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Recent Posts

  • A

    @panzerstahl-helm-0 Mixing up my Japan strategy

    game-2-alex-vs-panzer_operation-spring-awakening_jap-3.tsvg

    Purchase Units Japanese buy 1 Heavy_BB, 1 Japan_destroyer, 1 Japanese_LCV, 2 artilleries, 1 elite, 2 infantry, 1 japanese_para and 3 mine_unarmeds; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Setting uses for triggers used this phase. Resetting and Giving Bonus Movement to Units Cleaning up during movement phase 1 armour and 1 mech_infantry moved from Hopei to Shensi 1 armour and 1 mech_infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Kansu 3 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan Japanese undo move 5. 2 JPNbombers moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan Combat Battle in Yunnan Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 3 artilleries and 7 infantry moved from Hopei to Kweichow 1 aaGun moved from Anhwe to Kweichow 1 artillery and 9 infantry moved from Anhwe to Kweichow 2 japanese_paras moved from Jehol to Kweichow Japanese undo move 4. 1 japanese_para moved from Kiangsu to Hunan 1 aaGun moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kwangsi to Hunan 1 artillery moved from Kwangsi to Kiangsi 1 J_Rail moved from Kiangsu to Korea 1 J_Rail and 1 elite moved from Korea to Kweichow 1 japanese_para moved from Jehol to Hunan 1 japanese_para moved from Jehol to Hunan 1 J_Rail moved from Kiangsu to Korea 1 J_Rail and 1 aaGun moved from Korea to Hunan Japanese undo move 14. 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow 3 transports moved from 6 Sea Zone to 7 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 Japan_Engineer and 3 mine_unarmeds moved from Japan to 6 Sea Zone 1 Japan_Engineer, 2 mine_unarmeds and 1 transport moved from 6 Sea Zone to 19 Sea Zone Japanese undo move 18. Japanese undo move 17. 1 carrier moved from 33 Sea Zone to 36 Sea Zone 1 battleship moved from 33 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 submarine moved from 34 Sea Zone to 36 Sea Zone 1 Japan_destroyer moved from 19 Sea Zone to 36 Sea Zone 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 Japan_destroyer moved from 6 Sea Zone to 36 Sea Zone 3 mine_unarmeds moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone Japanese undo move 25. Japanese undo move 24. Japanese undo move 16. Japanese undo move 15. Turning on Edit Mode EDIT: 1 Japanese_LCV, 1 artillery and 1 elite moved from Japan to Korea EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: 2 Japanese_LCVs moved from Korea to Japan EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone 1 Japan_Engineer and 1 infantry moved from Japan to 6 Sea Zone 1 Japan_Engineer, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry and 3 mine_unarmeds moved from Japan to 6 Sea Zone 1 infantry, 3 mine_unarmeds and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 Japan_Engineer, 2 infantry and 3 mine_unarmeds moved from 20 Sea Zone to Kiangsi Japanese undo move 21. 1 Japan_destroyer, 1 battleship, 1 carrier and 1 cruiser moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from Anhwe to 20 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 3 fighters and 3 tactical_bombers moved from Anhwe to Korea 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Korea Japanese undo move 13. Japanese undo move 5. 2 JPNbombers moved from Yunnan to Kiangsi 1 infantry moved from Kweichow to Shensi Japanese undo move 6. 1 J_Rail moved from Kiangsu to Kwangsi 1 J_Rail and 1 artillery moved from Kwangsi to Kweichow Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Jehol Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kweichow Setting uses for triggers used this phase. Cleaning up during movement phase Place Units 1 Japanese_LCV, 2 artilleries, 1 elite, 2 infantry, 1 japanese_para and 3 mine_unarmeds placed in Japan 1 Heavy_BB and 1 Japan_destroyer placed in 6 Sea Zone Turn Complete Trigger JapaneseParaBoost atHunan: Japanese has 1 japanese_paraBoost placed in Hunan Japanese collect 36 PUs; end with 36 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 44 Optional[PUs] Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUs

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  • T

    @beelee YoungGrasshopper did a house rules version which is inferior to HRE overall but had some interesting features which I would love for Captain to consider but he wasn’t interested. One of them was a point system for blocking that effectively required two destroyers/escorts or one cruiser in order to block a Sea Zone so it just added a smaller layer of strategic thinking but was a lot more realistic

    There was also some other cool things like more bonuses overall so for example if Allies controlled Sicily and Sardinia got a small bonus and if Axis held all of the Balkans they got a small bonus for that.

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  • C
    TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

    Game History

    Round: 5 Purchase Units - Russians Note to players Russians: It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army ! Up to 26 Army Conscripts are Available This Turn Only. Trigger Army Conscript: buyArmy_Conscript added to productionRussians Russians buy 26 Army_Conscripts; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode 1 mech_infantry moved from Karelia to Finland 1 infantry moved from Finland to Vyborg 3 russian_paras moved from Iraq to Caucasus 2 mech_infantrys moved from Iraq to Egypt 2 armour moved from Iraq to Caucasus 2 guard_infantrys moved from Russia to Archangel 1 guard_infantry moved from Russia to Smolensk 1 armour moved from Russia to Smolensk 1 elite moved from Russia to Bryansk 2 infantry moved from Ukraine to Bessarabia 1 fighter moved from Ukraine to Bessarabia 6 infantry moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Ukraine to Western Ukraine 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 4 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 armour moved from Caucasus to Kazakhstan 1 artillery moved from Karelia to Vyborg 1 armour moved from Urals to Yenisey 1 russian_para and 1 russian_paraBoost moved from Evenkiyskiy to Urals 3 infantry moved from Caucasus to Rostov 1 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Caucasus to Kazakhstan 3 armour, 14 infantry and 2 mech_infantrys moved from Finland to Vyborg 1 fighter moved from Russia to Archangel 1 infantry moved from Russia to Smolensk Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Bessarabia Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 elite and 2 infantry Germans defend with 1 german_para and 1 german_paraBoost Russians roll dice for 1 elite and 2 infantry in Bryansk, round 2 : 1/4 hits, 0.67 expected hits Germans roll dice for 1 german_para and 1 german_paraBoost in Bryansk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Bryansk 1 german_para owned by the Germans lost in Bryansk 1 german_paraBoost owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 elite and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 german_para and 1 german_paraBoost Battle in Western Ukraine Russians attack with 6 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 artillery Russians roll dice for 6 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/7 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 artillery in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 artillery Battle in Archangel Russians attack with 1 fighter and 2 guard_infantrys Germans defend with 1 german_para and 1 german_paraBoost Russians roll dice for 1 fighter and 2 guard_infantrys in Archangel, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 german_para and 1 german_paraBoost in Archangel, round 2 : 1/1 hits, 0.50 expected hits 1 guard_infantry owned by the Russians lost in Archangel 1 german_para owned by the Germans lost in Archangel 1 german_paraBoost owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 guard_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 guard_infantry Casualties for Germans: 1 german_para and 1 german_paraBoost Battle in Smolensk Russians attack with 1 armour, 1 guard_infantry and 6 infantry Germans defend with 1 Panzer_Grndrs and 2 armour Russians roll dice for 1 armour, 1 guard_infantry and 6 infantry in Smolensk, round 2 : 2/8 hits, 1.83 expected hits Germans roll dice for 1 Panzer_Grndrs and 2 armour in Smolensk, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians lost in Smolensk 1 Panzer_Grndrs owned by the Germans and 1 armour owned by the Germans lost in Smolensk Russians roll dice for 1 armour, 1 guard_infantry and 5 infantry in Smolensk, round 3 : 1/7 hits, 1.67 expected hits Germans roll dice for 1 armour in Smolensk, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Smolensk 1 armour owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 armour, 1 guard_infantry and 4 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 1 Panzer_Grndrs and 2 armour Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Russians Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Russia Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Yenisey Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Urals 3 aaGuns moved from Finland to Vyborg 1 fighter moved from Archangel to Vyborg 1 Russian_Rail and 1 aaGun moved from Russia to Yenisey 1 Russian_Rail and 1 Soviet_Commisar moved from Russia to Yenisey 1 fighter moved from Bessarabia to Russia 1 tactical_bomber moved from Western Ukraine to Russia Place Units - Russians 20 Army_Conscripts placed in Russia 6 Army_Conscripts placed in Volgograd Trigger RussiansReplaceConscriptsVolgograd: has removed 6 Army_Conscripts owned by Russians in Volgograd Trigger RussiansReplaceConscripts: has removed 20 Army_Conscripts owned by Russians in Russia Trigger RussiansReplaceConscriptsVolgograd: Russians has 6 infantry placed in Volgograd Trigger RussiansReplaceConscripts: Russians has 20 infantry placed in Russia Turn Complete - Russians Trigger RussiansParaBoost atUrals: Russians has 1 russian_paraBoost placed in Urals Russians collect 32 PUs; end with 32 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 3 infantry EDIT: Adding units owned by Russians to Ukraine: 3 infantry EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Italians regular : 0.67 Germans regular : 1.17 Russians regular : 3.33

    Savegame

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  • C

    @beelee Just wondering, always helpful to get the phrasing right! How would you write the rule for bombing underground factories? Similar to AA guns, "Having endured the AA fire, the bomber may now try to damage the underground bunker. On a roll of 1 or 2, he is successful and may roll for damage. Damage rolls of a 5 or a six are a miss."

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