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    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: Big World 2 : Rise of the Axis, version: 6.1.2

    Game History

    Round: 1 Politics - Japanese Japanese takes Political Action: Political Action Japanese Declare War Japanese succeeds on action: Political Action Japanese Declare War: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese Declare War: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese Declare War: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese Declare War: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese Declare War: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese Declare War: Changing Relationship for Chinese and French from Neutrality to Allied Unit Production - Japanese Tokyo express action1: Setting transportCapacity to 2 for unitAttachment attached to destroyer Japanese buy 2 transports; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 4 infantry moved from Okinawa to SZ 73 East China Sea 1 fighter moved from SZ 72 South China Sea to French Indo-China 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from SZ 72 South China Sea to SZ 98 Philippine Sea 1 fighter moved from Taiwan to French Indo-China 1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from SZ 73 East China Sea to SZ 72 South China Sea 1 battleship moved from SZ 73 East China Sea to SZ 98 Philippine Sea 1 transport moved from SZ 80 Northwest Pacific to SZ 74 Sea of Japan 1 fighter, 3 infantry and 1 marine moved from Chosen to Shantung 1 armour moved from Northern Japan to SZ 74 Sea of Japan 1 marine moved from Northern Japan to SZ 74 Sea of Japan 1 marine moved from Northern Japan to SZ 74 Sea of Japan 1 armour, 1 battleship, 1 cruiser, 1 destroyer, 2 marines, 1 submarine and 1 transport moved from SZ 74 Sea of Japan to SZ 73 East China Sea 1 armour and 2 marines moved from SZ 73 East China Sea to Shantung 1 fighter moved from Southern Japan to Shantung 1 bomber moved from Southern Japan to Shantung 1 infantry moved from Northern Manchukuo to Chosen 4 infantry moved from SZ 72 South China Sea to French Indo-China 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from SZ 86 West Pacific to SZ 72 South China Sea 2 fighters moved from SZ 72 South China Sea to French Indo-China 2 tactical_bombers moved from SZ 72 South China Sea to French Indo-China Combat - Japanese Battle in SZ 98 Philippine Sea Japanese attack with 2 battleships, 1 carrier, 1 cruiser and 1 destroyer Americans defend with 1 cruiser and 1 destroyer Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser and 1 destroyer in SZ 98 Philippine Sea, round 2 : 2/1 hits, 2.33 expected hits Americans roll dice for 1 cruiser and 1 destroyer in SZ 98 Philippine Sea, round 2 : 1/1 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Japanese 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in SZ 98 Philippine Sea Japanese win with 2 battleships, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 19 Casualties for Americans: 1 cruiser and 1 destroyer Battle in Shantung Japanese attack with 1 armour, 1 bomber, 2 fighters, 3 infantry and 3 marines Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Shantung, round 2 : 1/1 hits, 1.17 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese roll dice for 1 armour, 1 bomber, 2 fighters, 3 infantry and 3 marines in Shantung, round 2 : 3/1 hits, 3.67 expected hits Chinese roll dice for 1 artillery in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 armour, 1 bomber, 2 fighters, 2 infantry and 3 marines remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in French Indo-China Japanese attack with 4 fighters, 4 infantry and 2 tactical_bombers French defend with 1 artillery, 1 factory, 1 fighter and 1 infantry Japanese roll dice for 1 cruiser in French Indo-China, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the French lost in French Indo-China Japanese roll dice for 4 fighters, 4 infantry and 2 tactical_bombers in French Indo-China, round 2 : 4/0 hits, 4.00 expected hits French roll dice for 1 artillery and 1 fighter in French Indo-China, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the French and 1 artillery owned by the French lost in French Indo-China Japanese win, taking French Indo-China from French with 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for French: 1 artillery, 1 fighter and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 4 fighters moved from French Indo-China to SZ 72 South China Sea 2 tactical_bombers moved from French Indo-China to SZ 72 South China Sea 2 fighters moved from Shantung to Chosen 1 bomber moved from Shantung to Southern Japan 2 fighters moved from SZ 72 South China Sea to SZ 98 Philippine Sea Mobilize Units - Japanese 2 transports placed in SZ 74 Sea of Japan Tokyo express action2: Setting transportCapacity to 1 for unitAttachment attached to destroyer Japan Kamikaze Action: Japanese has 2 kamikazes placed in SZ 73 East China Sea Activate Technology - Japanese Decisive Battlefleet Action2: Japanese is added to UnitSupportAttachment attached to: UnitType{name=battleship} with name: supportAttachmentBattlefleet_Support Turn Complete - Japanese Japanese collect 22 PUs; end with 24 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 29 PUs 1 unit repaired.

    Combat Hit Differential Summary :

    Chinese regular : 0.67 Americans regular : 0.17 French regular : 0.00 Japanese regular : -0.67

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  • R
    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

    Game History

    Round: 1 Purchase Units - Italians Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Libya to Morocco Algeria 1 armour moved from Balkans to Ukraine 1 armour moved from Italy to Bulgaria Romania 2 infantry moved from Balkans to Bulgaria Romania 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya 1 armour moved from 14 Sea Zone to Libya 1 infantry moved from Italy to Balkans 1 artillery moved from Italy to Balkans 1 fighter moved from Italy to 5 Sea Zone Non Combat Move - Italians Place Units - Italians 1 transport placed in 14 Sea Zone 1 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Hit Differential Summary :

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  • M
    TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

    Game History

    Round: 1 Purchase Units - British British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 2 Sea Zone 1 armour moved from United Kingdom to 2 Sea Zone 1 armour, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Norway 1 armour moved from 3 Sea Zone to Norway 2 fighters moved from United Kingdom to 5 Sea Zone 1 bomber moved from United Kingdom to 5 Sea Zone 3 infantry moved from India to Burma British take Burma from Japanese Combat - British Battle in 5 Sea Zone British attack with 1 bomber and 2 fighters Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport 1 submarine owned by the Germans submerged British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 2/1 hits, 1,67 expected hits Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 5 Sea Zone, round 2 : 2/1 hits, 1,83 expected hits 1 destroyer owned by the Germans, 1 cruiser owned by the Germans and 2 fighters owned by the British lost in 5 Sea Zone British roll dice for 1 bomber in 5 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 carrier, 1 fighter and 1 transport in 5 Sea Zone, round 3 : 1/0 hits, 1,00 expected hits 1 fighter owned by the Germans and 1 bomber owned by the British lost in 5 Sea Zone Germans win with 1 carrier and 1 transport remaining. Battle score for attacker is -2 Casualties for British: 1 bomber and 2 fighters Casualties for Germans: 1 cruiser, 1 destroyer and 1 fighter Battle in Norway British attack with 1 armour and 1 infantry Germans defend with 1 infantry British roll dice for 1 battleship in Norway, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 1 armour and 1 infantry in Norway, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway British win, taking Norway from Germans with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 infantry moved from Union of South Africa to 27 Sea Zone 1 artillery moved from Union of South Africa to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone 1 infantry moved from 23 Sea Zone to French Equatorial Africa 1 artillery moved from 23 Sea Zone to French Equatorial Africa 1 fighter moved from Australia to India 1 aaGun moved from India to Burma 1 infantry moved from Trans-Jordan to Egypt 1 artillery moved from Trans-Jordan to Egypt 1 infantry moved from Persia to India 1 infantry moved from Western Canada to Western United States 1 armour moved from Eastern Canada to Western United States Place Units - British 1 carrier and 1 transport placed in 3 Sea Zone 1 fighter placed in 3 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 41 PUs

    Combat Hit Differential Summary :

    Germans regular : 0,83 British regular : 0,33

    Territory Summary for British :

    Australia : 1 aaGun and 3 infantry Burma : 1 aaGun and 3 infantry Eastern Canada : 2 infantry Egypt : 1 armour, 1 artillery, 1 fighter and 4 infantry French Equatorial Africa : 1 artillery and 1 infantry India : 1 fighter and 1 infantry New Zealand : 1 infantry Norway : 1 flag, 1 armour United Kingdom : 1 aaGun, 1 artillery, 1 factory and 1 infantry Western United States : 1 armour and 1 infantry 3 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 transports 23 Sea Zone : 1 transport

    Production/PUs Summary :

    Japanese : 29 / 45 Russians : 24 / 30 Germans : 34 / 47 British : 36 / 41 Italians : 10 / 10 Chinese : 7 / 0 Americans : 38 / 38

    Dice Statistics:

    Total 1 was rolled 5 times 2 was rolled 10 times 3 was rolled 9 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3,083 Median : 3,000 Variance : 1,143 Standard Deviation : 1,069 Total rolls : 36 Germans Combat 1 was rolled 1 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 2 times Average roll : 2,500 Median : 2,000 Variance : 1,926 Standard Deviation : 1,388 Total rolls : 10 British Combat 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4,000 Median : 4,000 Variance : 0,472 Standard Deviation : 0,687 Total rolls : 7 Americans Combat 2 was rolled 1 times 6 was rolled 1 times Average roll : 4,000 Median : 4,000 Variance : 1,333 Standard Deviation : 1,155 Total rolls : 2 Chinese Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 2 times 6 was rolled 1 times Average roll : 3,000 Median : 3,000 Variance : 0,708 Standard Deviation : 0,842 Total rolls : 5 Russians Combat 2 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times Average roll : 3,750 Median : 4,000 Variance : 1,111 Standard Deviation : 1,054 Total rolls : 4 Japanese Combat 1 was rolled 3 times 3 was rolled 4 times 5 was rolled 1 times Average roll : 2,500 Median : 3,000 Variance : 2,190 Standard Deviation : 1,480 Total rolls : 8

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