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Recent Posts

  • B

    @trout

    lol forgot to leave a guy in Karelia. Commander had too much schnapps πŸ™‚

    Edit
    Air can't hit them either. I'm gonna try and tweak the Partisan image with some sort of "No Air" symbol. Maybe that'll help us remember Idk πŸ™‚

    Edit 2
    yea the Partisan places 2nd place, not that it made any difference. Do need to switch it back to G control and deduct a buck though.

    Will do that on JPN

    Edit 3
    I noticed you have a habit of not spending all your dough. Just curious what your thoughts are on that.

    Game History

    Round: 6 Purchase Units - Japanese Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death ! Banzai Attacks are Now Possible. Japanese buy 1 Escort, 6 Fortifications, 1 Heavy_BB, 1 air_transport, 1 elite, 1 harbour and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 elite moved from Philippines to 35 Sea Zone 1 elite and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 elite moved from 21 Sea Zone to Guam 1 Japan_destroyer moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 Japan_destroyer and 1 infantry moved from 34 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from Siam to Burma 2 infantry moved from Yunnan to Burma 1 fighter moved from 35 Sea Zone to Celebes 1 armour and 1 artillery moved from Philippines to 35 Sea Zone 1 armour, 1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 armour and 1 artillery moved from 44 Sea Zone to Celebes 1 battleship moved from 33 Sea Zone to 44 Sea Zone 1 armour and 1 artillery moved from Philippines to 35 Sea Zone 1 armour, 1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 bombers moved from Kwangsi to Borneo 1 armour and 1 artillery moved from 43 Sea Zone to Borneo 1 armour and 2 artilleries moved from Philippines to 35 Sea Zone 1 armour, 2 artilleries, 2 carriers and 2 transports moved from 35 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Malaya 2 artilleries moved from 37 Sea Zone to Malaya 1 armour moved from 37 Sea Zone to Malaya 1 infantry moved from Shan State to Malaya 1 cruiser moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 2 fighters and 1 pacific_submarine moved from 6 Sea Zone to 25 Sea Zone 1 Escort moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Battle in Dutch New Guinea Battle in Guam Battle in Malaya Japanese attack with 1 armour, 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 harbour and 1 infantry; ANZAC defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 3/8 hits, 3.83 expected hits British roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Malaya 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya Japanese win, taking Dutch New Guinea from ANZAC, taking Guam from Americans, taking Malaya from British with 1 armour, 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Casualties for ANZAC: 1 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 pacific_submarine Americans defend with 1 Escort Japanese roll dice for 1 pacific_submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 Escort in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 1 pacific_submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Escort Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Celebes Changer loiter and taunt; Japanese attack with 1 armour, 1 artillery and 1 fighter Changer defend; ANZAC defend with 1 Fortification and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 fighter in Celebes, round 2 : 0/3 hits, 1.33 expected hits ANZAC roll dice for 1 Fortification and 1 infantry in Celebes, round 2 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Japanese lost in Celebes 1 infantry owned by the ANZAC lost in Celebes Japanese roll dice for 1 armour and 1 fighter in Celebes, round 3 : 2/2 hits, 1.00 expected hits ANZAC roll dice for 1 Fortification in Celebes, round 3 : 0/0 hits, 0.00 expected hits 1 Fortification owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery Casualties for ANZAC: 1 Fortification and 1 infantry Battle in Borneo Japanese attack with 1 armour, 1 artillery and 2 bombers British defend with 1 Fortification and 1 infantry Japanese roll dice for 1 armour, 1 artillery and 2 bombers in Borneo, round 2 : 2/4 hits, 2.17 expected hits British roll dice for 1 Fortification and 1 infantry in Borneo, round 2 : 0/1 hits, 0.50 expected hits 1 Fortification owned by the British and 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from British with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for British: 1 Fortification and 1 infantry Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger ItaliansParaBoost atPersia: Italians has 1 italian_paraBoost placed in Persia Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kweichow Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Yunnan 2 bombers moved from Borneo to Philippines 1 fighter moved from Celebes to 35 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone 1 carrier moved from 33 Sea Zone to 44 Sea Zone 2 fighters moved from 33 Sea Zone to 44 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to Kweichow 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Caroline Islands 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 armour moved from Kwangsi to Kweichow 1 elite and 1 infantry moved from Kwangsi to Yunnan 1 artillery, 1 elite and 5 infantry moved from Kwangtung to Kwangsi 1 armour moved from Shantung to Kweichow 2 infantry moved from Shantung to Anhwe 1 J_Rail moved from Kiangsu to Korea 1 J_Rail and 1 infantry moved from Korea to Yunnan 1 J_Rail moved from Kiangsu to Manchuria 1 J_Rail and 1 aaGun moved from Manchuria to Kweichow EDIT: 1 Japanese_LCV, 1 aaGun and 1 elite moved from Japan to Korea Place Units - Japanese 6 Fortifications placed in Caroline Islands 1 harbour placed in Philippines 3 infantry placed in Shantung 1 Escort and 1 Heavy_BB placed in 6 Sea Zone 1 air_transport, 1 elite and 1 infantry placed in Japan Turn Complete - Japanese Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work. We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans. Japanese collect 57 PUs; end with 57 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 59 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 60 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 64 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 72 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    Americans regular : -0.33 Japanese regular : -2.33 ANZAC regular : 0.50 British regular : 0.50

    EXP Game 9 Trout J 6.tsvg

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  • T

    @beelee Game History

    Round: 6 Purchase Units - Russians Note to players Russians: It is Late 1942 and Our Factories have Begun Mass Tank Production ! You may now purchase 3 Tanks for 12 PUs. They can only be placed in Moscow. Trigger BuyMassTanks: buyMass_Tanks added to productionRussians Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians Trigger AlliesFtrAce: buyFighterAce added to productionRussians Russians buy 1 FighterAce, 3 Mass_Tankss, 1 Soviet_Partisan, 1 Tank_General and 1 elite; Remaining resources: 21 PUs; 3 AirLendLease; 3 TankLendLease; Place Units - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 Soviet_Partisan placed in Nenetsia Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Karelia: 1 Soviet_Partisan EDIT: Removing units owned by Russians from Nenetsia: 1 Soviet_Partisan EDIT: Turning off Edit Mode Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia 1 elite moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 1 Army_Conscript moved from Volgograd to Rostov 1 Army_Conscript moved from Volgograd to Rostov 1 armour moved from Belarus to Rostov Combat - Russians Russians creates battle in territory Karelia Battle in Rostov Russians attack with 2 Army_Conscripts, 1 armour, 1 artillery and 1 elite Germans defend with 1 artillery and 1 infantry Russians win, taking Karelia from Germans, taking Rostov from Germans with 1 Army_Conscript, 1 armour, 1 artillery and 1 elite remaining. Battle score for attacker is 5 Casualties for Russians: 1 Army_Conscript Casualties for Germans: 1 artillery and 1 infantry Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - Russians Trigger ItaliansParaBoost atPersia: Italians has 1 italian_paraBoost placed in Persia Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Belarus 3 Army_Conscripts moved from Bryansk to Belarus 1 infantry moved from Archangel to Belarus 1 elite moved from Belarus to Archangel 1 elite moved from Bryansk to Belarus 1 armour moved from Urals to Russia 1 Russian_Rail and 1 infantry moved from Russia to Belarus 1 Russian_Rail and 1 infantry moved from Russia to Belarus 1 R_Europe_Rail and 1 infantry moved from Russia to Belarus 2 infantry moved from Caucasus to Northwest Persia 2 Army_Conscripts moved from Volgograd to Caucasus 9 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk Place Units - Russians 1 FighterAce, 3 Mass_Tankss, 1 Tank_General and 1 elite placed in Russia Turning on Edit Mode EDIT: Adding units owned by Russians to 1st Tank: 1 Tank_General and 5 armour EDIT: Removing units owned by Russians from 1st Tank: 1 1stTankArmy EDIT: Adding units owned by Russians to Russia: 1 1stTankArmy EDIT: Removing units owned by Russians from Russia: 3 Mass_Tankss EDIT: Removing units owned by Russians from Russia: 1 Tank_General EDIT: Removing units owned by Russians from Russia: 2 armour EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 33 PUs; end with 54 PUs

    bb4e7f99-5efd-4709-b3b1-9a923c1bd53f-exp-game-9-trout-r6.tsvg

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  • B

    @johnnycat

    Take pictures

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  • @beelee it’s a 20% chance at this point. But yea I rather hope so.

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