@beelee
Guten Abend,
the US a bit light in the pocket...
Moscow under siege.
BR
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 ArmoredInfantry, 6 TotalWarMechInfs, 1 USA_Hvy_Bomber, 2 usa_armours and 3 usa_fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
1 Escort moved from 101 Sea Zone to 104 Sea Zone
1 FighterAceUSA moved from Eastern United States to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 FighterAceUSA moved from Gibraltar to 104 Sea Zone
4 infantry moved from Soviet Far East to Siberia
2 usa_fighters and 2 usa_tactical_bombers moved from 3 Sea Zone to Siberia
4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 Escort moved from 26 Sea Zone to 25 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 29 Sea Zone
2 infantry moved from 29 Sea Zone to Line Islands
1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to Line Islands
1 destroyer moved from 92 Sea Zone to 89 Sea Zone
1 usa_fighter moved from Eastern United States to 89 Sea Zone
1 usa_fighter moved from Eastern United States to 89 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 USA_Hvy_Bomber moved from Hawaiian Islands to New Guinea
2 NavyFighters moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 battleship moved from 26 Sea Zone to 46 Sea Zone
1 Escort_Convoy moved from 2 Sea Zone to 4 Sea Zone
2 infantry moved from Burma to Shan State
1 USA_Hvy_Bomber moved from Persia to Shan State
Combat - Americans
Battle in Line Islands
Changer loiter and taunt; Americans attack with 2 infantry, 1 usa_fighter and 1 usa_tactical_bomber
Changer defend; Japanese defend with 1 elite
Americans roll dice for 2 infantry, 1 usa_fighter and 1 usa_tactical_bomber in Line Islands, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 elite in Line Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Line Islands
1 elite owned by the Japanese lost in Line Islands
Americans win, taking Line Islands from Japanese with 1 infantry, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 elite
Battle in 46 Sea Zone
Americans attack with 2 NavyFighters, 1 battleship, 1 destroyer, 1 submarine and 1 transport
Japanese defend with 1 Japan_destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 NavyFighters, 1 battleship, 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
Japanese roll dice for 1 Japan_destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 Japan_destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 NavyFighters, 1 battleship, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 Japan_destroyer
Battle in New Guinea
Changer loiter and taunt; Americans attack with 1 USA_Hvy_Bomber and 2 infantry
Changer defend; Japanese defend with 1 artillery and 2 infantry
Americans roll dice for 1 USA_Hvy_Bomber and 2 infantry in New Guinea, round 2 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 artillery and 2 infantry in New Guinea, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans lost in New Guinea
2 infantry owned by the Japanese lost in New Guinea
Americans roll dice for 1 USA_Hvy_Bomber and 1 infantry in New Guinea, round 3 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 USA_Hvy_Bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in 89 Sea Zone
Americans attack with 1 destroyer and 2 usa_fighters
Germans defend with 1 GermanUBoat
Americans roll dice for 1 destroyer and 2 usa_fighters in 89 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 GermanUBoat in 89 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer and 2 usa_fighters in 89 Sea Zone, round 3 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 GermanUBoat in 89 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer and 2 usa_fighters in 89 Sea Zone, round 4 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 GermanUBoat in 89 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
1 GermanUBoat owned by the Germans lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 1 destroyer and 2 usa_fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 GermanUBoat
Battle in Siberia
Americans attack with 4 infantry, 2 usa_fighters and 2 usa_tactical_bombers
Japanese defend with 1 armour
Americans roll dice for 4 infantry, 2 usa_fighters and 2 usa_tactical_bombers in Siberia, round 2 : 3/8 hits, 3,00 expected hits
Japanese roll dice for 1 armour in Siberia, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans lost in Siberia
1 armour owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 3 infantry, 2 usa_fighters and 2 usa_tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour
Battle in Shan State
Americans attack with 1 USA_Hvy_Bomber and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 USA_Hvy_Bomber and 2 infantry in Shan State, round 2 : 3/4 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 1 USA_Hvy_Bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 104 Sea Zone
Americans attack with 1 Escort and 1 FighterAceUSA
Germans defend with 1 Escort and 1 GermanUBoat
Americans roll dice for 1 Escort and 1 FighterAceUSA in 104 Sea Zone, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 Escort in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 Escort and 1 FighterAceUSA in 104 Sea Zone, round 3 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 Escort in 104 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 Escort owned by the Americans lost in 104 Sea Zone
1 GermanUBoat owned by the Germans and 1 Escort owned by the Germans lost in 104 Sea Zone
Americans win with 1 FighterAceUSA remaining. Battle score for attacker is 4
Casualties for Americans: 1 Escort
Casualties for Germans: 1 Escort and 1 GermanUBoat
Battle in 106 Sea Zone
Americans attack with 1 FighterAceUSA and 1 destroyer
Germans defend with 1 GermanUBoat
Americans roll dice for 1 FighterAceUSA and 1 destroyer in 106 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 GermanUBoat in 106 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans lost in 106 Sea Zone
1 GermanUBoat owned by the Germans lost in 106 Sea Zone
Americans win with 1 FighterAceUSA remaining. Battle score for attacker is -3
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 GermanUBoat
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - Americans
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Germans to 104 Sea Zone: 1 GermanUBoat
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Alaska
1 FighterAceUSA moved from 104 Sea Zone to Gibraltar
1 Escort moved from 101 Sea Zone to 104 Sea Zone
1 FighterAceUSA moved from 106 Sea Zone to 91 Sea Zone
1 Heavy_BB, 1 battleship, 1 carrier and 4 transports moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 ArmoredInfantry and 2 usa_armours moved from Iraq to Eastern Persia
3 usa_fighters moved from Persia to Russia
EDIT: 1 USA_TankGeneral and 5 usa_armours moved from Eastern Persia to 1st USA Tank
EDIT: 1 1stUSTank moved from 1st USA Tank to Eastern Persia
1 USA_Hvy_Bomber moved from Shan State to India
1 carrier, 1 cruiser, 1 fighter and 1 pacific_destroyer moved from 26 Sea Zone to 46 Sea Zone
3 transports moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 carrier moved from 26 Sea Zone to 46 Sea Zone
1 USA_Hvy_Bomber moved from New Guinea to Queensland
1 USA_Hvy_Bomber moved from Queensland to New South Wales
6 Rails moved from Eastern United States to Western United States
1 transport moved from 2 Sea Zone to 10 Sea Zone
1 Heavy_Transport and 1 transport moved from 3 Sea Zone to 2 Sea Zone
2 artilleries and 4 infantry moved from Alaska to 2 Sea Zone
1 Heavy_Transport, 2 artilleries, 4 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
2 artilleries and 4 infantry moved from 3 Sea Zone to Soviet Far East
2 usa_fighters and 2 usa_tactical_bombers moved from Siberia to 3 Sea Zone
1 carrier moved from 26 Sea Zone to 30 Sea Zone
1 usa_fighter and 1 usa_tactical_bomber moved from Line Islands to 29 Sea Zone
1 carrier moved from 30 Sea Zone to 29 Sea Zone
1 submarine moved from 29 Sea Zone to 48 Sea Zone
2 usa_fighters moved from 89 Sea Zone to 91 Sea Zone
1 usa_fighter moved from 91 Sea Zone to Gibraltar
1 usa_fighter moved from 91 Sea Zone to Gibraltar
6 Rails and 6 artilleries moved from Western United States to Alaska
Place Units - Americans
3 usa_fighters placed in Persia
1 ArmoredInfantry and 2 usa_armours placed in Iraq
6 TotalWarMechInfs placed in Western United States
1 USA_Hvy_Bomber placed in Eastern United States
Trigger AmericansTotalWarMechInfPlaceWUS: has removed 6 TotalWarMechInfs owned by Americans in Western United States
Trigger AmericansTotalWarMechInfPlaceWUS: Americans has 6 mech_infantrys placed in Western United States
Turn Complete - Americans
Trigger Americans RemoveUSAConvoySZ4: has removed 1 Escort_Convoy owned by Americans in 4 Sea Zone
Trigger Americans RemoveUSAConvoySZ26: has removed 1 Escort_Convoy owned by Americans in 26 Sea Zone
Trigger Americans RemoveUSAConvoySZ4: Americans has 1 Escort placed in 4 Sea Zone
Trigger Americans RemoveUSAConvoySZ26: Americans has 1 Escort placed in 26 Sea Zone
Americans collect 57 PUs; end with 57 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 71 PUs
Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 68 PUs
Trigger Americans Loses WakeIsland: Americans met a national objective for an additional -2 PUs; end with 66 PUs
Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 65 PUs
Trigger Americans Loses Midway: Americans met a national objective for an additional -3 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - Chinese
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 4 artilleries, 1 destroyer, 1 infantry, 3 mech_infantrys and 3 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 1 NavyLendLease;
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 3 uk_paras moved from United Kingdom to Southern France
1 mech_infantry moved from Malaya to French Indo China
British take French Indo China from Japanese
1 uk_armour moved from Burma to Siam
British take Siam from Japanese
Combat - British
British creates battle in territory 62 Sea Zone
Battle in Southern France
British attack with 3 uk_paras
Germans defend with 1 harbour and 1 infantry
British roll dice for 3 uk_paras in Southern France, round 2 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 3 uk_paras in Southern France, round 3 : 1/3 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Southern France
British win, taking Southern France from Germans with 3 uk_paras remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - British
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Burma
5 infantry moved from India to Burma
3 uk_armours moved from West India to Eastern Persia
1 artillery moved from India to Burma
2 Rails and 2 infantry moved from Union of South Africa to Burma
1 artillery and 5 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Soviet Far East to Siberia
1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 transport moved from 62 Sea Zone to 46 Sea Zone
Place Units - British
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
1 destroyer placed in 106 Sea Zone
3 uk_paras placed in United Kingdom
3 mech_infantrys placed in West India
4 artilleries and 1 infantry placed in India
Turn Complete - British
Trigger BritishParaBoost atSouthern France: British has 1 uk_paraBoost placed in Southern France
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,6,4,2,1
British collect 37 PUs (8 lost to blockades); end with 37 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans regular : -3,33
Japanese regular : -0,17
Germans regular : -0,33
British regular : 0,00
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
3 fighters moved from 46 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
Changer loiter and taunt; ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Changer defend; Japanese defend with 1 Japanese_LCV and 1 elite
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Dutch New Guinea, round 2 : 1/5 hits, 2,17 expected hits
Japanese roll dice for 1 Japanese_LCV and 1 elite in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
1 elite owned by the Japanese lost in Dutch New Guinea
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Dutch New Guinea, round 3 : 2/5 hits, 2,17 expected hits
Japanese roll dice for 1 Japanese_LCV in Dutch New Guinea, round 3 : 0/0 hits, 0,00 expected hits
1 Japanese_LCV owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 Japanese_LCV and 1 elite
Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Southern France
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - ANZAC
Trigger BritishParaBoost atSouthern France: British has 1 uk_paraBoost placed in Southern France
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
3 fighters moved from Dutch New Guinea to 46 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,5
ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs
Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : -1,33
exp-game-8-panzer-US UK ANZ-14.tsvg