• 0 Votes
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    Panzerstahl-Helm 0P
    @beelee Ahoi, the Yanks lost last night against Turkey, as far as I have seen. But they made it to the next stage already, so the party goes on! Germany next and first knockout-game is next Monday. The enem....opponent is not known yet. Africa sees a lot of action and the battle in Gaza reacht our game. ANZAC putting a foot on Asia. BR Game History Round: 13 Purchase Units - ANZAC ANZAC buy 1 Escort, 1 battleship and 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 Escort moved from 42 Sea Zone to 43 Sea Zone 1 carrier, 1 submarine and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 Escort_Convoy, 2 destroyers and 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from Shan State to French Indo China Non Combat Move - ANZAC 1 air_transport and 1 infantry moved from Queensland to Malaya 1 air_transport moved from Java to Queensland Place Units - ANZAC 1 Escort, 1 battleship and 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ43Invert: has removed 1 Escort owned by ANZAC in 43 Sea Zone Trigger ANZAC RemoveANZACConvoySZ43Invert: ANZAC has 1 Escort_Convoy placed in 43 Sea Zone ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC Controls CarolineIslands Pacific Expanded: ANZAC met a national objective for an additional 3 Optional[PUs]; end with 21 Optional[PUs] Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 23 Optional[PUs] Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 28 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs Combat Move - French Non Combat Move - French Turn Complete - French exp-game-10-straw-ANZ-13.tsvg
  • Multi Game 2 barnee Trout vs Alex Panzer

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    @Alexander Yea been pretty rainy here but not that much in one whack. Drying up and gonna get hot next week. Oh well, it is Summer time
  • EXP Game 12 barnee vs Trout

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    @trout Yep I just tried us. You are back in action. You did it all yourself too on a massive update day for the site lol
  • EXP G40 Game 4 Trout (Axis) vs Panzer (Allies)

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    @Panzerstahl-Helm-0 @beelee Howdy! I believe it's your turn sir. I have been gone awhile but believe I am now back in biz. The last save I see was my G6 turn??
  • TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    @ubernaut Italy done Combat Hit Differential Summary : Italy regular : -2,00 Egypt regular : -2,17 Russia regular : 0,33 Britain regular : -0,75 Go for
  • G40 Captain Expansion StevenJ vs Johnny

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    @JohnnyCat 354345234988-G40 EXP StevenJ vs JohnnyCat G56c End.tsvg RIP Japan
  • USSR: Game 1 - WW2 50th Anniversary Edition

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  • EXP Game 1 barnee vs Crockett

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    @crockett36 Good Morning You still need to adjust your Combat Move in order for us to continue.
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    @beelee No rush! I'm calling it a night and can do the minor allies in the AM for your takeover German fun to begin!
  • Game 1 Alexander vs. JohnnyCat G40 EXP

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    @JohnnyCat USSR is making bank! alexander_johnnycat_game_1_g40_exp_russia_turn_4b_end.tsvg
  • PBF Test

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  • Kson-vs-Ason-01

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  • TestGameHeritageBoys

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    @PeleKen Hi Pele Let us know if you have any trouble. Have Fun Gaming
  • MM1sttestgame

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    @mickAAMOUSE yea it took me 2-3 turns to get used to some of them at first as well too Now I can't play with the old ones
  • GAME 1 MICK vs HUNTER

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    Game History Round: 1 Purchase Units - Germans Germans buy 3 armour and 1 bomber; Remaining resources: 0 PUs; Combat Move - Germans 4 mech_infantrys moved from Western Germany to France 1 artillery moved from Western Germany to France 3 armour moved from Holland Belgium to France 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to France 2 infantry moved from Western Germany to France 3 tactical_bombers moved from Western Germany to France 2 bombers moved from Germany to France 1 tactical_bomber moved from Germany to France 1 tactical_bomber moved from Poland to France 1 fighter moved from Holland Belgium to France 2 fighters moved from Western Germany to France 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 108 Sea Zone to 91 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 3 armour moved from Greater Southern Germany to Southern France 1 fighter moved from Slovakia Hungary to Southern France Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 4,1,1 French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1,2 Germans win, taking Normandy Bordeaux from French with 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for French: 1 artillery and 1 infantry Battle in 91 Sea Zone Germans attack with 2 submarines British defend with 1 cruiser Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 4,1 Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 6,5 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 5 Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 6,1 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 2 Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in France Germans attack with 3 armour, 1 artillery, 2 bombers, 3 fighters, 4 infantry, 4 mech_infantrys and 5 tactical_bombers British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 6,3,3 Germans roll dice for 3 armour, 1 artillery, 2 bombers, 3 fighters, 4 infantry, 4 mech_infantrys and 5 tactical_bombers in France, round 2 : 3,5,2,6,4,4,2,3,6,4,1,6,4,6,6,2,1,4,4,2,4,6 French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6,5,1,2,1,2,4,3,3,5,4 Germans roll dice for 3 armour, 1 artillery, 2 bombers, 3 fighters, 4 mech_infantrys and 5 tactical_bombers in France, round 3 : 5,2,4,6,3,6,5,2,2,2,1,3,3,4,1,5,5,6 French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 2,1,6,5 Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 3 armour, 2 bombers, 3 fighters, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Germans: 1 artillery, 4 infantry and 1 mech_infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Southern France Germans attack with 3 armour and 1 fighter French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 armour and 1 fighter in Southern France, round 2 : 4,1,4,1 French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2,3 Germans win, taking Southern France from French with 2 armour and 1 fighter remaining. Battle score for attacker is 1 Casualties for Germans: 1 armour Casualties for French: 1 artillery and 1 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 3 fighters moved from France to Western Germany 5 tactical_bombers moved from France to Western Germany 2 bombers moved from France to Western Germany 1 fighter moved from Southern France to Northern Italy 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 fighter moved from Norway to Denmark 2 artilleries moved from Greater Southern Germany to Slovakia Hungary 6 infantry moved from Greater Southern Germany to Slovakia Hungary 3 infantry moved from Germany to Western Germany 8 infantry moved from Germany to Poland 3 artilleries moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 transport moved from 114 Sea Zone to 113 Sea Zone Place Units - Germans 3 armour and 1 bomber placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4 Germans collect 40 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 64 Optional[PUs] Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs df2136ea-afe6-4a44-bf96-68711196ee2d-2026-5-17-World-War-II-Global-1940-2nd-Edition.tsvg
  • VF (Axis) vs TGC (Allies) | Classic, Game 2 - Balance

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    [dice 1d6]
  • SchneidersonTestGame1

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    @schneiderson Nice Let us know if you have any trouble
  • EXP G40 Game 11 Barnee vs. Trout

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    @trout Heh heh, I thought I left Egypt a little weak and it would fall. That's why I had to keep taking Alexandria with more Units Than I preferred. Otherwise it'd open up a landing spot for European Air. But yea, the Kill shot on London was obviously the way to go Hopefully I've finally learned my lesson
  • EXP G40 Game 4 Trout vs JCat

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    @johnnycat said in EXP G40 Game 4 Trout vs JCat: What do You recommend I do next ? As this is a game thread I recommend to focus on the game again. Apart from that see your PM.
  • Game 1 JohnnyCat (Axis) vs. Panzer (Allies)

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    @panzerstahl-helm-0 I completed Italy Turn 5 1775760454569-1774385968637-1773701999857-1773611581073-1772820341326-game-1-johnnycat-vs-panzer-ITALY_End_5.tsvg

Recent Posts

  • @beelee

    Ahoi,

    the Yanks lost last night against Turkey, as far as I have seen.
    But they made it to the next stage already, so the party goes on!
    Germany next and first knockout-game is next Monday. The enem....opponent is not known yet.

    Africa sees a lot of action and the battle in Gaza reacht our game.

    ANZAC putting a foot on Asia.

    BR

    Game History

    Round: 13 Purchase Units - ANZAC ANZAC buy 1 Escort, 1 battleship and 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 Escort moved from 42 Sea Zone to 43 Sea Zone 1 carrier, 1 submarine and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 Escort_Convoy, 2 destroyers and 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from Shan State to French Indo China Non Combat Move - ANZAC 1 air_transport and 1 infantry moved from Queensland to Malaya 1 air_transport moved from Java to Queensland Place Units - ANZAC 1 Escort, 1 battleship and 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ43Invert: has removed 1 Escort owned by ANZAC in 43 Sea Zone Trigger ANZAC RemoveANZACConvoySZ43Invert: ANZAC has 1 Escort_Convoy placed in 43 Sea Zone ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC Controls CarolineIslands Pacific Expanded: ANZAC met a national objective for an additional 3 Optional[PUs]; end with 21 Optional[PUs] Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 23 Optional[PUs] Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 28 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs Combat Move - French Non Combat Move - French Turn Complete - French

    exp-game-10-straw-ANZ-13.tsvg

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  • @Alexander

    😮

    Yea been pretty rainy here but not that much in one whack. Drying up and gonna get hot next week.

    Oh well, it is Summer time 🙂

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  • @Panzerstahl-Helm-0

    Yea they just saving it for when it counts. Wouldn't be surprised if the yanks lost too

    Game History

    Round: 13 Purchase Units - Italians Italians buy 3 armour, 5 infantry and 1 italian_para; Remaining resources: 0 PUs; Combat Move - Italians Trigger RussiansParaBoost atTrans-Jordan: Russians has 1 russian_paraBoost placed in Trans-Jordan Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 bomber and 2 fighters moved from Southern Italy to Trans-Jordan 4 armour, 2 artilleries and 12 infantry moved from Egypt to Trans-Jordan 2 armour and 2 infantry moved from Northern Italy to 95 Sea Zone 1 Escort_Convoy, 2 armour, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone 2 armour and 2 infantry moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 6 armour, 2 artilleries, 1 bomber, 2 fighters and 14 infantry British defend with 3 artilleries, 1 commando, 14 infantry, 2 uk_fighters and 1 uk_tactical_bomber; French defend with 1 infantry; Russians defend with 2 russian_paras and 1 russian_paraBoost Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 6 armour, 2 artilleries, 1 bomber, 2 fighters and 14 infantry in Trans-Jordan, round 2 : 5/25 hits, 8.00 expected hits British roll dice for 3 artilleries, 1 commando, 15 infantry, 2 russian_paras, 1 russian_paraBoost, 2 uk_fighters and 1 uk_tactical_bomber in Trans-Jordan, round 2 : 5/24 hits, 9.17 expected hits 5 infantry owned by the Italians lost in Trans-Jordan 1 infantry owned by the French and 5 infantry owned by the British lost in Trans-Jordan 1 russian_paraBoost owned by the Russians lost in Trans-Jordan Italians roll dice for 6 armour, 2 artilleries, 1 bomber, 2 fighters and 9 infantry in Trans-Jordan, round 3 : 4/20 hits, 7.17 expected hits British roll dice for 3 artilleries, 1 commando, 9 infantry, 2 russian_paras, 2 uk_fighters and 1 uk_tactical_bomber in Trans-Jordan, round 3 : 6/18 hits, 6.83 expected hits 6 infantry owned by the Italians lost in Trans-Jordan 4 infantry owned by the British lost in Trans-Jordan Italians roll dice for 6 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry in Trans-Jordan, round 4 : 7/14 hits, 6.17 expected hits British roll dice for 3 artilleries, 1 commando, 5 infantry, 2 russian_paras, 2 uk_fighters and 1 uk_tactical_bomber in Trans-Jordan, round 4 : 6/14 hits, 5.50 expected hits 2 artilleries owned by the Italians, 3 infantry owned by the Italians and 1 armour owned by the Italians lost in Trans-Jordan 2 artilleries owned by the British and 5 infantry owned by the British lost in Trans-Jordan Italians roll dice for 5 armour, 1 bomber and 2 fighters in Trans-Jordan, round 5 : 6/8 hits, 4.17 expected hits British roll dice for 1 artillery, 1 commando, 2 russian_paras, 2 uk_fighters and 1 uk_tactical_bomber in Trans-Jordan, round 5 : 4/7 hits, 3.17 expected hits 4 armour owned by the Italians lost in Trans-Jordan 2 russian_paras owned by the Russians, 1 uk_fighter owned by the British, 1 commando owned by the British, 1 uk_tactical_bomber owned by the British and 1 artillery owned by the British lost in Trans-Jordan Italians roll dice for 1 armour, 1 bomber and 2 fighters in Trans-Jordan, round 6 : 3/4 hits, 2.17 expected hits British roll dice for 1 uk_fighter in Trans-Jordan, round 6 : 0/1 hits, 0.67 expected hits 1 uk_fighter owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 22 Casualties for Italians: 5 armour, 2 artilleries and 14 infantry Casualties for British: 3 artilleries, 1 commando, 14 infantry, 2 uk_fighters and 1 uk_tactical_bomber Casualties for French: 1 infantry Casualties for Russians: 2 russian_paras and 1 russian_paraBoost Non Combat Move - Italians Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Greece 1 bomber and 2 fighters moved from Trans-Jordan to Egypt 2 air_transports moved from Egypt to Southern Italy 1 Europe_Rail and 1 infantry moved from Southern Italy to Greece 1 armour moved from Romania to Greece 1 Escort moved from 95 Sea Zone to 97 Sea Zone Place Units - Italians 2 armour and 1 infantry placed in Egypt 2 infantry and 1 italian_para placed in Southern Italy 1 armour and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 20 Optional[PUs] Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Italians regular : -2.33 British regular : -4.33

    EXP Game 10 Straw I 13.tsvg

    You forgot to remove the US Air LL. 2 Hvys and a Ftr

    Yanks actually won lol

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  • @beelee Haha, if you haven't hear it's been a crazy storm here - though a good change from forest fires this summer...but rough on the crops

    We only got ~3in of rain on the tent, but we got over 5in at my place that weekend

    https://youtu.be/PMydg5ARDME?si=a8SL9PDCnQe6PZCk

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