• TestGameHeritageBoys

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    @PeleKen Hi Pele Let us know if you have any trouble. Have Fun Gaming
  • EXP G40 Game 4 Trout (Axis) vs Panzer (Allies)

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    @Panzerstahl-Helm-0 Quiet turn. Your Chinese in Yunnan need some target practice but that will have to come in the next life for them now. Game History Round: 2 Purchase Units - Japanese Japanese buy 2 Fortifications, 5 armour, 1 elite, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 artillery and 2 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Hopei 2 artilleries and 4 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery and 3 infantry moved from Hunan to Yunnan 3 infantry moved from Kwangsi to Yunnan 3 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Chahar to Hopei 3 tactical_bombers moved from Kwangsi to Yunnan 5 fighters moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 6 fighters, 9 infantry and 3 tactical_bombers Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 1 artillery, 6 fighters, 9 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Hunan 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Formosa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 cruiser moved from 6 Sea Zone to 33 Sea Zone 1 battleship moved from 6 Sea Zone to 33 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 J_Rail moved from Kiangsu to Jehol 1 J_Rail and 1 infantry moved from Jehol to Hunan 1 aaGun moved from Jehol to Anhwe 1 artillery moved from Jehol to Anhwe 2 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 1 armour moved from Korea to Jehol 1 J_Rail moved from Kiangsu to Jehol 1 J_Rail and 1 infantry moved from Jehol to Hunan 3 fighters and 2 tactical_bombers moved from Shantung to Anhwe 1 fighter moved from Yunnan to Hunan 3 tactical_bombers moved from Yunnan to Kwangsi 4 fighters moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Hunan 1 infantry moved from Jehol to Anhwe Place Units - Japanese 1 Fortification placed in Iwo Jima 1 Fortification placed in Marianas 1 transport placed in 6 Sea Zone 2 armour and 1 infantry placed in Kiangsu 3 armour placed in Shantung 1 elite and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 41 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 51 PUs ac0b1ce7-f0c8-4297-86df-24a0ef168b08-exp-game-4-trout-vs.panzer-j2.tsvg
  • EXP Game 12 barnee vs Trout

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    @Trout Good Morning Wow that was better than I expected. Your Hvy BB's need some gunnery practice Allies gonna be cash heavy this turn I'll have Italia after bit. Need to finish smoothing out first. Forgot to eat yesterday. Makes for a slow start Edit yea you probably shoulda had 3-4 more HPs survive. But that's why dice makes it more fun imo. Not as much fun when their not in your favor Still a good move and you already replaced half your losses. ANZC got a nice little Fleet too and they're about to get paid. Game History Round: 6 Purchase Units - Italians Italians buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Southern Italy to Rostov EDIT: 1 italian_para moved from Romania to Rostov 1 armour moved from Western Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 1 armour, 1 bomber and 1 italian_para British defend with 2 infantry Italians roll dice for 1 armour, 1 bomber and 1 italian_para in Rostov, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 italian_para owned by the Italians lost in Rostov 2 infantry owned by the British lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 italian_para Casualties for British: 2 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Belarus Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Italians Trigger ParaBoost atBelarus: Germans has 1 german_paraBoost placed in Belarus Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Romania 1 bomber moved from Rostov to Romania 1 armour moved from Romania to Ukraine 1 artillery and 3 infantry moved from Western Ukraine to Ukraine 1 Europe_Rail and 1 armour moved from Southern Italy to Romania 1 italian_para moved from Southern Italy to Romania 1 infantry moved from Northern Italy to Southern Italy 1 air_transport moved from Gibraltar to Southern Italy 1 artillery and 1 infantry moved from Algeria to Tunisia EDIT: 1 Italian_LCV, 1 infantry and 3 mine_unarmeds moved from Southern France to Gibraltar EDIT: 2 infantry moved from Northern Italy to Southern France Place Units - Italians 1 armour and 2 fighters placed in Southern Italy 1 armour and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs Combat Hit Differential Summary : Italians regular : 0.67 Russians regular : 0.33 EXP Game 12 Trout I 6.tsvg Edit Forgot to Arm the LMs. I'll do it on the reich's turn.
  • G40 Captain Expansion StevenJ vs Johnny

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    @stevenJTripleA G40 EXP StevenJ vs JohnnyCat FRENCH END Turn3.tsvg
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    @Panzerstahl-Helm-0 Oh ? Not in Frankfurt ? Edit Guten Tag You playing paintball with your buddies again Should be getting close to Holiday time with the Familie as well Just going through this now. Why did you remove the LCV from HOL ? Game History Round: 6 Purchase Units - Italians Italians repair damage of 1x factory_major; Remaining resources: 35 PUs; Italians buy 1 NavalMine3, 1 air_transport, 1 armour, 1 destroyer, 4 infantry and 1 italian_para; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 fighter moved from Romania to Ukraine 1 bomber moved from Northern Italy to Ukraine 1 armour moved from Romania to Ukraine 2 artilleries and 1 infantry moved from Bessarabia to Ukraine Combat - Italians Battle in Ukraine Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry Russians defend with 1 armour and 1 elite Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Ukraine, round 2 : 0/6 hits, 2.67 expected hits Russians roll dice for 1 armour and 1 elite in Ukraine, round 2 : 2/3 hits, 1.17 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ukraine Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Ukraine, round 3 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 armour and 1 elite in Ukraine, round 3 : 2/3 hits, 1.17 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Ukraine 1 armour owned by the Russians lost in Ukraine 1 bomber owned by the Italians and 1 fighter owned by the Italians retreated Russians win with 1 elite remaining. Battle score for attacker is -11 Casualties for Italians: 1 armour, 2 artilleries and 1 infantry Casualties for Russians: 1 armour Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - Italians Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Greece 1 bomber and 1 fighter moved from Ukraine to Romania 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from Greece to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Alexandria 1 Italian_LCV, 1 aaGun, 1 armour and 1 infantry moved from Tobruk to Alexandria 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from Greece to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Alexandria EDIT: 2 italian_paras moved from Southern Italy to Tobruk EDIT: 1 Italian_LCV and 2 infantry moved from Southern France to Gibraltar 1 Europe_Rail and 1 infantry moved from Southern Italy to Greece 1 infantry moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Romania 1 infantry moved from Romania to Bulgaria Place Units - Italians 1 NavalMine3, 1 air_transport, 1 armour, 1 infantry and 1 italian_para placed in Southern Italy 3 infantry placed in Northern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk Italians collect 16 PUs; end with 16 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs Combat Hit Differential Summary : Italians regular : -3.67 Russians regular : 1.67 EXP Game 10 Straw I 6.tsvg Italia didn't do much on the E Front attack lol
  • EXP Game 1 barnee vs Crockett

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    @crockett36 Good Morning Happy retirement Monday ! Although I guess Monday was a day off for you anyway Game History Round: 8 Purchase Units - Italians Italians buy 1 NavalMine3, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 armour, 2 artilleries and 1 infantry moved from Tobruk to Alexandria 1 armour moved from Romania to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 armour moved from Belarus to Western Ukraine Combat - Italians Battle in Alexandria Italians attack with 1 armour, 2 artilleries and 1 infantry French defend with 2 infantry Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Alexandria, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Alexandria 1 infantry owned by the French lost in Alexandria Italians roll dice for 1 armour and 2 artilleries in Alexandria, round 3 : 3/3 hits, 1.17 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Alexandria Italians win, taking Alexandria from British with 1 armour and 2 artilleries remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for French: 2 infantry Battle in Western Ukraine Italians attack with 2 armour and 1 infantry Russians defend with 1 guard_infantry Italians roll dice for 2 armour and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 guard_infantry in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Western Ukraine 1 guard_infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Russians: 1 guard_infantry Trigger Remove All AmericansParaBoost: has removed 1 usa_paraBoost owned by Americans in Sakha Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone Non Combat Move - Italians Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Trigger AmericansParaBoost atSakha: Americans has 1 usa_paraBoost placed in Sakha Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Eastern Poland 1 infantry moved from Belarus to Eastern Poland 1 NavalMine3 moved from Southern Italy to 97 Sea Zone 1 Escort and 1 NavalMine3 moved from 97 Sea Zone to 92 Sea Zone 1 bomber moved from Algeria to Southern Italy 1 Escort moved from 98 Sea Zone to 97 Sea Zone 1 air_transport and 1 infantry moved from Tobruk to Gibraltar 2 fighters moved from Tobruk to Gibraltar 1 italian_para moved from Tobruk to Tunisia 1 air_transport and 1 infantry moved from Southern Italy to Gibraltar EDIT: 1 Italian_LCV moved from Gibraltar to Southern France EDIT: 1 Italian_LCV, 1 infantry and 3 mine_unarmeds moved from Southern Italy to Southern France 1 armour moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Romania 1 infantry moved from Northern Italy to Yugoslavia 1 Europe_Rail moved from Southern Italy to Northern Italy 1 Europe_Rail and 1 infantry moved from Northern Italy to Eastern Poland Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 92 Sea Zone: 1 Escort and 1 NavalMine3 EDIT: Adding units owned by Italians to 92 Sea Zone: 1 Escort EDIT: Adding units owned by Changer to 92 Sea Zone: 3 ITA_SeaMines EDIT: Turning off Edit Mode 1 destroyer placed in 97 Sea Zone 1 NavalMine3, 1 fighter and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Trigger ItaliansParaBoost atTunisia: Italians has 1 italian_paraBoost placed in Tunisia Italians collect 15 PUs; end with 15 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs Combat Hit Differential Summary : Italians regular : 1.17 Russians regular : 0.50 British regular : 0.00 EXP Game 1 Crockett I 8.tsvg Let me know if you decide to attack the IJN in 54 and I'll give you a OOL
  • TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    @ubernaut Japan finished. Really not looking forward to that next American turn. Go for .
  • MM1sttestgame

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    @mickAAMOUSE yea it took me 2-3 turns to get used to some of them at first as well too Now I can't play with the old ones
  • GAME 1 MICK vs HUNTER

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    Game History Round: 1 Purchase Units - Germans Germans buy 3 armour and 1 bomber; Remaining resources: 0 PUs; Combat Move - Germans 4 mech_infantrys moved from Western Germany to France 1 artillery moved from Western Germany to France 3 armour moved from Holland Belgium to France 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to France 2 infantry moved from Western Germany to France 3 tactical_bombers moved from Western Germany to France 2 bombers moved from Germany to France 1 tactical_bomber moved from Germany to France 1 tactical_bomber moved from Poland to France 1 fighter moved from Holland Belgium to France 2 fighters moved from Western Germany to France 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 108 Sea Zone to 91 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 3 armour moved from Greater Southern Germany to Southern France 1 fighter moved from Slovakia Hungary to Southern France Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 4,1,1 French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1,2 Germans win, taking Normandy Bordeaux from French with 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for French: 1 artillery and 1 infantry Battle in 91 Sea Zone Germans attack with 2 submarines British defend with 1 cruiser Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 4,1 Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 6,5 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 5 Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 6,1 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 2 Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in France Germans attack with 3 armour, 1 artillery, 2 bombers, 3 fighters, 4 infantry, 4 mech_infantrys and 5 tactical_bombers British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 6,3,3 Germans roll dice for 3 armour, 1 artillery, 2 bombers, 3 fighters, 4 infantry, 4 mech_infantrys and 5 tactical_bombers in France, round 2 : 3,5,2,6,4,4,2,3,6,4,1,6,4,6,6,2,1,4,4,2,4,6 French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6,5,1,2,1,2,4,3,3,5,4 Germans roll dice for 3 armour, 1 artillery, 2 bombers, 3 fighters, 4 mech_infantrys and 5 tactical_bombers in France, round 3 : 5,2,4,6,3,6,5,2,2,2,1,3,3,4,1,5,5,6 French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 2,1,6,5 Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 3 armour, 2 bombers, 3 fighters, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Germans: 1 artillery, 4 infantry and 1 mech_infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Southern France Germans attack with 3 armour and 1 fighter French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 armour and 1 fighter in Southern France, round 2 : 4,1,4,1 French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2,3 Germans win, taking Southern France from French with 2 armour and 1 fighter remaining. Battle score for attacker is 1 Casualties for Germans: 1 armour Casualties for French: 1 artillery and 1 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 3 fighters moved from France to Western Germany 5 tactical_bombers moved from France to Western Germany 2 bombers moved from France to Western Germany 1 fighter moved from Southern France to Northern Italy 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 fighter moved from Norway to Denmark 2 artilleries moved from Greater Southern Germany to Slovakia Hungary 6 infantry moved from Greater Southern Germany to Slovakia Hungary 3 infantry moved from Germany to Western Germany 8 infantry moved from Germany to Poland 3 artilleries moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 transport moved from 114 Sea Zone to 113 Sea Zone Place Units - Germans 3 armour and 1 bomber placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4 Germans collect 40 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 64 Optional[PUs] Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs df2136ea-afe6-4a44-bf96-68711196ee2d-2026-5-17-World-War-II-Global-1940-2nd-Edition.tsvg
  • Game 1 Alexander vs. JohnnyCat G40 EXP

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    @Alexander ok. enjoy your vacation.
  • Multi Game 2 barnee Trout vs Alex Panzer

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    @beelee said: Those Tommy Paras were Badass lol They did an outstanding job indeed! And they died for a better reason.
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    @Panzerstahl-Helm-0 Thanks mate! But I am starting to power down after packing all evening. I'll roll the dice when I'm back in a couple of weeks, enjoy the "temporary peace" lol Yes, I have been traumatized by Italy 'can-opening' in the OOB rules - now this takeover situation is even more crazy to watch out for! Will do, thanks again. I look forward to it!
  • VF (Axis) vs TGC (Allies) | Classic, Game 2 - Balance

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    [dice 1d6]
  • SchneidersonTestGame1

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    @schneiderson Nice Let us know if you have any trouble
  • EXP G40 Game 11 Barnee vs. Trout

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    @trout Heh heh, I thought I left Egypt a little weak and it would fall. That's why I had to keep taking Alexandria with more Units Than I preferred. Otherwise it'd open up a landing spot for European Air. But yea, the Kill shot on London was obviously the way to go Hopefully I've finally learned my lesson
  • EXP G40 Game 4 Trout vs JCat

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    @johnnycat said in EXP G40 Game 4 Trout vs JCat: What do You recommend I do next ? As this is a game thread I recommend to focus on the game again. Apart from that see your PM.
  • Game 1 JohnnyCat (Axis) vs. Panzer (Allies)

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    @panzerstahl-helm-0 I completed Italy Turn 5 1775760454569-1774385968637-1773701999857-1773611581073-1772820341326-game-1-johnnycat-vs-panzer-ITALY_End_5.tsvg
  • First Game Newenr

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    @beelee ok here is our game, take a look this [image: 1774310601398-heiasjgb0aacl_z-resized.jpg] these guys are ready to get some color >D
  • EXP G40 Game 3 Trout vs JCat

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    @johnnycat The updates are always posted here https://forums.triplea-game.org/topic/3802/global-40-expansion-uhd-boxes/86
  • CANCELLED THREAD

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    @trout [image: 1772416066607-rightarm.png]

Recent Posts

  • @PeleKen

    Hi Pele

    Let us know if you have any trouble.

    Have Fun Gaming 🙂

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  • This is a test game for the Heritage boys. I've never played by forum before...

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  • @Panzerstahl-Helm-0 Quiet turn. Your Chinese in Yunnan need some target practice but that will have to come in the next life for them now. 🙂

    Game History

    Round: 2 Purchase Units - Japanese Japanese buy 2 Fortifications, 5 armour, 1 elite, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 artillery and 2 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Hopei 2 artilleries and 4 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery and 3 infantry moved from Hunan to Yunnan 3 infantry moved from Kwangsi to Yunnan 3 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Chahar to Hopei 3 tactical_bombers moved from Kwangsi to Yunnan 5 fighters moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 6 fighters, 9 infantry and 3 tactical_bombers Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 1 artillery, 6 fighters, 9 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Hunan 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Formosa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 cruiser moved from 6 Sea Zone to 33 Sea Zone 1 battleship moved from 6 Sea Zone to 33 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 J_Rail moved from Kiangsu to Jehol 1 J_Rail and 1 infantry moved from Jehol to Hunan 1 aaGun moved from Jehol to Anhwe 1 artillery moved from Jehol to Anhwe 2 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 1 armour moved from Korea to Jehol 1 J_Rail moved from Kiangsu to Jehol 1 J_Rail and 1 infantry moved from Jehol to Hunan 3 fighters and 2 tactical_bombers moved from Shantung to Anhwe 1 fighter moved from Yunnan to Hunan 3 tactical_bombers moved from Yunnan to Kwangsi 4 fighters moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Hunan 1 infantry moved from Jehol to Anhwe Place Units - Japanese 1 Fortification placed in Iwo Jima 1 Fortification placed in Marianas 1 transport placed in 6 Sea Zone 2 armour and 1 infantry placed in Kiangsu 3 armour placed in Shantung 1 elite and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 41 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 51 PUs

    ac0b1ce7-f0c8-4297-86df-24a0ef168b08-exp-game-4-trout-vs.panzer-j2.tsvg

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  • @Trout

    Good Morning

    Wow that was better than I expected. Your Hvy BB's need some gunnery practice 🙂

    Allies gonna be cash heavy this turn 🙂

    I'll have Italia after bit. Need to finish smoothing out first. Forgot to eat yesterday. Makes for a slow start 🙂

    Edit
    yea you probably shoulda had 3-4 more HPs survive. But that's why dice makes it more fun imo. Not as much fun when their not in your favor 🙂

    Still a good move and you already replaced half your losses. ANZC got a nice little Fleet too and they're about to get paid.

    Game History

    Round: 6 Purchase Units - Italians Italians buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Southern Italy to Rostov EDIT: 1 italian_para moved from Romania to Rostov 1 armour moved from Western Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 1 armour, 1 bomber and 1 italian_para British defend with 2 infantry Italians roll dice for 1 armour, 1 bomber and 1 italian_para in Rostov, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 italian_para owned by the Italians lost in Rostov 2 infantry owned by the British lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 italian_para Casualties for British: 2 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Belarus Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Italians Trigger ParaBoost atBelarus: Germans has 1 german_paraBoost placed in Belarus Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Romania 1 bomber moved from Rostov to Romania 1 armour moved from Romania to Ukraine 1 artillery and 3 infantry moved from Western Ukraine to Ukraine 1 Europe_Rail and 1 armour moved from Southern Italy to Romania 1 italian_para moved from Southern Italy to Romania 1 infantry moved from Northern Italy to Southern Italy 1 air_transport moved from Gibraltar to Southern Italy 1 artillery and 1 infantry moved from Algeria to Tunisia EDIT: 1 Italian_LCV, 1 infantry and 3 mine_unarmeds moved from Southern France to Gibraltar EDIT: 2 infantry moved from Northern Italy to Southern France Place Units - Italians 1 armour and 2 fighters placed in Southern Italy 1 armour and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    Italians regular : 0.67 Russians regular : 0.33

    EXP Game 12 Trout I 6.tsvg

    Edit
    Forgot to Arm the LMs. 😊 I'll do it on the reich's turn.

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