@crockett36
hmm seems my lads didn't put up much of a fight lol Have to replace them with some new dudes
It'll take a bit for me to get back up to speed here. Should have something later today. I have to take a nap as I've been up all night again
Edit
Ok I started looking at it and it got my brain working, so I rallied and JPN coming up
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 Escort, 1 Japanese_LCV, 4 Repair_BBs, 4 armour, 1 carrier, 1 elite and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Place Units - Japanese
3 Repair_BBs placed in 6 Sea Zone
1 Repair_BB placed in 46 Sea Zone
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
3 units repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger Japanese RemoveRepair BB: has removed 1 Repair_BB owned by Japanese in 46 Sea Zone
Trigger Japanese RemoveRepair BB: has removed 3 Repair_BBs owned by Japanese in 6 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 elite moved from Java to 42 Sea Zone
1 elite and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 pacific_submarine moved from 46 Sea Zone to 45 Sea Zone
1 elite moved from 45 Sea Zone to Dutch New Guinea
1 elite and 1 infantry moved from New Guinea to 46 Sea Zone
1 Heavy_BB, 2 Japan_destroyers, 1 battleship, 1 cruiser, 1 elite, 2 fighters, 1 infantry and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
1 elite, 2 fighters, 1 infantry and 2 tactical_bombers moved from 54 Sea Zone to Queensland
1 armour moved from Yunnan to Szechwan
1 JPNbomber and 1 tactical_bomber moved from Hunan to Szechwan
1 JPNbomber and 1 tactical_bomber moved from Hunan to Chahar
1 infantry moved from Jehol to Chahar
2 armour moved from Shantung to Chahar
1 armour moved from Kiangsu to Chahar
1 elite and 1 infantry moved from Japan to 6 Sea Zone
1 elite, 1 infantry and 1 pacific_transport moved from 6 Sea Zone to 19 Sea Zone
1 elite and 1 infantry moved from 19 Sea Zone to Manchuria
EDIT: 1 Japanese_LCV and 2 infantry moved from Japan to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
Combat - Japanese
Battle in Dutch New Guinea
Battle in 54 Sea Zone
Japanese attack with 1 Heavy_BB, 2 Japan_destroyers, 1 battleship and 1 cruiser
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 Heavy_BB, 2 Japan_destroyers, 1 battleship and 1 cruiser in 54 Sea Zone, round 2 : 1/6 hits, 3.50 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 1 Heavy_BB, 2 Japan_destroyers, 1 battleship and 1 cruiser in 54 Sea Zone, round 3 : 5/6 hits, 3.50 expected hits
ANZAC roll dice for 1 transport in 54 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC, taking 54 Sea Zone from Neutral with 1 Heavy_BB, 2 Japan_destroyers, 1 battleship and 1 cruiser remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Queensland
Japanese attack with 1 elite, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
ANZAC roll AA dice in Queensland : 1/3 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese lost in Queensland
Japanese roll dice for 1 elite, 2 fighters, 1 infantry and 1 tactical_bomber in Queensland, round 2 : 2/6 hits, 2.17 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Queensland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Queensland
1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Queensland
Japanese win, taking Queensland from ANZAC with 1 elite, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Chahar
Japanese attack with 1 JPNbomber, 3 armour, 1 infantry and 1 tactical_bomber
Russians defend with 3 armour
Japanese roll dice for 1 JPNbomber, 3 armour, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 3/6 hits, 3.00 expected hits
Chinese roll dice for 3 armour in Chahar, round 2 : 0/3 hits, 1.50 expected hits
3 armour owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 JPNbomber, 3 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Russians: 3 armour
Battle in Szechwan
Japanese attack with 1 JPNbomber, 1 armour and 1 tactical_bomber
Russians defend with 1 armour
Japanese roll dice for 1 JPNbomber, 1 armour and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.83 expected hits
Chinese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Szechwan
1 armour owned by the Russians lost in Szechwan
Japanese win with 1 JPNbomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Russians: 1 armour
Battle in Manchuria
Japanese attack with 1 Japanese_LCV, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 armour
Japanese roll dice for 1 Japanese_LCV, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/7 hits, 2.00 expected hits
Chinese roll dice for 2 armour in Manchuria, round 2 : 1/2 hits, 1.00 expected hits
1 Japanese_LCV owned by the Japanese lost in Manchuria
2 armour owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 Japanese_LCV
Casualties for Russians: 2 armour
Trigger Remove All AmericansParaBoost: has removed 1 usa_paraBoost owned by Americans in Soviet Far East
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
Trigger AmericansParaBoost atSoviet Far East: Americans has 1 usa_paraBoost placed in Soviet Far East
Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kweichow
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kiangsu
1 J_Rail and 1 infantry moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Hunan to Anhwe
1 infantry moved from Shantung to Anhwe
1 JPNbomber and 1 tactical_bomber moved from Chahar to Anhwe
1 JPNbomber and 1 tactical_bomber moved from Szechwan to Anhwe
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
2 carriers moved from 46 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone
Place Units - Japanese
1 Escort and 1 carrier placed in 6 Sea Zone
2 armour and 1 infantry placed in Shantung
2 armour and 1 infantry placed in Kiangsu
1 Japanese_LCV, 1 elite and 2 infantry placed in Japan
Turn Complete - Japanese
Note to players Japanese: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 2 new Destroyers. They may only Operate in the Pacific and Indian Oceans.<b></body>
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5
Japanese collect 51 PUs; end with 51 PUs
Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 53 PUs
Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 55 PUs
Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 56 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 60 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -1.00
ANZAC AA : 0.50
ANZAC regular : 0.00
EXP Game 1 Crockett J 8.tsvg
Edit
lol Idky I didn't attack your CVs. Maybe I should have taken a nap