• G40 Captain Expansion StevenJ vs Johnny

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    @stevenJTripleA G40 EXP StevenJ vs JohnnyCat END R42.tsvg
  • EXP Game 12 barnee vs Trout

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    @Trout Hello Game History Round: 7 Purchase Units - Italians Italians buy 2 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 armour moved from Rostov to Bryansk Italians take Bryansk from Russians Combat - Italians Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Tambov Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger ParaBoost atTambov: Germans has 1 german_paraBoost placed in Tambov Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy 1 artillery and 3 infantry moved from Libya to Tobruk 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 1 artillery and 1 infantry moved from Tunisia to Libya 1 air_transport and 1 infantry moved from Southern Italy to Gibraltar EDIT: 1 Italian_LCV moved from Gibraltar to Southern France 1 bomber moved from Romania to Southern Italy EDIT: 1 italian_para moved from Romania to Rostov 1 armour moved from Northern Italy to Romania Place Units - Italians 1 destroyer placed in 97 Sea Zone 2 armour and 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov Italians collect 19 PUs; end with 19 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs Combat Hit Differential Summary : EXP Game 12 Trout I 7.tsvg
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    @Panzerstahl-Helm-0 Guten Morgen Herr Panzer Game History Round: 10 Purchase Units - Japanese Note to players Japanese: <body><b>It is Late 1944 and the Emperor has Ordered Suicide Attacks on the American Navy !<br><br><img src="Kamikaze.png"/><br><br />Refer to Game Notes for Usage.<b></body> Japanese buy 1 Hvycarrier, 4 TotalWarNavyFtrs, 6 TotalWar_Tanks, 1 elite, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 Escort moved from 6 Sea Zone to 16 Sea Zone 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 armour moved from Korea to Sakha 1 infantry moved from Amur to Sakha 1 armour moved from Korea to Buryatia 1 infantry moved from Amur to Buryatia 1 mech_infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 JPNbomber moved from Kweichow to Kansu 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Kansu 1 tactical_bomber moved from Sikang to Yunnan 1 JPNbomber and 1 tactical_bomber moved from Kweichow to Yunnan 1 armour and 1 infantry moved from French Indo China to Yunnan 1 elite moved from Kwangsi to Yunnan 1 elite moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 Heavy_BB moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from 35 Sea Zone to Malaya 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Malaya Japanese attack with 2 fighters and 2 infantry British defend with 1 artillery and 1 uk_armour Japanese roll dice for 1 Heavy_BB in Malaya, round 2 : 1/2 hits, 1.67 expected hits Japanese roll dice for 2 fighters and 2 infantry in Malaya, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 uk_armour in Malaya, round 2 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Japanese lost in Malaya 1 artillery owned by the British lost in Malaya 2 fighters owned by the Japanese retreated British win with 1 uk_armour remaining. Battle score for attacker is -2 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery Battle in Yunnan Japanese attack with 1 JPNbomber, 1 armour, 1 elite, 1 infantry and 2 tactical_bombers British defend with 4 infantry Japanese roll dice for 1 JPNbomber, 1 armour, 1 elite, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/7 hits, 2.83 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the British lost in Yunnan Japanese roll dice for 1 JPNbomber, 1 armour, 1 elite, 1 infantry and 2 tactical_bombers in Yunnan, round 3 : 3/7 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 JPNbomber, 1 elite and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 4 infantry Casualties for Japanese: 1 armour and 1 infantry Battle in Sakha Japanese attack with 1 armour and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Sakha, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Sakha, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Sakha Japanese win, taking Sakha from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kansu Japanese attack with 1 JPNbomber and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 JPNbomber and 2 infantry in Kansu, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 JPNbomber and 2 infantry in Kansu, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Japanese roll dice for 1 JPNbomber and 1 infantry in Kansu, round 4 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 JPNbomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Buryatia Japanese attack with 1 armour and 1 infantry Russians defend with 1 Soviet_Partisan Japanese roll dice for 1 armour and 1 infantry in Buryatia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Soviet_Partisan in Buryatia, round 2 : 0/1 hits, 0.17 expected hits 1 Soviet_Partisan owned by the Russians lost in Buryatia Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 Soviet_Partisan Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Italian Somaliland Non Combat Move - Japanese Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger ItaliansParaBoost atItalian Somaliland: Italians has 1 italian_paraBoost placed in Italian Somaliland Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kweichow Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Sikang 1 aaGun moved from Kweichow to Shensi 1 JPNbomber moved from Kansu to Kweichow 1 aaGun moved from Szechwan to Kweichow 1 JPNbomber and 2 tactical_bombers moved from Yunnan to Kweichow 1 J_Rail moved from Kiangsu to Korea 1 J_Rail and 1 infantry moved from Korea to Sikang 1 J_Rail moved from Kiangsu to Korea 1 J_Rail and 1 infantry moved from Korea to Kweichow 4 armour moved from Korea to Jehol 1 aaGun moved from Manchuria to Amur 1 infantry moved from Korea to Amur 1 infantry moved from Korea to Manchuria 2 fighters moved from Malaya to 37 Sea Zone 1 elite moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 elite, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 elite and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from Philippines to French Indo China 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 Japan_destroyer moved from 55 Sea Zone to 35 Sea Zone 1 Hvycarrier and 4 fighters moved from 6 Sea Zone to 35 Sea Zone 1 Escort moved from 6 Sea Zone to 35 Sea Zone 1 pacific_transport moved from 36 Sea Zone to 6 Sea Zone Place Units - Japanese 6 TotalWar_Tanks, 2 infantry and 1 mech_infantry placed in Korea 1 Hvycarrier placed in 6 Sea Zone 4 TotalWarNavyFtrs placed in 6 Sea Zone 1 elite placed in Japan Trigger JapaneseTotalWarNavyFighterPlaceJapan4: has removed 4 TotalWarNavyFtrs owned by Japanese in 6 Sea Zone Trigger JapaneseTotalWarTankPlace6Korea: has removed 6 TotalWar_Tanks owned by Japanese in Korea Trigger JapaneseTotalWarNavyFighterPlaceJapan4: Japanese has 4 NavyFighters placed in 6 Sea Zone Trigger JapaneseTotalWarTankPlace6Korea: Japanese has 6 armour placed in Korea Turn Complete - Japanese Trigger Japanese RemoveConvoySZ6: has removed 1 Escort_Convoy owned by Japanese in 6 Sea Zone Trigger Japanese RemoveConvoySZ35Invert: has removed 1 Escort owned by Japanese in 35 Sea Zone Trigger Japanese RemoveConvoySZ6: Japanese has 1 Escort placed in 6 Sea Zone Trigger Japanese RemoveConvoySZ35Invert: Japanese has 1 Escort_Convoy placed in 35 Sea Zone Japanese collect 58 PUs; end with 58 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 60 PUs Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 62 PUs Trigger Japan Loses CarolineIslands: Japanese met a national objective for an additional -3 PUs; end with 59 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 60 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 64 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 72 PUs Combat Hit Differential Summary : Chinese regular : -0.33 Japanese regular : -3.50 Russians regular : -0.83 British regular : 1.17 EXP game 10 Straw J 10.tsvg Really wanted the Singapore win sadly, not to be. Tough duty for Nippon. Woulda killed a Ftr to do it but uggh Idk Tank probably shoots them both down. Stupid BB lol
  • TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    @Nothingtoseehere pretty sure i have it figured out but still need to see what im planning to do in the middle east with britain ran out of time today
  • EXP G40 Game 4 Trout (Axis) vs Panzer (Allies)

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    @Panzerstahl-Helm-0 Herr Hitler is furious! OKW recommended Operation Sea Lion and the Fuehrer agreed. But all war gaming planning exercises show that Sea Lion would be a colossal failure. So Admiral Raeder has gone missing. No one except Herr Himmler knows where he is but life in the Reich must go on and Admiral Doenitz now heads up the Kriegsmarine. So the Luftwaffe and Kriegsmarine are teaming up to destroy the Allied navy in SZ 91 and keep "The Rock" in Axis control. Does the US Navy wish for their submarine to participate in the battle or submerge? c0e0608f-87e1-4f0b-b885-4bdbed9353aa-exp-game-4-trout-vs.panzer-g5.tsvg
  • Multi Game 2 barnee Trout vs Alex Panzer

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    @Panzerstahl-Helm-0 Game History Round: 17 Research Technology - Germans Actions And Operations - Germans Germans spend 5 PUs on User Action: Action Germans TakeOverItaly Action Germans TakeOverItaly activates a trigger called: Trigger GermansAtWarWithItaly Trigger GermansAtWarWithItaly: Changing Relationship for Germans and Italians from Allied to War Purchase Units - Germans Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber Trigger ItalianLCVsGermanControlled: Setting maxBuiltPerPlayer to 10 for unitAttachment attached to German_LCV Trigger ItalianParasGermanControlled: Setting maxBuiltPerPlayer to 14 for unitAttachment attached to german_para triggerAttachmenEarly1948EXP43Invert: has removed 1 Late1947_red owned by Changer in D-Day Trigger GermansTakeOverItalyDestruct: has removed 1 TakeOverItaly owned by Italians in Southern Italy triggerAttachmenEarly1948EXP43Invert: Changer has 1 Early1948_red placed in D-Day Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Changing PUs for Italians from 52 to 0 EDIT: Changing PUs for Germans from 67 to 119 EDIT: Turning off Edit Mode Germans buy 1 Atlantic_Wall, 1 German_LCV, 1 Hvy_Undg_2, 1 King_Tiger, 4 TotalWarMe_262s, 6 TotalWarMechInfs, 6 TotalWar_Tanks, 1 elite, 8 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 infantry 1 waffen_infantry placed in Germany Units in Western Germany being upgraded or consumed: 1 UndrgroundFctry 1 Hvy_Undg_2 placed in Western Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany Turning on Edit Mode EDIT: Germans takes Northwest Persia from British EDIT: Turning off Edit Mode 5 Type_XXI_UBoats moved from 112 Sea Zone to 110 Sea Zone 5 GermanUBoats moved from 112 Sea Zone to 119 Sea Zone 2 Me_262s moved from 112 Sea Zone to 109 Sea Zone 2 Me_262s moved from Norway to 109 Sea Zone 4 Me_262s and 1 fighter moved from Western Germany to 109 Sea Zone 1 Escort moved from 104 Sea Zone to 109 Sea Zone 1 Escort_Convoy, 1 battleship and 2 cruisers moved from 92 Sea Zone to 109 Sea Zone 2 armour and 2 infantry moved from Rostov to Volgograd 2 infantry moved from Ukraine to Bryansk 1 elite moved from Belarus to Bryansk 2 infantry moved from Belarus to Archangel 1 infantry moved from Ukraine to Bryansk 2 Me_262s moved from Novgorod to Archangel 1 Me_262 moved from Belarus to Archangel 1 LuftwaffeAce and 2 Me_262s moved from Belarus to Bryansk EDIT: 1 italian_para moved from Rostov to Northwest Persia 1 bomber moved from Romania to Volgograd Combat - Germans Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Americans scrambles 3 units out of Scotland to defend against the attack in 109 Sea Zone Americans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in 119 Sea Zone Germans attack with 5 GermanUBoats and 1 Wolfpack British defend with 1 destroyer Germans win, taking 119 Sea Zone from Neutral with 4 GermanUBoats remaining. Battle score for attacker is 3 Casualties for Germans: 1 GermanUBoat and 1 Wolfpack Casualties for British: 1 destroyer Battle in 110 Sea Zone Germans attack with 5 Type_XXI_UBoats British defend with 1 destroyer Germans win with 4 Type_XXI_UBoats remaining. Battle score for attacker is 1 Casualties for Germans: 1 Type_XXI_UBoat Casualties for British: 1 destroyer Battle in 109 Sea Zone Germans attack with 1 Escort, 1 Escort_Convoy, 8 Me_262s, 1 battleship, 2 cruisers and 1 fighter British defend with 2 Escort_Convoys and 5 uk_fighters; Americans defend with 1 FighterAceUSA, 2 destroyers and 6 transports Germans win with 3 Me_262s remaining. Battle score for attacker is 9 Casualties for Germans: 1 Escort, 1 Escort_Convoy, 5 Me_262s, 1 battleship, 2 cruisers and 1 fighter Casualties for Americans: 1 FighterAceUSA, 2 destroyers and 6 transports Casualties for British: 2 Escort_Convoys and 5 uk_fighters Battle in Archangel Germans attack with 3 Me_262s and 2 infantry; Changer loiter and taunt Changer defend; Russians defend with 1 guard_infantry Germans win, taking Archangel from Russians with 3 Me_262s and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 guard_infantry Battle in Volgograd Germans attack with 2 armour, 1 bomber and 2 infantry Russians defend with 2 infantry and 1 russian_minor Germans win, taking Volgograd from Russians with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Bryansk Germans attack with 1 LuftwaffeAce, 2 Me_262s, 1 elite and 3 infantry Russians defend with 1 guard_infantry and 1 infantry Germans win, taking Bryansk from Russians with 1 LuftwaffeAce, 2 Me_262s, 1 elite and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 guard_infantry and 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Eastern Poland Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Belarus Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 bomber moved from Volgograd to Romania EDIT: 1 Italian_LCV moved from Rostov to Romania 1 infantry moved from Ukraine to Rostov 1 LuftwaffeAce and 2 Me_262s moved from Bryansk to Belarus 1 armour moved from Bessarabia to Ukraine 3 infantry moved from Yugoslavia to Romania 2 Waffen_Paras moved from Germany to Romania 2 italian_paras moved from Romania to Ukraine 1 italian_para moved from Romania to Germany 1 armour moved from Eastern Poland to Belarus EDIT: 1 German_LCV and 1 infantry moved from Germany to Norway 1 GAirCommander moved from Germany to Western Germany 1 G_Rail and 1 elite moved from Germany to Belarus 1 infantry moved from Karelia to Novgorod 1 SP_Artillery moved from Novgorod to Karelia 3 Me_262s moved from Archangel to Belarus 3 Me_262s moved from 109 Sea Zone to Normandy Bordeaux EDIT: 1 1stPanzerArmy moved from Western Germany to 1st Panzer EDIT: 1 Panzer_General and 5 armour moved from 1st Panzer to Western Germany EDIT: 1 Panzer_Grndrs and 1 armour moved from Western Germany to 112 Sea Zone EDIT: 1 Panzer_Grndrs and 1 armour moved from 112 Sea Zone to Norway 6 infantry moved from France to Normandy Bordeaux 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from Southern France to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar 1 armour and 2 infantry moved from Southern France to Normandy Bordeaux 1 aaGun moved from Southern France to Normandy Bordeaux 2 mech_infantrys moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 aaGun moved from Northern Italy to Southern France 2 G_air_transports moved from Western Germany to Gibraltar EDIT: 2 armour moved from Western Germany to Gibraltar 1 G_Rail moved from Germany to Western Germany 1 G_Rail and 1 King_Tiger moved from Western Germany to Belarus 1 Europe_Rail moved from Germany to Western Germany 1 Europe_Rail and 1 SP_Artillery moved from Western Germany to Eastern Poland 1 G_air_transport and 1 aaGun moved from Southern Italy to Gibraltar EDIT: 2 G_air_transports and 1 armour moved from Western Germany to Belarus EDIT: 1 armour moved from Western Germany to Belarus EDIT: 1 armour moved from Western Germany to Normandy Bordeaux 2 G_air_transports moved from Belarus to Western Germany 2 G_air_transports moved from Belarus to Germany EDIT: 1 Italian_LCV, 1 infantry and 3 mine_unarmeds moved from Southern Italy to Tobruk Place Units - Germans 1 King_Tiger, 4 TotalWarMe_262s, 6 TotalWar_Tanks and 1 infantry placed in Western Germany 1 German_LCV, 6 TotalWarMechInfs, 1 elite and 2 infantry placed in Germany 1 Atlantic_Wall placed in Norway 3 infantry placed in Southern France 2 infantry placed in Southern Italy Trigger GermansTotalWarMechInfPlaceGermany6: has removed 6 TotalWarMechInfs owned by Germans in Germany Trigger GermansTotalWarMe 262PlaceWesternGermany4: has removed 4 TotalWarMe_262s owned by Germans in Western Germany Trigger GermansTotalWarTankPlaceWesternGermany6: has removed 6 TotalWar_Tanks owned by Germans in Western Germany Trigger GermansTotalWarMechInfPlaceGermany6: Germans has 6 mech_infantrys placed in Germany Trigger GermansTotalWarMe 262PlaceWesternGermany4: Germans has 4 Me_262s placed in Western Germany Trigger GermansTotalWarTankPlaceWesternGermany6: Germans has 6 armour placed in Western Germany Turn Complete - Germans Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Germans collect 72 PUs; end with 72 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 84 PUs Trigger Germans ReceiveItaliansRomanEmpireObjective: Germans met a national objective for an additional 5 PUs; end with 89 PUs Trigger Germans ReceiveItaliansNoShipsMedObjective: Germans met a national objective for an additional 5 PUs; end with 94 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs Trigger Germans ControlItalyOilObjectiveNWPersia: Germans met a national objective for an additional 2 PUs; end with 101 PUs Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 104 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 106 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 116 PUs Edit Uggh the LMs are Armed at Alexandria JFC 2nd SS should be deactivated exp-game-2-multi-apbt-g-17edit3.tsvg Edit 2 @panzerstahl-helm-0 I whacked the UK Ftrs but you have the option of killing 3 Ftrs out of the US AFleet Edit 3 Hi @alexander Reminder you need to decide on whether to kill the Volgograd Fctry before, if/when, you counterattack.
  • EXP Game 1 barnee vs Crockett

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    @crockett36 Good Morning You still need to adjust your Combat Move in order for us to continue.
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    @beelee No rush! I'm calling it a night and can do the minor allies in the AM for your takeover German fun to begin!
  • Game 1 Alexander vs. JohnnyCat G40 EXP

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    @JohnnyCat USSR is making bank! alexander_johnnycat_game_1_g40_exp_russia_turn_4b_end.tsvg
  • PBF Test

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  • Kson-vs-Ason-01

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  • TestGameHeritageBoys

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    @PeleKen Hi Pele Let us know if you have any trouble. Have Fun Gaming
  • MM1sttestgame

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    @mickAAMOUSE yea it took me 2-3 turns to get used to some of them at first as well too Now I can't play with the old ones
  • GAME 1 MICK vs HUNTER

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    Game History Round: 1 Purchase Units - Germans Germans buy 3 armour and 1 bomber; Remaining resources: 0 PUs; Combat Move - Germans 4 mech_infantrys moved from Western Germany to France 1 artillery moved from Western Germany to France 3 armour moved from Holland Belgium to France 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to France 2 infantry moved from Western Germany to France 3 tactical_bombers moved from Western Germany to France 2 bombers moved from Germany to France 1 tactical_bomber moved from Germany to France 1 tactical_bomber moved from Poland to France 1 fighter moved from Holland Belgium to France 2 fighters moved from Western Germany to France 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 108 Sea Zone to 91 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 3 armour moved from Greater Southern Germany to Southern France 1 fighter moved from Slovakia Hungary to Southern France Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 4,1,1 French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1,2 Germans win, taking Normandy Bordeaux from French with 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for French: 1 artillery and 1 infantry Battle in 91 Sea Zone Germans attack with 2 submarines British defend with 1 cruiser Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 4,1 Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 6,5 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 5 Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 6,1 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 2 Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in France Germans attack with 3 armour, 1 artillery, 2 bombers, 3 fighters, 4 infantry, 4 mech_infantrys and 5 tactical_bombers British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 6,3,3 Germans roll dice for 3 armour, 1 artillery, 2 bombers, 3 fighters, 4 infantry, 4 mech_infantrys and 5 tactical_bombers in France, round 2 : 3,5,2,6,4,4,2,3,6,4,1,6,4,6,6,2,1,4,4,2,4,6 French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6,5,1,2,1,2,4,3,3,5,4 Germans roll dice for 3 armour, 1 artillery, 2 bombers, 3 fighters, 4 mech_infantrys and 5 tactical_bombers in France, round 3 : 5,2,4,6,3,6,5,2,2,2,1,3,3,4,1,5,5,6 French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 2,1,6,5 Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 3 armour, 2 bombers, 3 fighters, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Germans: 1 artillery, 4 infantry and 1 mech_infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Southern France Germans attack with 3 armour and 1 fighter French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 armour and 1 fighter in Southern France, round 2 : 4,1,4,1 French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2,3 Germans win, taking Southern France from French with 2 armour and 1 fighter remaining. Battle score for attacker is 1 Casualties for Germans: 1 armour Casualties for French: 1 artillery and 1 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 3 fighters moved from France to Western Germany 5 tactical_bombers moved from France to Western Germany 2 bombers moved from France to Western Germany 1 fighter moved from Southern France to Northern Italy 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 fighter moved from Norway to Denmark 2 artilleries moved from Greater Southern Germany to Slovakia Hungary 6 infantry moved from Greater Southern Germany to Slovakia Hungary 3 infantry moved from Germany to Western Germany 8 infantry moved from Germany to Poland 3 artilleries moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 transport moved from 114 Sea Zone to 113 Sea Zone Place Units - Germans 3 armour and 1 bomber placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4 Germans collect 40 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 64 Optional[PUs] Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs df2136ea-afe6-4a44-bf96-68711196ee2d-2026-5-17-World-War-II-Global-1940-2nd-Edition.tsvg
  • VF (Axis) vs TGC (Allies) | Classic, Game 2 - Balance

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    [dice 1d6]
  • SchneidersonTestGame1

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    @schneiderson Nice Let us know if you have any trouble
  • EXP G40 Game 11 Barnee vs. Trout

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    @trout Heh heh, I thought I left Egypt a little weak and it would fall. That's why I had to keep taking Alexandria with more Units Than I preferred. Otherwise it'd open up a landing spot for European Air. But yea, the Kill shot on London was obviously the way to go Hopefully I've finally learned my lesson
  • EXP G40 Game 4 Trout vs JCat

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    PantherP
    @johnnycat said in EXP G40 Game 4 Trout vs JCat: What do You recommend I do next ? As this is a game thread I recommend to focus on the game again. Apart from that see your PM.
  • Game 1 JohnnyCat (Axis) vs. Panzer (Allies)

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    JohnnyCatJ
    @panzerstahl-helm-0 I completed Italy Turn 5 1775760454569-1774385968637-1773701999857-1773611581073-1772820341326-game-1-johnnycat-vs-panzer-ITALY_End_5.tsvg
  • First Game Newenr

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    newenr85N
    @beelee ok here is our game, take a look this [image: 1774310601398-heiasjgb0aacl_z-resized.jpg] these guys are ready to get some color >D

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  • @Trout

    Hello

    Game History

    Round: 7 Purchase Units - Italians Italians buy 2 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 armour moved from Rostov to Bryansk Italians take Bryansk from Russians Combat - Italians Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Tambov Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger ParaBoost atTambov: Germans has 1 german_paraBoost placed in Tambov Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy 1 artillery and 3 infantry moved from Libya to Tobruk 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 1 artillery and 1 infantry moved from Tunisia to Libya 1 air_transport and 1 infantry moved from Southern Italy to Gibraltar EDIT: 1 Italian_LCV moved from Gibraltar to Southern France 1 bomber moved from Romania to Southern Italy EDIT: 1 italian_para moved from Romania to Rostov 1 armour moved from Northern Italy to Romania Place Units - Italians 1 destroyer placed in 97 Sea Zone 2 armour and 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov Italians collect 19 PUs; end with 19 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    EXP Game 12 Trout I 7.tsvg

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  • @Panzerstahl-Helm-0

    Guten Morgen Herr Panzer

    Game History

    Round: 10 Purchase Units - Japanese Note to players Japanese: <body><b>It is Late 1944 and the Emperor has Ordered Suicide Attacks on the American Navy !<br><br><img src="Kamikaze.png"/><br><br />Refer to Game Notes for Usage.<b></body> Japanese buy 1 Hvycarrier, 4 TotalWarNavyFtrs, 6 TotalWar_Tanks, 1 elite, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 Escort moved from 6 Sea Zone to 16 Sea Zone 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 armour moved from Korea to Sakha 1 infantry moved from Amur to Sakha 1 armour moved from Korea to Buryatia 1 infantry moved from Amur to Buryatia 1 mech_infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 JPNbomber moved from Kweichow to Kansu 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Kansu 1 tactical_bomber moved from Sikang to Yunnan 1 JPNbomber and 1 tactical_bomber moved from Kweichow to Yunnan 1 armour and 1 infantry moved from French Indo China to Yunnan 1 elite moved from Kwangsi to Yunnan 1 elite moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 Heavy_BB moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from 35 Sea Zone to Malaya 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Malaya Japanese attack with 2 fighters and 2 infantry British defend with 1 artillery and 1 uk_armour Japanese roll dice for 1 Heavy_BB in Malaya, round 2 : 1/2 hits, 1.67 expected hits Japanese roll dice for 2 fighters and 2 infantry in Malaya, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 uk_armour in Malaya, round 2 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Japanese lost in Malaya 1 artillery owned by the British lost in Malaya 2 fighters owned by the Japanese retreated British win with 1 uk_armour remaining. Battle score for attacker is -2 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery Battle in Yunnan Japanese attack with 1 JPNbomber, 1 armour, 1 elite, 1 infantry and 2 tactical_bombers British defend with 4 infantry Japanese roll dice for 1 JPNbomber, 1 armour, 1 elite, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/7 hits, 2.83 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the British lost in Yunnan Japanese roll dice for 1 JPNbomber, 1 armour, 1 elite, 1 infantry and 2 tactical_bombers in Yunnan, round 3 : 3/7 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 JPNbomber, 1 elite and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 4 infantry Casualties for Japanese: 1 armour and 1 infantry Battle in Sakha Japanese attack with 1 armour and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Sakha, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Sakha, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Sakha Japanese win, taking Sakha from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kansu Japanese attack with 1 JPNbomber and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 JPNbomber and 2 infantry in Kansu, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 JPNbomber and 2 infantry in Kansu, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Japanese roll dice for 1 JPNbomber and 1 infantry in Kansu, round 4 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 JPNbomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Buryatia Japanese attack with 1 armour and 1 infantry Russians defend with 1 Soviet_Partisan Japanese roll dice for 1 armour and 1 infantry in Buryatia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Soviet_Partisan in Buryatia, round 2 : 0/1 hits, 0.17 expected hits 1 Soviet_Partisan owned by the Russians lost in Buryatia Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 Soviet_Partisan Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Italian Somaliland Non Combat Move - Japanese Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger ItaliansParaBoost atItalian Somaliland: Italians has 1 italian_paraBoost placed in Italian Somaliland Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kweichow Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Sikang 1 aaGun moved from Kweichow to Shensi 1 JPNbomber moved from Kansu to Kweichow 1 aaGun moved from Szechwan to Kweichow 1 JPNbomber and 2 tactical_bombers moved from Yunnan to Kweichow 1 J_Rail moved from Kiangsu to Korea 1 J_Rail and 1 infantry moved from Korea to Sikang 1 J_Rail moved from Kiangsu to Korea 1 J_Rail and 1 infantry moved from Korea to Kweichow 4 armour moved from Korea to Jehol 1 aaGun moved from Manchuria to Amur 1 infantry moved from Korea to Amur 1 infantry moved from Korea to Manchuria 2 fighters moved from Malaya to 37 Sea Zone 1 elite moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 elite, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 elite and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from Philippines to French Indo China 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 Japan_destroyer moved from 55 Sea Zone to 35 Sea Zone 1 Hvycarrier and 4 fighters moved from 6 Sea Zone to 35 Sea Zone 1 Escort moved from 6 Sea Zone to 35 Sea Zone 1 pacific_transport moved from 36 Sea Zone to 6 Sea Zone Place Units - Japanese 6 TotalWar_Tanks, 2 infantry and 1 mech_infantry placed in Korea 1 Hvycarrier placed in 6 Sea Zone 4 TotalWarNavyFtrs placed in 6 Sea Zone 1 elite placed in Japan Trigger JapaneseTotalWarNavyFighterPlaceJapan4: has removed 4 TotalWarNavyFtrs owned by Japanese in 6 Sea Zone Trigger JapaneseTotalWarTankPlace6Korea: has removed 6 TotalWar_Tanks owned by Japanese in Korea Trigger JapaneseTotalWarNavyFighterPlaceJapan4: Japanese has 4 NavyFighters placed in 6 Sea Zone Trigger JapaneseTotalWarTankPlace6Korea: Japanese has 6 armour placed in Korea Turn Complete - Japanese Trigger Japanese RemoveConvoySZ6: has removed 1 Escort_Convoy owned by Japanese in 6 Sea Zone Trigger Japanese RemoveConvoySZ35Invert: has removed 1 Escort owned by Japanese in 35 Sea Zone Trigger Japanese RemoveConvoySZ6: Japanese has 1 Escort placed in 6 Sea Zone Trigger Japanese RemoveConvoySZ35Invert: Japanese has 1 Escort_Convoy placed in 35 Sea Zone Japanese collect 58 PUs; end with 58 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 60 PUs Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 62 PUs Trigger Japan Loses CarolineIslands: Japanese met a national objective for an additional -3 PUs; end with 59 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 60 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 64 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    Chinese regular : -0.33 Japanese regular : -3.50 Russians regular : -0.83 British regular : 1.17

    EXP game 10 Straw J 10.tsvg

    Really wanted the Singapore win 🙂 sadly, not to be. Tough duty for Nippon. 😞 Woulda killed a Ftr to do it but uggh Idk Tank probably shoots them both down.

    Stupid BB lol

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