• 2 Votes
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    Panzerstahl-Helm 0P
    @alexander Guten Abend! Well done! That was an excellent execution of the take Over Italy! This is a nasty feature of the game. Will see how to tackle that and how it works out. That spices up the game. Full scramble And save travels and enjoy Japan. You will love it. BR
  • 0 Votes
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    Panzerstahl-Helm 0P
    @beelee Guten Abend, scrambles tonight? [image: 1778274499058-7481f85d-d645-4b03-a3db-60cef60b49f9-image.jpeg]
  • EXP Game 12 barnee vs Trout

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    @beelee Wow! Greeks decided to not shoot back. Don't know what was going on with that. Back to Nazis for the Year 1941. Game History Round: 2 Purchase Units - ANZAC ANZAC buy 1 Fortification, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 105 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 3 infantry moved from New South Wales to Queensland 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 infantry moved from New Guinea to Dutch New Guinea 1 fighter moved from Malaya to Java Place Units - ANZAC 1 Fortification placed in Java 1 infantry placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 18 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 105 Sea Zone Non Combat Move - French Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 1 fighter moved from Morocco to United Kingdom Turn Complete - French Combat Hit Differential Summary : 8306ad28-cfc7-4e30-abb6-8986240d8c3b-exp-game-12-trout-f2.tsvg
  • Multi Game 2 barnee Trout vs Alex Panzer

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    @Panzerstahl-Helm-0 Guten Tag Yea sadly edit doesn't work for Bombing or Bombard. For SBR I just roll it out and if it gets shotdown, adjust in edit. If just a Minor, you know it's max damage, otherwise you have to handroll. I should check the Notes and clarify that. I'm not sure if I ever did. Edit Yea he revised the Luftflotten so it can't have Ftr Ace. [image: 1778243205963-screenshot-from-2026-05-08-07-25-48.png] Also, you only need 3 Planes in it, so I'll fly the Ace back to the Rock. He's probably cursing that duty assignment. Maybe some senoritas will get smuggled across the border for entertainment here's revised link https://www.axisandallies.org/forums/assets/uploads/files/1765436744444-16.g40-air-fleet-commander-rules.pdf I also put all or most of the non rulebook links in the maps and mods thread https://forums.triplea-game.org/topic/3802/global-40-expansion-uhd-boxes/104 Prost Edit 2 Ahh yea I see you only have the 3 Planes plus the Active/Inactive. Well you have another Ftr in England you can Fly to Gib to activate the AF. I will just do that for now and move the Ace to GIB. We can change later if you want to do something different. Game History Round: 14 Purchase Units - Italians Italians buy 1 Escort, 2 armour, 1 infantry and 1 italian_para; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 3 artilleries and 1 infantry moved from Alexandria to Tobruk 1 fighter moved from Southern Italy to Normandy Bordeaux 1 armour and 3 infantry moved from Southern France to Normandy Bordeaux 1 italian_para moved from Romania to Western Ukraine 1 armour moved from Eastern Poland to Western Ukraine Combat - Italians Battle in Western Ukraine Changer loiter and taunt; Italians attack with 1 armour and 1 italian_para Changer defend; Russians defend with 1 infantry Italians roll dice for 1 armour and 1 italian_para in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 armour and 1 italian_para remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Changer loiter and taunt; Italians attack with 1 armour, 1 fighter and 3 infantry Changer defend; British defend with 1 harbour, 2 uk_paras and 1 uk_paraBoost Italians roll dice for 1 armour, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 0/5 hits, 1.50 expected hits British roll dice for 2 uk_paras and 1 uk_paraBoost in Normandy Bordeaux, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Normandy Bordeaux 1 uk_paraBoost owned by the British lost in Normandy Bordeaux Italians roll dice for 1 armour, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.17 expected hits British roll dice for 2 uk_paras in Normandy Bordeaux, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Normandy Bordeaux 2 uk_paras owned by the British lost in Normandy Bordeaux Italians win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour and 3 infantry Casualties for British: 2 uk_paras and 1 uk_paraBoost Battle in Tobruk Italians attack with 3 artilleries and 1 infantry Russians defend with 1 russian_para and 1 russian_paraBoost Italians roll dice for 3 artilleries and 1 infantry in Tobruk, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 russian_para and 1 russian_paraBoost in Tobruk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Tobruk 1 russian_para owned by the Russians lost in Tobruk 1 russian_paraBoost owned by the Russians lost in Tobruk Italians win, taking Tobruk from Russians with 3 artilleries remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Russians: 1 russian_para and 1 russian_paraBoost Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Romania 1 battleship, 2 cruisers and 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 Europe_Rail moved from Southern Italy to Southern France 1 Europe_Rail and 1 Italian_LCV moved from Southern France to Romania 1 armour moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to Romania 5 infantry moved from Romania to Eastern Poland 1 armour moved from Yugoslavia to Southern France 1 armour moved from Yugoslavia to Southern Italy 2 infantry moved from Northern Italy to Southern France 2 aaGuns moved from Northern Italy to Southern Italy 1 fighter moved from Normandy Bordeaux to Southern France 1 infantry moved from Eastern Poland to Bessarabia 1 armour moved from Belarus to Eastern Poland Place Units - Italians 1 Escort placed in 95 Sea Zone 2 armour and 1 italian_para placed in Southern Italy 1 infantry placed in Southern France Turn Complete - Italians Trigger Italians RemoveItalyConvoySZ95Invert: has removed 1 Escort owned by Italians in 95 Sea Zone Trigger Italians RemoveItalyConvoySZ95Invert: Italians has 1 Escort_Convoy placed in 95 Sea Zone Italians collect 17 PUs; end with 17 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Combat Hit Differential Summary : Italians regular : -0.67 Russians regular : 0.17 British regular : 2.33 EXP Game 2 Multi APbT I 14.tsvg Those Tommy Paras were Badass lol
  • EXP Game 1 barnee vs Crockett

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    @crockett36 Max Scramble. Keep the Escrt as long as you have Subs, unless it's just the Hvy BB left. Reminder, as I posted above, your Naval Ftrs have to land on CVs, even if they have the range, they can't land on land.
  • Game 1 Alexander vs. JohnnyCat G40 EXP

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    @JohnnyCat Hum, maybe a UK destroyer would have been wise... No scramble
  • TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    @ubernaut Finished Germany. triplea_3915_11ger.tsvg Russia is up.
  • G40 Captain Expansion StevenJ vs Johnny

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    @stevenJTripleA G40 EXP StevenJ vs JohnnyCat UK END Turn3.tsvg
  • VF (Axis) vs TGC (Allies) | Classic, Game 2 - Balance

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    VictoryFirstV
    [dice 1d6]
  • SchneidersonTestGame1

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    @schneiderson Nice Let us know if you have any trouble
  • EXP G40 Game 11 Barnee vs. Trout

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    @trout Heh heh, I thought I left Egypt a little weak and it would fall. That's why I had to keep taking Alexandria with more Units Than I preferred. Otherwise it'd open up a landing spot for European Air. But yea, the Kill shot on London was obviously the way to go Hopefully I've finally learned my lesson
  • EXP G40 Game 4 Trout vs JCat

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    @johnnycat said in EXP G40 Game 4 Trout vs JCat: What do You recommend I do next ? As this is a game thread I recommend to focus on the game again. Apart from that see your PM.
  • Game 1 JohnnyCat (Axis) vs. Panzer (Allies)

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    @panzerstahl-helm-0 I completed Italy Turn 5 1775760454569-1774385968637-1773701999857-1773611581073-1772820341326-game-1-johnnycat-vs-panzer-ITALY_End_5.tsvg
  • First Game Newenr

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    @beelee ok here is our game, take a look this [image: 1774310601398-heiasjgb0aacl_z-resized.jpg] these guys are ready to get some color >D
  • EXP G40 Game 3 Trout vs JCat

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    @johnnycat The updates are always posted here https://forums.triplea-game.org/topic/3802/global-40-expansion-uhd-boxes/86
  • CANCELLED THREAD

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    @trout [image: 1772416066607-rightarm.png]
  • EXP G40 Game 10 Beelee vs. Trout

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    @beelee Done!
  • Game 1 Multi Panzer Alex vs Trout barnee Test Edit Name Change

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    @alexander Hi Alex Yea I like SSR/ANZC/FRN and USA/UK/China but you guys dial it in as you like I'm gonna bust G1 in a bit. Remember to get 2.55
  • Game 3 Trout (Allies) vs. Panzer (Axis)

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    @panzerstahl-helm-0 Wow! Looking at that final turn you posted, it is clear that another turn or two and Moscow was going to fall. Finally an Allied victory which took everything I could put into it. I was feeling pretty good about things but your Takeover was masterfully done and after that the Reich war machine was out of control and the Allies had only so much time before Moscow was going down. Always great fun playing you sir. Let me know when you are ready for the next one. Until then, thanks again for joining battle with me.
  • EXP Game 9 barnee vs Trout

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    @beelee Congrats! My fatal mistake which I only could have overcome I believe if you had made one yourself or if you were an inferior player was that I forgot that you could attack USN and not ANZAC if you had not yet declared war on them. So my USN got wiped out in an early turn. I did learn something from playing this out because I am very surprised that the game even lasted 15 rounds. Well, let me know when you are ready for the next one. For the Multi, I have not yet finished the UK turn but the Tokyo attack was successful. Now brace for impact on the counter attack. The US/UK attack on SZ 91 was a disaster though. Only survivors were the Heavy Bomber and Fighter Ace. He only lost 10 U-Boats.

Recent Posts

  • @alexander

    Guten Abend!

    Well done! That was an excellent execution of the take Over Italy!
    This is a nasty feature of the game.
    Will see how to tackle that and how it works out.

    That spices up the game.

    Full scramble

    And save travels and enjoy Japan. You will love it.

    BR

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  • @beelee
    Guten Abend,

    scrambles tonight?

    7481f85d-d645-4b03-a3db-60cef60b49f9-image.jpeg

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  • @beelee Wow! Greeks decided to not shoot back. Don't know what was going on with that. Back to Nazis for the Year 1941.

    Game History

    Round: 2 Purchase Units - ANZAC ANZAC buy 1 Fortification, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 105 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 3 infantry moved from New South Wales to Queensland 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 infantry moved from New Guinea to Dutch New Guinea 1 fighter moved from Malaya to Java Place Units - ANZAC 1 Fortification placed in Java 1 infantry placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 18 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 105 Sea Zone Non Combat Move - French Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 1 fighter moved from Morocco to United Kingdom Turn Complete - French

    Combat Hit Differential Summary :

    8306ad28-cfc7-4e30-abb6-8986240d8c3b-exp-game-12-trout-f2.tsvg

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  • @Panzerstahl-Helm-0

    No worries Herr Panzer 🙂

    🍻

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