Darrell vs George Game 8
-
TripleA Manual Gamesave Post: ANZAC round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 armour moved from Jehol to Suiyuyan 3 armour moved from Malaya to Burma 3 armour moved from French Indo China to Burma Non Combat Move - ANZAC Place Units - ANZAC 3 armour placed in Malaya 2 armour and 1 mech_infantry placed in French Indo China Turn Complete - ANZAC ANZAC collect 25 PUs; end with 26 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 3 armour; Remaining resources: 2 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 7 armour moved from West India to Persia Non Combat Move - Japanese Place Units - Japanese 3 armour placed in West India 1 destroyer and 1 submarine placed in 39 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,3,1,1,2,4,4,1,1,6,1,3,6,4 Japanese collect 11 PUs (8 lost to blockades); end with 13 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17 Purchase Units - Americans Americans buy 7 armour, 2 artilleries, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Soviet Far East to Siberia 1 artillery moved from Soviet Far East to Siberia 4 infantry moved from Manchuria to Amur 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 transport moved from 4 Sea Zone to 1 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Formosa 1 infantry moved from Finland to Karelia 1 armour moved from Finland to Karelia Combat - Americans Battle in Formosa Battle in Karelia Americans attack with 1 armour and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Americans win, taking Formosa from Japanese, taking Karelia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 3 armour moved from Norway to Finland 2 artilleries moved from Tobruk to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 2 artilleries moved from 98 Sea Zone to Egypt 2 artilleries moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 2 artilleries moved from 96 Sea Zone to Tobruk 2 infantry moved from 96 Sea Zone to Tobruk 1 infantry moved from 4 Sea Zone to Soviet Far East 1 artillery moved from 4 Sea Zone to Soviet Far East Place Units - Americans 3 armour placed in Norway 3 armour placed in Finland 2 artilleries and 2 infantry placed in Eastern United States 2 destroyers and 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 72 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Sikang 2 infantry placed in Tsinghai 2 infantry placed in Kansu 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs Purchase Units - British British buy 3 fighters and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 6 infantry moved from United Kingdom to 110 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo Non Combat Move - British 6 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 fighters placed in United Kingdom 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,6 British collect 32 PUs (1 lost to blockades); end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33 Americans : 0.33
-
TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17 Purchase Units - Italians Italians buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 2 fighters Americans defend with 2 destroyers and 3 transports Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 2 destroyers and 3 transports in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 98 Sea Zone Italians roll dice for 1 fighter in 98 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer and 3 transports in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 98 Sea Zone 3 transports owned by the Americans lost in 98 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 27 Casualties for Italians: 1 fighter Casualties for Americans: 2 destroyers and 3 transports Non Combat Move - Italians 1 fighter moved from 98 Sea Zone to Trans-Jordan 3 armour moved from Iraq to Trans-Jordan 1 armour moved from Northwest Persia to Trans-Jordan 2 armour moved from Yugoslavia to Southern France Place Units - Italians 2 fighters and 1 infantry placed in Iraq Italians undo move 1. 3 fighters placed in Iraq Italians undo move 1. 3 fighters placed in Southern Italy 1 infantry placed in Iraq Turn Complete - Italians Italians collect 26 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : 0.50 Americans : 0.00
-
TripleA Turn Summary: ANZAC round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 artillery, 3 destroyers and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 18 armour and 2 mech_infantrys moved from Burma to India 2 armour and 1 mech_infantry moved from French Indo China to Burma 3 armour moved from Malaya to Burma 1 armour moved from Suiyuyan to Novosibirsk ANZAC take Novosibirsk from Germans Combat - ANZAC Battle in India ANZAC attack with 18 armour and 2 mech_infantrys Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry ANZAC roll dice for 18 armour and 2 mech_infantrys in India, round 2 : 15/20 hits, 9.33 expected hits Japanese roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in India ANZAC win, taking India from Japanese, taking Shan State from ANZAC, taking Burma from ANZAC, taking Malaya from ANZAC, taking Borneo from Americans, taking Kwangtung from ANZAC with 18 armour and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 mech_infantry Casualties for Japanese: 3 infantry Non Combat Move - ANZAC Place Units - ANZAC 3 destroyers placed in 36 Sea Zone 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
ANZAC : 5.67 Japanese : 0.00
-
TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18 Purchase Units - Japanese Japanese buy 1 artillery and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 7 armour moved from Persia to Trans-Jordan 3 armour moved from West India to Persia 1 artillery moved from West India to Eastern Persia 1 infantry moved from West India to Eastern Persia 9 infantry moved from West India to Eastern Persia 1 destroyer moved from 39 Sea Zone to 79 Sea Zone Non Combat Move - Japanese Place Units - Japanese 2 transports placed in 79 Sea Zone 1 artillery placed in West India Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,2,1,1,4,6,1,4,2,5,3,4,1,4 Japanese collect 7 PUs (8 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18 Purchase Units - Americans Americans buy 6 armour, 2 artilleries, 4 destroyers, 2 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 4 infantry moved from Amur to Buryatia 1 artillery and 1 infantry moved from Siberia to Sakha 1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone 1 destroyer moved from 4 Sea Zone to 6 Sea Zone 1 transport moved from 6 Sea Zone to 24 Sea Zone 1 transport moved from 20 Sea Zone to 23 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 infantry moved from Timguska to Urals 15 armour moved from Finland to Karelia 2 destroyers moved from 91 Sea Zone to 82 Sea Zone 2 artilleries moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 2 artilleries moved from Tobruk to Alexandria 2 infantry moved from Tobruk to Alexandria 2 artilleries moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 armour moved from Norway to Karelia Combat - Americans Battle in 82 Sea Zone Americans attack with 2 destroyers Italians defend with 1 submarine Americans roll dice for 2 destroyers in 82 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 submarine in 82 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 82 Sea Zone Americans win, taking 82 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Karelia Americans attack with 18 armour Germans defend with 2 armour Americans roll dice for 18 armour in Karelia, round 2 : 7/18 hits, 9.00 expected hits Germans roll dice for 2 armour in Karelia, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Germans and 1 armour owned by the Americans lost in Karelia Americans win, taking Karelia from Germans with 17 armour remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Casualties for Germans: 2 armour Non Combat Move - Americans 2 artilleries moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 2 artilleries moved from 96 Sea Zone to Tobruk 2 infantry moved from 96 Sea Zone to Tobruk 1 armour moved from 4 Sea Zone to Soviet Far East 1 infantry moved from 4 Sea Zone to Soviet Far East 1 artillery moved from 5 Sea Zone to Amur 1 infantry moved from 5 Sea Zone to Amur Place Units - Americans 3 armour placed in Finland 3 armour placed in Norway 4 destroyers and 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 68 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 8 infantry placed in Kansu Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Purchase Units - British British buy 3 armour, 2 artilleries and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery moved from Finland to Vyborg 1 infantry moved from Finland to Vyborg 3 fighters moved from Finland to Vyborg 3 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo Combat - British Battle in Vyborg British attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 1 artillery, 3 fighters and 1 infantry in Vyborg, round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg British win, taking Vyborg from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 3 fighters moved from Vyborg to Karelia Place Units - British 3 armour placed in Union of South Africa 2 artilleries and 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,4 British collect 31 PUs; end with 32 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5 UK_Pacific collect 15 PUs (3 lost to blockades); end with 15 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.17 British : -0.17 Americans : -1.67
-
TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18 Purchase Units - Italians Italians buy 5 armour; Remaining resources: 2 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 96 Sea Zone 2 fighters moved from Southern Italy to Egypt 1 fighter moved from Trans-Jordan to Egypt 11 armour moved from Trans-Jordan to Egypt 3 armour moved from Trans-Jordan to Egypt 1 infantry moved from Iraq to Trans-Jordan 2 armour moved from Southern France to Western Germany Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Egypt Italians attack with 14 armour and 3 fighters British defend with 1 harbour, 2 infantry and 7 mech_infantrys; Americans defend with 2 armour, 3 artilleries, 2 fighters and 7 infantry Italians roll dice for 14 armour and 3 fighters in Egypt, round 2 : 9/17 hits, 8.50 expected hits British roll dice for 2 armour, 3 artilleries, 2 fighters, 9 infantry and 7 mech_infantrys in Egypt, round 2 : 7/23 hits, 8.67 expected hits 7 infantry owned by the Americans, 2 infantry owned by the British and 7 armour owned by the Italians lost in Egypt Italians roll dice for 7 armour and 3 fighters in Egypt, round 3 : 4/10 hits, 5.00 expected hits British roll dice for 2 armour, 3 artilleries, 2 fighters and 7 mech_infantrys in Egypt, round 3 : 4/14 hits, 5.67 expected hits 4 mech_infantrys owned by the British and 4 armour owned by the Italians lost in Egypt 3 armour owned by the Italians retreated to Trans-Jordan British win with 2 armour, 3 artilleries, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is -23 Casualties for Italians: 11 armour Casualties for Americans: 7 infantry Casualties for British: 2 infantry and 4 mech_infantrys Non Combat Move - Italians 3 fighters moved from Egypt to Trans-Jordan 1 fighter moved from 96 Sea Zone to Southern Italy Place Units - Italians 3 armour placed in Iraq 2 armour placed in Rostov Turn Complete - Italians Italians collect 26 PUs; end with 28 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians : -0.50 British : -3.33
-
TripleA Turn Summary: ANZAC round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 armour, 1 bomber, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 3 destroyers moved from 36 Sea Zone to 41 Sea Zone 5 armour moved from Burma to West India 1 mech_infantry moved from Burma to West India 1 mech_infantry moved from India to West India 5 armour moved from India to West India Combat - ANZAC Battle in West India ANZAC attack with 10 armour and 2 mech_infantrys Japanese defend with 1 artillery and 1 factory_minor ANZAC roll dice for 10 armour and 2 mech_infantrys in West India, round 2 : 6/12 hits, 5.33 expected hits Japanese roll dice for 1 artillery in West India, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in West India ANZAC win, taking West India from Japanese with 10 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 mech_infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales 1 armour and 1 bomber placed in French Indo China 1 transport placed in 36 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.67
-
TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - Germans Germans buy 4 armour and 5 fighters; Remaining resources: 2 PUs; Combat Move - Germans 1 armour moved from Novosibirsk to Timguska 1 armour moved from Novosibirsk to Timguska 1 armour moved from Novosibirsk to Urals 1 bomber moved from Novgorod to Urals 2 bombers moved from Ukraine to Egypt 5 armour and 2 fighters moved from Trans-Jordan to Egypt 4 fighters moved from Southern Italy to Egypt 1 fighter moved from Western Germany to Novgorod 2 armour moved from Western Germany to Poland 2 armour moved from Volgograd to Russia 7 armour moved from Normandy Bordeaux to Western Germany 2 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Timguska Germans attack with 2 armour Americans defend with 1 artillery Germans roll dice for 2 armour in Timguska, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 artillery in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Timguska Germans win, taking Timguska from Americans with 2 armour remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Urals Germans attack with 1 armour and 1 bomber Americans defend with 1 infantry Germans roll dice for 1 armour and 1 bomber in Urals, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Urals Germans win, taking Urals from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Egypt Germans attack with 5 armour, 2 bombers and 6 fighters British defend with 1 harbour and 3 mech_infantrys; Americans defend with 2 armour, 3 artilleries and 2 fighters Germans roll dice for 5 armour, 2 bombers and 6 fighters in Egypt, round 2 : 7/13 hits, 6.83 expected hits British roll dice for 2 armour, 3 artilleries, 2 fighters and 3 mech_infantrys in Egypt, round 2 : 3/10 hits, 4.33 expected hits 3 mech_infantrys owned by the British, 3 armour owned by the Germans, 1 armour owned by the Americans and 3 artilleries owned by the Americans lost in Egypt Germans roll dice for 2 armour, 2 bombers and 6 fighters in Egypt, round 3 : 4/10 hits, 5.33 expected hits British roll dice for 1 armour and 2 fighters in Egypt, round 3 : 2/3 hits, 1.83 expected hits 2 fighters owned by the Germans, 1 armour owned by the Americans and 2 fighters owned by the Americans lost in Egypt Germans win, taking Egypt from British with 2 armour, 2 bombers and 4 fighters remaining. Battle score for attacker is 18 Casualties for Germans: 3 armour and 2 fighters Casualties for Americans: 2 armour, 3 artilleries and 2 fighters Casualties for British: 3 mech_infantrys Non Combat Move - Germans 2 bombers moved from Egypt to Iraq 4 fighters moved from Egypt to Trans-Jordan 1 bomber moved from Urals to Novgorod Place Units - Germans 3 fighters placed in Novgorod 3 armour placed in Russia 1 armour placed in Germany 2 fighters placed in Western Germany Turn Complete - Germans Germans collect 59 PUs; end with 61 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 0.67 British : -1.17 Americans : -0.33 Russians : -0.33
-
TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - Japanese Japanese buy nothing; Remaining resources: 7 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 transports moved from 79 Sea Zone to 80 Sea Zone 1 armour moved from Persia to 80 Sea Zone 1 armour moved from Persia to 80 Sea Zone 2 infantry moved from Eastern Persia to 80 Sea Zone 2 armour, 2 infantry and 2 transports moved from 80 Sea Zone to 76 Sea Zone 2 armour moved from 76 Sea Zone to Ethiopia 2 infantry moved from 76 Sea Zone to Ethiopia 1 destroyer moved from 79 Sea Zone to 76 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 4 armour moved from Trans-Jordan to Alexandria 1 armour moved from Persia to Iraq 1 artillery moved from Eastern Persia to Turkmenistan Japanese take Turkmenistan from Russians 2 infantry moved from Eastern Persia to Persia 2 infantry moved from Eastern Persia to Turkmenistan 2 infantry moved from Eastern Persia to Persia 1 infantry moved from Eastern Persia to Turkmenistan 1 armour moved from Trans-Jordan to Egypt 1 armour moved from Egypt to Alexandria 1 armour moved from Trans-Jordan to Alexandria 1 armour moved from Trans-Jordan to Egypt 1 armour moved from Egypt to Anglo Egyptian Sudan Japanese take Anglo Egyptian Sudan from British Combat - Japanese Battle in Ethiopia Battle in Alexandria Japanese attack with 6 armour Americans defend with 2 artilleries and 2 infantry Japanese roll dice for 6 armour in Alexandria, round 2 : 3/6 hits, 3.00 expected hits British roll dice for 2 artilleries and 2 infantry in Alexandria, round 2 : 3/4 hits, 1.33 expected hits 3 armour owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Alexandria Japanese roll dice for 3 armour in Alexandria, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Alexandria Japanese win, taking Ethiopia from British, taking Alexandria from British with 3 armour remaining. Battle score for attacker is -4 Casualties for Japanese: 3 armour Casualties for Americans: 2 artilleries and 2 infantry Non Combat Move - Japanese Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,4,2,4,4,2,1,5,6,4,3,3,5,5,5 Japanese collect 3 PUs (11 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
British : 1.33 Japanese : 0.50
-
TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - Americans Americans buy 6 armour, 2 artilleries, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 7 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Tobruk to Alexandria 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 17 armour moved from Karelia to Novgorod 3 armour moved from Finland to Novgorod 1 transport moved from 24 Sea Zone to 13 Sea Zone 1 transport moved from 23 Sea Zone to 26 Sea Zone 1 transport moved from 4 Sea Zone to 9 Sea Zone 1 transport moved from 5 Sea Zone to 8 Sea Zone 4 infantry moved from Buryatia to Yakut S.S.R. 1 artillery and 1 infantry moved from Sakha to Buryatia 1 artillery and 1 infantry moved from Amur to Buryatia 1 armour moved from Soviet Far East to Sakha 1 infantry moved from Soviet Far East to Siberia 2 artilleries moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 destroyers moved from 82 Sea Zone to 70 Sea Zone Combat - Americans Battle in 70 Sea Zone Americans attack with 2 destroyers Italians defend with 1 submarine Americans roll dice for 2 destroyers in 70 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 submarine in 70 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 70 Sea Zone Americans roll dice for 1 destroyer in 70 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 70 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 70 Sea Zone Americans win, taking 70 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Italians: 1 submarine Battle in Alexandria Americans attack with 2 artilleries and 2 infantry Japanese defend with 3 armour Americans roll dice for 2 artilleries and 2 infantry in Alexandria, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 3 armour in Alexandria, round 2 : 2/3 hits, 1.50 expected hits 2 armour owned by the Japanese and 2 infantry owned by the Americans lost in Alexandria Americans roll dice for 2 artilleries in Alexandria, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Alexandria, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Alexandria Americans win, taking Alexandria from Japanese with 2 artilleries remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Japanese: 3 armour Battle in Novgorod Americans attack with 20 armour Germans defend with 1 airfield, 15 armour, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters and 1 harbour Americans roll dice for 20 armour in Novgorod, round 2 : 8/20 hits, 10.00 expected hits Germans roll dice for 15 armour, 1 artillery, 1 bomber and 4 fighters in Novgorod, round 2 : 10/21 hits, 10.67 expected hits 1 artillery owned by the Germans, 1 bomber owned by the Germans, 6 armour owned by the Germans and 10 armour owned by the Americans lost in Novgorod Americans roll dice for 10 armour in Novgorod, round 3 : 6/10 hits, 5.00 expected hits Germans roll dice for 9 armour and 4 fighters in Novgorod, round 3 : 5/13 hits, 7.17 expected hits 6 armour owned by the Germans and 5 armour owned by the Americans lost in Novgorod Americans roll dice for 5 armour in Novgorod, round 4 : 1/5 hits, 2.50 expected hits Germans roll dice for 3 armour and 4 fighters in Novgorod, round 4 : 3/7 hits, 4.17 expected hits 1 armour owned by the Germans and 3 armour owned by the Americans lost in Novgorod Americans roll dice for 2 armour in Novgorod, round 5 : 2/2 hits, 1.00 expected hits Germans roll dice for 2 armour and 4 fighters in Novgorod, round 5 : 3/6 hits, 3.67 expected hits 2 armour owned by the Germans and 2 armour owned by the Americans lost in Novgorod Germans win with 4 fighters remaining. Battle score for attacker is -14 Casualties for Americans: 20 armour Casualties for Germans: 15 armour, 1 artillery and 1 bomber Non Combat Move - Americans 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone 2 artilleries moved from 82 Sea Zone to French Equatorial Africa 2 infantry moved from 82 Sea Zone to French Equatorial Africa 2 artilleries moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 82 Sea Zone 3 armour moved from Norway to Karelia Place Units - Americans 3 armour placed in Finland 3 armour placed in Norway 3 destroyers and 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 9 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 9 infantry placed in Sikang Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs Purchase Units - British British buy 3 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 armour; Remaining resources: 2 PUs; Combat Move - British 1 artillery and 1 infantry moved from Vyborg to Novgorod 3 fighters moved from Karelia to Novgorod 1 bomber moved from United Kingdom to Novgorod 2 artilleries moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux Combat - British Battle in Normandy Bordeaux British attack with 2 artilleries, 3 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 artilleries, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novgorod British attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry Germans defend with 1 airfield, 1 factory_minor, 4 fighters and 1 harbour British roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Novgorod, round 2 : 2/6 hits, 2.83 expected hits Germans roll dice for 4 fighters in Novgorod, round 2 : 1/4 hits, 2.67 expected hits 2 fighters owned by the Germans and 1 infantry owned by the British lost in Novgorod British roll dice for 1 artillery, 1 bomber and 3 fighters in Novgorod, round 3 : 2/5 hits, 2.50 expected hits Germans roll dice for 2 fighters in Novgorod, round 3 : 0/2 hits, 1.33 expected hits 2 fighters owned by the Germans lost in Novgorod British win, taking Novgorod from Germans with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 37 Casualties for British: 1 infantry Casualties for Germans: 4 fighters Non Combat Move - British 3 fighters moved from Novgorod to Karelia 1 bomber moved from Novgorod to Karelia 3 fighters moved from Normandy Bordeaux to United Kingdom 1 mech_infantry moved from Belgian Congo to Kenya 1 armour moved from Union of South Africa to Belgian Congo Place Units - British 3 armour placed in Union of South Africa 2 artilleries and 2 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 3 armour placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2 UK_Pacific collect 18 PUs (2 lost to blockades); end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs Some Units in India change ownership: 3 armour
Combat Hit Differential Summary :
Germans : -8.00 Italians : 0.67 British : -2.17 Americans : -0.50 Japanese : 0.00
-
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 4:05:49 PM
Savegame -
TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - Italians Italians buy 6 armour; Remaining resources: 3 PUs; Combat Move - Italians 3 armour moved from Trans-Jordan to Alexandria 3 fighters moved from Trans-Jordan to Alexandria Combat - Italians Battle in Alexandria Italians attack with 3 armour and 3 fighters Americans defend with 2 artilleries Italians roll dice for 3 armour and 3 fighters in Alexandria, round 2 : 5/6 hits, 3.00 expected hits British roll dice for 2 artilleries in Alexandria, round 2 : 2/2 hits, 0.67 expected hits 2 artilleries owned by the Americans and 2 armour owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 armour and 3 fighters remaining. Battle score for attacker is -4 Casualties for Italians: 2 armour Casualties for Americans: 2 artilleries Non Combat Move - Italians 2 armour moved from Rostov to Belarus 2 armour moved from Western Germany to Poland 1 infantry moved from Trans-Jordan to Egypt 3 fighters moved from Alexandria to Trans-Jordan Place Units - Italians 3 armour placed in Iraq 3 armour placed in Rostov Turn Complete - Italians Italians collect 27 PUs; end with 30 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians : 2.00 British : 1.33
-
TripleA Turn Summary: ANZAC round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 armour, 1 bomber and 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC 2 destroyers moved from 41 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Hainan 1 armour moved from 36 Sea Zone to Hainan 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 10 armour moved from West India to Eastern Persia 1 mech_infantry moved from West India to Eastern Persia 8 armour moved from India to West India 1 armour moved from India to West India 1 armour moved from India to West India 1 armour moved from French Indo China to Szechwan 3 armour moved from India to Yunnan 5 armour moved from West India to Eastern Persia 1 bomber moved from French Indo China to Malaya Combat - ANZAC Battle in Hainan Battle in 37 Sea Zone ANZAC attack with 3 destroyers Japanese defend with 1 submarine ANZAC roll dice for 3 destroyers in 37 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone ANZAC win, taking Hainan from Japanese, taking 37 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 submarine Battle in Eastern Persia ANZAC attack with 15 armour and 1 mech_infantry Japanese defend with 1 infantry ANZAC roll dice for 15 armour and 1 mech_infantry in Eastern Persia, round 2 : 9/16 hits, 7.67 expected hits Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Persia ANZAC win, taking Eastern Persia from Japanese with 15 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 armour and 1 bomber placed in French Indo China 1 destroyer placed in 36 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
ANZAC : 1.33 Japanese : 0.50
-
TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20 Purchase Units - Japanese Japanese buy 1 fighter; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Persia to Iraq 1 artillery moved from Turkmenistan to Kazakhstan 2 infantry moved from Turkmenistan to Kazakhstan 2 armour moved from Ethiopia to Egypt 1 armour moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Ethiopia to 76 Sea Zone 1 destroyer, 2 infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone Japanese take 98 Sea Zone from Americans Combat - Japanese Non Combat Move - Japanese 2 infantry moved from 98 Sea Zone to Trans-Jordan Place Units - Japanese 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,1,4,1,1,2,6,5,1,2,1,5,6,2,6 Japanese collect 6 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20 Purchase Units - Americans Americans buy 6 armour, 4 artilleries, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Japanese 2 artilleries moved from French Equatorial Africa to Anglo Egyptian Sudan 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 5 destroyers, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 3 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from Yakut S.S.R. to Yenisey 2 artilleries moved from Buryatia to Yakut S.S.R. 2 infantry moved from Buryatia to Yakut S.S.R. 1 armour moved from Sakha to Yakut S.S.R. 1 infantry moved from Siberia to Sakha 1 transport moved from 8 Sea Zone to 10 Sea Zone 1 transport moved from 9 Sea Zone to 10 Sea Zone 1 transport moved from 13 Sea Zone to 10 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 70 Sea Zone to 71 Sea Zone 1 destroyer moved from 82 Sea Zone to 71 Sea Zone 1 transport moved from 82 Sea Zone to 71 Sea Zone 3 armour moved from Karelia to Novgorod 3 armour moved from Finland to Novgorod 1 transport moved from 82 Sea Zone to 84 Sea Zone Combat - Americans Battle in Novgorod Americans attack with 6 armour Germans defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour Americans roll dice for 6 armour in Novgorod, round 2 : 3/6 hits, 3.00 expected hits Germans roll dice for 2 armour in Novgorod, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Novgorod Americans win, taking Novgorod from Germans with 6 armour remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour Non Combat Move - Americans 3 armour moved from Norway to Karelia 2 artilleries moved from 96 Sea Zone to Tobruk 2 infantry moved from 96 Sea Zone to Tobruk 2 artilleries moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 3 destroyers and 2 transports placed in 101 Sea Zone 3 armour placed in Norway 3 armour placed in Finland 2 artilleries and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 10 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 10 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs Purchase Units - British British buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 armour; Remaining resources: 1 PUs; Combat Move - British 2 artilleries moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux 1 bomber moved from Karelia to United Kingdom 1 mech_infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 armour moved from Belgian Congo to Anglo Egyptian Sudan 1 armour moved from Union of South Africa to 71 Sea Zone 4 armour moved from Union of South Africa to Belgian Congo 3 armour moved from India to Eastern Persia Combat - British Battle in Normandy Bordeaux British attack with 2 artilleries, 3 fighters and 2 infantry Germans defend with 3 armour, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 2 artilleries, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 6/7 hits, 2.83 expected hits Germans roll dice for 3 armour and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.17 expected hits 2 infantry owned by the Germans, 3 armour owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 14 Casualties for British: 1 artillery and 2 infantry Casualties for Germans: 3 armour and 2 infantry Non Combat Move - British 3 fighters moved from Karelia to Finland 1 fighter moved from Finland to Norway 2 fighters moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to Norway 1 destroyer moved from 110 Sea Zone to 112 Sea Zone Place Units - British 3 armour placed in Union of South Africa 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 3 armour placed in West India 1 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs Units Change Ownership Some Units in India change ownership: 1 armour Some Units in West India change ownership: 3 armour
Combat Hit Differential Summary :
Germans : -0.17 British : 3.17 Americans : 0.00
-
TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20 Purchase Units - Italians Italians buy 6 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Belarus to Novgorod 2 armour moved from Poland to Novgorod 1 fighter moved from Southern Italy to 96 Sea Zone 3 fighters moved from Trans-Jordan to 96 Sea Zone 1 armour moved from Alexandria to Trans-Jordan 2 artilleries and 6 infantry moved from Southern France to Normandy Bordeaux Combat - Italians Battle in Novgorod Italians attack with 4 armour Americans defend with 1 airfield, 6 armour, 1 factory_minor and 1 harbour Italians roll dice for 4 armour in Novgorod, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 6 armour in Novgorod, round 2 : 2/6 hits, 3.00 expected hits 1 armour owned by the Americans and 2 armour owned by the Italians lost in Novgorod Italians roll dice for 2 armour in Novgorod, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 5 armour in Novgorod, round 3 : 1/5 hits, 2.50 expected hits 1 armour owned by the Italians lost in Novgorod Italians roll dice for 1 armour in Novgorod, round 4 : 1/1 hits, 0.50 expected hits Americans roll dice for 5 armour in Novgorod, round 4 : 2/5 hits, 2.50 expected hits 1 armour owned by the Americans and 1 armour owned by the Italians lost in Novgorod Americans win with 4 armour remaining. Battle score for attacker is -12 Casualties for Italians: 4 armour Casualties for Americans: 2 armour Battle in 96 Sea Zone Italians attack with 4 fighters Americans defend with 5 destroyers and 2 transports Italians roll dice for 4 fighters in 96 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 5 destroyers and 2 transports in 96 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 96 Sea Zone Italians roll dice for 3 fighters in 96 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Americans roll dice for 4 destroyers and 2 transports in 96 Sea Zone, round 3 : 0/4 hits, 1.33 expected hits 1 destroyer owned by the Americans lost in 96 Sea Zone Italians roll dice for 3 fighters in 96 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits Americans roll dice for 3 destroyers and 2 transports in 96 Sea Zone, round 4 : 0/3 hits, 1.00 expected hits 2 destroyers owned by the Americans lost in 96 Sea Zone Italians roll dice for 3 fighters in 96 Sea Zone, round 5 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer and 2 transports in 96 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 96 Sea Zone 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is 44 Casualties for Italians: 1 fighter Casualties for Americans: 5 destroyers and 2 transports Battle in Normandy Bordeaux Italians attack with 2 artilleries and 6 infantry British defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 2 artilleries and 6 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2.00 expected hits British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 2 artilleries and 5 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Non Combat Move - Italians 3 fighters moved from 96 Sea Zone to Southern Italy Place Units - Italians 3 armour placed in Iraq 3 armour placed in Rostov 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 28 PUs; end with 28 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Italians : -2.00 British : 0.67 Americans : -6.33
-
TripleA Turn Summary: ANZAC round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 2 armour and 1 bomber; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from Hainan to 36 Sea Zone 1 armour moved from Hainan to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 armour moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 bomber moved from Malaya to Sumatra 15 armour and 1 mech_infantry moved from Eastern Persia to Persia 5 armour moved from West India to Persia 3 armour moved from Yunnan to Sikang 1 armour moved from Szechwan to Sikang 1 armour moved from French Indo China to Szechwan Combat - ANZAC Battle in Sumatra ANZAC attack with 1 armour, 1 artillery, 1 bomber and 2 infantry Japanese defend with 3 armour ANZAC roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Sumatra, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 3 armour in Sumatra, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the ANZAC and 3 armour owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 infantry Casualties for Japanese: 3 armour Battle in Persia ANZAC attack with 20 armour and 1 mech_infantry Japanese defend with 1 infantry ANZAC roll dice for 20 armour and 1 mech_infantry in Persia, round 2 : 10/21 hits, 10.17 expected hits Italians roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Persia ANZAC win, taking Persia from Italians with 20 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 2 destroyers moved from 37 Sea Zone to 19 Sea Zone 1 bomber moved from French Indo China to Kiangsu 1 bomber moved from Sumatra to Malaya Place Units - ANZAC 2 armour and 1 bomber placed in French Indo China Turn Complete - ANZAC ANZAC collect 23 PUs; end with 28 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians : -0.33 ANZAC : 0.83 Japanese : -0.50
-
TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21 Purchase Units - Japanese Japanese buy 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Kazakhstan to Volgograd 1 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 98 Sea Zone to 76 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 armour moved from Iraq to Egypt Combat - Japanese Battle in Gibraltar Non Combat Move - Japanese 1 transport moved from 98 Sea Zone to 97 Sea Zone Place Units - Japanese 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,6,4,5,3,4,2,4,4,2,2,1,6,2,4,4 Japanese collect 1 PU (8 lost to blockades); end with 1 PU
Combat Hit Differential Summary :