• Multi Game 2 barnee Trout vs Alex Panzer

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    @Alexander heh heh you a young stud. You get lucky all the time
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    @Panzerstahl-Helm-0 [image: 1785446601574-prost.png] [image: 1785446626891-rock-on.png]
  • TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    @Nothingtoseehere hey man got my first good chance to look at this today turning out to be a bit of a thinker got end of month coming up here too so probably won’t be able to look again till the weekend hopefully i can figure it out before i need to head out of town next week
  • EXP G40 Game 4 Trout (Axis) vs Panzer (Allies)

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    @trout Ciao- Nothing exciting on ANZACs turn. They are building up their fleet a bit and preparing for some....holidays in the Pacific. BR c1546cac-e896-4615-b39c-64ce8cf91d0e-exp-game-4-trout-vs.panzer-ANZ6.tsvg
  • EXP Game 12 barnee vs Trout

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    @Trout Good Morning EXP Game 12 Trout J 9.tsvg There was error that wouldn't load JPN Trprts in NCM so I had to edit. I vaguely remember seeing that after the update and it was fixed. Forgot how weak JPN is. Well they have one job. Give the Germans enough time to get to Moscow lol We'll see how it goes
  • barnee vs beelee EXP 2.59

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    Game History Round: 4 Purchase Units - Italians Italians buy 1 Escort, 2 armour, 1 fighter, 2 infantry and 3 mine_unarmeds; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 bomber moved from Southern France to Western Ukraine 1 armour and 1 infantry moved from Bessarabia to Western Ukraine 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry Russians defend with 1 armour and 1 elite Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Western Ukraine, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 1 armour and 1 elite in Western Ukraine, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Italians lost in Western Ukraine 1 armour owned by the Russians and 1 elite owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for Russians: 1 armour and 1 elite Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Finland Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone Non Combat Move - Italians Trigger RussiansParaBoost atFinland: Russians has 1 russian_paraBoost placed in Finland Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Bulgaria Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk 1 bomber moved from Western Ukraine to Eastern Poland 1 infantry moved from Greece to Bulgaria 1 infantry moved from Yugoslavia to Romania 2 armour moved from Northern Italy to Romania 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Alexandria to Tobruk 1 Europe_Rail and 1 infantry moved from Southern Italy to Bulgaria 1 air_transport moved from Gibraltar to Southern Italy EDIT: 1 Italian_LCV, 1 aaGun and 1 infantry moved from Southern France to Gibraltar 1 aaGun moved from Northern Italy to Southern France 1 armour moved from Southern France to Yugoslavia 1 infantry moved from Northern Italy to Southern France Place Units - Italians 1 fighter, 2 infantry and 3 mine_unarmeds placed in Southern Italy 2 armour placed in Northern Italy 1 Escort placed in 97 Sea Zone Turn Complete - Italians Trigger Italians RemoveItalyConvoySZ97Invert: has removed 1 Escort owned by Italians in 97 Sea Zone Trigger Italians RemoveItalyConvoySZ97Invert: Italians has 1 Escort_Convoy placed in 97 Sea Zone Italians collect 18 PUs; end with 18 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 21 Optional[PUs] Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs Combat Hit Differential Summary : Italians regular : 0.83 Russians regular : -0.17 EXP bvsb 7-1-26 I3.tsvg
  • PlayByForum First - Utrecht

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    @hayertjez Hi Yea none of the bottom stuff works. you just do the 2 emails, test server once, then start. Do your turn. Top right hit "Turn Summary" copy that and save game. Paste the Turn summary and upload the save to here, your game thread. I ususally do the at thingy @hayertjez to my opponent so it notifies them. They'll get notified if they're watching anyway but that's just the habit I have of doing it. Most people will do a test turn in Local mode so when they go for real, PBEM mode, most of their decisions are already made. Makes for a cleaner and quicker turn, while also allowing you to test different ideas. If you need to save pre combat, e.g. there is a scramble option, I will take a screenshot of the area in question and post the save as well. Heads up that saving mid turn won't post the dice averages as it otherwise would. Here's a game I have with Panzer if you want to see how we do it. https://forums.triplea-game.org/topic/4286/exp-game-10-beelee-axis-vs-panzer-allies-operation-straweberry-fields-forever Edit I guess you could just send everything to your emails too. Just have to do it manually still.
  • G40 Captain Expansion StevenJ vs Johnny

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    @JohnnyCat 354345234988-G40 EXP StevenJ vs JohnnyCat G56c End.tsvg RIP Japan
  • USSR: Game 1 - WW2 50th Anniversary Edition

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  • EXP Game 1 barnee vs Crockett

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    @crockett36 Good Morning You still need to adjust your Combat Move in order for us to continue.
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    @beelee No rush! I'm calling it a night and can do the minor allies in the AM for your takeover German fun to begin!
  • Game 1 Alexander vs. JohnnyCat G40 EXP

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    @JohnnyCat USSR is making bank! alexander_johnnycat_game_1_g40_exp_russia_turn_4b_end.tsvg
  • PBF Test

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  • Kson-vs-Ason-01

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  • TestGameHeritageBoys

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    @PeleKen Hi Pele Let us know if you have any trouble. Have Fun Gaming
  • MM1sttestgame

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    @mickAAMOUSE yea it took me 2-3 turns to get used to some of them at first as well too Now I can't play with the old ones
  • GAME 1 MICK vs HUNTER

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    Game History Round: 1 Purchase Units - Germans Germans buy 3 armour and 1 bomber; Remaining resources: 0 PUs; Combat Move - Germans 4 mech_infantrys moved from Western Germany to France 1 artillery moved from Western Germany to France 3 armour moved from Holland Belgium to France 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to France 2 infantry moved from Western Germany to France 3 tactical_bombers moved from Western Germany to France 2 bombers moved from Germany to France 1 tactical_bomber moved from Germany to France 1 tactical_bomber moved from Poland to France 1 fighter moved from Holland Belgium to France 2 fighters moved from Western Germany to France 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 108 Sea Zone to 91 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 3 armour moved from Greater Southern Germany to Southern France 1 fighter moved from Slovakia Hungary to Southern France Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 4,1,1 French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1,2 Germans win, taking Normandy Bordeaux from French with 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for French: 1 artillery and 1 infantry Battle in 91 Sea Zone Germans attack with 2 submarines British defend with 1 cruiser Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 4,1 Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 6,5 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 5 Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 6,1 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 2 Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in France Germans attack with 3 armour, 1 artillery, 2 bombers, 3 fighters, 4 infantry, 4 mech_infantrys and 5 tactical_bombers British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 6,3,3 Germans roll dice for 3 armour, 1 artillery, 2 bombers, 3 fighters, 4 infantry, 4 mech_infantrys and 5 tactical_bombers in France, round 2 : 3,5,2,6,4,4,2,3,6,4,1,6,4,6,6,2,1,4,4,2,4,6 French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6,5,1,2,1,2,4,3,3,5,4 Germans roll dice for 3 armour, 1 artillery, 2 bombers, 3 fighters, 4 mech_infantrys and 5 tactical_bombers in France, round 3 : 5,2,4,6,3,6,5,2,2,2,1,3,3,4,1,5,5,6 French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 2,1,6,5 Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 3 armour, 2 bombers, 3 fighters, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Germans: 1 artillery, 4 infantry and 1 mech_infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Southern France Germans attack with 3 armour and 1 fighter French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 armour and 1 fighter in Southern France, round 2 : 4,1,4,1 French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2,3 Germans win, taking Southern France from French with 2 armour and 1 fighter remaining. Battle score for attacker is 1 Casualties for Germans: 1 armour Casualties for French: 1 artillery and 1 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 3 fighters moved from France to Western Germany 5 tactical_bombers moved from France to Western Germany 2 bombers moved from France to Western Germany 1 fighter moved from Southern France to Northern Italy 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 fighter moved from Norway to Denmark 2 artilleries moved from Greater Southern Germany to Slovakia Hungary 6 infantry moved from Greater Southern Germany to Slovakia Hungary 3 infantry moved from Germany to Western Germany 8 infantry moved from Germany to Poland 3 artilleries moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 transport moved from 114 Sea Zone to 113 Sea Zone Place Units - Germans 3 armour and 1 bomber placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4 Germans collect 40 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 64 Optional[PUs] Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs df2136ea-afe6-4a44-bf96-68711196ee2d-2026-5-17-World-War-II-Global-1940-2nd-Edition.tsvg
  • VF (Axis) vs TGC (Allies) | Classic, Game 2 - Balance

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    [dice 1d6]
  • SchneidersonTestGame1

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    @schneiderson Nice Let us know if you have any trouble
  • EXP G40 Game 11 Barnee vs. Trout

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    @trout Heh heh, I thought I left Egypt a little weak and it would fall. That's why I had to keep taking Alexandria with more Units Than I preferred. Otherwise it'd open up a landing spot for European Air. But yea, the Kill shot on London was obviously the way to go Hopefully I've finally learned my lesson

Recent Posts

  • @Alexander

    heh heh you a young stud. You get lucky all the time πŸ™‚

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  • @beelee Sounds good, was hoping to get lucky!

    exp-game-2-multi-apbt-ussr-19.tsvg

    Purchase Units Setting uses for triggers used this phase. Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 GAirCommander and 3 Me_262s EDIT: Adding units owned by Germans to Western Germany: 1 2ndLuftflotten EDIT: Removing units owned by Germans from 2nd Luftflotten: 1 2ndLuftflotten EDIT: Adding units owned by Germans to 2nd Luftflotten: 1 GAirCommanderMe_262 and 3 Me_262AFs EDIT: Removing units owned by Germans from GermanFlow: 2 GAirCommanderMe_262s and 3 Me_262AFs EDIT: Adding units owned by Germans to 1st Waffen: 1 Waffen_Oberst_5 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Norway: 2 German_LCVs EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 German_LCV EDIT: Adding units owned by Germans to Germany: 1 German_LCV EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 1 G_air_transport and 1 armour EDIT: Adding units owned by Germans to Germany: 1 G_air_transport EDIT: Adding units owned by Germans to Poland: 1 armour EDIT: Turning off Edit Mode Russians buy 1 Elitearmour, 1 SP_ArtilleryUSSR, 1 Soviet_Commisar, 1 elite, 3 guard_infantrys and 2 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; Game Loaded Combat Move Trigger Germans DemoHarbour: has removed 1 demo_harbour owned by Germans in Normandy Bordeaux Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Setting uses for triggers used this phase. Resetting and Giving Bonus Movement to Units Cleaning up during movement phase Turning on Edit Mode EDIT: Adding units owned by Russians to Smolensk: 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF EDIT: Turning off Edit Mode 1 1stAirFleet moved from Russia to Smolensk 1 1stAirFleet moved from Smolensk to Russia 1 FighterAce moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 guard_infantry moved from Tambov to Bryansk 1 guard_infantry moved from Tambov to Smolensk 1 elite and 2 infantry moved from Caucasus to Rostov 1 armour moved from Russia to Bryansk 1 armour moved from Urals to Smolensk 1 armour moved from Russia to Smolensk 4 armour moved from Russia to Rostov 1 SP_ArtilleryUSSR moved from Russia to Rostov 1 elite moved from Russia to Smolensk Combat Battle in Smolensk Battle in Bryansk Battle in Rostov Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF EDIT: Turning off Edit Mode 1 Russian_Rail moved from Russia to Yakut S.S.R. 1 Russian_Rail and 1 infantry moved from Yakut S.S.R. to Novosibirsk 1 armour moved from Novosibirsk to Russia 1 Russian_Rail moved from Russia to Archangel 1 Russian_Rail and 1 elite moved from Archangel to Kazakhstan 1 elite moved from Yenisey to Evenkiyskiy 2 aaGuns moved from Caucasus to Rostov 1 R_Europe_Rail moved from Russia to Vologda 1 R_Europe_Rail and 1 aaGun moved from Vologda to Caucasus 1 FighterAce moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Rostov to Russia 1 mech_infantry moved from Egypt to Iraq Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Kazakhstan Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Novosibirsk Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Caucasus Setting uses for triggers used this phase. Cleaning up during movement phase Place Units 2 infantry placed in Caucasus 1 Elitearmour, 1 SP_ArtilleryUSSR, 1 Soviet_Commisar, 1 elite and 3 guard_infantrys placed in Russia Turn Complete Russians collect 27 PUs; end with 27 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs
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  • @beelee said:

    If you attack Japan you will need to edit the Home Defense Token and the 2 Inf before combat.

    I was grinding my head and running some numbers on an attack on Tokyo until I noticed that none of my ships can reach SZ6

    πŸ€ͺ

    @beelee said:

    @Panzerstahl-Helm-0

    Guten Abend

    What a struggle life has been since the flood. We are in the hotel now. This place is fckd. We already had to change rooms once, got a better one and yesterday I was trapped in the bathroom for 20 minutes.

    Didnt even lock the door. Just closed it. Fortunately the OM was in the room and he got some dumb bitch from the checkin to come by.

    I finally said F it and just ripped the door handle off. Wasn't very happy.

    Anyway, I should have the turn in an hour or so. The stupid desk in the room is so tall you can't use it for a computer.

    I have to go to the dining area. At least there is a bier store less than 100 yards away lol

    Ciao

    Oh boy! I am sorry to hear about all the struggle you have lately! Life is a bitch now and than! In such cases drinking a (few.....barrels) of cold bier is the best thing to do
    Bier always helps!

    I see no point in continuing with the Bmbr unable to kill the Para. I can't prevent a Soviet breakthrough into the Balkans.

    Yes, the Russians are on the march to Berlin and I am afraid they won't stop until they reached their final destination.

    I was gonna lose anyway but I wanted to put up the best fight I could πŸ™‚

    I know about your spirit and I even more appreciate your efforts in this and all our previous games. This is sportsman ship at its finest!

    The Korea Major early is not a good strategy, as you have already found out πŸ™‚

    I still think it is a good strat, but maybe without attacking Russia right away. I may pick that up again in the future with some adjustments.

    Screenshot from 2026-07-30 13-33-32.png

    I will update the spreadsheet. Congratulations on a well deserved win 🍺

    Many thanks! I guess Germany and also Japan were on its knees and the Allies were starting to push on all fronts. The Axis had a hard time most of the game. it just wasn't their war this time.

    Let me know when you wanna give A-Bomb a try πŸ™‚

    We are hitting back to Germany tomorrow and will reach Frankfurt on Saturday. Back to a more routine life and more time for A&A EXP πŸ€ͺ

    Prost

    Salute and have a great night with some biers....and forget about the shit happened lately!
    stay tuned.
    I will setup a game once I have settled back in to Germany πŸ˜‰

    I have to go for a last battle on the wine front and kill another bottle with my father in law. After 3 weeks in Italy wine starts to become water....I could have it any time of the day.

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