TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 cruiser and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
2 battleships, 2 carriers, 4 fighters, 1 submarine and 1 transport moved from SZ 98 Philippine Sea to SZ 94 Pacific
2 infantry moved from Wake to SZ 94 Pacific
2 infantry moved from SZ 94 Pacific to Marshall Islands
Japanese take Marshall Islands from Americans
2 armour moved from Chosen to Inner Mongolia
1 armour moved from Shantung to Szechwan
1 artillery, 2 fighters and 1 infantry moved from Kwangtung to Szechwan
1 bomber moved from Southern Japan to Szechwan
1 fighter moved from Szechwan to Inner Mongolia
2 infantry moved from Southern Japan to SZ 74 Sea of Japan
2 infantry moved from Chosen to Shantung
2 infantry moved from SZ 74 Sea of Japan to Chosen
4 fighters moved from SZ 94 Pacific to SZ 95 Pacific
Combat - Japanese
Battle in Szechwan
Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Szechwan, round 2 : 2/5 hits, 2,33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Szechwan, round 3 : 3/4 hits, 2,00 expected hits
Chinese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Inner Mongolia
Japanese attack with 2 armour and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 fighter in Inner Mongolia, round 2 : 2/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Japanese win, taking Inner Mongolia from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in SZ 95 Pacific
Japanese attack with 4 fighters
Americans defend with 1 carrier and 1 fighter
Japanese roll dice for 4 fighters in SZ 95 Pacific, round 2 : 0/4 hits, 2,00 expected hits
Americans roll dice for 1 carrier and 1 fighter in SZ 95 Pacific, round 2 : 1/2 hits, 0,83 expected hits
1 fighter owned by the Japanese lost in SZ 95 Pacific
Japanese roll dice for 3 fighters in SZ 95 Pacific, round 3 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 carrier and 1 fighter in SZ 95 Pacific, round 3 : 0/2 hits, 0,83 expected hits
1 carrier owned by the Americans lost in SZ 95 Pacific
Japanese roll dice for 3 fighters in SZ 95 Pacific, round 4 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 fighter in SZ 95 Pacific, round 4 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in SZ 95 Pacific
Japanese win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 carrier and 1 fighter
Non Combat Move - Japanese
2 fighters moved from SZ 95 Pacific to SZ 94 Pacific
1 fighter moved from Szechwan to Kwangtung
1 fighter moved from Inner Mongolia to Kwangtung
1 bomber moved from Szechwan to Kwangtung
Place Units - Japanese
1 cruiser placed in SZ 80 Northwest Pacific
1 artillery and 1 infantry placed in Kwangtung
1 artillery and 1 infantry placed in Chosen
3 infantry placed in Southern Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans : -0,33
Chinese : 0,33
Japanese : -1,83
Savegame