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Recent Posts
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Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 Fortification, 1 armour, 1 carrier, 3 mine_unarmeds and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Non Combat Move - ANZAC Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania 1 infantry and 3 mine_unarmeds moved from New South Wales to 62 Sea Zone 1 infantry, 3 mine_unarmeds and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry and 3 mine_unarmeds moved from 42 Sea Zone to Java 1 Escort_Convoy and 1 transport moved from 47 Sea Zone to 54 Sea Zone 3 infantry and 1 mine_unarmed moved from New South Wales to Queensland 1 air_transport moved from Java to Queensland Place Units - ANZAC 1 Fortification placed in Java Turning on Edit Mode EDIT: Removing units owned by ANZAC from Java: 3 mine_unarmeds EDIT: Adding units owned by Changer to Java: 3 anzac_mines EDIT: Turning off Edit Mode 1 carrier placed in 62 Sea Zone 1 armour, 3 mine_unarmeds and 1 tactical_bomber placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 Escort_Convoy EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 Escort_Convoy EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 Optional[PUs]; end with 18 Optional[PUs] Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 20 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French Combat - French Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Non Combat Move - French Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Turn Complete - FrenchCombat Hit Differential Summary :
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Game History
Round: 7 Purchase Units - Italians Italians buy 1 NavalMine3, 2 armour, 1 destroyer, 2 infantry and 3 mine_unarmeds; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 bomber moved from Greece to Trans-Jordan 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from Greece to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 italian_para moved from Libya to 96 Sea Zone 1 italian_para and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 italian_para moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 armour, 1 bomber, 1 infantry and 1 italian_para British defend with 1 infantry and 1 uk_armour Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 1 bomber, 1 infantry and 1 italian_para in Trans-Jordan, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry and 1 uk_armour in Trans-Jordan, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Italians lost in Trans-Jordan 1 infantry owned by the British lost in Trans-Jordan Italians roll dice for 1 armour, 1 bomber and 1 italian_para in Trans-Jordan, round 3 : 0/3 hits, 1.33 expected hits British roll dice for 1 uk_armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 1 bomber and 1 italian_para in Trans-Jordan, round 4 : 2/3 hits, 1.33 expected hits British roll dice for 1 uk_armour in Trans-Jordan, round 4 : 0/1 hits, 0.50 expected hits 1 uk_armour owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour, 1 bomber and 1 italian_para remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 infantry and 1 uk_armour Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Non Combat Move - Italians Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Greece Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Libya 1 bomber moved from Trans-Jordan to Greece 1 armour moved from Romania to Greece 1 NavalMine3 moved from Southern Italy to 97 Sea Zone 1 Escort and 1 NavalMine3 moved from 97 Sea Zone to 98 Sea Zone 1 Escort_Convoy moved from 98 Sea Zone to 97 Sea Zone 1 armour moved from Romania to Western Ukraine 1 armour moved from Ukraine to Western Ukraine 2 armour moved from Northern Italy to Romania 1 air_transport and 1 infantry moved from Southern Italy to Gibraltar 1 Europe_Rail moved from Southern Italy to Northern Italy 1 Europe_Rail and 1 infantry moved from Northern Italy to Greece 2 infantry moved from Northern Italy to Yugoslavia EDIT: 1 Italian_LCV moved from Gibraltar to Southern France Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 98 Sea Zone: 1 Escort and 1 NavalMine3 EDIT: Adding units owned by Changer to 98 Sea Zone: 3 ITA_SeaMines EDIT: Adding units owned by Italians to 98 Sea Zone: 1 Escort EDIT: Turning off Edit Mode 1 NavalMine3 and 3 mine_unarmeds placed in Southern Italy 1 destroyer placed in 97 Sea Zone 2 armour and 2 infantry placed in Northern Italy Turn Complete - Italians Trigger Italians RemoveItalyConvoySZ97: has removed 1 Escort_Convoy owned by Italians in 97 Sea Zone Trigger Italians RemoveItalyConvoySZ98Invert: has removed 1 Escort owned by Italians in 98 Sea Zone Trigger Italians RemoveItalyConvoySZ97: Italians has 1 Escort placed in 97 Sea Zone Trigger Italians RemoveItalyConvoySZ98Invert: Italians has 1 Escort_Convoy placed in 98 Sea Zone Italians collect 15 PUs; end with 15 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 18 Optional[PUs] Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians regular : -1.67 British regular : -0.83
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I fixed the A-Bomb issue. I'll keep plugging away at this in case something else pops up. Soviets might be dead before the Bomb is even finished lol
Game History
Round: 7 Purchase Units - Americans Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans Trigger AtomicBombLevel2NoBuy: buyAtomicLevel2 removed from productionAmericans Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans Trigger AtomicBombLevel3: buyAtomicLevel3 added to productionAmericans Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 6 infantry and 2 usa_fighters EDIT: Turning off Edit Mode Americans buy 1 ArmoredInfantry, 1 AtomicLevel3, 1 Escort, 1 Hvycarrier, 4 TotalWarNavyFtrs, 6 TotalWar_Artys, 1 destroyer, 1 elite, 1 submarine and 1 transport; Remaining resources: 1 PUs; Place Units - Americans Units in Eastern United States being upgraded or consumed: 1 AtomicLevel2 1 AtomicLevel3 placed in Eastern United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 usa_fighter and 1 usa_tactical_bomber moved from 8 Sea Zone to 7 Sea Zone 2 usa_fighters moved from 8 Sea Zone to 16 Sea Zone 2 usa_fighters moved from 8 Sea Zone to 7 Sea Zone 1 submarine moved from 8 Sea Zone to 16 Sea Zone 1 Escort_Convoy moved from 10 Sea Zone to 7 Sea Zone 1 ArmoredInfantry, 1 artillery and 1 elite moved from Soviet Far East to Siberia 1 elite moved from Marianas to 22 Sea Zone 1 elite and 1 transport moved from 22 Sea Zone to 19 Sea Zone 1 elite moved from 19 Sea Zone to Manchuria 1 elite moved from Algeria to Tunisia Americans take Tunisia from Italians 1 destroyer, 3 usa_fighters and 1 usa_tactical_bomber moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in Manchuria Battle in 110 Sea Zone Americans attack with 1 destroyer, 3 usa_fighters and 1 usa_tactical_bomber Germans defend with 1 Escort, 3 GermanUBoats and 1 Wolfpack Americans roll dice for 1 destroyer, 3 usa_fighters and 1 usa_tactical_bomber in 110 Sea Zone, round 2 : 5/5 hits, 2.50 expected hits Germans roll dice for 3 GermanUBoats in 110 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 Escort and 1 Wolfpack in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone 3 GermanUBoats owned by the Germans and 1 Escort owned by the Germans lost in 110 Sea Zone 1 Wolfpack owned by the Germans lost in 110 Sea Zone Americans win, taking 93 Sea Zone from Italians, taking Manchuria from Japanese with 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 11 Casualties for Americans: 1 destroyer Casualties for Germans: 1 Escort, 3 GermanUBoats and 1 Wolfpack Battle in 7 Sea Zone Americans attack with 1 Escort_Convoy, 3 usa_fighters and 1 usa_tactical_bomber Japanese defend with 1 Japan_destroyer Americans roll dice for 1 Escort_Convoy, 3 usa_fighters and 1 usa_tactical_bomber in 7 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 Japan_destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 7 Sea Zone Americans win with 1 Escort_Convoy, 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Battle in 16 Sea Zone Americans attack with 1 submarine and 2 usa_fighters Japanese defend with 1 Japan_destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 usa_fighters in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 usa_fighters in 16 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone 1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 usa_fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 submarine Casualties for Japanese: 1 Japan_destroyer Battle in Siberia Americans attack with 1 ArmoredInfantry, 1 artillery and 1 elite Japanese defend with 1 infantry Americans roll dice for 1 ArmoredInfantry, 1 artillery and 1 elite in Siberia, round 2 : 1/4 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siberia Americans win, taking Siberia from Japanese with 1 ArmoredInfantry, 1 artillery and 1 elite remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Libya Non Combat Move - Americans Trigger ItaliansParaBoost atLibya: Italians has 1 italian_paraBoost placed in Libya Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Trigger RailMovementAutoPlaceRemoveAmericans: has removed 4 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Alaska 2 transports moved from 3 Sea Zone to 2 Sea Zone 1 aaGun, 1 elite, 1 infantry and 1 usa_armour moved from Alaska to 2 Sea Zone 1 aaGun, 1 elite, 1 infantry, 2 transports and 1 usa_armour moved from 2 Sea Zone to 3 Sea Zone 1 aaGun, 1 elite, 1 infantry and 1 usa_armour moved from 3 Sea Zone to Soviet Far East 1 Heavy_BB, 3 carriers, 1 cruiser and 1 destroyer moved from 8 Sea Zone to 3 Sea Zone 3 usa_fighters and 1 usa_tactical_bomber moved from 7 Sea Zone to 3 Sea Zone 1 usa_tactical_bomber moved from Western United States to 3 Sea Zone 1 ArmoredInfantry and 1 USATankDestroyerFS moved from Western United States to 10 Sea Zone 1 ArmoredInfantry, 1 USATankDestroyerFS and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 ArmoredInfantry and 1 USATankDestroyerFS moved from 3 Sea Zone to Soviet Far East 2 NavyFighters and 1 pacific_carrier moved from 10 Sea Zone to 26 Sea Zone 2 usa_fighters moved from 16 Sea Zone to Midway 1 usa_fighter moved from New Guinea to 54 Sea Zone 1 usa_fighter moved from 54 Sea Zone to Hawaiian Islands 1 ArmoredInfantry moved from Central United States to 101 Sea Zone 1 elite moved from Eastern United States to 101 Sea Zone 1 ArmoredInfantry, 1 Escort_Convoy, 1 elite, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 ArmoredInfantry and 1 elite moved from 91 Sea Zone to Morocco 1 elite moved from Morocco to Algeria 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 usa_fighter moved from Eastern United States to Morocco 3 usa_fighters and 1 usa_tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 1 Rail moved from Eastern United States to Central United States 1 Rail and 1 artillery moved from Central United States to Alaska 1 Rail moved from Eastern United States to Western United States 1 Rail and 1 artillery moved from Western United States to Alaska Place Units - Americans 1 Hvycarrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 Escort and 1 submarine placed in 101 Sea Zone 1 elite placed in Eastern United States 1 ArmoredInfantry and 6 TotalWar_Artys placed in Central United States 4 TotalWarNavyFtrs placed in 10 Sea Zone Trigger AmericansTotalWarArtyPlaceCUS: has removed 6 TotalWar_Artys owned by Americans in Central United States Trigger AmericansTotalWarNavyFtrPlaceWUS: has removed 4 TotalWarNavyFtrs owned by Americans in 10 Sea Zone Trigger AmericansTotalWarArtyPlaceCUS: Americans has 6 artilleries placed in Central United States Trigger AmericansTotalWarNavyFtrPlaceWUS: Americans has 4 NavyFighters placed in 10 Sea Zone Turn Complete - Americans Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work. 1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ7: has removed 1 Escort_Convoy owned by Americans in 7 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ7: Americans has 1 Escort placed in 7 Sea Zone Americans collect 53 PUs; end with 54 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 68 Optional[PUs] Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 Optional[PUs]; end with 69 Optional[PUs] Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 66 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Libya Non Combat Move - Chinese Trigger ItaliansParaBoost atLibya: Italians has 1 italian_paraBoost placed in Libya Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish British buy 7 infantry, 5 uk_armours, 1 uk_fighter and 3 uk_paras; Remaining resources: 0 PUs; 0 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber and 3 uk_fighters moved from United Kingdom to Holland Belgium EDIT: 2 uk_paras moved from United Kingdom to Holland Belgium 1 artillery moved from Alexandria to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 bomber moved from Egypt to Tobruk 1 uk_fighter moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 uk_armour moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Burma to Shan State 1 uk_fighter moved from India to Shan State 1 uk_fighter and 1 uk_tactical_bomber moved from India to Yunnan 1 infantry moved from Burma to Shan State 2 artilleries and 4 infantry moved from Burma to Yunnan Combat - British Battle in Shan State British attack with 1 artillery, 2 infantry and 1 uk_fighter Japanese defend with 1 artillery British roll dice for 1 artillery, 2 infantry and 1 uk_fighter in Shan State, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 infantry and 1 uk_fighter remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in Trans-Jordan British attack with 2 infantry, 1 uk_armour and 1 uk_fighter Italians defend with 1 armour British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Trans-Jordan 1 armour owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 infantry, 1 uk_armour and 1 uk_fighter remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Italians: 1 armour Battle in Yunnan British attack with 2 artilleries, 4 infantry, 1 uk_fighter and 1 uk_tactical_bomber Japanese defend with 1 armour and 3 infantry British roll dice for 2 artilleries, 4 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Yunnan, round 2 : 5/8 hits, 2.83 expected hits Japanese roll dice for 1 armour and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the British lost in Yunnan 3 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 artilleries, 3 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 11 Casualties for British: 1 infantry Casualties for Japanese: 1 armour and 3 infantry Battle in Holland Belgium British attack with 1 bomber, 3 uk_fighters and 2 uk_paras Germans defend with 1 Panzer_Grndrs, 1 SP_Artillery and 1 infantry British roll dice for 1 bomber, 3 uk_fighters and 2 uk_paras in Holland Belgium, round 2 : 4/6 hits, 2.50 expected hits Germans roll dice for 1 Panzer_Grndrs, 1 SP_Artillery and 1 infantry in Holland Belgium, round 2 : 3/3 hits, 1.17 expected hits 2 uk_paras owned by the British and 1 uk_fighter owned by the British lost in Holland Belgium 1 Panzer_Grndrs owned by the Germans, 1 infantry owned by the Germans and 1 SP_Artillery owned by the Germans lost in Holland Belgium British win with 1 bomber and 2 uk_fighters remaining. Battle score for attacker is -6 Casualties for British: 1 uk_fighter and 2 uk_paras Casualties for Germans: 1 Panzer_Grndrs, 1 SP_Artillery and 1 infantry Battle in Tobruk British attack with 1 artillery, 1 bomber and 1 mech_infantry Italians defend with 1 armour British roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Tobruk, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 armour in Tobruk, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British lost in Tobruk 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 armour Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Libya Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Tobruk: 1 artillery EDIT: Adding units owned by British to Tobruk: 1 mech_infantry EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 bomber moved from Tobruk to Morocco 1 mech_infantry and 3 uk_armours moved from Iraq to Caucasus 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Kenya to Anglo Egyptian Sudan 2 Rails and 2 uk_armours moved from Union of South Africa to Egypt 1 uk_armour moved from Union of South Africa to Belgian Congo 4 uk_armours moved from Egypt to Iraq 1 transport moved from 41 Sea Zone to 79 Sea Zone 1 uk_fighter moved from Yunnan to India 1 uk_fighter moved from Shan State to India 1 uk_tactical_bomber moved from Yunnan to India 1 aaGun moved from Burma to Yunnan 3 infantry and 1 uk_armour moved from India to Burma 1 bomber and 2 uk_fighters moved from Holland Belgium to United Kingdom 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 uk_fighter moved from Trans-Jordan to Caucasus Place Units - British Trigger ItaliansParaBoost atLibya: Italians has 1 italian_paraBoost placed in Libya Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania 5 infantry and 1 uk_armour placed in India 2 uk_armours and 1 uk_fighter placed in Egypt 2 infantry and 2 uk_armours placed in Union of South Africa 3 uk_paras placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,3,2,4,4,3,3,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,2 British collect 39 PUs (5 lost to blockades); end with 39 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 45 Optional[PUs] Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Americans regular : 1.33 Italians regular : 1.00 Japanese regular : -0.17 Germans regular : 1.00 British regular : 4.83
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Guten Tag Herr Panzer
Just got your mail. I think the colors are to identify the player. I don't think they're necessary other than bringing some color to the page but you have already done that

Also, we'll run out of colors at some point
so I wouldn't use them. I added my last game with Trout to Victorys. Idk if you want us to post the results in a thread and ping you so you can add them ?Too many cooks in the kitchen type thing is my concern
although I don't mind hand editing the turn into the year if it can't be automated.Anyway, let me know how you want to handle that. I'll try and get A-Bomb fixed today.
Yea in map properties you can change the color of the Players. The ocean is more difficult to do and may be a more permanent change. I can't remember. Elk has it in one of his player help guides.
I think it was in this thread or the multi where I replied about the color. I'll see if I can find it.
Edit
It was in the multi https://forums.triplea-game.org/topic/4269/multi-game-2-barnee-trout-vs-alex-panzer/321?page=17 and also a few posts up in this one.
Edit 2
A-Bomb is fixed. Won't work on our game but that's OK. We can edit if needed. I pinged everyone at the map thread, so just make sure everyone on 2.6 before starting any Tourney games.Edit 3
I am unable to reply or edit my post on the Tournament thread. Here is the updated saveWiking-Con World Tournament Qualifier 2027 Triplea Game Start.tsvg