Darrell vs. George game 4
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 2 bombers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Soviet Far East 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 2 armour moved from Libya to Alexandria 2 infantry moved from Tunisia to Libya 4 bombers moved from Queensland to 35 Sea Zone Combat - Americans Battle in Soviet Far East Battle in 35 Sea Zone Americans attack with 4 bombers Japanese defend with 1 destroyer Americans roll dice for 4 bombers in 35 Sea Zone, round 2 : 4/4 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 35 Sea Zone Americans win, taking Soviet Far East from Japanese with 3 bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 bombers moved from 35 Sea Zone to Malaya 1 bomber moved from Western United States to 8 Sea Zone 1 bomber moved from 8 Sea Zone to Aleutian Islands 2 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 armour moved from 91 Sea Zone to Morocco 2 carriers, 4 fighters and 2 transports moved from 30 Sea Zone to 12 Sea Zone 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Central United States to Western United States Place Units - Americans 2 bombers placed in Western United States 2 submarines and 2 transports placed in 10 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Western United States 1 armour placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 5 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 armour and 2 mech_infantrys Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 3 : 0/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Japanese lost in Szechwan Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 4 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 armour in Szechwan, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 11 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour and 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs Purchase Units - British British buy 5 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Volgograd to Tambov 1 artillery moved from Volgograd to Tambov 1 bomber moved from Volgograd to Tambov 3 armour moved from Volgograd to Rostov 3 armour moved from Caucasus to Rostov 1 artillery and 11 infantry moved from Yunnan to Kwangsi 1 armour and 3 infantry moved from French Indo China to Kwangsi 1 armour moved from Burma to Kwangsi 1 infantry moved from Burma to Yunnan 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from Iraq to Rostov 1 fighter moved from Iraq to Rostov 2 armour moved from Iraq to Caucasus 1 infantry moved from West India to Eastern Persia 1 armour moved from Egypt to Iraq Combat - British Battle in Kwangsi British attack with 2 armour, 1 artillery and 14 infantry Japanese defend with 1 armour and 2 mech_infantrys British roll dice for 2 armour, 1 artillery and 14 infantry in Kwangsi, round 2 : 2/17 hits, 3.83 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Kwangsi British roll dice for 2 armour, 1 artillery and 13 infantry in Kwangsi, round 3 : 1/16 hits, 3.67 expected hits Japanese roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 2 armour, 1 artillery and 13 infantry remaining. Battle score for attacker is 11 Casualties for British: 1 infantry Casualties for Japanese: 1 armour and 2 mech_infantrys Battle in Tambov British attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 armour British roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Tambov British win, taking Tambov from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Rostov British attack with 6 armour, 1 fighter and 1 tactical_bomber Germans defend with 2 armour; Italians defend with 1 armour British roll dice for 6 armour, 1 fighter and 1 tactical_bomber in Rostov, round 2 : 3/8 hits, 4.17 expected hits Italians roll dice for 3 armour in Rostov, round 2 : 2/3 hits, 1.50 expected hits 2 armour owned by the Germans, 2 armour owned by the British and 1 armour owned by the Italians lost in Rostov British win, taking Rostov from Italians with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 armour Casualties for Italians: 1 armour Casualties for Germans: 2 armour Non Combat Move - British 1 fighter moved from Rostov to Caucasus 1 tactical_bomber moved from Rostov to Caucasus 1 bomber moved from Tambov to Russia Place Units - British 3 armour placed in Persia 2 armour and 1 fighter placed in Iraq 1 artillery placed in Quebec Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 1 armour and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Some Units in India change ownership: 1 armour and 4 infantry
Combat Hit Differential Summary :
Germans : -0.50 British : -5.00 Italians : 0.50 Americans : 1.33 Chinese : 0.33 Japanese : -1.83
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 cruiser and 1 destroyer; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Ukraine to Bryansk Non Combat Move - Italians Place Units - Italians 1 cruiser and 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from New South Wales to 62 Sea Zone 1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 armour moved from 45 Sea Zone to Dutch New Guinea 1 bomber moved from New South Wales to Dutch New Guinea 2 fighters moved from Malaya to Yunnan Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 armour, 1 bomber and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 armour, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 bomber moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : 1.67 Japanese : -0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from New South Wales to 62 Sea Zone 1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 armour moved from 45 Sea Zone to Dutch New Guinea 1 bomber moved from New South Wales to Dutch New Guinea 2 fighters moved from Malaya to Yunnan Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 armour, 1 bomber and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 armour, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 bomber moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Tunisia to Libya Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.67 Japanese : -0.33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 destroyers and 1 factory_minor; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Bryansk to Tambov 1 artillery moved from Bryansk to Tambov 1 armour moved from Bryansk to Tambov 2 tactical_bombers moved from Ukraine to Tambov 6 armour moved from Ukraine to Rostov 2 bombers moved from Ukraine to Rostov 2 armour moved from Bryansk to Rostov 1 artillery moved from Archangel to Smolensk 1 infantry moved from Archangel to Smolensk 1 artillery moved from Archangel to Vologda 1 infantry moved from Archangel to Vologda 1 tactical_bomber moved from Archangel to Smolensk 1 armour moved from Urals to Vologda 1 armour moved from Belarus to Tambov 1 armour moved from Belarus to Rostov 3 armour moved from Novgorod to Vologda Combat - Germans Battle in Vologda Germans attack with 4 armour, 1 artillery and 1 infantry Russians defend with 3 infantry Germans roll dice for 4 armour, 1 artillery and 1 infantry in Vologda, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 3 infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 4 armour remaining. Battle score for attacker is 2 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 3 infantry Battle in Tambov Germans attack with 2 armour, 1 artillery, 1 infantry and 2 tactical_bombers British defend with 1 artillery and 1 infantry Germans roll dice for 2 armour, 1 artillery, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 2/6 hits, 3.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Tambov Germans win, taking Tambov from Russians with 2 armour, 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Rostov Germans attack with 9 armour and 2 bombers British defend with 4 armour Germans roll dice for 9 armour and 2 bombers in Rostov, round 2 : 7/11 hits, 5.83 expected hits Russians roll dice for 4 armour in Rostov, round 2 : 1/4 hits, 2.00 expected hits 1 armour owned by the Germans and 4 armour owned by the British lost in Rostov Germans win, taking Rostov from Russians with 8 armour and 2 bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 armour Casualties for British: 4 armour Battle in Smolensk Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Smolensk to Archangel 2 tactical_bombers moved from Tambov to Ukraine 1 bomber moved from Rostov to Southern Italy 1 bomber moved from Rostov to Southern Italy 1 battleship, 1 cruiser, 3 destroyers, 1 submarine and 2 transports moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from France to Holland Belgium 2 artilleries moved from France to Holland Belgium Place Units - Germans 1 factory_minor placed in Western Ukraine 2 destroyers placed in 112 Sea Zone 3 armour placed in Novgorod 3 armour placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1 Germans collect 54 PUs (3 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : 0.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Urals Russians take Urals from Germans 1 artillery moved from Volgograd to Tambov 2 infantry moved from Samara to Tambov 1 infantry moved from Samara to Tambov 3 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 3 infantry moved from Novosibirsk to Vologda 3 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Vologda 3 infantry moved from Samara to Vologda 11 infantry moved from Yenisey to Timguska Combat - Russians Battle in Vologda Russians attack with 1 fighter and 6 infantry Germans defend with 4 armour Russians roll dice for 1 fighter and 6 infantry in Vologda, round 2 : 2/7 hits, 1.50 expected hits Germans roll dice for 4 armour in Vologda, round 2 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Vologda Russians roll dice for 1 fighter and 4 infantry in Vologda, round 3 : 1/5 hits, 1.17 expected hits Germans roll dice for 2 armour in Vologda, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda Russians roll dice for 1 fighter and 3 infantry in Vologda, round 4 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Vologda, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 fighter and 2 infantry in Vologda, round 5 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Vologda, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Casualties for Germans: 4 armour Battle in Smolensk Russians attack with 1 fighter and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 5 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 artillery remaining. Battle score for attacker is -16 Casualties for Russians: 1 fighter and 3 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 2 armour and 1 artillery Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Tambov, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 armour and 1 artillery in Tambov, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 2 armour in Tambov, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 artillery and 1 fighter in Tambov, round 4 : 2/2 hits, 0.83 expected hits Germans roll dice for 2 armour in Tambov, round 4 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Tambov Russians win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 2 armour and 1 artillery Battle in Bryansk Russians attack with 1 fighter and 4 infantry Italians defend with 2 infantry Russians roll dice for 1 fighter and 4 infantry in Bryansk, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Timguska Russians attack with 11 infantry Japanese defend with 1 armour Russians roll dice for 11 infantry in Timguska, round 2 : 2/11 hits, 1.83 expected hits Japanese roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Timguska Russians win, taking Timguska from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 fighter moved from Tambov to Russia 1 fighter moved from Vologda to Russia 2 aaGuns moved from Novosibirsk to Timguska Place Units - Russians 1 fighter and 2 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : -1.50 Japanese : 0.50
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 cruiser, 1 destroyer, 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 1 fighter moved from Philippines to 45 Sea Zone 2 bombers moved from Philippines to Kwangsi 1 mech_infantry moved from Kweichow to Kwangsi 1 mech_infantry moved from Hunan to Kwangsi 1 mech_infantry moved from Kiangsu to Kwangsi 2 armour moved from Kiangsu to Kwangsi 2 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Anhwe to Kwangsi 2 fighters and 3 tactical_bombers moved from Kiangsi to Kwangsi 1 armour moved from Kazakhstan to Samara Japanese take Samara from Russians 1 armour moved from Samara to Volgograd Japanese take Volgograd from Russians 2 mech_infantrys moved from Kazakhstan to Volgograd 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 mech_infantry moved from Yakut S.S.R. to Sakha 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 2 artilleries moved from Dzavhan to Yenisey 7 infantry moved from Dzavhan to Yenisey 1 destroyer moved from 6 Sea Zone to 3 Sea Zone Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangsi Japanese attack with 4 armour, 2 bombers, 5 fighters, 5 mech_infantrys and 5 tactical_bombers British defend with 2 armour, 1 artillery and 13 infantry Japanese roll dice for 4 armour, 2 bombers, 5 fighters, 5 mech_infantrys and 5 tactical_bombers in Kwangsi, round 2 : 9/21 hits, 10.00 expected hits Chinese roll dice for 2 armour, 1 artillery and 13 infantry in Kwangsi, round 2 : 7/16 hits, 5.67 expected hits 5 mech_infantrys owned by the Japanese, 2 armour owned by the Japanese and 9 infantry owned by the British lost in Kwangsi Japanese roll dice for 2 armour, 2 bombers, 5 fighters and 5 tactical_bombers in Kwangsi, round 3 : 7/14 hits, 8.17 expected hits Chinese roll dice for 2 armour, 1 artillery and 4 infantry in Kwangsi, round 3 : 1/7 hits, 2.67 expected hits 1 armour owned by the Japanese, 1 artillery owned by the British, 4 infantry owned by the British and 2 armour owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour, 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Japanese: 3 armour and 5 mech_infantrys Casualties for British: 2 armour, 1 artillery and 13 infantry Non Combat Move - Japanese 1 fighter moved from Kwangsi to Borneo 1 fighter moved from Kwangsi to Borneo 1 fighter moved from 45 Sea Zone to 44 Sea Zone 2 bombers moved from Kwangsi to Philippines 1 mech_infantry moved from Shantung to Kweichow 1 mech_infantry moved from Shantung to Hunan 3 fighters moved from Kwangsi to Kiangsu 5 tactical_bombers moved from Kwangsi to Kiangsu 1 mech_infantry moved from Shantung to Manchuria 2 fighters moved from Japan to 6 Sea Zone 1 fighter moved from 44 Sea Zone to Celebes Place Units - Japanese 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung 1 factory_minor placed in Manchuria 1 cruiser and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : -2.17
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Sikang Chinese take Sikang from Japanese 1 infantry moved from Szechwan to Shensi Chinese take Shensi from Japanese 2 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in Kwangsi, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 0.00 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 4 armour, 2 bombers, 3 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 mech_infantry moved from Soviet Far East to Siberia 1 bomber moved from Aleutian Islands to 3 Sea Zone 2 bombers moved from Western United States to 3 Sea Zone 1 submarine moved from 10 Sea Zone to 3 Sea Zone 1 submarine moved from 10 Sea Zone to 3 Sea Zone 3 bombers moved from United Kingdom to 95 Sea Zone 2 destroyers moved from 91 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 1 cruiser moved from 91 Sea Zone to 95 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern Italy 2 armour moved from 95 Sea Zone to Southern Italy Combat - Americans Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in 95 Sea Zone Americans attack with 3 bombers, 1 cruiser, 2 destroyers and 2 transports Italians defend with 2 cruisers, 3 destroyers and 1 fighter Americans roll dice for 3 bombers, 1 cruiser, 2 destroyers and 2 transports in 95 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Italians roll dice for 2 cruisers, 3 destroyers and 1 fighter in 95 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits 3 destroyers owned by the Italians, 1 cruiser owned by the Americans, 1 cruiser owned by the Italians, 2 destroyers owned by the Americans and 1 bomber owned by the Americans lost in 95 Sea Zone Americans roll dice for 2 bombers and 2 transports in 95 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits Italians roll dice for 1 cruiser and 1 fighter in 95 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 1 cruiser owned by the Italians, 2 bombers owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone Americans win with 2 transports remaining. Battle score for attacker is -6 Casualties for Americans: 3 bombers, 1 cruiser and 2 destroyers Casualties for Italians: 2 cruisers, 3 destroyers and 1 fighter Battle in Southern Italy Americans attack with 2 armour and 2 infantry Germans defend with 2 bombers; Italians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry Americans roll dice for 2 armour and 2 infantry in Southern Italy, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 aaGun, 2 artilleries, 2 bombers, 1 fighter and 2 infantry in Southern Italy, round 2 : 4/7 hits, 2.33 expected hits 1 aaGun owned by the Italians, 1 bomber owned by the Germans, 2 armour owned by the Americans and 2 infantry owned by the Americans lost in Southern Italy Italians win with 2 artilleries, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is -1 Casualties for Americans: 2 armour and 2 infantry Casualties for Germans: 1 bomber Casualties for Italians: 1 aaGun Battle in 3 Sea Zone Americans attack with 3 bombers and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 3 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 3 Sea Zone Americans win with 3 bombers and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 bombers moved from 3 Sea Zone to Soviet Far East 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 1 armour moved from 3 Sea Zone to Soviet Far East 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 2 infantry moved from 3 Sea Zone to Soviet Far East 2 carriers, 4 fighters and 2 transports moved from 12 Sea Zone to 10 Sea Zone 3 bombers moved from Malaya to Iraq 2 infantry moved from Libya to Tobruk 2 armour moved from Alexandria to Trans-Jordan Place Units - Americans 2 transports placed in 10 Sea Zone 4 armour, 1 bomber and 3 infantry placed in Western United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Sikang Chinese take Sikang from Japanese 1 infantry moved from Szechwan to Shensi Chinese take Shensi from Japanese 2 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in Kwangsi, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs Purchase Units - British British buy 1 airfield, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 armour; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Caucasus to Kazakhstan Russians take Kazakhstan from Japanese 1 armour moved from Kazakhstan to Volgograd 1 armour moved from Caucasus to Volgograd 1 tactical_bomber moved from Caucasus to Volgograd 1 fighter moved from Caucasus to Volgograd 1 bomber moved from Russia to Volgograd Combat - British Battle in Volgograd British attack with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber Japanese defend with 1 armour, 1 factory_minor and 2 mech_infantrys British roll dice for 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.83 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Volgograd British win, taking Volgograd from Japanese with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 armour and 2 mech_infantrys Non Combat Move - British 1 infantry moved from Egypt to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Yugoslavia British take Yugoslavia from Neutral_Allies 1 infantry moved from 97 Sea Zone to Yugoslavia 2 transports moved from 91 Sea Zone to 106 Sea Zone 3 armour moved from Persia to Caucasus 3 armour moved from Iraq to Caucasus 1 fighter moved from Volgograd to Russia 1 bomber moved from Volgograd to Russia 1 tactical_bomber moved from Volgograd to Russia 1 infantry moved from Eastern Persia to Turkmenistan 1 armour moved from India to Yunnan 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 6 infantry moved from India to Burma Place Units - British 1 airfield and 2 fighters placed in Iraq 1 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 3 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 3 armour
Combat Hit Differential Summary :
Italians : 3.83 British : 0.17 Americans : 3.50 Chinese : 0.00 Japanese : -1.50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Yugoslavia 2 artilleries moved from 97 Sea Zone to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from Southern Italy to Yugoslavia Combat - Italians Battle in Yugoslavia Italians attack with 3 artilleries, 1 fighter and 4 infantry British defend with 1 artillery and 6 infantry Italians roll dice for 3 artilleries, 1 fighter and 4 infantry in Yugoslavia, round 2 : 3/8 hits, 2.67 expected hits British roll dice for 1 artillery and 6 infantry in Yugoslavia, round 2 : 4/7 hits, 2.33 expected hits 3 infantry owned by the British and 4 infantry owned by the Italians lost in Yugoslavia Italians roll dice for 3 artilleries and 1 fighter in Yugoslavia, round 3 : 1/4 hits, 1.50 expected hits British roll dice for 1 artillery and 3 infantry in Yugoslavia, round 3 : 1/4 hits, 1.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Yugoslavia Italians roll dice for 2 artilleries and 1 fighter in Yugoslavia, round 4 : 1/3 hits, 1.17 expected hits British roll dice for 1 artillery and 2 infantry in Yugoslavia, round 4 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Yugoslavia Italians roll dice for 1 artillery and 1 fighter in Yugoslavia, round 5 : 0/2 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 5 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Yugoslavia British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -19 Casualties for Italians: 3 artilleries, 1 fighter and 4 infantry Casualties for British: 5 infantry Non Combat Move - Italians 1 artillery moved from Southern France to Northern Italy 2 infantry moved from Southern France to Northern Italy Place Units - Italians 1 destroyer placed in 95 Sea Zone 1 destroyer placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -1.17 British : 2.67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Yunnan to Java 1 bomber moved from New Guinea to Dutch New Guinea Non Combat Move - ANZAC Place Units - ANZAC 1 carrier and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French 2 infantry moved from Libya to Tobruk Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Western Germany to 95 Sea Zone 1 fighter moved from Western Germany to 97 Sea Zone 1 bomber moved from Southern Italy to Yugoslavia 1 fighter moved from Western Germany to Yugoslavia 8 armour moved from Rostov to Caucasus 3 armour moved from Ukraine to Volgograd 1 artillery moved from Smolensk to Bryansk 3 armour moved from Novgorod to Bryansk 2 armour moved from Archangel to Urals 4 armour moved from Archangel to Vologda 2 armour moved from Archangel to Bryansk 1 infantry moved from Norway to 112 Sea Zone 1 artillery moved from Norway to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 artillery moved from Norway to 112 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 5 destroyers, 2 infantry, 1 submarine and 2 transports moved from 112 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries moved from 91 Sea Zone to Gibraltar 1 armour moved from Archangel to Bryansk 1 tactical_bomber moved from Archangel to Samara 1 tactical_bomber moved from Samara to Volgograd 1 tactical_bomber moved from Ukraine to Yugoslavia 1 tactical_bomber moved from Ukraine to Caucasus Combat - Germans Battle in Gibraltar Battle in 97 Sea Zone Germans attack with 1 fighter; Italians loiter and taunt British defend with 1 transport 1 transport owned by the British lost in 97 Sea Zone Germans win, taking Gibraltar from British with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 95 Sea Zone Germans attack with 1 fighter; Italians loiter and taunt Americans defend with 2 transports 2 transports owned by the Americans lost in 95 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Yugoslavia Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Yugoslavia, round 2 : 3/3 hits, 1.83 expected hits British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Yugoslavia Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Bryansk Germans attack with 6 armour and 1 artillery Russians defend with 4 infantry Germans roll dice for 6 armour and 1 artillery in Bryansk, round 2 : 2/7 hits, 3.33 expected hits Russians roll dice for 4 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Bryansk Germans roll dice for 5 armour in Bryansk, round 3 : 2/5 hits, 2.50 expected hits Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 5 armour remaining. Battle score for attacker is 2 Casualties for Germans: 1 armour and 1 artillery Casualties for Russians: 4 infantry Battle in Vologda Germans attack with 4 armour Russians defend with 2 infantry Germans roll dice for 4 armour in Vologda, round 2 : 4/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 3 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for Russians: 2 infantry Battle in Urals Germans attack with 2 armour Russians defend with 1 infantry Germans roll dice for 2 armour in Urals, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Urals Germans win, taking Urals from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 3 armour and 1 tactical_bomber British defend with 2 armour; Russians defend with 1 factory_minor Germans roll dice for 3 armour and 1 tactical_bomber in Volgograd, round 2 : 4/4 hits, 2.17 expected hits Russians roll dice for 2 armour in Volgograd, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 2 armour Battle in Caucasus Germans attack with 8 armour and 1 tactical_bomber British defend with 6 armour Germans roll dice for 8 armour and 1 tactical_bomber in Caucasus, round 2 : 6/9 hits, 4.67 expected hits Russians roll dice for 6 armour in Caucasus, round 2 : 5/6 hits, 3.00 expected hits 5 armour owned by the Germans and 6 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 5 armour Casualties for British: 6 armour Non Combat Move - Germans 1 tactical_bomber moved from Caucasus to Ukraine 1 tactical_bomber moved from Volgograd to Rostov 1 fighter moved from 95 Sea Zone to Western Germany 1 fighter moved from 97 Sea Zone to Western Germany 1 bomber moved from Yugoslavia to Southern Italy 1 fighter moved from Yugoslavia to Ukraine 1 tactical_bomber moved from Yugoslavia to Northern Italy 1 armour moved from Archangel to Smolensk 1 armour moved from Archangel to Samara Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Western Ukraine 3 armour placed in Novgorod 2 artilleries and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Germans collect 58 PUs (3 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 4.50 British : -0.67 Russians : 2.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Russia to Tambov Russians take Tambov from Germans 2 infantry moved from Russia to Samara 1 infantry moved from Timguska to Kansu Chinese take Kansu from Japanese 9 infantry moved from Timguska to Novosibirsk 3 fighters moved from Russia to Samara 1 fighter moved from Russia to Novosibirsk Combat - Russians Battle in Samara Russians attack with 3 fighters and 2 infantry Germans defend with 1 armour Russians roll dice for 3 fighters and 2 infantry in Samara, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Samara Russians win, taking Samara from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Novosibirsk Russians attack with 1 fighter and 9 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 9 infantry in Novosibirsk, round 2 : 3/10 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Novosibirsk to Russia 3 fighters moved from Samara to Russia 2 aaGuns moved from Timguska to Novosibirsk Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
Russians : 0.17 Japanese : 0.17
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour, 1 destroyer, 6 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 3 mech_infantrys moved from Kiangsu to Kwangsi 1 mech_infantry moved from Hunan to Kwangsi 1 mech_infantry moved from Kweichow to Kwangsi 2 fighters moved from Borneo to Kwangsi 1 fighter moved from Celebes to Kwangtung 1 mech_infantry moved from Manchuria to Siberia 1 mech_infantry moved from Sakha to Siberia 3 destroyers moved from 6 Sea Zone to 3 Sea Zone 2 fighters moved from 6 Sea Zone to Siberia 2 bombers moved from Philippines to Kwangsi 3 fighters moved from Kiangsu to Kwangsi 5 tactical_bombers moved from Kiangsu to Kwangsi 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 2 artilleries moved from Yenisey to Timguska Japanese take Timguska from Russians 7 infantry moved from Yenisey to Timguska 1 infantry moved from Olgiy to Timguska Combat - Japanese Battle in 3 Sea Zone Japanese attack with 3 destroyers Americans defend with 2 submarines and 2 transports Japanese roll dice for 3 destroyers in 3 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 2 submarines in 3 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 3 Sea Zone Japanese roll dice for 2 destroyers in 3 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 submarine in 3 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 destroyers in 3 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 submarine in 3 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 3 Sea Zone 2 transports owned by the Americans lost in 3 Sea Zone Japanese win with 2 destroyers remaining. Battle score for attacker is 18 Casualties for Japanese: 1 destroyer Casualties for Americans: 2 submarines and 2 transports Battle in Siberia Japanese attack with 2 fighters and 2 mech_infantrys Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 2 fighters and 2 mech_infantrys in Siberia, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Siberia Japanese win, taking Siberia from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 mech_infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Kwangsi Japanese attack with 2 bombers, 5 fighters, 5 mech_infantrys and 5 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 5 fighters, 5 mech_infantrys and 5 tactical_bombers in Kwangsi, round 2 : 8/17 hits, 8.00 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 bombers, 5 fighters, 4 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 5 fighters moved from Kwangsi to Kiangsi 5 tactical_bombers moved from Kwangsi to Kiangsi 2 bombers moved from Kwangsi to Kiangsu 1 mech_infantry moved from Shantung to Kweichow 1 mech_infantry moved from Shantung to Hunan 1 mech_infantry moved from Shantung to Hopei 2 fighters moved from Siberia to 6 Sea Zone Place Units - Japanese 3 armour placed in Manchuria 1 destroyer and 1 transport placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 52 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans : 0.33 Chinese : 0.33 Russians : 0.33 Japanese : 0.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Soviet Far East to Siberia 2 infantry moved from Soviet Far East to Siberia 1 mech_infantry moved from Soviet Far East to Siberia 1 bomber moved from Soviet Far East to Siberia 1 bomber moved from Soviet Far East to Manchuria 1 bomber moved from Soviet Far East to 3 Sea Zone 1 bomber moved from Western United States to 3 Sea Zone 2 carriers moved from 10 Sea Zone to 3 Sea Zone 4 fighters moved from 10 Sea Zone to 3 Sea Zone 3 bombers moved from Iraq to 97 Sea Zone Combat - Americans Strategic bombing raid in Manchuria AA fire in Manchuria : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Manchuria causes 0 damage total. Battle in 3 Sea Zone Americans attack with 2 bombers, 2 carriers and 4 fighters Japanese defend with 2 destroyers Americans roll dice for 2 bombers, 2 carriers and 4 fighters in 3 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Japanese roll dice for 2 destroyers in 3 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Japanese lost in 3 Sea Zone Americans win with 2 bombers, 2 carriers and 4 fighters remaining. Battle score for attacker is 16 Casualties for Japanese: 2 destroyers Battle in Siberia Americans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Siberia, round 2 : 1/5 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia Americans win, taking Siberia from Japanese with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in 97 Sea Zone Americans attack with 3 bombers Italians defend with 1 destroyer and 2 transports Americans roll dice for 3 bombers in 97 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Italians roll dice for 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone Americans win with 3 bombers remaining. Battle score for attacker is 22 Casualties for Italians: 1 destroyer and 2 transports Non Combat Move - Americans 3 bombers moved from 97 Sea Zone to Iraq 2 armour moved from Trans-Jordan to Iraq 2 infantry moved from Tobruk to Alexandria 4 armour moved from Western United States to 10 Sea Zone 4 infantry moved from Western United States to 10 Sea Zone 4 armour, 4 infantry and 4 transports moved from 10 Sea Zone to 3 Sea Zone 4 armour and 4 infantry moved from 3 Sea Zone to Soviet Far East 1 bomber moved from Siberia to Soviet Far East 2 bombers moved from 3 Sea Zone to Soviet Far East Place Units - Americans 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Tsinghai Chinese take Tsinghai from Japanese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 10 infantry moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 2 infantry moved from Szechwan to Kweichow 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 10 infantry Japanese defend with 4 mech_infantrys Chinese roll dice for 1 artillery, 1 fighter and 10 infantry in Kwangsi, round 2 : 0/12 hits, 2.67 expected hits Japanese roll dice for 4 mech_infantrys in Kwangsi, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 artillery, 1 fighter and 8 infantry in Kwangsi, round 3 : 2/10 hits, 2.33 expected hits Japanese roll dice for 4 mech_infantrys in Kwangsi, round 3 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Kwangsi, round 4 : 1/8 hits, 2.00 expected hits Japanese roll dice for 2 mech_infantrys in Kwangsi, round 4 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Kwangsi, round 5 : 2/7 hits, 1.83 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 6 infantry Casualties for Japanese: 4 mech_infantrys Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Kweichow, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Burma Place Units - Chinese 1 artillery and 2 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 5 armour and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Turkmenistan to Kazakhstan 2 infantry moved from Persia to Northwest Persia 3 fighters moved from Iraq to Rostov 1 infantry moved from Yunnan to Hunan 1 armour moved from Yunnan to Hunan 6 infantry moved from Burma to Yunnan 1 transport moved from 80 Sea Zone to 39 Sea Zone 3 armour moved from India to Yunnan 2 transports moved from 106 Sea Zone to 119 Sea Zone 1 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 2 artilleries moved from United Kingdom to Scotland Combat - British Battle in Hunan British attack with 1 armour and 1 infantry Japanese defend with 1 mech_infantry British roll dice for 1 armour and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan British roll dice for 1 armour in Hunan, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Hunan Japanese win with no units remaining. Battle score for attacker is -5 Casualties for British: 1 armour and 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Rostov British attack with 3 fighters Germans defend with 1 tactical_bomber British roll dice for 3 fighters in Rostov, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 tactical_bomber in Rostov, round 2 : 0/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans lost in Rostov British win with 3 fighters remaining. Battle score for attacker is 11 Casualties for Germans: 1 tactical_bomber Non Combat Move - British 3 fighters moved from Rostov to Russia Place Units - British 2 armour and 1 fighter placed in Iraq 3 armour placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 1 armour, 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Some Units in India change ownership: 1 armour, 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -0.50 Italians : -0.33 British : -1.33 Americans : -0.00 Chinese : -4.17 AA fire in Manchuria : : 0.83 Japanese : 3.67
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Yugoslavia Italians take Yugoslavia from British Combat - Italians Non Combat Move - Italians Place Units - Italians 1 destroyer placed in 95 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 cruiser, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Java to 54 Sea Zone 1 armour moved from New South Wales to Queensland 1 armour moved from New South Wales to Northern Territory 1 armour moved from New South Wales to Western Australia 3 artilleries moved from New South Wales to Queensland Place Units - ANZAC 1 cruiser and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French 2 infantry moved from Tobruk to Alexandria 2 infantry moved from Scotland to United Kingdom Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 10 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 91 Sea Zone to 119 Sea Zone Germans take 109 Sea Zone from Americans 1 bomber moved from Southern Italy to Morocco 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 4 destroyers, 2 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 1 infantry moved from 92 Sea Zone to Morocco 1 artillery moved from 92 Sea Zone to Morocco 1 artillery moved from 92 Sea Zone to Morocco 1 armour moved from Urals to Novosibirsk 3 armour moved from Vologda to Novosibirsk 1 armour moved from Archangel to Novosibirsk 1 armour moved from Smolensk to Novosibirsk 3 armour moved from Volgograd to Samara 3 armour moved from Caucasus to Kazakhstan 2 armour moved from Western Ukraine to Tambov 1 tactical_bomber moved from Ukraine to Tambov 1 fighter moved from Ukraine to Southern Italy 1 tactical_bomber moved from Northern Italy to Southern Italy Combat - Germans Battle in 119 Sea Zone Germans attack with 1 destroyer British defend with 2 transports 2 transports owned by the British lost in 119 Sea Zone Germans win, taking 119 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Morocco Germans attack with 2 artilleries, 1 bomber and 2 infantry British defend with 1 armour, 1 artillery and 2 infantry Germans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Morocco, round 2 : 1/5 hits, 2.00 expected hits French roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Morocco Germans roll dice for 2 artilleries, 1 bomber and 1 infantry in Morocco, round 3 : 3/4 hits, 1.67 expected hits French roll dice for 1 armour and 1 artillery in Morocco, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Morocco Germans win, taking Morocco from French with 2 artilleries and 1 bomber remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry Casualties for British: 1 armour, 1 artillery and 2 infantry Battle in Kazakhstan Germans attack with 3 armour British defend with 1 infantry Germans roll dice for 3 armour in Kazakhstan, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for British: 1 infantry Battle in Tambov Germans attack with 2 armour and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 armour and 1 tactical_bomber in Tambov, round 2 : 3/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 3 armour Russians defend with 2 infantry Germans roll dice for 3 armour in Samara, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara Germans roll dice for 2 armour in Samara, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is -6 Casualties for Germans: 2 armour Casualties for Russians: 2 infantry Battle in Novosibirsk Germans attack with 6 armour Russians defend with 2 aaGuns and 8 infantry Germans roll dice for 6 armour in Novosibirsk, round 2 : 4/6 hits, 3.00 expected hits Russians roll dice for 2 aaGuns and 8 infantry in Novosibirsk, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Russians, 2 armour owned by the Germans and 2 aaGuns owned by the Russians lost in Novosibirsk Germans roll dice for 4 armour in Novosibirsk, round 3 : 1/4 hits, 2.00 expected hits Russians roll dice for 6 infantry in Novosibirsk, round 3 : 2/6 hits, 2.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Novosibirsk 2 armour owned by the Germans retreated to Vologda Russians win with 5 infantry remaining. Battle score for attacker is -5 Casualties for Germans: 4 armour Casualties for Russians: 2 aaGuns and 3 infantry Non Combat Move - Germans 1 armour moved from Novgorod to Smolensk 2 armour moved from Novgorod to Vologda 1 armour moved from Ukraine to Caucasus 1 tactical_bomber moved from Tambov to Western Ukraine 1 armour moved from Bryansk to Smolensk 2 armour moved from Bryansk to Western Ukraine 1 bomber moved from Morocco to Gibraltar Place Units - Germans 1 fighter placed in Western Germany 3 armour placed in Volgograd 3 armour placed in Ukraine 3 armour placed in Western Ukraine 1 armour and 2 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3 Germans collect 61 PUs (3 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 1.50 French : -0.33 Russians : 0.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Urals Russians take Urals from Germans 4 infantry moved from Novosibirsk to Vologda 4 fighters moved from Russia to Vologda 1 infantry moved from Kansu to Tsagaan Olom Russians take Tsagaan Olom from Japanese Combat - Russians Battle in Vologda Russians attack with 4 fighters and 4 infantry Germans defend with 4 armour Russians roll dice for 4 fighters and 4 infantry in Vologda, round 2 : 1/8 hits, 2.67 expected hits Germans roll dice for 4 armour in Vologda, round 2 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda Russians roll dice for 4 fighters and 2 infantry in Vologda, round 3 : 4/6 hits, 2.33 expected hits Germans roll dice for 3 armour in Vologda, round 3 : 3/3 hits, 1.50 expected hits 1 fighter owned by the Russians, 2 infantry owned by the Russians and 3 armour owned by the Germans lost in Vologda Russians win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Russians: 1 fighter and 4 infantry Casualties for Germans: 4 armour Non Combat Move - Russians 2 fighters moved from Vologda to Russia 1 fighter moved from Vologda to Russia Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Germans : 1.50 Russians : 0.00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 armour, 1 destroyer, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 1 infantry moved from Evenkiyskiy to Urals 1 artillery moved from Timguska to Urals 1 infantry moved from Timguska to Urals 1 infantry moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 1 artillery moved from Timguska to Kansu Japanese take Kansu from Chinese 6 infantry moved from Timguska to Kansu 3 armour moved from Manchuria to Siberia 2 fighters moved from 6 Sea Zone to Siberia 2 bombers moved from Kiangsu to Siberia 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Chahar 2 mech_infantrys moved from Shantung to Manchuria 1 mech_infantry moved from Shantung to Manchuria 1 mech_infantry moved from Kiangsu to Kiangsi 5 tactical_bombers moved from Kiangsi to Kiangsu 5 fighters moved from Kiangsi to Kiangsu 1 fighter moved from Kwangtung to Kiangsu Combat - Japanese Battle in Siberia Japanese attack with 3 armour, 2 bombers, 2 fighters and 2 infantry Americans defend with 1 armour, 1 infantry and 1 mech_infantry Japanese roll dice for 3 armour, 2 bombers, 2 fighters and 2 infantry in Siberia, round 2 : 6/9 hits, 4.17 expected hits Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Siberia, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Siberia Japanese win, taking Siberia from Russians with 3 armour, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry Battle in Urals Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Urals, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Urals, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Japanese win, taking Urals from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 bombers moved from Siberia to Manchuria 2 fighters moved from Siberia to 6 Sea Zone 1 aaGun moved from Korea to Manchuria Place Units - Japanese 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung 3 armour placed in Manchuria 1 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians : -0.83 Japanese : 2.17