Darrell vs George Game 7
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Germans Germans buy 3 armour, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 2 artilleries and 10 infantry moved from Bessarabia to Ukraine 2 infantry moved from Eastern Poland to Belarus 2 tactical_bombers moved from Germany to Belarus 11 armour, 3 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Ukraine Germans attack with 1 armour, 2 artilleries and 10 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 2 artilleries and 10 infantry in Ukraine, round 2 : 2/13 hits, 3.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 11 armour, 3 artilleries and 8 infantry Russians defend with 1 infantry Germans roll dice for 11 armour, 3 artilleries and 8 infantry in Western Ukraine, round 2 : 12/22 hits, 8.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 11 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Belarus, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Belarus to Eastern Poland 3 transports moved from 91 Sea Zone to 93 Sea Zone 3 armour moved from Southern France to 93 Sea Zone 2 armour and 2 transports moved from 93 Sea Zone to 92 Sea Zone 1 armour and 1 transport moved from 93 Sea Zone to 92 Sea Zone 3 armour moved from 92 Sea Zone to Gibraltar 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 2 carriers moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from Southern Italy to Gibraltar 1 tactical_bomber moved from Algeria to Gibraltar 1 bomber moved from Algeria to Western Germany 2 armour moved from Germany to France 5 armour moved from Germany to Eastern Poland Place Units - Germans 1 submarine placed in 110 Sea Zone 1 destroyer placed in 105 Sea Zone 1 destroyer placed in 105 Sea Zone 3 armour placed in Germany 1 infantry placed in Western Germany 3 infantry placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 3.17 Russians : 1.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Amur to Manchuria 1 artillery moved from Novgorod to Karelia 5 infantry moved from Novgorod to Belarus 5 infantry moved from Novgorod to Baltic States 9 infantry moved from Novgorod to Karelia 1 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Belarus 1 infantry moved from Tambov to Bryansk 1 infantry moved from Volgograd to Tambov 1 submarine moved from 105 Sea Zone to 112 Sea Zone Combat - Russians Battle in Belarus Russians attack with 7 infantry Germans defend with 2 infantry Russians roll dice for 7 infantry in Belarus, round 2 : 2/7 hits, 1.17 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Baltic States Russians attack with 5 infantry Germans defend with 2 infantry Russians roll dice for 5 infantry in Baltic States, round 2 : 0/5 hits, 0.83 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 5 infantry in Baltic States, round 3 : 1/5 hits, 0.83 expected hits Germans roll dice for 2 infantry in Baltic States, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 3 infantry in Baltic States, round 4 : 2/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Karelia Russians attack with 1 artillery and 9 infantry Germans defend with 6 infantry Russians roll dice for 1 artillery and 9 infantry in Karelia, round 2 : 2/10 hits, 2.00 expected hits Germans roll dice for 6 infantry in Karelia, round 2 : 4/6 hits, 2.00 expected hits 4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia Russians roll dice for 1 artillery and 5 infantry in Karelia, round 3 : 2/6 hits, 1.33 expected hits Germans roll dice for 4 infantry in Karelia, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia Russians roll dice for 1 artillery and 3 infantry in Karelia, round 4 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Karelia, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 3 infantry in Karelia, round 5 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Karelia, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Karelia Russians roll dice for 1 artillery and 3 infantry in Karelia, round 6 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Karelia, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 6 infantry Casualties for Germans: 6 infantry Non Combat Move - Russians 8 infantry moved from Volgograd to Tambov 1 infantry moved from Archangel to Novgorod 1 infantry moved from Nenetsia to Archangel 1 infantry moved from Samara to Volgograd 1 infantry moved from Novosibirsk to Samara 2 mech_infantrys moved from Kansu to Samara 2 armour moved from Kansu to Samara 1 fighter moved from Kansu to Russia Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd 1 infantry placed in Novgorod Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 1.67 Russians : 1.33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 2 artilleries and 5 infantry moved from Shensi to Suiyuyan 3 fighters moved from Jehol to Suiyuyan 1 infantry moved from Shan State to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from 37 Sea Zone to Java 1 infantry moved from Shan State to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 cruiser moved from 37 Sea Zone to 41 Sea Zone 1 cruiser moved from 37 Sea Zone to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 submarine moved from 45 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 fighters moved from 20 Sea Zone to Philippines 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 36 Sea Zone to Borneo 1 fighter moved from 36 Sea Zone to Borneo 1 battleship moved from 36 Sea Zone to 43 Sea Zone 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 3 tactical_bombers moved from Kwangsi to Suiyuyan 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Kwangsi to 44 Sea Zone 1 fighter moved from Kwangsi to 44 Sea Zone 1 tactical_bomber moved from Kwangsi to Borneo 1 bomber moved from Kwangsi to Java 1 bomber moved from Kwangsi to Borneo Combat - Japanese ANZAC scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone Battle in Java Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry ANZAC defend with 1 fighter and 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Java, round 2 : 3/5 hits, 2.33 expected hits ANZAC roll dice for 1 fighter and 2 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 fighter and 2 infantry Battle in 54 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 cruiser, 1 fighter and 1 transport Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 54 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone ANZAC win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Borneo Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry; ANZAC defend with 1 fighter Japanese roll dice for 1 battleship in Borneo, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 5/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 fighter and 2 infantry in Borneo, round 2 : 2/3 hits, 1.33 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 2 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 2 infantry Casualties for ANZAC: 1 fighter Battle in Suiyuyan Japanese attack with 2 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers Chinese defend with 7 infantry Japanese roll dice for 2 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers in Suiyuyan, round 2 : 5/13 hits, 5.33 expected hits Chinese roll dice for 7 infantry in Suiyuyan, round 2 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers in Suiyuyan, round 3 : 5/12 hits, 5.17 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 3 infantry Casualties for Chinese: 7 infantry Battle in Philippines Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans Submerged Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 44 Sea Zone Japanese roll dice for 1 tactical_bomber in 44 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 44 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 battleship, 1 carrier, 2 cruisers and 1 transport French defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 transport in 41 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers and 1 transport remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Sumatra Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland Non Combat Move - Japanese 1 fighter could not land in Philippines and was removed 1 fighter moved from Borneo to 43 Sea Zone 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 fighter moved from Java to 41 Sea Zone 1 fighter moved from Java to 41 Sea Zone 1 bomber moved from Java to Siam 1 bomber moved from Borneo to Kwangsi 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone 1 carrier moved from 20 Sea Zone to 43 Sea Zone 1 fighter moved from Philippines to 43 Sea Zone 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan 3 tactical_bombers moved from Suiyuyan to Hopei 3 fighters moved from Suiyuyan to Hopei Place Units - Japanese 1 factory_minor placed in Kwangtung 3 armour placed in Kiangsu 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
French : -0.33 ANZAC : 0.17 Americans : 0.67 Chinese : 0.00 UK_Pacific : 0.67 Japanese : 1.50
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 3 armour, 4 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 44 Sea Zone to 35 Sea Zone Combat - Americans Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 infantry moved from Midway to 25 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 mech_infantry moved from Midway to 25 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 25 Sea Zone to 6 Sea Zone 2 artilleries moved from 6 Sea Zone to Korea 1 mech_infantry moved from 6 Sea Zone to Korea 5 infantry moved from 6 Sea Zone to Korea 2 fighters moved from Midway to Korea 1 bomber moved from Amur to Korea 1 fighter moved from Amur to Korea 1 fighter moved from Amur to Korea 1 tactical_bomber moved from Amur to Korea 1 destroyer moved from 24 Sea Zone to 6 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 cruiser, 9 destroyers, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to Morocco 1 artillery moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Central United States to Eastern United States Place Units - Americans 3 armour and 3 infantry placed in Eastern United States 4 destroyers and 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 3 armour and 1 bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 1 armour moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 3 armour moved from Belgian Congo to Egypt 1 armour moved from Union of South Africa to 71 Sea Zone 1 armour, 1 destroyer and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 armour moved from 81 Sea Zone to Egypt 1 armour moved from Burma to Yunnan 1 fighter moved from India to Kwangsi Combat - British Battle in Norway Battle in Egypt British attack with 5 armour and 1 infantry Italians defend with 2 artilleries, 1 harbour and 2 infantry British roll dice for 5 armour and 1 infantry in Egypt, round 2 : 3/6 hits, 2.67 expected hits Italians roll dice for 2 artilleries and 2 infantry in Egypt, round 2 : 1/4 hits, 1.33 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt British roll dice for 5 armour in Egypt, round 3 : 2/5 hits, 2.50 expected hits Italians roll dice for 1 artillery in Egypt, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 armour owned by the British lost in Egypt British win, taking Norway from Germans, taking Egypt from Italians with 4 armour remaining. Battle score for attacker is 5 Casualties for British: 1 armour and 1 infantry Casualties for Italians: 2 artilleries and 2 infantry Battle in Yunnan British attack with 1 armour Japanese defend with 1 infantry British roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Yunnan, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Yunnan, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Yunnan, round 5 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi British attack with 1 fighter Japanese defend with 1 airfield, 1 bomber and 1 harbour British roll dice for 1 fighter in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber in Kwangsi, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 fighter in Kwangsi, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber in Kwangsi, round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Kwangsi British win with 1 fighter remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Non Combat Move - British 1 fighter moved from Kwangsi to Burma 1 artillery moved from India to Burma 1 infantry moved from India to Burma 1 cruiser moved from 38 Sea Zone to 39 Sea Zone Place Units - British 3 armour placed in Union of South Africa 1 bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1 British collect 30 PUs (1 lost to blockades); end with 30 PUs Place Units - UK_Pacific 2 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 10 PUs Some Units in India change ownership: 2 armour and 1 mech_infantry
Combat Hit Differential Summary :
British : -1.17 Italians : 0.33 Americans : -0.33 Japanese : -1.67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 3 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 3 transports moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from Libya to Egypt 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Algeria to Tunisia 1 cruiser moved from 98 Sea Zone to 97 Sea Zone Combat - Italians Strategic bombing raid in Egypt AA fire in Egypt : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Egypt causes 0 damage total. Non Combat Move - Italians 1 artillery moved from Trans-Jordan to Iraq Italians take Iraq from Neutral_Axis Place Units - Italians 1 transport placed in 97 Sea Zone 3 armour placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
AA fire in Egypt : : 0.83
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TripleA Move Summary: French round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Syria to Trans-Jordan British take Trans-Jordan from Italians 2 infantry moved from Morocco to Algeria French take Algeria from Italians 1 fighter moved from United Kingdom to Morocco
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Germans Germans buy 4 armour, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Germans 2 infantry moved from Finland to Norway 1 tactical_bomber moved from Finland to Norway 1 bomber moved from Western Germany to Norway 2 destroyers moved from 105 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry moved from Western Ukraine to Bryansk 2 tactical_bombers moved from Eastern Poland to Bryansk 8 armour moved from Western Ukraine to Rostov 1 armour moved from Ukraine to Rostov 2 artilleries and 9 infantry moved from Ukraine to Rostov 5 armour moved from Eastern Poland to Baltic States 3 armour moved from Germany to Baltic States 1 infantry moved from Western Ukraine to Eastern Poland 2 armour moved from France to Western Germany Combat - Germans Battle in 112 Sea Zone Germans attack with 2 destroyers and 1 submarine British defend with 1 transport; Russians defend with 1 submarine Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 destroyers in 112 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone Germans roll dice for 2 destroyers in 112 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans lost in 112 Sea Zone Germans roll dice for 1 destroyer in 112 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 112 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 112 Sea Zone 1 transport owned by the British lost in 112 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is -1 Casualties for Germans: 1 destroyer and 1 submarine Casualties for Russians: 1 submarine Casualties for British: 1 transport Battle in Bryansk Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry and 2 tactical_bombers in Bryansk, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 8 armour Russians defend with 3 infantry Germans roll dice for 8 armour in Baltic States, round 2 : 2/8 hits, 4.00 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Baltic States Germans roll dice for 6 armour in Baltic States, round 3 : 2/6 hits, 3.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 6 armour remaining. Battle score for attacker is -3 Casualties for Germans: 2 armour Casualties for Russians: 3 infantry Battle in Norway Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Norway, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Norway, round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 artillery in Norway, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Norway Germans win, taking Norway from British with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Rostov Germans attack with 9 armour, 2 artilleries and 9 infantry Russians defend with 1 infantry Germans roll dice for 9 armour, 2 artilleries and 9 infantry in Rostov, round 2 : 5/20 hits, 7.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 9 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Norway to Western Germany 1 tactical_bomber moved from Norway to Western Germany 1 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from 93 Sea Zone to Southern France 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 carrier moved from 92 Sea Zone to 93 Sea Zone 1 carrier moved from 92 Sea Zone to 93 Sea Zone 1 cruiser moved from 92 Sea Zone to 93 Sea Zone 2 tactical_bombers moved from Bryansk to Western Ukraine 3 aaGuns moved from Eastern Poland to Western Ukraine Place Units - Germans 1 submarine placed in 105 Sea Zone 1 destroyer placed in 110 Sea Zone 3 armour placed in Ukraine 1 armour and 5 infantry placed in Western Germany Germans undo move 4. 1 infantry placed in Normandy Bordeaux 3 infantry placed in Southern France 1 armour and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -7.50 British : 0.00 Russians : 1.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Karelia to Finland Russians take Finland from Germans 1 artillery moved from Karelia to Finland 1 infantry moved from Karelia to Finland 1 infantry moved from Karelia to Novgorod 1 infantry moved from Archangel to Novgorod 5 infantry moved from Belarus to Novgorod 2 artilleries moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 9 infantry moved from Tambov to Volgograd 1 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Samara to Tambov 2 mech_infantrys moved from Samara to Bryansk 2 armour moved from Samara to Bryansk 1 infantry moved from Vologda to Smolensk 4 infantry moved from Korea to Manchuria 12 infantry moved from Amur to Manchuria 1 fighter moved from Amur to Manchuria 1 tactical_bomber moved from Amur to Manchuria Combat - Russians Battle in Bryansk Russians attack with 2 armour, 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys Germans defend with 2 infantry Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys in Bryansk, round 2 : 2/10 hits, 3.33 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 aaGun moved from Amur to Manchuria Place Units - Russians 3 artilleries placed in Novgorod 3 infantry placed in Volgograd 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -1.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 6 armour and 1 carrier; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Kiangsu to Kwangsi 1 armour moved from Kiangsu to Kwangtung 1 armour moved from Kiangsu to Kwangtung 1 bomber moved from Siam to Yunnan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 2 artilleries and 2 infantry moved from Suiyuyan to Kansu 1 infantry moved from Tsinghai to Kansu 1 battleship moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from 41 Sea Zone to Java 1 carrier moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from Hopei to Kansu 2 cruisers moved from 41 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 carrier, 2 cruisers and 2 transports ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers and 2 transports in 42 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 carrier, 2 cruisers and 2 transports remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 cruiser and 1 transport Battle in Java Japanese attack with 2 fighters and 2 infantry ANZAC defend with 1 artillery Japanese roll dice for 2 fighters and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Kansu Japanese attack with 2 artilleries, 3 infantry and 1 tactical_bomber Chinese defend with 1 fighter and 3 infantry Japanese roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Kansu, round 2 : 1/6 hits, 2.00 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Kansu, round 3 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 2/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu 1 artillery owned by the Japanese retreated to Suiyuyan Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 3 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 bomber and 1 infantry British defend with 1 armour Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Japanese 1 bomber moved from Yunnan to Kwangtung 2 fighters moved from Hopei to 6 Sea Zone 1 tactical_bomber moved from Kansu to Suiyuyan 1 fighter moved from Hopei to Kiangsu 2 tactical_bombers moved from Hopei to Kiangsu 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 fighters moved from Java to 42 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 3 armour placed in Kiangsu 3 armour placed in Kwangtung Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,3,3,5,6,4,5,5,1 Japanese collect 45 PUs (10 lost to blockades); end with 47 PUs
Combat Hit Differential Summary :
ANZAC : -0.83 Chinese : 0.50 Japanese : -2.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 armour, 5 destroyers, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 4 transports moved from 6 Sea Zone to 25 Sea Zone 1 battleship moved from 6 Sea Zone to 25 Sea Zone 1 cruiser moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Korea to 6 Sea Zone 1 tactical_bomber moved from Korea to 6 Sea Zone 4 fighters moved from Korea to 6 Sea Zone 2 artilleries moved from Korea to Manchuria 1 mech_infantry moved from Korea to Manchuria 5 infantry moved from Korea to Manchuria 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 3 armour, 4 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 4 armour moved from 91 Sea Zone to Gibraltar 2 artilleries moved from 91 Sea Zone to Gibraltar 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 8 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Morocco to Gibraltar Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1,4 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits. Rolls: 5,1,2,6 Battle in 6 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 carrier, 3 fighters and 2 tactical_bombers Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits Japanese roll dice for 1 carrier in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 carrier owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone Americans roll dice for 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/7 hits, 3.67 expected hits Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine Casualties for Japanese: 1 carrier, 3 fighters and 2 tactical_bombers Battle in Gibraltar Americans attack with 4 armour, 2 artilleries, 1 bomber, 8 infantry and 2 mech_infantrys Germans defend with 4 armour, 3 fighters, 1 harbour, 1 infantry and 2 tactical_bombers Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 armour, 2 artilleries, 1 bomber, 8 infantry and 2 mech_infantrys in Gibraltar, round 2 : 7/17 hits, 5.33 expected hits Germans roll dice for 4 armour, 3 fighters, 1 infantry and 2 tactical_bombers in Gibraltar, round 2 : 5/10 hits, 5.33 expected hits 1 infantry owned by the Germans, 4 armour owned by the Germans, 5 infantry owned by the Americans and 2 tactical_bombers owned by the Germans lost in Gibraltar Americans roll dice for 4 armour, 2 artilleries, 1 bomber, 3 infantry and 2 mech_infantrys in Gibraltar, round 3 : 5/12 hits, 4.50 expected hits Germans roll dice for 3 fighters in Gibraltar, round 3 : 2/3 hits, 2.00 expected hits 3 fighters owned by the Germans and 2 infantry owned by the Americans lost in Gibraltar Americans win, taking Gibraltar from Germans with 4 armour, 2 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 58 Casualties for Americans: 7 infantry Casualties for Germans: 4 armour, 3 fighters, 1 infantry and 2 tactical_bombers Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 bomber moved from Gibraltar to Brazil Place Units - Americans 2 armour and 2 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 5 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 2 fighters and 1 transport; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to 92 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 armour moved from Egypt to 81 Sea Zone 1 armour and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 armour moved from 99 Sea Zone to Greece 1 destroyer moved from 81 Sea Zone to 98 Sea Zone British take 98 Sea Zone from Italians 5 armour moved from Union of South Africa to Belgian Congo 1 armour moved from India to Shan State UK_Pacific take Shan State from Japanese 1 mech_infantry moved from India to Shan State 1 armour moved from India to Yunnan 1 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan Combat - British Battle in Greece Battle in 92 Sea Zone British attack with 1 bomber and 1 fighter Germans defend with 2 transports; Italians defend with 1 destroyer and 1 submarine 1 submarine owned by the Italians Submerged British roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone 2 transports owned by the Germans lost in 92 Sea Zone British win, taking Greece from Italians with 1 bomber and 1 fighter remaining. Battle score for attacker is 22 Casualties for Italians: 1 destroyer Casualties for Germans: 2 transports Battle in 110 Sea Zone British attack with 2 fighters Germans defend with 1 destroyer British roll dice for 2 fighters in 110 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in 110 Sea Zone British roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone British win with 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Germans: 1 destroyer Battle in Yunnan British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Yunnan to India 1 bomber moved from 92 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to Gibraltar 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - British 1 transport placed in 109 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6 British collect 31 PUs; end with 34 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Germans : 0.00 British : -0.33 Italians : -0.33 Americans : 1.00 Japanese : 1.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 3 armour moved from Northern Italy to 97 Sea Zone 3 infantry moved from Northern Italy to 97 Sea Zone 3 armour moved from 97 Sea Zone to Greece 3 infantry moved from 97 Sea Zone to Greece 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 3 infantry moved from Iraq to Trans-Jordan Combat - Italians Battle in 99 Sea Zone Italians attack with 1 cruiser British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Greece Italians attack with 3 armour and 3 infantry British defend with 1 armour Italians roll dice for 3 armour and 3 infantry in Greece, round 2 : 2/6 hits, 2.00 expected hits British roll dice for 1 armour in Greece, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Greece Italians win, taking Greece from British with 3 armour and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Trans-Jordan Italians attack with 1 artillery and 3 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 2 infantry moved from 96 Sea Zone to Libya 1 infantry moved from Tunisia to Libya 1 artillery moved from Tunisia to Libya Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5 Italians collect 17 PUs; end with 17 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.00 British : -0.83
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Celebes to 39 Sea Zone 1 fighter moved from Celebes to 39 Sea Zone 1 bomber moved from Queensland to Manchuria 1 tactical_bomber moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 2 infantry moved from Algeria to Tunisia French take Tunisia from Italians 1 fighter moved from Morocco to 96 Sea Zone Combat - French Battle in 96 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 96 Sea Zone to Malta Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Ukraine to Caucasus 4 infantry moved from Western Ukraine to Bryansk 3 artilleries moved from Western Ukraine to Bryansk 2 tactical_bombers moved from Western Ukraine to Bryansk 2 artilleries moved from Rostov to Volgograd 9 armour and 8 infantry moved from Rostov to Volgograd 1 submarine moved from 105 Sea Zone to 109 Sea Zone 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 bomber moved from Western Germany to 115 Sea Zone 1 tactical_bomber moved from Western Germany to 115 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Syria 1 cruiser moved from 93 Sea Zone to 98 Sea Zone 1 destroyer moved from 93 Sea Zone to 98 Sea Zone 2 carriers moved from 93 Sea Zone to 98 Sea Zone Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in 115 Sea Zone Germans attack with 1 bomber, 1 destroyer and 1 tactical_bomber Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 115 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in 109 Sea Zone Germans attack with 1 submarine British defend with 3 fighters and 1 transport Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 transport owned by the British lost in 109 Sea Zone 1 submarine owned by the Germans Submerged British win with 3 fighters remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 98 Sea Zone Germans attack with 2 carriers, 1 cruiser, 1 destroyer and 1 transport British defend with 1 destroyer Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Germans win, taking 98 Sea Zone from British with 2 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Bryansk Germans attack with 3 artilleries, 4 infantry and 2 tactical_bombers Russians defend with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys Germans roll dice for 3 artilleries, 4 infantry and 2 tactical_bombers in Bryansk, round 2 : 6/9 hits, 3.17 expected hits Russians roll dice for 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Bryansk, round 2 : 5/8 hits, 3.00 expected hits 2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 artillery owned by the Germans and 4 infantry owned by the Germans lost in Bryansk Germans roll dice for 2 artilleries and 2 tactical_bombers in Bryansk, round 3 : 1/4 hits, 1.67 expected hits Russians roll dice for 2 armour in Bryansk, round 3 : 1/2 hits, 1.00 expected hits 1 armour owned by the Russians and 1 artillery owned by the Germans lost in Bryansk Germans roll dice for 1 artillery and 2 tactical_bombers in Bryansk, round 4 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 armour in Bryansk, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 2 artilleries and 4 infantry Casualties for Russians: 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys Battle in Volgograd Germans attack with 9 armour, 2 artilleries and 8 infantry Russians defend with 1 factory_minor and 17 infantry Germans roll dice for 9 armour, 2 artilleries and 8 infantry in Volgograd, round 2 : 6/19 hits, 6.83 expected hits Russians roll dice for 17 infantry in Volgograd, round 2 : 8/17 hits, 5.67 expected hits 6 infantry owned by the Russians and 8 infantry owned by the Germans lost in Volgograd Germans roll dice for 9 armour and 2 artilleries in Volgograd, round 3 : 7/11 hits, 5.17 expected hits Russians roll dice for 11 infantry in Volgograd, round 3 : 3/11 hits, 3.67 expected hits 7 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 armour owned by the Germans lost in Volgograd Germans roll dice for 8 armour in Volgograd, round 4 : 4/8 hits, 4.00 expected hits Russians roll dice for 4 infantry in Volgograd, round 4 : 2/4 hits, 1.33 expected hits 4 infantry owned by the Russians and 2 armour owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 6 armour remaining. Battle score for attacker is 1 Casualties for Germans: 3 armour, 2 artilleries and 8 infantry Casualties for Russians: 17 infantry Battle in Caucasus Germans attack with 3 armour Russians defend with 1 infantry Germans roll dice for 3 armour in Caucasus, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Syria Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Non Combat Move - Germans 1 tactical_bomber moved from Bryansk to Western Ukraine 6 armour moved from Baltic States to Western Ukraine 1 tactical_bomber moved from 115 Sea Zone to Poland 1 bomber moved from 115 Sea Zone to Western Germany 2 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Bryansk to Western Ukraine Place Units - Germans 3 armour placed in Ukraine 3 infantry placed in Southern France 3 infantry placed in Normandy Bordeaux 3 infantry placed in France 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 2.50 British : -0.33 Russians : 3.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Finland to Norway 3 artilleries and 9 infantry moved from Novgorod to Baltic States Russians take Baltic States from Germans 1 infantry moved from Russia to Samara 8 artilleries moved from Russia to Bryansk 17 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 tactical_bomber moved from Manchuria to Jehol 1 fighter moved from Manchuria to Jehol 8 infantry moved from Russia to Bryansk 4 infantry moved from Russia to Tambov 4 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara Combat - Russians Battle in Jehol Russians attack with 1 fighter, 18 infantry and 1 tactical_bomber Japanese defend with 1 aaGun and 9 infantry AA fire in Jehol : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Russians lost in Jehol Russians roll dice for 1 fighter and 18 infantry in Jehol, round 2 : 2/19 hits, 3.50 expected hits Japanese roll dice for 1 aaGun and 9 infantry in Jehol, round 2 : 4/9 hits, 3.00 expected hits 1 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Jehol Russians roll dice for 1 fighter and 14 infantry in Jehol, round 3 : 5/15 hits, 2.83 expected hits Japanese roll dice for 8 infantry in Jehol, round 3 : 1/8 hits, 2.67 expected hits 5 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol Russians roll dice for 1 fighter and 13 infantry in Jehol, round 4 : 2/14 hits, 2.67 expected hits Japanese roll dice for 3 infantry in Jehol, round 4 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Jehol Russians roll dice for 1 fighter and 11 infantry in Jehol, round 5 : 4/12 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Russians win, taking Jehol from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 7 infantry and 1 tactical_bomber Casualties for Japanese: 1 aaGun and 9 infantry Battle in Bryansk Russians attack with 8 artilleries and 8 infantry Germans defend with 1 artillery Russians roll dice for 8 artilleries and 8 infantry in Bryansk, round 2 : 3/16 hits, 5.33 expected hits Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 8 artilleries and 8 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Norway Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Norway, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Manchuria to Jehol 1 aaGun moved from Korea to Manchuria 1 fighter moved from Jehol to Manchuria Place Units - Russians 3 artilleries and 7 infantry placed in Russia 3 infantry placed in Novgorod Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -0.67 AA fire in Jehol : : 0.67 Russians : -0.50 Japanese : 0.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 6 armour and 1 fighter; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 cruisers moved from 42 Sea Zone to 39 Sea Zone 1 carrier moved from 42 Sea Zone to 39 Sea Zone 2 fighters moved from 42 Sea Zone to 39 Sea Zone 1 battleship moved from 42 Sea Zone to 39 Sea Zone 1 carrier moved from 36 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone 1 fighter moved from 36 Sea Zone to 39 Sea Zone 1 fighter moved from 36 Sea Zone to Shan State 1 tactical_bomber moved from 36 Sea Zone to Shan State 1 armour moved from Kwangsi to Shan State 1 bomber moved from Kwangtung to Shan State 5 armour moved from Kwangtung to Yunnan 2 tactical_bombers moved from Kiangsu to Yunnan 1 fighter moved from Kiangsu to Yunnan 1 infantry moved from Kazakhstan to Novosibirsk Japanese take Novosibirsk from Russians 1 tactical_bomber moved from Suiyuyan to Kiangsu 3 armour moved from Kiangsu to Kwangsi 2 transports moved from 42 Sea Zone to 36 Sea Zone Combat - Japanese British scrambles 1 units out of India to defend against the attack in 39 Sea Zone Battle in 39 Sea Zone Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber British defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport; ANZAC defend with 2 fighters Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 1 transport in 39 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits Units damaged: 1 battleship owned by the Japanese 1 fighter owned by the ANZAC, 1 cruiser owned by the British, 2 carriers owned by the Japanese and 1 carrier owned by the British lost in 39 Sea Zone Japanese roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 tactical_bomber in 39 Sea Zone, round 3 : 3/7 hits, 3.83 expected hits British roll dice for 1 battleship, 2 fighters and 1 transport in 39 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 1 battleship owned by the British and 1 fighter owned by the British lost in 39 Sea Zone 1 transport owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 fighter remaining. Battle score for attacker is 22 Casualties for Japanese: 2 carriers, 2 fighters and 1 tactical_bomber Casualties for ANZAC: 2 fighters Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport Battle in Yunnan Japanese attack with 5 armour, 1 fighter and 2 tactical_bombers British defend with 1 armour and 1 artillery Japanese roll dice for 5 armour, 1 fighter and 2 tactical_bombers in Yunnan, round 2 : 7/8 hits, 4.33 expected hits Chinese roll dice for 1 armour and 1 artillery in Yunnan, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Japanese, 1 artillery owned by the British and 1 armour owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 armour Casualties for British: 1 armour and 1 artillery Battle in Shan State Japanese attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 2.33 expected hits UK_Pacific roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British, 1 armour owned by the Japanese and 1 armour owned by the British lost in Shan State Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 armour Casualties for British: 1 armour and 1 mech_infantry Non Combat Move - Japanese 1 fighter moved from 39 Sea Zone to Sumatra 1 fighter moved from Shan State to 36 Sea Zone 1 bomber moved from Shan State to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 tactical_bomber moved from Shan State to 36 Sea Zone 2 tactical_bombers moved from Yunnan to Kwangsi 1 artillery moved from Suiyuyan to Hopei Place Units - Japanese 3 armour placed in Kiangsu 3 armour placed in Kwangtung 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,6 Japanese collect 54 PUs; end with 55 PUs
Combat Hit Differential Summary :
British : 2.50 Chinese : 0.17 UK_Pacific : 0.17 Japanese : 2.67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 3 destroyers, 1 harbour, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 transports moved from 25 Sea Zone to 12 Sea Zone 5 destroyers moved from 10 Sea Zone to 25 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 4 armour moved from Gibraltar to 91 Sea Zone 4 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 8 transports moved from 91 Sea Zone to 95 Sea Zone 1 cruiser moved from 91 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 7 destroyers moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 armour moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Brazil to Gibraltar 1 infantry moved from 95 Sea Zone to Southern Italy 2 mech_infantrys moved from 95 Sea Zone to Southern Italy 2 artilleries moved from 95 Sea Zone to Southern Italy 4 armour moved from 95 Sea Zone to Southern Italy Combat - Americans Battle in Southern Italy Americans attack with 4 armour, 2 artilleries, 1 infantry and 2 mech_infantrys Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Southern Italy, round 2 : 4/9 hits, 3.50 expected hits Italians roll dice for 2 aaGuns, 1 fighter and 7 infantry in Southern Italy, round 2 : 3/8 hits, 3.00 expected hits 2 aaGuns owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy Americans roll dice for 4 armour, 1 artillery and 1 mech_infantry in Southern Italy, round 3 : 4/6 hits, 2.67 expected hits Italians roll dice for 1 fighter and 5 infantry in Southern Italy, round 3 : 1/6 hits, 2.33 expected hits 4 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy Americans roll dice for 4 armour and 1 artillery in Southern Italy, round 4 : 1/5 hits, 2.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Southern Italy, round 4 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Americans roll dice for 4 armour in Southern Italy, round 5 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 fighter in Southern Italy, round 5 : 1/1 hits, 0.67 expected hits 1 armour owned by the Americans and 1 fighter owned by the Italians lost in Southern Italy Americans captures 19PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 3 armour remaining. Battle score for attacker is 16 Casualties for Americans: 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys Casualties for Italians: 2 aaGuns, 1 fighter and 7 infantry Non Combat Move - Americans 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco Place Units - Americans 1 harbour placed in Midway 3 destroyers and 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 2 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2 Americans collect 53 PUs (2 lost to blockades); end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai Chinese take Tsinghai from Japanese 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery, 2 destroyers and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 2 PUs; Combat Move - British 3 armour moved from Egypt to Trans-Jordan 4 armour moved from Belgian Congo to Egypt 1 armour moved from Belgian Congo to Kenya British take Kenya from Italians 1 armour moved from Kenya to Ethiopia British take Ethiopia from Italians 1 bomber moved from Gibraltar to Trans-Jordan 1 infantry moved from Persia to Iraq British take Iraq from Italians 1 infantry moved from India to Burma Combat - British Battle in Trans-Jordan British attack with 3 armour and 1 bomber Italians defend with 1 artillery and 3 infantry British roll dice for 3 armour and 1 bomber in Trans-Jordan, round 2 : 1/4 hits, 2.17 expected hits Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Trans-Jordan British roll dice for 2 armour and 1 bomber in Trans-Jordan, round 3 : 0/3 hits, 1.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.00 expected hits 1 armour owned by the British lost in Trans-Jordan British roll dice for 1 armour and 1 bomber in Trans-Jordan, round 4 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Trans-Jordan retreated to Trans-Jordan Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12 Casualties for British: 3 armour Casualties for Italians: 2 infantry Non Combat Move - British 1 bomber moved from Trans-Jordan to Egypt Place Units - British 2 destroyers and 2 transports placed in 110 Sea Zone 1 artillery placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6 British collect 31 PUs (1 lost to blockades); end with 31 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,1 UK_Pacific collect 7 PUs (3 lost to blockades); end with 9 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Italians : -1.33 British : -3.00 Americans : 0.00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Combat Move - Italians 1 submarine moved from 92 Sea Zone to 91 Sea Zone 3 armour moved from Greece to 97 Sea Zone 3 infantry moved from Greece to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Southern Italy 3 armour moved from 97 Sea Zone to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 cruiser moved from 99 Sea Zone to 95 Sea Zone 1 artillery and 3 infantry moved from Libya to Tunisia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq Combat - Italians Battle in 91 Sea Zone Italians attack with 1 submarine Americans defend with 1 destroyer and 2 transports Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone Americans win with 2 transports remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for Americans: 1 destroyer Battle in 95 Sea Zone Italians attack with 1 cruiser and 1 destroyer Americans defend with 1 cruiser, 9 destroyers and 8 transports Italians roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 cruiser, 9 destroyers and 8 transports in 95 Sea Zone, round 2 : 6/10 hits, 3.50 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 cruiser owned by the Italians lost in 95 Sea Zone Americans win with 1 cruiser, 8 destroyers and 8 transports remaining. Battle score for attacker is -12 Casualties for Italians: 1 cruiser and 1 destroyer Casualties for Americans: 1 destroyer Battle in Iraq Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Iraq Italians roll dice for 1 artillery in Iraq, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Iraq British win with no units remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 infantry Battle in Tunisia Italians attack with 1 artillery and 3 infantry French defend with 2 infantry Italians roll dice for 1 artillery and 3 infantry in Tunisia, round 2 : 1/4 hits, 1.00 expected hits French roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 3 : 1/3 hits, 0.83 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for French: 2 infantry Battle in Southern Italy Italians attack with 3 armour and 5 infantry Americans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour Italians roll dice for 3 armour and 5 infantry in Southern Italy, round 2 : 1/8 hits, 2.33 expected hits Americans roll dice for 3 armour in Southern Italy, round 2 : 1/3 hits, 1.50 expected hits 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Italians roll dice for 3 armour and 4 infantry in Southern Italy, round 3 : 2/7 hits, 2.17 expected hits Americans roll dice for 2 armour in Southern Italy, round 3 : 1/2 hits, 1.00 expected hits 2 armour owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Italians win, taking Southern Italy from Americans with 3 armour and 3 infantry remaining. Battle score for attacker is 12 Casualties for Italians: 2 infantry Casualties for Americans: 3 armour Non Combat Move - Italians Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : -0.50 British : 1.33 French : 0.00 Americans : 2.67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 bomber moved from Manchuria to Hopei 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 fighter moved from Queensland to Celebes 1 tactical_bomber moved from Queensland to Celebes Combat - ANZAC Battle in Hopei ANZAC attack with 1 bomber Japanese defend with 1 artillery ANZAC roll dice for 1 bomber in Hopei, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber in Hopei, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber in Hopei, round 4 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hopei, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber in Hopei, round 5 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hopei, round 5 : 1/1 hits, 0.33 expected hits 1 bomber owned by the ANZAC lost in Hopei Japanese win with 1 artillery remaining. Battle score for attacker is -12 Casualties for ANZAC: 1 bomber Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 fighter moved from Malta to 97 Sea Zone 1 infantry moved from Egypt to Trans-Jordan British take Trans-Jordan from Italians Combat - French Battle in 97 Sea Zone French attack with 1 fighter Italians defend with 3 transports 3 transports owned by the Italians lost in 97 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Italians: 3 transports Non Combat Move - French 1 fighter moved from 97 Sea Zone to Malta Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.67 Japanese : -1.00
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 artillery, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Caucasus to Iraq Germans take Northwest Persia from Neutral_Allies Germans take Iraq from British 1 armour moved from Caucasus to Persia Germans take Persia from British 1 bomber moved from Western Germany to 91 Sea Zone 2 tactical_bombers moved from Western Ukraine to Western Germany 1 tactical_bomber moved from Poland to Western Germany 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 109 Sea Zone to 119 Sea Zone 2 infantry moved from Syria to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 5 infantry moved from Western Germany to Denmark 9 armour moved from Western Ukraine to Bryansk 1 armour moved from Ukraine to Caucasus 1 armour moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 5 armour moved from Volgograd to Bryansk 2 armour moved from Ukraine to Bryansk 1 infantry moved from Rostov to Bryansk 1 infantry moved from Eastern Poland to Poland 2 infantry moved from Holland Belgium to Western Germany 1 artillery moved from Holland Belgium to Western Germany 3 armour moved from Western Germany to Germany 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from Normandy Bordeaux to Southern France 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium Combat - Germans Battle in 91 Sea Zone Germans attack with 1 bomber Americans defend with 2 transports 2 transports owned by the Americans lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Bryansk Germans attack with 16 armour and 1 infantry Russians defend with 8 artilleries and 8 infantry Germans roll dice for 16 armour and 1 infantry in Bryansk, round 2 : 5/17 hits, 8.17 expected hits Russians roll dice for 8 artilleries and 8 infantry in Bryansk, round 2 : 4/16 hits, 5.33 expected hits 5 infantry owned by the Russians, 1 infantry owned by the Germans and 3 armour owned by the Germans lost in Bryansk Germans roll dice for 13 armour in Bryansk, round 3 : 8/13 hits, 6.50 expected hits Russians roll dice for 8 artilleries and 3 infantry in Bryansk, round 3 : 8/11 hits, 3.67 expected hits 3 infantry owned by the Russians, 5 artilleries owned by the Russians and 8 armour owned by the Germans lost in Bryansk Germans roll dice for 5 armour in Bryansk, round 4 : 3/5 hits, 2.50 expected hits Russians roll dice for 3 artilleries in Bryansk, round 4 : 1/3 hits, 1.00 expected hits 3 artilleries owned by the Russians and 1 armour owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 4 armour remaining. Battle score for attacker is -19 Casualties for Germans: 12 armour and 1 infantry Casualties for Russians: 8 artilleries and 8 infantry Battle in Trans-Jordan Germans attack with 2 infantry French defend with 1 infantry Germans roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 1 bomber moved from 91 Sea Zone to Normandy Bordeaux 3 aaGuns moved from Western Ukraine to Ukraine Place Units - Germans 1 destroyer and 2 transports placed in 114 Sea Zone 3 infantry placed in Volgograd 3 armour placed in Ukraine 3 armour and 1 artillery placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -1.00 British : -0.33 Russians : 3.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Jehol to Chahar Chinese take Chahar from Japanese 1 infantry moved from Jehol to Anhwe Chinese take Anhwe from Japanese 9 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 2 infantry moved from Samara to Novosibirsk 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese 1 infantry moved from Baltic States to Eastern Poland Russians take Eastern Poland from Germans 8 infantry moved from Baltic States to Poland 3 artilleries moved from Baltic States to Poland 3 artilleries moved from Russia to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Samara to Volgograd 1 infantry moved from Tambov to Volgograd 4 infantry moved from Tambov to Volgograd 1 infantry moved from Samara to Volgograd 1 fighter moved from Russia to Volgograd 7 infantry moved from Russia to Bryansk Combat - Russians Battle in Novosibirsk Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Novosibirsk, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Novosibirsk, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 1 fighter and 7 infantry Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 fighter and 7 infantry in Volgograd, round 2 : 0/8 hits, 1.67 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 fighter and 6 infantry in Volgograd, round 3 : 1/7 hits, 1.50 expected hits Germans roll dice for 3 infantry in Volgograd, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 fighter and 5 infantry in Volgograd, round 4 : 1/6 hits, 1.33 expected hits Germans roll dice for 2 infantry in Volgograd, round 4 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 5 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Volgograd, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 6 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Volgograd, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 7 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Volgograd, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 5 infantry Casualties for Germans: 3 infantry Battle in Poland Russians attack with 3 artilleries and 8 infantry Germans defend with 1 infantry Russians roll dice for 3 artilleries and 8 infantry in Poland, round 2 : 3/11 hits, 2.83 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 3 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 3 artilleries and 9 infantry Germans defend with 4 armour Russians roll dice for 3 artilleries and 9 infantry in Bryansk, round 2 : 2/12 hits, 3.00 expected hits Germans roll dice for 4 armour in Bryansk, round 2 : 1/4 hits, 2.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Bryansk Russians roll dice for 3 artilleries and 8 infantry in Bryansk, round 3 : 3/11 hits, 2.83 expected hits Germans roll dice for 2 armour in Bryansk, round 3 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 artilleries and 6 infantry remaining. Battle score for attacker is 15 Casualties for Russians: 3 infantry Casualties for Germans: 4 armour Non Combat Move - Russians 1 aaGun moved from Jehol to Shantung 1 fighter moved from Volgograd to Russia Place Units - Russians 5 artilleries and 5 infantry placed in Russia 3 infantry placed in Novgorod Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : -3.83 Japanese : -0.67