• barnee vs beelee EXP 2.59

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    lol [image: 1787947968369-screenshot-from-2026-08-28-15-12-30.png]
  • EXP G40 Game 4 Trout (Axis) vs Panzer (Allies)

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    @trout Game History Round: 8 Purchase Units - Americans Note to players Americans: It is Late 1943 and Our Shipyards are Now Producing Liberty Ships ! The USA may now purchase Heavy Transports. Note to players Americans: <body><b>It is Late 1943 and B-29s are coming off the Assembly Line !<br><br><img src="USA_Hvy_Bomber.png"/><br><br>The USA may now purchase Heavy Bombers.<b></body> Trigger Heavy Transport: buyHeavy_Transport added to productionAmericans Trigger USA Hvy Bomber: buyUSA_Hvy_Bomber added to productionAmericans Americans buy 2 Escorts, 1 Heavy_Transport, 1 Hvycarrier, 2 carriers, 4 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 pacific_submarine moved from 54 Sea Zone to 45 Sea Zone 3 usa_fighters and 1 usa_tactical_bomber moved from 44 Sea Zone to 45 Sea Zone 2 infantry moved from Alaska to 2 Sea Zone 1 USANC, 1 battleship, 2 carriers, 2 infantry, 1 transport and 4 usa_fighters moved from 2 Sea Zone to 8 Sea Zone 2 infantry and 4 usa_fighters moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 pacific_transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Americans Battle in Aleutian Islands Changer loiter and taunt; Americans attack with 3 infantry and 4 usa_fighters Changer defend; Japanese defend with 1 infantry Americans roll dice for 1 USANC and 1 battleship in Aleutian Islands, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 3 infantry and 4 usa_fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 45 Sea Zone Americans attack with 1 pacific_submarine, 3 usa_fighters and 1 usa_tactical_bomber Japanese defend with 1 transport Americans roll dice for 1 pacific_submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 usa_fighters and 1 usa_tactical_bomber in 45 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 pacific_submarine, 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Americans Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 ArmoredInfantry, 1 artillery and 5 infantry moved from Celebes to 44 Sea Zone 1 ArmoredInfantry, 1 Heavy_BB, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 infantry, 1 submarine and 4 transports moved from 44 Sea Zone to 41 Sea Zone 1 ArmoredInfantry, 1 artillery and 5 infantry moved from 41 Sea Zone to Sumatra 3 usa_fighters and 1 usa_tactical_bomber moved from 45 Sea Zone to 41 Sea Zone 1 Escort moved from 10 Sea Zone to 25 Sea Zone 1 Heavy_BB moved from 10 Sea Zone to 8 Sea Zone 2 NavyFighters and 1 pacific_carrier moved from 26 Sea Zone to 63 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 Hvycarrier and 4 NavyFighters moved from 10 Sea Zone to 8 Sea Zone 1 USATankDestroyerFS moved from Western United States to Alaska 4 usa_fighters moved from Aleutian Islands to 8 Sea Zone Place Units - Americans 1 Escort, 1 Heavy_Transport and 2 carriers placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 Escort, 1 Hvycarrier and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>2 Destroyers are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.<b></body> Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ8Invert: has removed 1 Escort owned by Americans in 8 Sea Zone Trigger PacificFleetRD8: Americans has 2 pacific_destroyers placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Trigger PacificFleetJPNRD8: Japanese has 2 JPN_Pacific_DDs placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ8Invert: Americans has 1 Escort_Convoy placed in 8 Sea Zone Americans collect 53 PUs; end with 54 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 68 Optional[PUs] Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 65 Optional[PUs] Trigger Americans Liberates Celebes: Americans met a national objective for an additional 1 Optional[PUs]; end with 66 Optional[PUs] Trigger Americans Loses Guam: Americans met a national objective for an additional -1 Optional[PUs]; end with 65 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 13 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Chinese Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 13 PUs Purchase Units - British Note to players British: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<br><br><img src="UK_Hvy_Bomber.png"/><b></body> Trigger UK Hvy Bomber: buyUK_Hvy_Bomber added to productionBritish British buy 1 UndrgroundFctry, 11 infantry, 1 mine_unarmed and 2 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British Units in India being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in India Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 2 infantry moved from Iraq to Syria 1 uk_fighter and 1 uk_tactical_bomber moved from 81 Sea Zone to Syria Combat - British Battle in Syria British attack with 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber Germans defend with 1 infantry British roll dice for 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Syria, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Syria 1 infantry owned by the Germans lost in Syria British win, taking Syria from Germans with 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 uk_fighter and 1 uk_tactical_bomber moved from Syria to Egypt 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 2 artilleries, 2 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone 2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 uk_armour moved from Belgian Congo to Egypt 2 uk_fighters moved from French Central Africa to Egypt 2 Rails and 2 infantry moved from Union of South Africa to Egypt 1 uk_fighter moved from French Central Africa to Egypt EDIT: 1 pacific_cruiser moved from 89 Sea Zone to 11 Sea Zone 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 destroyer moved from 81 Sea Zone to 99 Sea Zone Place Units - British Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone 3 infantry placed in Iraq 3 infantry placed in Persia 5 infantry and 1 mine_unarmed placed in India 2 uk_paras placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,5,5,4,5 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,1 British collect 37 PUs (5 lost to blockades); end with 37 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 43 Optional[PUs] Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs Combat Hit Differential Summary : Americans regular : 0,17 Japanese regular : -0,50 Germans regular : 0,67 British regular : 0,50 35995a51-afd4-4ad1-834d-046b549cf851-exp-game-4-trout-vs.panzer-US UK8.tsvg
  • TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    @Nothingtoseehere wasn’t too bad this time but yeah those are always tough bc i have to go much slower looking at it
  • EXP Game 12 barnee vs Trout

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    @beelee Congratulations on your victory! I learned some new things in this game for sure. I had never played against a strategy of all Axis assets converging on the commies before. Which ultimately resulted in my defeat but now I have plans on how to counter that the next time. So with that, FDR and Sir Winston agree to sue for peace. I think this is a game where Total Victory conditions could have the game go several turns longer. But I am good with not going down that road
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    @Panzerstahl-Helm-0 Yep RAF is no more Got pissed off and sent that Bmbr when I shoulda pulled back lol Game History Round: 3 Purchase Units - Russians Note to players Russians: <body><b>It is Early 1941 and The Soviet Union can Form up to 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body> Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running ! Russia receives 1 Free Tank per turn as long as they control the Urals. Trigger TankGeneral: buyTank_General added to productionRussians Russians buy 1 Tank_General, 3 armour, 1 elite, 1 infantry and 10 mine_unarmeds; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Combat - Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Russians Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Bryansk Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Caucasus Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Novgorod 1 russian_para moved from Russia to Novgorod 1 russian_para moved from Russia to Caucasus 6 mine_unarmeds moved from Volgograd to Caucasus 2 Russian_Engineers moved from Volgograd to Russia 1 R_Europe_Rail and 1 Soviet_Commisar moved from Russia to Novgorod 1 aaGun, 1 elite and 4 mine_unarmeds moved from Bryansk to Belarus 1 elite and 10 mine_unarmeds moved from Russia to Bryansk 1 Russian_Rail moved from Russia to Urals 1 Russian_Rail and 1 armour moved from Urals to Bryansk 1 Russian_Rail moved from Russia to Buryatia 1 Russian_Rail and 1 infantry moved from Buryatia to Caucasus 1 submarine moved from 123 Sea Zone to 125 Sea Zone Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 4 mine_unarmeds EDIT: Adding units owned by Changer to Belarus: 4 R_mine_Belarus_EPOLs EDIT: Removing units owned by Russians from Caucasus: 6 mine_unarmeds EDIT: Adding units owned by Changer to Caucasus: 6 R_mine_CAUC_100s EDIT: Turning off Edit Mode 1 infantry placed in Ukraine 3 armour placed in Novgorod 1 Tank_General, 1 elite and 10 mine_unarmeds placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Combat Hit Differential Summary : exp-game-11-dr.strangelove R 3.tsvg Not the start Tommy was looking for
  • Multi Game 2 barnee Trout vs Alex Panzer

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    @beelee Haha, I didn't think moving them to the AG would keep the one blue, I'll swap it next turn lol. Yeah, that fighter ace was supposed to combat in my planned turn ... oh well
  • Qualifier for Wiking-Con 2027 - Game No. 2

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    @alexander @trout @panzerstahl-helm-0 Here's the save if you guys wanna double check me. Wiking-Con World Tournament 2028 Triplea Game Start.tsvg Here's the TT and Options. [image: 1787780384411-screenshot-from-2026-08-26-16-39-22.png] [image: 1787780532054-screenshot-from-2026-08-26-16-42-00-resized.png] Note that "King Tiger" shuts off the Heavy SS ones too. Edit Also until Victory finishes the fix, you need to add 2 to the 2nd SBR roll when using the Heavies. The first roll works correctly.
  • HHH

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    @Ozymandiaswept Oh i missed ya . I replied to the other thread. Let us know if you still need help. We'll get you sorted [image: 1787637503119-rock-on.png]
  • EXP Global40 - Tournament - Qualifier for Wiking-Con 2027

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    @Panzerstahl-Helm-0 Good morning. Since Mussolini Pizza Emperor is only 16, for now, he will just use my registration information and we will post turns from my account. He doesn't even have his own PC except for the one from his High School that has a firewall. But he's a formidable opponent! I even underestimate him sometimes and pay the price when I do
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    @panzerstahl-helm-0 Hallo sent you a PM about the Captain's tournament Prost [image: 1785885528106-prost.png]
  • PlayByForum First - Utrecht

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    @hayertjez Hi Yea none of the bottom stuff works. you just do the 2 emails, test server once, then start. Do your turn. Top right hit "Turn Summary" copy that and save game. Paste the Turn summary and upload the save to here, your game thread. I ususally do the at thingy @hayertjez to my opponent so it notifies them. They'll get notified if they're watching anyway but that's just the habit I have of doing it. Most people will do a test turn in Local mode so when they go for real, PBEM mode, most of their decisions are already made. Makes for a cleaner and quicker turn, while also allowing you to test different ideas. If you need to save pre combat, e.g. there is a scramble option, I will take a screenshot of the area in question and post the save as well. Heads up that saving mid turn won't post the dice averages as it otherwise would. Here's a game I have with Panzer if you want to see how we do it. https://forums.triplea-game.org/topic/4286/exp-game-10-beelee-axis-vs-panzer-allies-operation-straweberry-fields-forever Edit I guess you could just send everything to your emails too. Just have to do it manually still.
  • G40 Captain Expansion StevenJ vs Johnny

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    @JohnnyCat 354345234988-G40 EXP StevenJ vs JohnnyCat G56c End.tsvg RIP Japan
  • USSR: Game 1 - WW2 50th Anniversary Edition

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  • EXP Game 1 barnee vs Crockett

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    @crockett36 Good Morning You still need to adjust your Combat Move in order for us to continue.
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    @beelee No rush! I'm calling it a night and can do the minor allies in the AM for your takeover German fun to begin!
  • Game 1 Alexander vs. JohnnyCat G40 EXP

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    @JohnnyCat USSR is making bank! alexander_johnnycat_game_1_g40_exp_russia_turn_4b_end.tsvg
  • PBF Test

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  • Kson-vs-Ason-01

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  • TestGameHeritageBoys

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    @PeleKen Hi Pele Let us know if you have any trouble. Have Fun Gaming
  • MM1sttestgame

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    @mickAAMOUSE yea it took me 2-3 turns to get used to some of them at first as well too Now I can't play with the old ones

Recent Posts

  • lol

    Screenshot from 2026-08-28 15-12-30.png

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  • Game History

    Round: 6 Purchase Units - ANZAC ANZAC buy 3 Fortifications, 4 infantry and 4 mine_unarmeds; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Libya Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger ItaliansParaBoost atLibya: Italians has 1 italian_paraBoost placed in Libya Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain 1 Escort_Convoy moved from 62 Sea Zone to 47 Sea Zone 1 air_transport and 1 infantry moved from Queensland to Java 1 air_transport moved from Java to Queensland 1 armour moved from New South Wales to Queensland 1 transport moved from 54 Sea Zone to 62 Sea Zone 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 Escort_Convoy moved from 42 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 Fortification placed in Java 1 Fortification placed in New Britain 1 Fortification placed in Solomon Islands ANZAC undo move 3. 1 Fortification placed in New Britain 4 infantry and 4 mine_unarmeds placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 Optional[PUs]; end with 19 Optional[PUs] Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 21 Optional[PUs] Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 26 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs Purchase Units - French Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body> Combat Move - French Combat - French Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Libya Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger ItaliansParaBoost atLibya: Italians has 1 italian_paraBoost placed in Libya Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turn Complete - French

    Combat Hit Differential Summary :

    exp-bvsb-7-1-26 F 6tsvg.tsvg

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  • Game History

    Round: 6 Purchase Units - Italians Italians buy 1 Escort, 1 NavalMine3, 2 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 bomber moved from Tobruk to Trans-Jordan 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 armour, 1 bomber and 3 infantry British defend with 2 uk_armours Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 1 bomber and 3 infantry in Trans-Jordan, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 2 uk_armours in Trans-Jordan, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Trans-Jordan 1 uk_armour owned by the British lost in Trans-Jordan Italians roll dice for 1 armour, 1 bomber and 1 infantry in Trans-Jordan, round 3 : 2/3 hits, 1.33 expected hits British roll dice for 1 uk_armour in Trans-Jordan, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Trans-Jordan 1 uk_armour owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour and 1 bomber remaining. Battle score for attacker is 1 Casualties for Italians: 3 infantry Casualties for British: 2 uk_armours Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Greece 1 bomber moved from Trans-Jordan to Greece 1 fighter moved from Tobruk to Greece 1 italian_para moved from Tobruk to Libya 1 Europe_Rail moved from Southern Italy to Northern Italy 1 Europe_Rail and 1 infantry moved from Northern Italy to Greece 1 armour moved from Romania to Greece 1 air_transport moved from Gibraltar to Southern Italy EDIT: 1 Italian_LCV and 2 infantry moved from Southern France to Gibraltar 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Romania to Bessarabia 1 armour moved from Romania to Ukraine 2 armour moved from Northern Italy to Romania 1 infantry and 3 mine_unarmeds moved from Northern Italy to Southern France Place Units - Italians 1 NavalMine3 and 1 infantry placed in Southern Italy 1 Escort placed in 97 Sea Zone 2 armour and 3 infantry placed in Northern Italy Turn Complete - Italians Trigger ItaliansParaBoost atLibya: Italians has 1 italian_paraBoost placed in Libya Italians collect 16 PUs; end with 16 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 19 Optional[PUs] Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Italians regular : -0.50 British regular : 1.50

    exp-bvsb-7-1-26 I 6tsvg.tsvg

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  • @trout

    Game History

    Round: 8 Purchase Units - Americans Note to players Americans: It is Late 1943 and Our Shipyards are Now Producing Liberty Ships ! The USA may now purchase Heavy Transports. Note to players Americans: <body><b>It is Late 1943 and B-29s are coming off the Assembly Line !<br><br><img src="USA_Hvy_Bomber.png"/><br><br>The USA may now purchase Heavy Bombers.<b></body> Trigger Heavy Transport: buyHeavy_Transport added to productionAmericans Trigger USA Hvy Bomber: buyUSA_Hvy_Bomber added to productionAmericans Americans buy 2 Escorts, 1 Heavy_Transport, 1 Hvycarrier, 2 carriers, 4 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 pacific_submarine moved from 54 Sea Zone to 45 Sea Zone 3 usa_fighters and 1 usa_tactical_bomber moved from 44 Sea Zone to 45 Sea Zone 2 infantry moved from Alaska to 2 Sea Zone 1 USANC, 1 battleship, 2 carriers, 2 infantry, 1 transport and 4 usa_fighters moved from 2 Sea Zone to 8 Sea Zone 2 infantry and 4 usa_fighters moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 pacific_transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Americans Battle in Aleutian Islands Changer loiter and taunt; Americans attack with 3 infantry and 4 usa_fighters Changer defend; Japanese defend with 1 infantry Americans roll dice for 1 USANC and 1 battleship in Aleutian Islands, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 3 infantry and 4 usa_fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 45 Sea Zone Americans attack with 1 pacific_submarine, 3 usa_fighters and 1 usa_tactical_bomber Japanese defend with 1 transport Americans roll dice for 1 pacific_submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 usa_fighters and 1 usa_tactical_bomber in 45 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 pacific_submarine, 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Americans Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 ArmoredInfantry, 1 artillery and 5 infantry moved from Celebes to 44 Sea Zone 1 ArmoredInfantry, 1 Heavy_BB, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 infantry, 1 submarine and 4 transports moved from 44 Sea Zone to 41 Sea Zone 1 ArmoredInfantry, 1 artillery and 5 infantry moved from 41 Sea Zone to Sumatra 3 usa_fighters and 1 usa_tactical_bomber moved from 45 Sea Zone to 41 Sea Zone 1 Escort moved from 10 Sea Zone to 25 Sea Zone 1 Heavy_BB moved from 10 Sea Zone to 8 Sea Zone 2 NavyFighters and 1 pacific_carrier moved from 26 Sea Zone to 63 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 Hvycarrier and 4 NavyFighters moved from 10 Sea Zone to 8 Sea Zone 1 USATankDestroyerFS moved from Western United States to Alaska 4 usa_fighters moved from Aleutian Islands to 8 Sea Zone Place Units - Americans 1 Escort, 1 Heavy_Transport and 2 carriers placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 Escort, 1 Hvycarrier and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>2 Destroyers are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.<b></body> Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ8Invert: has removed 1 Escort owned by Americans in 8 Sea Zone Trigger PacificFleetRD8: Americans has 2 pacific_destroyers placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Trigger PacificFleetJPNRD8: Japanese has 2 JPN_Pacific_DDs placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ8Invert: Americans has 1 Escort_Convoy placed in 8 Sea Zone Americans collect 53 PUs; end with 54 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 68 Optional[PUs] Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 65 Optional[PUs] Trigger Americans Liberates Celebes: Americans met a national objective for an additional 1 Optional[PUs]; end with 66 Optional[PUs] Trigger Americans Loses Guam: Americans met a national objective for an additional -1 Optional[PUs]; end with 65 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 13 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Chinese Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 13 PUs Purchase Units - British Note to players British: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<br><br><img src="UK_Hvy_Bomber.png"/><b></body> Trigger UK Hvy Bomber: buyUK_Hvy_Bomber added to productionBritish British buy 1 UndrgroundFctry, 11 infantry, 1 mine_unarmed and 2 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British Units in India being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in India Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 2 infantry moved from Iraq to Syria 1 uk_fighter and 1 uk_tactical_bomber moved from 81 Sea Zone to Syria Combat - British Battle in Syria British attack with 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber Germans defend with 1 infantry British roll dice for 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Syria, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Syria 1 infantry owned by the Germans lost in Syria British win, taking Syria from Germans with 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 uk_fighter and 1 uk_tactical_bomber moved from Syria to Egypt 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 2 artilleries, 2 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone 2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 uk_armour moved from Belgian Congo to Egypt 2 uk_fighters moved from French Central Africa to Egypt 2 Rails and 2 infantry moved from Union of South Africa to Egypt 1 uk_fighter moved from French Central Africa to Egypt EDIT: 1 pacific_cruiser moved from 89 Sea Zone to 11 Sea Zone 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 destroyer moved from 81 Sea Zone to 99 Sea Zone Place Units - British Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone 3 infantry placed in Iraq 3 infantry placed in Persia 5 infantry and 1 mine_unarmed placed in India 2 uk_paras placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,5,5,4,5 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,1 British collect 37 PUs (5 lost to blockades); end with 37 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 43 Optional[PUs] Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs

    Combat Hit Differential Summary :

    Americans regular : 0,17 Japanese regular : -0,50 Germans regular : 0,67 British regular : 0,50

    35995a51-afd4-4ad1-834d-046b549cf851-exp-game-4-trout-vs.panzer-US UK8.tsvg

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