• G40 Captain Expansion StevenJ vs Johnny

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    @johnnycat 354345234988-G40 EXP StevenJ vs JohnnyCat GERMAN 3 end.tsvg
  • Game 1 Alexander vs. JohnnyCat G40 EXP

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    @alexander said in Game 1 Alexander vs. JohnnyCat G40 EXP: :: 1777673936857-1777417608839-1777403720871-1777238313946-alexander_johnnycat_game_1_g40_exp_JAPAN_turn_2b_end.tsvg
  • TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    @nothingtoseehere time
  • Multi Game 2 barnee Trout vs Alex Panzer

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    @alexander Good Evening Game History Round: 14 Research Technology - Germans Purchase Units - Germans Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber triggerAttachmenLate1946EXP43Invert: has removed 1 Early1946_red owned by Changer in D-Day triggerAttachmenLate1946EXP43Invert: Changer has 1 Late1946_red placed in D-Day Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Germans buy 4 TotalWarMe_262s, 6 TotalWarMechInfs, 1 Waffen_Para, 1 elite, 1 german_para, 2 infantry and 2 waffen_infantrys; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 german_para and 2 infantry 1 Waffen_Para and 2 waffen_infantrys placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 bomber moved from Western Germany to Western Ukraine 1 Waffen_Para moved from Romania to Western Ukraine 1 Waffen_Para moved from Germany to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 4 Me_262s moved from Western Germany to Baltic States 1 infantry moved from Poland to Baltic States 1 German_Engineer and 1 elite moved from Germany to Baltic States Combat - Germans Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Battle in Baltic States Germans attack with 1 German_Engineer, 4 Me_262s, 1 elite and 1 infantry Russians defend with 2 russian_paras and 1 russian_paraBoost Germans roll dice for 1 German_Engineer, 4 Me_262s, 1 elite and 1 infantry in Baltic States, round 2 : 4/7 hits, 3.17 expected hits Russians roll dice for 2 russian_paras and 1 russian_paraBoost in Baltic States, round 2 : 0/2 hits, 1.00 expected hits 2 russian_paras owned by the Russians lost in Baltic States 1 russian_paraBoost owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 German_Engineer, 4 Me_262s, 1 elite and 1 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 russian_paras and 1 russian_paraBoost Battle in Western Ukraine Germans attack with 2 Waffen_Paras, 1 bomber and 1 infantry; Changer loiter and taunt Changer defend; Russians defend with 1 elite Germans roll dice for 2 Waffen_Paras, 1 bomber and 1 infantry in Western Ukraine, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 elite in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 elite owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 Waffen_Paras and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 elite Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt Non Combat Move - Germans Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Bessarabia Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Belarus Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 109 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 bomber moved from Western Ukraine to Belarus 1 ArmyGroupCentre, 1 Panzer_Grndrs, 1 WaffenPnzrJagerFS, 1 Waffen_Oberst, 1 aaGun and 1 waffen_infantry moved from Eastern Poland to Belarus 4 Me_262s moved from Baltic States to Belarus 2 G_air_transports moved from Novgorod to Western Germany 1 G_air_transport moved from Novgorod to Germany 1 1stPanzerArmy, 1 2ndWaffenArmy, 1 Elitewaffen_panzer, 1 G_air_transport, 1 Panzer_Grndrs, 1 aaGun, 3 infantry and 1 waffen_panzer moved from Novgorod to Belarus 1 elite moved from Karelia to Novgorod 1 infantry moved from Finland to Karelia 1 elite moved from Norway to Finland 1 G_Rail and 1 King_Tiger moved from Germany to Belarus 1 G_Rail moved from Germany to Northern Italy 1 G_Rail and 1 infantry moved from Northern Italy to Bessarabia 1 LuftwaffeAce and 1 Me_262 moved from Southern Italy to Belarus 1 waffen_infantry moved from Germany to Eastern Poland 3 GermanUBoats moved from 109 Sea Zone to 112 Sea Zone 1 GermanUBoat moved from 119 Sea Zone to 112 Sea Zone 1 Panzer_Grndrs and 1 SP_Artillery moved from Western Germany to 112 Sea Zone 1 Panzer_Grndrs and 1 SP_Artillery moved from 112 Sea Zone to Norway 1 infantry moved from Northern Italy to France 1 G_air_transport moved from Belarus to Germany Place Units - Germans 4 TotalWarMe_262s and 6 TotalWarMechInfs placed in Western Germany 1 elite, 1 german_para and 2 infantry placed in Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany Trigger GermansTotalWarMe 262PlaceWesternGermany4: has removed 4 TotalWarMe_262s owned by Germans in Western Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany Trigger GermansTotalWarMe 262PlaceWesternGermany4: Germans has 4 Me_262s placed in Western Germany Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Germans collect 48 PUs; end with 48 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs Combat Hit Differential Summary : Russians regular : -0.67 Germans regular : 1.00 EXP Game 2 Multi APbT G 14.tsvg
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    @panzerstahl-helm-0 Ah, 1 max! Edited it back some space. game-2-alex-vs-panzer_operation-spring-awakening_jap7.tsvg Purchase Units Note to players Germans: <body><b>It is Early 1943 and Heavy Carriers May Now be Purchased by Japan and the United States.<br><br><img src="Hvycarrier.png"/<b></body> Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese Setting uses for triggers used this phase. Japanese buy 1 Escort, 1 Fortification, 1 Japan_destroyer, 2 armour, 2 artilleries, 1 demo_airfield, 1 demo_harbour, 1 harbour, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Place Units Units in Hawaiian Islands being upgraded or consumed: 1 airfield and 1 harbour 1 Fortification, 1 demo_airfield and 1 demo_harbour placed in Hawaiian Islands Combat Move Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Setting uses for triggers used this phase. Resetting and Giving Bonus Movement to Units Cleaning up during movement phase 2 fighters moved from Caroline Islands to 46 Sea Zone 1 JPNbomber moved from Kiangsu to 44 Sea Zone Japanese undo move 2. 1 Japan_destroyer, 1 battleship and 1 cruiser moved from 19 Sea Zone to 35 Sea Zone 1 pacific_submarine moved from 6 Sea Zone to 21 Sea Zone 1 NavyFighter moved from 6 Sea Zone to 21 Sea Zone 2 Heavy_BBs, 1 battleship, 1 cruiser and 1 pacific_cruiser moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 19 Sea Zone to 44 Sea Zone 2 fighters moved from 6 Sea Zone to 21 Sea Zone 2 tactical_bombers moved from Kiangsu to 21 Sea Zone 1 tactical_bomber moved from Kiangsi to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi 1 artillery and 1 elite moved from Kiangsi to Kwangsi 1 artillery moved from Amur to Buryatia 1 infantry moved from Yakut S.S.R. to Buryatia 1 japanese_para moved from Yenisey to Buryatia 1 JPNbomber moved from Shensi to Kwangsi Japanese undo move 15. Japanese undo move 14. 1 infantry moved from Evenkiyskiy to Timguska 1 JPNbomber moved from Shensi to Timguska 1 japanese_para moved from Yenisey to Buryatia Combat Battle in 21 Sea Zone Battle in 44 Sea Zone Battle in 35 Sea Zone Battle in 46 Sea Zone Battle in Timguska Battle in Buryatia Battle in Kwangsi Recording Battle Statistics Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Tobruk Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Ethiopia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger RussiansParaBoost atTobruk: Russians has 1 russian_paraBoost placed in Tobruk Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RussiansParaBoost atEthiopia: Russians has 1 russian_paraBoost placed in Ethiopia Setting uses for triggers used this phase. 1 pacific_carrier moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 19 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 NavyFighter moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone 2 artilleries moved from Kiangsi to 20 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 elite moved from Hunan to Kweichow 1 infantry moved from Kweichow to Shensi 1 armour and 1 mech_infantry moved from Kiangsu to Anhwe 1 artillery moved from Jehol to Anhwe 1 J_Rail and 1 elite moved from Kiangsu to Szechwan 1 infantry moved from Szechwan to Shensi Japanese undo move 17. Japanese undo move 16. Japanese undo move 15. Japanese undo move 14. Japanese undo move 13. Japanese undo move 12. 1 aaGun, 1 artillery, 1 elite, 2 japanese_paras and 1 mech_infantry moved from Shensi to Kweichow 1 armour and 1 mech_infantry moved from Kiangsu to Kweichow 4 artilleries moved from Shensi to Kweichow 1 aaGun and 1 japanese_para moved from Shensi to Kweichow 2 fighters and 2 tactical_bombers moved from Shensi to Kweichow 1 JPNbomber moved from Timguska to Kweichow 1 armour moved from Kiangsu to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 tactical_bomber moved from Kiangsi to Kweichow 1 aaGun moved from Kiangsi to Anhwe 1 artillery moved from Jehol to Anhwe 1 tactical_bomber moved from Kiangsu to Kweichow 1 JPNbomber moved from Kiangsu to Kweichow 1 fighter moved from 19 Sea Zone to Kweichow 1 J_Rail and 1 elite moved from Kiangsu to Szechwan 1 infantry moved from Szechwan to Kweichow 1 J_Rail and 1 infantry moved from Kiangsu to Kweichow Japanese undo move 26. 1 artillery moved from Amur to Manchuria 1 J_Rail moved from Kiangsu to Sakha 1 J_Rail and 1 artillery moved from Sakha to Kweichow 1 elite moved from Kiangsu to Kiangsi Turning on Edit Mode EDIT: 1 Japanese_LCV moved from Korea to Japan EDIT: Turning off Edit Mode 2 fighters moved from 46 Sea Zone to Caroline Islands Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kweichow Setting uses for triggers used this phase. Cleaning up during movement phase Place Units Turning on Edit Mode EDIT: Adding units owned by Changer to 6 Sea Zone: 3 JPN_SeaMines and 3 JPN_SeaMineBlues EDIT: Removing units owned by Japanese from Japan: 2 NavalMine3s EDIT: Turning off Edit Mode COMMENT: Japan Red Sea mines in SZ6 along SZ7 COMMENT: Japan Blue Sea mines in SZ6 along SZ16 1 harbour placed in Philippines 1 Escort, 1 Japan_destroyer and 1 transport placed in 6 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Shantung 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 2 artilleries and 1 infantry placed in Japan Turn Complete Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work. We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans. Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone Setting uses for triggers used this phase. Total Cost from Convoy Blockades: 0 Japanese collect 51 PUs; end with 51 PUs Trigger Japan Loses IwoJima: Japanese met a national objective for an additional -1 Optional[PUs]; end with 50 Optional[PUs] Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 Optional[PUs]; end with 52 Optional[PUs] Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 53 Optional[PUs] Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 56 Optional[PUs] Trigger Japanese Controls HawaiianIslands Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 59 Optional[PUs] Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 67 Optional[PUs] Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Eastern Poland: 1 fighter EDIT: Removing units owned by Germans from Belarus: 1 fighter EDIT: Turning off Edit Mode
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    @panzerstahl-helm-0 Right Arm Middle of the night here. Think another bedtime bier is in order since I'll most likely be up all night again lol Did you see my comment about the iran Ftrs in the multi ? Edit Hmm .. I might have screwed up the save and ran it in the prerelease. I need to unpin that thing lol
  • EXP Game 1 barnee vs Crockett

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    @crockett36 Good Evening Deacon Crockett I get 24, provided you don't block
  • SchneidersonTestGame1

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    @schneiderson Nice Let us know if you have any trouble
  • EXP G40 Game 11 Barnee vs. Trout

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    @trout Heh heh, I thought I left Egypt a little weak and it would fall. That's why I had to keep taking Alexandria with more Units Than I preferred. Otherwise it'd open up a landing spot for European Air. But yea, the Kill shot on London was obviously the way to go Hopefully I've finally learned my lesson
  • EXP G40 Game 4 Trout vs JCat

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    @johnnycat said in EXP G40 Game 4 Trout vs JCat: What do You recommend I do next ? As this is a game thread I recommend to focus on the game again. Apart from that see your PM.
  • Game 1 JohnnyCat (Axis) vs. Panzer (Allies)

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    @panzerstahl-helm-0 I completed Italy Turn 5 1775760454569-1774385968637-1773701999857-1773611581073-1772820341326-game-1-johnnycat-vs-panzer-ITALY_End_5.tsvg
  • First Game Newenr

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    @beelee ok here is our game, take a look this [image: 1774310601398-heiasjgb0aacl_z-resized.jpg] these guys are ready to get some color >D
  • EXP G40 Game 3 Trout vs JCat

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    @johnnycat The updates are always posted here https://forums.triplea-game.org/topic/3802/global-40-expansion-uhd-boxes/86
  • CANCELLED THREAD

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    @trout [image: 1772416066607-rightarm.png]
  • EXP G40 Game 10 Beelee vs. Trout

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    @beelee Done!
  • Game 1 Multi Panzer Alex vs Trout barnee Test Edit Name Change

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    @alexander Hi Alex Yea I like SSR/ANZC/FRN and USA/UK/China but you guys dial it in as you like I'm gonna bust G1 in a bit. Remember to get 2.55
  • Game 3 Trout (Allies) vs. Panzer (Axis)

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    @panzerstahl-helm-0 Wow! Looking at that final turn you posted, it is clear that another turn or two and Moscow was going to fall. Finally an Allied victory which took everything I could put into it. I was feeling pretty good about things but your Takeover was masterfully done and after that the Reich war machine was out of control and the Allies had only so much time before Moscow was going down. Always great fun playing you sir. Let me know when you are ready for the next one. Until then, thanks again for joining battle with me.
  • EXP Game 9 barnee vs Trout

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    @beelee Congrats! My fatal mistake which I only could have overcome I believe if you had made one yourself or if you were an inferior player was that I forgot that you could attack USN and not ANZAC if you had not yet declared war on them. So my USN got wiped out in an early turn. I did learn something from playing this out because I am very surprised that the game even lasted 15 rounds. Well, let me know when you are ready for the next one. For the Multi, I have not yet finished the UK turn but the Tokyo attack was successful. Now brace for impact on the counter attack. The US/UK attack on SZ 91 was a disaster though. Only survivors were the Heavy Bomber and Fighter Ace. He only lost 10 U-Boats.
  • Anniversary 1942 Blackskull vs. Odin's Eagles

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    TripleA Turn Summary: British round 2 TripleA Turn Summary for game: World War II v3 1942 Game History Round: 2 Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma 1 fighter moved from India to Burma 1 fighter moved from Persia to Burma 1 fighter moved from 2 Sea Zone to 5 Sea Zone 1 fighter moved from 2 Sea Zone to 5 Sea Zone 1 bomber moved from Russia to 5 Sea Zone 1 transport moved from 2 Sea Zone to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 artillery moved from United Kingdom to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Norway British take Norway from Germans 1 artillery moved from 6 Sea Zone to Norway Combat - British Battle in 5 Sea Zone British attack with 1 bomber and 2 fighters Germans defend with 1 cruiser, 1 destroyer and 1 transport British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 fighter owned by the British lost in 5 Sea Zone 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 5 Sea Zone 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17 Casualties for British: 1 fighter Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport Battle in Burma British attack with 2 fighters and 1 infantry Japanese defend with 1 armour British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British lost in Burma 1 armour owned by the Japanese lost in Burma British win with 2 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - British 2 fighters moved from Burma to India 1 artillery moved from Persia to India 1 armour moved from Persia to Caucasus 1 infantry moved from Persia to India 1 fighter moved from India to Caucasus 1 infantry moved from Anglo-Egypt Sudan to Belgian Congo 1 infantry moved from Anglo-Egypt Sudan to Belgian Congo 1 artillery moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Belgian Congo 1 fighter moved from 5 Sea Zone to 6 Sea Zone 1 bomber moved from 5 Sea Zone to Russia 2 cruisers moved from 2 Sea Zone to 6 Sea Zone 1 carrier moved from 2 Sea Zone to 6 Sea Zone Place Units - British 1 destroyer, 1 fighter and 1 transport placed in 6 Sea Zone 1 artillery and 2 infantry placed in India Turn Complete - British British collect 31 PUs; end with 31 PUs Combat Hit Differential Summary : Japanese regular : 0,50 Germans regular : 0,17 British regular : 0,17 Savegame
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  • TripleA Turn Summary: Usa round 10

    TripleA Turn Summary for game: Total World War: December 1941 3.0

    Game History

    Round: 10 Research Technology - Usa Trigger americanaTAH: Usa gains access to AdvancedHulls Trigger americanaTIC: Usa gains access to ImprovedCarriers Usa spend 0 on tech rolls Usa roll 3,6,1,12,7,12,12,12,1,12,5,2,9,2,1,11,6,6 and gets 5 hits Usa removing all Technology Tokens after successful research. Usa discover AdvancedGunLaying Politics - Usa Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 6 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithBrazil Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanTransport moved from 61 Sea Zone to 40 Sea Zone 1 americanInfantry moved from Azores to 40 Sea Zone 1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 61 Sea Zone 1 americanInfantry moved from 61 Sea Zone to Morrocco 1 americanNavalFighter moved from Western Sahara to 61 Sea Zone Combat - Usa VichyFrance scrambles 1 units out of Algeria to defend against the attack in Morrocco Battle in Morrocco Usa attack with 1 americanInfantry VichyFrance defend with 1 Flagpole, 1 Protectorate, 1 Rail and 1 germanAirfield; Italy defend with 2 italianInfantrys, 1 italianMech.Infantry and 1 italianNavalFighter; Germany defend with 1 Truck, 1 UnitsForExiledAllies, 1 germanAirTransport, 1 germanCombatEngineer, 3 germanEntrenchments, 1 germanInfantry, 1 germanParatrooper and 2 germanTanks; Spain defend with 1 spanishFighter Usa roll dice for 1 americanBattleship in Morrocco, round 2 : 2/2 hits, 1.00 expected hits Usa roll dice for 1 americanInfantry in Morrocco, round 2 : 0/1 hits, 0.17 expected hits VichyFrance roll dice for 1 germanAirTransport, 1 germanCombatEngineer, 3 germanEntrenchments, 1 germanInfantry, 1 germanParatrooper, 2 germanTanks, 2 italianInfantrys, 1 italianMech.Infantry, 1 italianNavalFighter and 1 spanishFighter in Morrocco, round 2 : 7/13 hits, 5.42 expected hits 1 americanInfantry owned by the Usa lost in Morrocco 1 germanInfantry owned by the Germany and 1 italianInfantry owned by the Italy lost in Morrocco VichyFrance win with 1 germanAirTransport, 1 germanCombatEngineer, 3 germanEntrenchments, 1 germanParatrooper, 2 germanTanks, 1 italianInfantry, 1 italianMech.Infantry, 1 italianNavalFighter and 1 spanishFighter remaining. Battle score for attacker is 3 Casualties for Usa: 1 americanInfantry Casualties for Germany: 1 germanInfantry Casualties for Italy: 1 italianInfantry Moving scrambled unit from Morrocco back to originating territory: Algeria Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanNavalFighter moved from 61 Sea Zone to Azores 1 americanAirTransport moved from Azores to Washington 2 americanNavalFighters moved from Alaska to 109 Sea Zone 2 americanNavalFighters moved from Hawaiian Islands to 109 Sea Zone 1 americanNavalFighter moved from Hawaiian Islands to Johnston Island 4 americanInfantrys moved from Washington to 30 Sea Zone 1 americanArtillery moved from New York to 30 Sea Zone 3 americanInfantrys moved from Northeastern US to 30 Sea Zone 1 americanArtillery, 7 americanInfantrys and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone 1 americanArtillery and 7 americanInfantrys moved from 39 Sea Zone to Azores 1 americanArtillery and 1 americanInfantry moved from Azores to 39 Sea Zone 1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 39 Sea Zone to 61 Sea Zone 3 americanTransports moved from 61 Sea Zone to 40 Sea Zone 1 americanInfantry and 5 americanMarines moved from Azores to 40 Sea Zone 1 americanInfantry, 5 americanMarines and 3 americanTransports moved from 40 Sea Zone to 61 Sea Zone 1 americanArtillery, 2 americanInfantrys and 5 americanMarines moved from 61 Sea Zone to Western Sahara 1 americanInfantry and 1 americanMarine moved from Dutch New Guinea to 146 Sea Zone 1 americanCombatEngineer and 1 americanInfantry moved from Dutch New Guinea to 146 Sea Zone 4 americanInfantrys moved from Dutch New Guinea to 146 Sea Zone 2 americanInfantrys moved from Dutch New Guinea to 146 Sea Zone 1 americanAdvancedSubmarine, 4 americanCarriers, 1 americanCombatEngineer, 1 americanCruiser, 5 americanDestroyers, 8 americanInfantrys, 1 americanMarine, 8 americanNavalFighters, 2 americanSubmarines and 6 americanTransports moved from 146 Sea Zone to 127 Sea Zone 4 americanTransports moved from 39 Sea Zone to 30 Sea Zone 1 americanSubmarine moved from 126 Sea Zone to 127 Sea Zone 2 americanAdvancedSubmarines and 2 americanSubmarines moved from 131 Sea Zone to 127 Sea Zone 1 americanSubmarine moved from 124 Sea Zone to 127 Sea Zone 1 americanDestroyer moved from 111 Sea Zone to 108 Sea Zone 2 americanCarriers and 1 americanDestroyer moved from 156 Sea Zone to 109 Sea Zone 1 Train moved from Central US to Los Angeles 1 Train and 1 americanCombatEngineer moved from Los Angeles to Washington 1 Train moved from Central US to Washington 1 Truck moved from West Africa to Western Sahara Purchase Units - Usa Usa buy 1 americanDestroyer, 5 americanInfantrys, 1 americanMech.Infantry, 2 americanNavalFighters, 1 americanParatrooper, 1 americanSubmarine and 1 americanTank; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 2 americanNavalFighters placed in Hawaiian Islands 1 americanDestroyer and 1 americanSubmarine placed in 30 Sea Zone 1 americanMech.Infantry and 1 americanTank placed in New York 3 americanInfantrys and 1 americanParatrooper placed in Washington 2 americanInfantrys placed in Northeastern US Activate Technology - Usa Usa activating AdvancedGunLaying Trigger americanIH3: Setting attack to 7 for unitAttachment attached to americanBattleship-damaged Trigger americanIH2: Setting attack to 7 for unitAttachment attached to americanBattleship Trigger americanIH1: Setting attack to 6 for unitAttachment attached to americanCruiser Trigger americanIH1: Setting isAAforCombatOnly to true for unitAttachment attached to americanCruiser Trigger americanIH1: Setting mayOverStackAA to true for unitAttachment attached to americanCruiser Trigger americanIH1: Setting maxAAattacks to 1 for unitAttachment attached to americanCruiser Trigger americanIH1: Setting maxRoundsAA to -1 for unitAttachment attached to americanCruiser Trigger americanIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to americanCruiser Trigger americanIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to americanCruiser Trigger americanAGL3: Setting bombard to 7 for unitAttachment attached to americanBattleship-damaged Trigger americanAGL1: Setting bombard to 5 for unitAttachment attached to americanCruiser Trigger americanAGL2: Setting bombard to 7 for unitAttachment attached to americanBattleship Turn Complete - Usa Usa collect 72 PUs; end with 72 PUs Units generate 9 techTokens; Usa end with 9 techTokens

    Combat Hit Differential Summary :

    VichyFrance regular : 1.58 Usa regular : 0.83

    Savegame

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