• EXP Game 12 barnee vs Trout

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    @beelee Good morning. Downloaded 2.5.9 but that US tank still is in Manchuria. ANZAC decided to get a little frisky this turn 35c695ca-239d-4259-9c9e-f1013c86206c-exp-game-12-trout-f9.tsvg
  • Multi Game 2 barnee Trout vs Alex Panzer

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    @Alexander Good Evening Game History Round: 20 Purchase Units - Germans Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber triggerAttachmenLate1949EXP43Invert: has removed 1 Early1949_red owned by Changer in D-Day triggerAttachmenLate1949EXP43Invert: Changer has 1 Late1949_red placed in D-Day Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Germans buy 1 DemoUnderMinor, 1 Elitewaffen_panzer, 1 GermanUBoat, 1 King_Tiger, 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 SP_Artillery, 6 TotalWar_Tanks, 1 Waffen_Hvy_Tank, 1 Waffen_Oberst, 1 Waffen_Para, 1 destroyer, 1 elite, 5 infantry, 1 waffen_PG, 2 waffen_infantrys and 3 waffen_panzers; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 ElitePanzer, 1 King_Tiger, 1 Panzer_General, 3 armour, 1 german_para, 2 infantry and 1 waffen_infantry 1 Elitewaffen_panzer, 1 Waffen_Hvy_Tank, 1 Waffen_Oberst, 1 Waffen_Para, 1 waffen_PG, 2 waffen_infantrys and 3 waffen_panzers placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 GAirCommander and 3 Me_262s EDIT: Adding units owned by Germans to Southern Italy: 1 GAirCommander and 3 Me_262s EDIT: Turning off Edit Mode 1 Panzer_Grndrs and 1 armour moved from Belarus to Bryansk 1 infantry moved from Western Ukraine to Bryansk EDIT: 1 2ndLuftflotten moved from Western Germany to 2nd Luftflotten EDIT: 1 1stLuftflotten moved from Southern Italy to 1st Luftflotten EDIT: 1 Waffen_Para moved from Southern Italy to Malta EDIT: 1 Waffen_Para moved from Malta to Libya 1 Italian_LCV and 1 infantry moved from Tobruk to Libya 1 bomber moved from Romania to Normandy Bordeaux 1 Me_262 moved from Southern Italy to Normandy Bordeaux 2 Me_262s moved from Western Germany to Holland Belgium 1 infantry moved from Southern France to Normandy Bordeaux 3 infantry moved from France to Normandy Bordeaux 3 infantry moved from France to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 armour moved from Belarus to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Smolensk 1 Panzer_Grndrs, 4 armour and 1 mech_infantry moved from Belarus to Smolensk 1 Me_262 moved from Romania to Smolensk Combat - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Germans creates battle in territory 98 Sea Zone Battle in Libya Germans attack with 1 Italian_LCV, 1 Waffen_Para and 1 infantry Americans defend with 1 elite Germans roll dice for 1 Italian_LCV, 1 Waffen_Para and 1 infantry in Libya, round 2 : 2,4 Americans roll dice for 1 elite in Libya, round 2 : 2,4 Germans win, taking 98 Sea Zone from British, taking Libya from Americans with 1 Waffen_Para and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 Italian_LCV Casualties for Americans: 1 elite Battle in Smolensk Germans attack with 1 Me_262, 1 Panzer_Grndrs, 5 armour and 1 mech_infantry Russians defend with 2 armour, 1 elite and 1 guard_infantry Germans roll dice for 1 Me_262, 1 Panzer_Grndrs, 5 armour and 1 mech_infantry in Smolensk, round 2 : 1,6,6,6,4,4,2,3 Russians roll dice for 2 armour, 1 elite and 1 guard_infantry in Smolensk, round 2 : 1,3,1,3,6 Germans roll dice for 1 Me_262 and 4 armour in Smolensk, round 3 : 5,5,6,2,5 Russians roll dice for 1 armour and 1 elite in Smolensk, round 3 : 3,3,4 Germans roll dice for 1 Me_262 and 3 armour in Smolensk, round 4 : 2,5,3,2 Russians roll dice for 1 elite in Smolensk, round 4 : 6,1 Germans win, taking Smolensk from Russians with 1 Me_262 and 2 armour remaining. Battle score for attacker is -6 Casualties for Germans: 1 Panzer_Grndrs, 3 armour and 1 mech_infantry Casualties for Russians: 2 armour, 1 elite and 1 guard_infantry Battle in Holland Belgium Germans attack with 2 Me_262s and 4 infantry British defend with 2 infantry Germans roll dice for 2 Me_262s and 4 infantry in Holland Belgium, round 2 : 2,4,5,4,1,2 British roll dice for 2 infantry in Holland Belgium, round 2 : 6,1 Germans win, taking Holland Belgium from British with 2 Me_262s and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Bryansk Germans attack with 1 Panzer_Grndrs, 1 armour and 1 infantry Russians defend with 1 armour Germans roll dice for 1 Panzer_Grndrs, 1 armour and 1 infantry in Bryansk, round 2 : 6,4,1 Russians roll dice for 1 armour in Bryansk, round 2 : 6 Germans win, taking Bryansk from Russians with 1 Panzer_Grndrs, 1 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Normandy Bordeaux Germans attack with 1 Me_262, 1 bomber and 4 infantry; Changer loiter and taunt Changer defend; British defend with 2 uk_paras and 1 uk_paraBoost Germans roll dice for 1 Me_262, 1 bomber and 4 infantry in Normandy Bordeaux, round 2 : 3,1,5,5,1,2 British roll dice for 2 uk_paras and 1 uk_paraBoost in Normandy Bordeaux, round 2 : 2,5 Germans win, taking Normandy Bordeaux from British with 1 Me_262, 1 bomber and 3 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for British: 2 uk_paras and 1 uk_paraBoost Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Eastern Poland Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Belarus Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 Me_262 moved from Smolensk to Belarus 1 GAirCommander and 2 Me_262s moved from Western Germany to Belarus 1 Me_262 moved from Holland Belgium to Southern Italy 1 Me_262 moved from Normandy Bordeaux to Western Germany 1 Me_262 moved from Holland Belgium to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 2 G_Rails and 2 waffen_panzers moved from Germany to Belarus 2 G_air_transports, 1 waffen_PG and 1 waffen_panzer moved from Germany to Belarus EDIT: 1 waffen_PG and 3 waffen_panzers moved from Belarus to 1st Waffen Panzer EDIT: 1 1stWaffenPnzrArmy moved from 1st Waffen Panzer to Belarus 1 Panzer_Grndrs, 1 aaGun, 2 armour and 1 waffen_infantry moved from Eastern Poland to Belarus 2 G_air_transports moved from Eastern Poland to Western Germany 1 G_air_transport and 1 elite moved from Romania to Southern Italy 1 aaGun and 1 infantry moved from Romania to Eastern Poland 1 Panzer_Grndrs moved from Baltic States to Bessarabia 1 mech_infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Ukraine to Western Ukraine 1 Waffen_Para moved from Germany to Belarus 1 armour and 2 mech_infantrys moved from Poland to Belarus 1 mech_infantry moved from Karelia to Baltic States 1 Elitewaffen_panzer, 1 Waffen_Oberst and 1 waffen_infantry moved from Germany to Eastern Poland 1 SP_Artillery and 1 waffen_infantry moved from Germany to Eastern Poland 1 Europe_Rail and 1 Waffen_Hvy_Tank moved from Germany to Eastern Poland 1 Panzer_General moved from Germany to Western Germany 1 elite moved from Germany to Poland 1 aaGun moved from Germany to Poland 2 armour moved from Western Germany to Poland 2 infantry moved from Western Germany to France EDIT: 1 GAirCommander and 3 Me_262s moved from Belarus to 1st Luftflotten EDIT: 1 1stLuftflotten moved from 1st Luftflotten to Belarus EDIT: 1 GAirCommander and 3 Me_262s moved from Southern Italy to 2nd Luftflotten EDIT: 1 2ndLuftflotten moved from 2nd Luftflotten to Southern Italy Place Units - Germans 6 TotalWar_Tanks and 1 infantry placed in Western Germany 1 King_Tiger, 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 SP_Artillery, 1 elite and 1 infantry placed in Germany Units in Southern France being upgraded or consumed: 1 UndergroundMinr 1 DemoUnderMinor and 1 infantry placed in Southern France 1 infantry placed in Southern Italy 1 infantry placed in Germany 1 GermanUBoat and 1 destroyer placed in 97 Sea Zone Trigger GermansTotalWarTankPlaceWesternGermany6: has removed 6 TotalWar_Tanks owned by Germans in Western Germany Trigger GermansTotalWarTankPlaceWesternGermany6: Germans has 6 armour placed in Western Germany Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4 Germans collect 68 PUs; end with 68 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 80 Optional[PUs] Trigger Germans ReceiveItaliansNoShipsMedObjective: Germans met a national objective for an additional 5 Optional[PUs]; end with 85 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 90 Optional[PUs] Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 Optional[PUs]; end with 93 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 98 PUs exp-game-2-multi-apbt-G 20.tsvg Use Panzers email and @trout use mine. Idky the dice stats didn't show. Oh yea there was an extra SS Pnzr in the Box. Idk where it came from so I'll just kill it.
  • EXP G40 Game 4 Trout (Axis) vs Panzer (Allies)

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    @Panzerstahl-Helm-0 d93f6f7c-fe64-4e27-84a9-5d16a56c21cd-exp-game-4-trout-vs.panzer-g7.tsvg Over to Russia. Germany had a successful turn I think but not looking good on the Eastern Front for me
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    @Panzerstahl-Helm-0 Guten Tag I forgot to attack Malta Ships 2 Ftrs Tac DD [image: 1786293113621-screenshot-from-2026-08-09-11-30-26.png] 1 Ftr hits. Ships sunk. Edit Correction it was the Tac that hit Game History Round: 1 Purchase Units - Americans Americans buy 2 Fortifications, 1 Heavy_BB, 1 carrier, 1 demo_airfield, 1 demo_harbour, 1 destroyer and 1 elite; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 USAbomber moved from Central United States to Eastern United States 3 mech_infantrys and 1 usa_armour moved from Central United States to Western United States 2 infantry moved from Mexico to Western United States 1 usa_fighter moved from Western United States to Eastern United States 1 usa_fighter moved from 10 Sea Zone to Eastern United States 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 aaGun moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 usa_tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 usa_fighter moved from Hawaiian Islands to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 35 Sea Zone to 49 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 elite placed in Eastern United States 1 Heavy_BB placed in 10 Sea Zone 1 Fortification placed in Aleutian Islands Units in Philippines being upgraded or consumed: 1 airfield and 1 harbour 1 Fortification, 1 demo_airfield and 1 demo_harbour placed in Philippines Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 fighter and 6 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Yunnan 2 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Yunnan to Shensi Place Units - Chinese 3 infantry placed in Szechwan 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British Trigger Seafire: buySeafire added to productionBritish British buy 1 UndrgroundFctry, 1 destroyer, 1 elite, 3 infantry, 3 mine_unarmeds, 2 uk_armours and 1 uk_fighter; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British Units in United Kingdom being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in United Kingdom Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone Combat - British Battle in 106 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 2 GermanUBoats British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 2 GermanUBoats in 106 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 GermanUBoat owned by the Germans lost in 106 Sea Zone British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 GermanUBoat in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 GermanUBoat owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Germans: 2 GermanUBoats Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Italians from 96 Sea Zone: 1 destroyer and 1 transport EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 bomber moved from 106 Sea Zone to Quebec 1 uk_fighter moved from Malta to Egypt 1 uk_tactical_bomber moved from 98 Sea Zone to Egypt 1 uk_fighter moved from Gibraltar to Malta 1 cruiser moved from 91 Sea Zone to 94 Sea Zone 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 aaGun moved from United Kingdom to 109 Sea Zone 1 aaGun and 1 transport moved from 109 Sea Zone to 88 Sea Zone 1 aaGun moved from 88 Sea Zone to British Guiana 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Alexandria to 98 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 uk_armour moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 2 Rails and 2 infantry moved from Union of South Africa to Egypt 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 aaGun and 1 infantry moved from India to 39 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra British take Sumatra from Dutch 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 uk_fighter moved from Burma to India 1 infantry moved from Burma to Shan State 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 3 mine_unarmeds placed in India 1 destroyer placed in 110 Sea Zone 2 uk_armours placed in Union of South Africa 1 elite, 3 infantry and 1 uk_fighter placed in United Kingdom Turn Complete - British British collect 51 PUs; end with 51 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 57 Optional[PUs] Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 62 PUs Combat Hit Differential Summary : Chinese regular : 0.00 Japanese regular : 0.67 Germans regular : -0.50 British regular : 0.00 exp-game-11-dr.strangelove-UK1.tsvg
  • TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    @Nothingtoseehere gotcha 🫡
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    @panzerstahl-helm-0 Hallo sent you a PM about the Captain's tournament Prost [image: 1785885528106-prost.png]
  • barnee vs beelee EXP 2.59

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    Game History Round: 6 Purchase Units - Japanese Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death ! Banzai Attacks are Now Possible. Japanese buy 6 Fortifications, 1 Heavy_BB, 1 Japan_destroyer, 4 armour, 1 elite, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 artillery and 2 infantry moved from Novosibirsk to Vologda 1 JPNbomber moved from Kansu to Vologda 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber moved from Tsinghai to Kazakhstan 2 armour moved from Kansu to Kazakhstan 1 infantry moved from Novosibirsk to Vologda 1 artillery and 2 infantry moved from Timguska to Evenkiyskiy 1 artillery moved from Novosibirsk to Samara 1 armour moved from Novosibirsk to Samara 1 tactical_bomber moved from Kansu to Kazakhstan 1 fighter moved from Kansu to Samara 6 armour and 1 mech_infantry moved from Novosibirsk to Urals 1 JPNbomber moved from Tsinghai to Kazakhstan 1 elite and 2 infantry moved from Amur to Buryatia 1 fighter moved from 5 Sea Zone to Buryatia 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians Combat - Japanese Battle in Evenkiyskiy Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Evenkiyskiy, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenkiyskiy Japanese win, taking Evenkiyskiy from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Japanese attack with 1 JPNbomber, 1 artillery and 3 infantry Russians defend with 2 infantry Japanese roll dice for 1 JPNbomber, 1 artillery and 3 infantry in Vologda, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Vologda Japanese win, taking Vologda from Russians with 1 JPNbomber, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Samara Japanese attack with 1 armour, 1 artillery and 1 fighter Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 fighter in Samara, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 1 JPNbomber, 3 armour, 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 4 Army_Conscripts, 1 Soviet_Commisar_3 and 1 armour Japanese roll dice for 1 JPNbomber, 3 armour, 1 fighter, 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 6/9 hits, 4.33 expected hits Russians roll dice for 4 Army_Conscripts, 1 Soviet_Commisar_3 and 1 armour in Kazakhstan, round 2 : 2/8 hits, 3.33 expected hits 2 infantry owned by the Japanese lost in Kazakhstan 1 Soviet_Commisar_3 owned by the Russians, 1 armour owned by the Russians and 4 Army_Conscripts owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 JPNbomber, 3 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Russians: 4 Army_Conscripts, 1 Soviet_Commisar_3 and 1 armour Battle in Urals Japanese attack with 6 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 6 armour and 1 mech_infantry in Urals, round 2 : 4/7 hits, 3.17 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Japanese win, taking Urals from Russians with 6 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Buryatia Japanese attack with 1 elite, 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 elite, 1 fighter and 2 infantry in Buryatia, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 elite, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Novosibirsk 1 fighter moved from Buryatia to Amur 1 Japan_destroyer moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 Japan_destroyer and 1 infantry moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 carrier, 1 fighter and 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 Japan_Engineers, 1 elite and 1 infantry moved from Japan to 6 Sea Zone 4 armour and 1 mech_infantry moved from Kweichow to Tsinghai 2 armour and 1 mech_infantry moved from Shantung to Kweichow 2 armour and 1 mech_infantry moved from Kiangsu to Kweichow 1 JPNbomber moved from Vologda to Tsinghai 1 JPNbomber moved from Kazakhstan to Kwangsi 1 fighter and 2 tactical_bombers moved from Kazakhstan to Novosibirsk 1 fighter moved from Samara to Novosibirsk 1 infantry moved from Kansu to Timguska 1 infantry moved from Kansu to Novosibirsk 1 J_Rail moved from Kiangsu to Kweichow 1 J_Rail moved from Kweichow to Novosibirsk 1 aaGun moved from Novosibirsk to Urals 1 J_Rail moved from Kiangsu to Amur 1 J_Rail and 1 aaGun moved from Amur to Novosibirsk 1 pacific_cruiser moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 1 pacific_submarine moved from 6 Sea Zone to 36 Sea Zone 2 Japan_Engineers, 1 elite, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 Japan_Engineers, 1 elite and 1 infantry moved from 19 Sea Zone to Kiangsu 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 Escort_Convoy moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 Japan_destroyer, 1 battleship and 1 cruiser moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 6 Fortifications placed in Caroline Islands 2 armour and 1 mech_infantry placed in Shantung 2 armour and 1 mech_infantry placed in Kiangsu 1 elite and 1 infantry placed in Japan 1 Heavy_BB and 1 Japan_destroyer placed in 6 Sea Zone Turn Complete - Japanese Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work. We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans. Japanese collect 50 PUs; end with 50 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 58 Optional[PUs] Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 68 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Combat Hit Differential Summary : Japanese regular : 5.50 Russians regular : -3.33 EXP-bvsb-7-1-26 J .6tsvg.tsvg lol commies getting their ass kicked [image: 1785968892721-screenshot-from-2026-08-05-17-25-49.png] [image: 1785968904467-screenshot-from-2026-08-05-17-26-03.png] [image: 1785968914364-screenshot-from-2026-08-05-17-26-40.png]
  • PlayByForum First - Utrecht

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    @hayertjez Hi Yea none of the bottom stuff works. you just do the 2 emails, test server once, then start. Do your turn. Top right hit "Turn Summary" copy that and save game. Paste the Turn summary and upload the save to here, your game thread. I ususally do the at thingy @hayertjez to my opponent so it notifies them. They'll get notified if they're watching anyway but that's just the habit I have of doing it. Most people will do a test turn in Local mode so when they go for real, PBEM mode, most of their decisions are already made. Makes for a cleaner and quicker turn, while also allowing you to test different ideas. If you need to save pre combat, e.g. there is a scramble option, I will take a screenshot of the area in question and post the save as well. Heads up that saving mid turn won't post the dice averages as it otherwise would. Here's a game I have with Panzer if you want to see how we do it. https://forums.triplea-game.org/topic/4286/exp-game-10-beelee-axis-vs-panzer-allies-operation-straweberry-fields-forever Edit I guess you could just send everything to your emails too. Just have to do it manually still.
  • G40 Captain Expansion StevenJ vs Johnny

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    @JohnnyCat 354345234988-G40 EXP StevenJ vs JohnnyCat G56c End.tsvg RIP Japan
  • USSR: Game 1 - WW2 50th Anniversary Edition

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  • EXP Game 1 barnee vs Crockett

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    @crockett36 Good Morning You still need to adjust your Combat Move in order for us to continue.
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    @beelee No rush! I'm calling it a night and can do the minor allies in the AM for your takeover German fun to begin!
  • Game 1 Alexander vs. JohnnyCat G40 EXP

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    @JohnnyCat USSR is making bank! alexander_johnnycat_game_1_g40_exp_russia_turn_4b_end.tsvg
  • PBF Test

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  • Kson-vs-Ason-01

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  • TestGameHeritageBoys

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    @PeleKen Hi Pele Let us know if you have any trouble. Have Fun Gaming
  • MM1sttestgame

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    @mickAAMOUSE yea it took me 2-3 turns to get used to some of them at first as well too Now I can't play with the old ones
  • GAME 1 MICK vs HUNTER

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    Game History Round: 1 Purchase Units - Germans Germans buy 3 armour and 1 bomber; Remaining resources: 0 PUs; Combat Move - Germans 4 mech_infantrys moved from Western Germany to France 1 artillery moved from Western Germany to France 3 armour moved from Holland Belgium to France 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to France 2 infantry moved from Western Germany to France 3 tactical_bombers moved from Western Germany to France 2 bombers moved from Germany to France 1 tactical_bomber moved from Germany to France 1 tactical_bomber moved from Poland to France 1 fighter moved from Holland Belgium to France 2 fighters moved from Western Germany to France 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 108 Sea Zone to 91 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 3 armour moved from Greater Southern Germany to Southern France 1 fighter moved from Slovakia Hungary to Southern France Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 4,1,1 French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1,2 Germans win, taking Normandy Bordeaux from French with 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for French: 1 artillery and 1 infantry Battle in 91 Sea Zone Germans attack with 2 submarines British defend with 1 cruiser Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 4,1 Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 6,5 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 5 Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 6,1 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 2 Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in France Germans attack with 3 armour, 1 artillery, 2 bombers, 3 fighters, 4 infantry, 4 mech_infantrys and 5 tactical_bombers British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 6,3,3 Germans roll dice for 3 armour, 1 artillery, 2 bombers, 3 fighters, 4 infantry, 4 mech_infantrys and 5 tactical_bombers in France, round 2 : 3,5,2,6,4,4,2,3,6,4,1,6,4,6,6,2,1,4,4,2,4,6 French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6,5,1,2,1,2,4,3,3,5,4 Germans roll dice for 3 armour, 1 artillery, 2 bombers, 3 fighters, 4 mech_infantrys and 5 tactical_bombers in France, round 3 : 5,2,4,6,3,6,5,2,2,2,1,3,3,4,1,5,5,6 French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 2,1,6,5 Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 3 armour, 2 bombers, 3 fighters, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Germans: 1 artillery, 4 infantry and 1 mech_infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Southern France Germans attack with 3 armour and 1 fighter French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 armour and 1 fighter in Southern France, round 2 : 4,1,4,1 French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2,3 Germans win, taking Southern France from French with 2 armour and 1 fighter remaining. Battle score for attacker is 1 Casualties for Germans: 1 armour Casualties for French: 1 artillery and 1 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 3 fighters moved from France to Western Germany 5 tactical_bombers moved from France to Western Germany 2 bombers moved from France to Western Germany 1 fighter moved from Southern France to Northern Italy 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 fighter moved from Norway to Denmark 2 artilleries moved from Greater Southern Germany to Slovakia Hungary 6 infantry moved from Greater Southern Germany to Slovakia Hungary 3 infantry moved from Germany to Western Germany 8 infantry moved from Germany to Poland 3 artilleries moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 transport moved from 114 Sea Zone to 113 Sea Zone Place Units - Germans 3 armour and 1 bomber placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4 Germans collect 40 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 64 Optional[PUs] Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs df2136ea-afe6-4a44-bf96-68711196ee2d-2026-5-17-World-War-II-Global-1940-2nd-Edition.tsvg
  • VF (Axis) vs TGC (Allies) | Classic, Game 2 - Balance

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    [dice 1d6]
  • SchneidersonTestGame1

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    @schneiderson Nice Let us know if you have any trouble

Recent Posts

  • @beelee Good morning. Downloaded 2.5.9 but that US tank still is in Manchuria. ANZAC decided to get a little frisky this turn

    35c695ca-239d-4259-9c9e-f1013c86206c-exp-game-12-trout-f9.tsvg

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  • @Alexander

    Good Evening

    Game History

    Round: 20 Purchase Units - Germans Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber triggerAttachmenLate1949EXP43Invert: has removed 1 Early1949_red owned by Changer in D-Day triggerAttachmenLate1949EXP43Invert: Changer has 1 Late1949_red placed in D-Day Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Germans buy 1 DemoUnderMinor, 1 Elitewaffen_panzer, 1 GermanUBoat, 1 King_Tiger, 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 SP_Artillery, 6 TotalWar_Tanks, 1 Waffen_Hvy_Tank, 1 Waffen_Oberst, 1 Waffen_Para, 1 destroyer, 1 elite, 5 infantry, 1 waffen_PG, 2 waffen_infantrys and 3 waffen_panzers; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 ElitePanzer, 1 King_Tiger, 1 Panzer_General, 3 armour, 1 german_para, 2 infantry and 1 waffen_infantry 1 Elitewaffen_panzer, 1 Waffen_Hvy_Tank, 1 Waffen_Oberst, 1 Waffen_Para, 1 waffen_PG, 2 waffen_infantrys and 3 waffen_panzers placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 GAirCommander and 3 Me_262s EDIT: Adding units owned by Germans to Southern Italy: 1 GAirCommander and 3 Me_262s EDIT: Turning off Edit Mode 1 Panzer_Grndrs and 1 armour moved from Belarus to Bryansk 1 infantry moved from Western Ukraine to Bryansk EDIT: 1 2ndLuftflotten moved from Western Germany to 2nd Luftflotten EDIT: 1 1stLuftflotten moved from Southern Italy to 1st Luftflotten EDIT: 1 Waffen_Para moved from Southern Italy to Malta EDIT: 1 Waffen_Para moved from Malta to Libya 1 Italian_LCV and 1 infantry moved from Tobruk to Libya 1 bomber moved from Romania to Normandy Bordeaux 1 Me_262 moved from Southern Italy to Normandy Bordeaux 2 Me_262s moved from Western Germany to Holland Belgium 1 infantry moved from Southern France to Normandy Bordeaux 3 infantry moved from France to Normandy Bordeaux 3 infantry moved from France to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 armour moved from Belarus to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Smolensk 1 Panzer_Grndrs, 4 armour and 1 mech_infantry moved from Belarus to Smolensk 1 Me_262 moved from Romania to Smolensk Combat - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Germans creates battle in territory 98 Sea Zone Battle in Libya Germans attack with 1 Italian_LCV, 1 Waffen_Para and 1 infantry Americans defend with 1 elite Germans roll dice for 1 Italian_LCV, 1 Waffen_Para and 1 infantry in Libya, round 2 : 2,4 Americans roll dice for 1 elite in Libya, round 2 : 2,4 Germans win, taking 98 Sea Zone from British, taking Libya from Americans with 1 Waffen_Para and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 Italian_LCV Casualties for Americans: 1 elite Battle in Smolensk Germans attack with 1 Me_262, 1 Panzer_Grndrs, 5 armour and 1 mech_infantry Russians defend with 2 armour, 1 elite and 1 guard_infantry Germans roll dice for 1 Me_262, 1 Panzer_Grndrs, 5 armour and 1 mech_infantry in Smolensk, round 2 : 1,6,6,6,4,4,2,3 Russians roll dice for 2 armour, 1 elite and 1 guard_infantry in Smolensk, round 2 : 1,3,1,3,6 Germans roll dice for 1 Me_262 and 4 armour in Smolensk, round 3 : 5,5,6,2,5 Russians roll dice for 1 armour and 1 elite in Smolensk, round 3 : 3,3,4 Germans roll dice for 1 Me_262 and 3 armour in Smolensk, round 4 : 2,5,3,2 Russians roll dice for 1 elite in Smolensk, round 4 : 6,1 Germans win, taking Smolensk from Russians with 1 Me_262 and 2 armour remaining. Battle score for attacker is -6 Casualties for Germans: 1 Panzer_Grndrs, 3 armour and 1 mech_infantry Casualties for Russians: 2 armour, 1 elite and 1 guard_infantry Battle in Holland Belgium Germans attack with 2 Me_262s and 4 infantry British defend with 2 infantry Germans roll dice for 2 Me_262s and 4 infantry in Holland Belgium, round 2 : 2,4,5,4,1,2 British roll dice for 2 infantry in Holland Belgium, round 2 : 6,1 Germans win, taking Holland Belgium from British with 2 Me_262s and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Bryansk Germans attack with 1 Panzer_Grndrs, 1 armour and 1 infantry Russians defend with 1 armour Germans roll dice for 1 Panzer_Grndrs, 1 armour and 1 infantry in Bryansk, round 2 : 6,4,1 Russians roll dice for 1 armour in Bryansk, round 2 : 6 Germans win, taking Bryansk from Russians with 1 Panzer_Grndrs, 1 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Normandy Bordeaux Germans attack with 1 Me_262, 1 bomber and 4 infantry; Changer loiter and taunt Changer defend; British defend with 2 uk_paras and 1 uk_paraBoost Germans roll dice for 1 Me_262, 1 bomber and 4 infantry in Normandy Bordeaux, round 2 : 3,1,5,5,1,2 British roll dice for 2 uk_paras and 1 uk_paraBoost in Normandy Bordeaux, round 2 : 2,5 Germans win, taking Normandy Bordeaux from British with 1 Me_262, 1 bomber and 3 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for British: 2 uk_paras and 1 uk_paraBoost Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Eastern Poland Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Belarus Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 Me_262 moved from Smolensk to Belarus 1 GAirCommander and 2 Me_262s moved from Western Germany to Belarus 1 Me_262 moved from Holland Belgium to Southern Italy 1 Me_262 moved from Normandy Bordeaux to Western Germany 1 Me_262 moved from Holland Belgium to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 2 G_Rails and 2 waffen_panzers moved from Germany to Belarus 2 G_air_transports, 1 waffen_PG and 1 waffen_panzer moved from Germany to Belarus EDIT: 1 waffen_PG and 3 waffen_panzers moved from Belarus to 1st Waffen Panzer EDIT: 1 1stWaffenPnzrArmy moved from 1st Waffen Panzer to Belarus 1 Panzer_Grndrs, 1 aaGun, 2 armour and 1 waffen_infantry moved from Eastern Poland to Belarus 2 G_air_transports moved from Eastern Poland to Western Germany 1 G_air_transport and 1 elite moved from Romania to Southern Italy 1 aaGun and 1 infantry moved from Romania to Eastern Poland 1 Panzer_Grndrs moved from Baltic States to Bessarabia 1 mech_infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Ukraine to Western Ukraine 1 Waffen_Para moved from Germany to Belarus 1 armour and 2 mech_infantrys moved from Poland to Belarus 1 mech_infantry moved from Karelia to Baltic States 1 Elitewaffen_panzer, 1 Waffen_Oberst and 1 waffen_infantry moved from Germany to Eastern Poland 1 SP_Artillery and 1 waffen_infantry moved from Germany to Eastern Poland 1 Europe_Rail and 1 Waffen_Hvy_Tank moved from Germany to Eastern Poland 1 Panzer_General moved from Germany to Western Germany 1 elite moved from Germany to Poland 1 aaGun moved from Germany to Poland 2 armour moved from Western Germany to Poland 2 infantry moved from Western Germany to France EDIT: 1 GAirCommander and 3 Me_262s moved from Belarus to 1st Luftflotten EDIT: 1 1stLuftflotten moved from 1st Luftflotten to Belarus EDIT: 1 GAirCommander and 3 Me_262s moved from Southern Italy to 2nd Luftflotten EDIT: 1 2ndLuftflotten moved from 2nd Luftflotten to Southern Italy Place Units - Germans 6 TotalWar_Tanks and 1 infantry placed in Western Germany 1 King_Tiger, 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 SP_Artillery, 1 elite and 1 infantry placed in Germany Units in Southern France being upgraded or consumed: 1 UndergroundMinr 1 DemoUnderMinor and 1 infantry placed in Southern France 1 infantry placed in Southern Italy 1 infantry placed in Germany 1 GermanUBoat and 1 destroyer placed in 97 Sea Zone Trigger GermansTotalWarTankPlaceWesternGermany6: has removed 6 TotalWar_Tanks owned by Germans in Western Germany Trigger GermansTotalWarTankPlaceWesternGermany6: Germans has 6 armour placed in Western Germany Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4 Germans collect 68 PUs; end with 68 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 80 Optional[PUs] Trigger Germans ReceiveItaliansNoShipsMedObjective: Germans met a national objective for an additional 5 Optional[PUs]; end with 85 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 90 Optional[PUs] Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 Optional[PUs]; end with 93 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 98 PUs

    exp-game-2-multi-apbt-G 20.tsvg

    Use Panzers email and @trout use mine. Idky the dice stats didn't show.

    Oh yea there was an extra SS Pnzr in the Box. Idk where it came from so I'll just kill it.

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  • @Panzerstahl-Helm-0 d93f6f7c-fe64-4e27-84a9-5d16a56c21cd-exp-game-4-trout-vs.panzer-g7.tsvg Over to Russia. Germany had a successful turn I think but not looking good on the Eastern Front for me

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