: 10 Purchase Units - Italians Italians buy 3 armour, 3 infantry and 2 italian_paras; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy Turning on Edit Mode EDIT: Italians takes Bessarabia from Russians EDIT: Italians takes Rostov from Russians EDIT: Changing ownership of Bessarabia from Italians to Russians EDIT: Turning off Edit Mode EDIT: 1 italian_para moved from Romania to Rostov 1 armour and 1 infantry moved from Romania to Eastern Poland 1 bomber and 1 fighter moved from Southern Italy to Eastern Poland Combat - Italians Battle in Eastern Poland Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry Russians defend with 2 infantry Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/4 hits, 1.83 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Eastern Poland Italians roll dice for 1 armour, 1 bomber and 1 fighter in Eastern Poland, round 3 : 1/3 hits, 1.67 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 3 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Eastern Poland 1 infantry owned by the Russians lost in Eastern Poland 1 bomber owned by the Italians retreated Russians win with 1 infantry remaining. Battle score for attacker is -14 Casualties for Italians: 1 armour, 1 fighter and 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Romania Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Italian Somaliland 1 Escort_Convoy, 1 battleship, 1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone 2 armour moved from Ethiopia to Egypt 1 italian_para moved from Italian Somaliland to Anglo Egyptian Sudan 1 fighter moved from Egypt to Southern Italy 1 air_transport moved from Egypt to Southern Italy 1 air_transport and 1 infantry moved from Southern Italy to Gibraltar EDIT: 1 Italian_LCV moved from Gibraltar to Southern France 1 armour and 3 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from Eastern Poland to Western Germany 1 infantry moved from Yugoslavia to Bulgaria 2 armour moved from Northern Italy to Romania 1 Europe_Rail and 1 infantry moved from Southern Italy to Romania 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 infantry and 2 italian_paras placed in Southern Italy 3 armour and 1 infantry placed in Northern Italy Turn Complete - Italians Trigger Italians RemoveItalyConvoySZ98: has removed 1 Escort_Convoy owned by Italians in 98 Sea Zone Trigger ItaliansParaBoost atAnglo Egyptian Sudan: Italians has 1 italian_paraBoost placed in Anglo Egyptian Sudan Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov Trigger Italians RemoveItalyConvoySZ98: Italians has 1 Escort placed in 98 Sea Zone Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2 Italians collect 21 PUs (2 lost to blockades); end with 21 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Italians regular : -2.50 Russians regular : 1.67Not much going right for the Axis

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OK gonna start over. Idk what happened. I'm guessing it had something to do with how I placed the German Defenders.
I have a TD in one of the SS Armies is why I have 2 Active. I replaced it and the SS Pnzr as the very first thing and then moved guys from their Boxes.
I also moved the Soviets from their Boxes directly to Belarus instead of Moscow and then to Belarus. That shouldn't matter and is usually the way I do it.
Well I'll try again. Hopefully it works and is a bit cleaner

Edit
OK this one works. Go ahead and save at the end of CM again. I'd play it out in local too. You can also adjust your turn completely if you want.You most likely need to kill the AG Flag rd 1 depending on casualties. Just don't count it as a hit.
If you decide to go for it, save and screenshot the hits and I'll give you the OOL. There's too much variance to give you a concrete one before battle.
EXP Game 2 Multi APbT R 17 Combat Test3.tsvg
Actually post end of CM first and we can check to make sure it's correct.
Change your Engnr to Attack before you move anything or you get burned. You can always add one to a different TTy and move him if you forget, then kill the original in NCM
Edit 2
Actually I fckd up. The TD should change to Inactive in 2nd SS and move to the Board. The SS Pnzr should move from Belarus to W GER and a 262 move to Belarus. Do those first for Germany and then move the rest of their dudes.
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@stevenJTripleA I adjusted your PU - and you get the RR use for this turn.
Put it to good use matey...
And don't let the trolls influence you heehee. Take your time on this one.