TripleA2020



  • This is a Triple A 2020 Forum Game



  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 7:47:35 p.m.
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  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 5 submarines; Remaining resources: 5 PUs; 0 techTokens; 
    
        Place Units - Russians
            3 submarines placed in SZ 12 East Baltic Sea
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 40 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 1
    
        Purchase Units - British
            British buy nothing; Remaining resources: 43 PUs; 0 techTokens; 
    
        Turn Complete - British
            British collect 43 PUs; end with 86 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 11:16:55 a.m.
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  • TripleA Manual Gamesave Post: Russians round 1

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Research Technology - Russians
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians repair damage of 3x factory; Remaining resources: 27 PUs; 0 techTokens; 
            Russians buy 1 armour, 1 bomber and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Eastern Ukraine
            1 infantry moved from Russia to Eastern Ukraine
            1 artillery moved from Russia to Eastern Ukraine
            1 armour moved from Russia to Belorussia
            1 infantry moved from Russia to Belorussia
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Novosibirsk to Russia
            1 infantry moved from Novosibirsk to Urals
    
        Place Units - Russians
            2 infantry placed in Russia
            1 armour, 1 bomber and 1 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 28 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 1 armour, 1 carrier, 1 fighter and 4 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - British
            1 destroyer moved from 9 Sea Zone to 7 Sea Zone
            1 transport moved from 9 Sea Zone to 7 Sea Zone
            2 infantry moved from United Kingdom to 7 Sea Zone
            2 infantry moved from 7 Sea Zone to France
                  British take France from Germans
            1 destroyer moved from 12 Sea Zone to 6 Sea Zone
            1 cruiser moved from 12 Sea Zone to 6 Sea Zone
            1 battleship moved from 2 Sea Zone to 6 Sea Zone
            1 transport moved from 2 Sea Zone to 6 Sea Zone
            1 bomber moved from United Kingdom to 6 Sea Zone
            2 fighters moved from United Kingdom to 6 Sea Zone
            1 infantry moved from Western Canada to Eastern Canada
            2 infantry moved from India to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Egypt
            1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            2 infantry moved from Trans-Jordan to Egypt
            1 destroyer moved from 41 Sea Zone to 39 Sea Zone
            1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 artillery moved from Australia to 39 Sea Zone
            1 infantry moved from Australia to 39 Sea Zone
    
        Combat - British
            Battle in 6 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                Germans defend with 1 cruiser, 1 submarine and 1 transport
                    British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 6 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the British
                    1 submarine owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 6 Sea Zone
                British win with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 25
                Casualties for Germans: 1 cruiser, 1 submarine and 1 transport
    
        Non Combat Move - British
            1 bomber moved from 6 Sea Zone to United Kingdom
            2 fighters moved from 6 Sea Zone to United Kingdom
    
        Place Units - British
            1 armour, 1 fighter and 4 infantry placed in United Kingdom
            1 carrier placed in 6 Sea Zone
            British undo move 1.
            1 armour and 4 infantry placed in United Kingdom
            1 fighter placed in 6 Sea Zone
    
        Turn Complete - British
            British collect 47 PUs; end with 49 PUs
            Objective 3: British met a national objective for an additional 5 PUs; end with 54 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 59 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    British regular : 0.83
    

    Savegame



  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 4:07:35 PM
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  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 10:10:19 PM
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  • TripleA Manual Gamesave Post: Chinese round 1

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Combat Move - Chinese
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 3 units.
    
        Combat Move - Americans
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 fighter moved from Eastern United States to Western United States
            1 bomber moved from Eastern United States to Western United States
            1 artillery moved from Eastern United States to Central United States
            1 infantry and 1 transport moved from 10 Sea Zone to 20 Sea Zone
            1 infantry moved from Western United States to 56 Sea Zone
            1 infantry moved from Central United States to Western United States
            1 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone
            1 infantry moved from Midway to 57 Sea Zone
            1 fighter moved from Western United States to 53 Sea Zone
            1 fighter moved from Western United States to 53 Sea Zone
            1 bomber moved from Western United States to 53 Sea Zone
            1 bomber moved from Western United States to 53 Sea Zone
            2 infantry and 1 transport moved from 57 Sea Zone to 59 Sea Zone
            1 infantry moved from 59 Sea Zone to Iwo Jima
            1 infantry moved from 59 Sea Zone to Iwo Jima
            1 infantry moved from Philippine Islands to 50 Sea Zone
            1 infantry moved from Philippine Islands to 50 Sea Zone
            2 infantry and 1 transport moved from 50 Sea Zone to 59 Sea Zone
            1 infantry moved from 59 Sea Zone to Iwo Jima
            1 infantry moved from 59 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
                Americans attack with 4 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 4 infantry in Iwo Jima, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 infantry in Iwo Jima, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 infantry in Iwo Jima, round 4 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 infantry in Iwo Jima, round 5 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 53 Sea Zone
                Americans attack with 2 bombers and 2 fighters
                Japanese defend with 2 carriers, 4 fighters and 2 transports
                    Americans roll dice for 2 bombers and 2 fighters in 53 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Japanese roll dice for 2 carriers, 4 fighters and 2 transports in 53 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
                    2 fighters owned by the Japanese, 2 fighters owned by the Americans and 1 bomber owned by the Americans lost in 53 Sea Zone
                    Americans roll dice for 1 bomber in 53 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 carriers, 2 fighters and 2 transports in 53 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                    1 bomber owned by the Americans lost in 53 Sea Zone
                Japanese win with 2 carriers, 2 fighters and 2 transports remaining. Battle score for attacker is -24
                Casualties for Americans: 2 bombers and 2 fighters
                Casualties for Japanese: 2 fighters
    
        Non Combat Move - Americans
            1 fighter moved from Hawaiian Islands to 53 Sea Zone
            1 fighter moved from 53 Sea Zone to Hawaiian Islands
            1 fighter moved from 44 Sea Zone to Hawaiian Islands
            1 carrier moved from 44 Sea Zone to 55 Sea Zone
            1 destroyer moved from 44 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 56 Sea Zone
            1 carrier moved from 55 Sea Zone to 56 Sea Zone
            1 destroyer moved from 10 Sea Zone to 20 Sea Zone
    
        Combat Move - Chinese
            1 fighter moved from Yunnan to Manchuria
            1 infantry moved from Hupeh to Yunnan
            1 infantry moved from Suiyuan to Hupeh
    
        Combat - Chinese
            Battle in Manchuria
                Chinese attack with 1 fighter
                Japanese defend with 3 fighters
                    Chinese roll dice for 1 fighter in Manchuria, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 3 fighters in Manchuria, round 2 : 1/3 hits, 2.00 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Manchuria
                Japanese win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 fighter
                Casualties for Japanese: 1 fighter
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            4 infantry placed in Western United States
            2 carriers placed in 56 Sea Zone
    
        Place Units - Chinese
            2 infantry placed in Suiyuan
            1 infantry placed in Hupeh
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 40 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Americans regular : -2.67
    Japanese regular : -1.67
    

    Savegame



  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Research Technology - Russians
            Russians spend 5 on tech rolls
                Russians rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Russians
            Russians repair damage of 4x factory; Remaining resources: 24 PUs; 1 techTokens; 
            Russians buy 1 armour, 1 bomber and 2 infantry; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Karelia S.S.R. to Finland
            1 infantry moved from Karelia S.S.R. to Finland
            1 artillery moved from Karelia S.S.R. to Finland
            1 infantry moved from Karelia S.S.R. to Finland
            1 infantry moved from Karelia S.S.R. to Finland
    
        Combat - Russians
            Battle in Finland
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 1 bomber and 4 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Finland, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 bomber and 4 infantry in Finland, round 2 : 1/5 hits, 1.50 expected hits
                    1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Finland
                    Russians roll dice for 1 artillery and 3 infantry in Finland, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 4 infantry in Finland, round 3 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                    Russians roll dice for 1 artillery and 3 infantry in Finland, round 4 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 3 infantry in Finland, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Finland
                2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Karelia S.S.R.
                Germans win with 3 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 bomber and 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Belorussia
            1 infantry moved from Belorussia to Russia
            1 infantry moved from Kazakh S.S.R. to Novosibirsk
    
        Place Units - Russians
            1 infantry placed in Russia
            1 armour and 1 infantry placed in Karelia S.S.R.
            1 bomber placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 25 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Russians rolls : 0.00
    Germans regular : -1.83
    Russians regular : -1.17
    

    Savegame



  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 1 factory, 1 fighter, 3 infantry and 3 transports; Remaining resources: 4 PUs; 0 techTokens; 
    
        Combat Move - British
            1 fighter moved from Egypt to Libya
            1 artillery moved from Egypt to Libya
            6 infantry moved from Egypt to Libya
            1 armour moved from Egypt to Libya
            1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 infantry moved from India to 35 Sea Zone
            1 artillery moved from India to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Egypt
            1 artillery moved from 34 Sea Zone to Egypt
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to India
            1 infantry moved from 35 Sea Zone to India
            1 destroyer moved from 39 Sea Zone to 35 Sea Zone
            1 transport moved from 7 Sea Zone to 6 Sea Zone
            2 infantry moved from United Kingdom to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Norway
            2 infantry moved from United Kingdom to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Northwestern Europe
            1 bomber moved from United Kingdom to Norway
            1 fighter moved from 6 Sea Zone to Norway
            2 fighters moved from United Kingdom to Northwestern Europe
            1 destroyer moved from 7 Sea Zone to 6 Sea Zone
    
        Combat - British
            Battle in Northwestern Europe
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 fighter
                    British roll dice for 1 battleship in Northwestern Europe, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 fighter in Northwestern Europe, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
                British win, taking Northwestern Europe from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Germans: 1 fighter
            Battle in Norway
                British attack with 1 bomber, 1 fighter and 2 infantry
                Germans defend with 1 fighter
                    British roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 bomber, 1 fighter and 2 infantry in Norway, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 fighter in Norway, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in Norway
                British win, taking Norway from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 fighter
            Battle in Libya
                British attack with 1 armour, 1 artillery, 1 fighter and 6 infantry
                Germans defend with 1 armour, 1 artillery and 2 infantry; Italians defend with 2 infantry
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 6 infantry in Libya, round 2 : 1/9 hits, 2.50 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 4 infantry in Libya, round 2 : 0/6 hits, 2.17 expected hits
                    1 infantry owned by the Germans lost in Libya
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 6 infantry in Libya, round 3 : 2/9 hits, 2.50 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 3 infantry in Libya, round 3 : 2/5 hits, 1.83 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Libya
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Libya, round 4 : 2/7 hits, 2.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 4 : 1/3 hits, 1.17 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Libya, round 5 : 1/6 hits, 2.00 expected hits
                    Italians roll dice for 1 armour in Libya, round 5 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Libya
                British win, taking Libya from Italians with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 armour, 1 artillery and 2 infantry
                Casualties for British: 4 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Libya to Egypt
            1 fighter moved from Norway to 6 Sea Zone
            1 bomber moved from Norway to United Kingdom
            2 fighters moved from Northwestern Europe to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to United Kingdom
    
        Place Units - British
            1 factory placed in Eastern Canada
            3 transports placed in 6 Sea Zone
            1 fighter and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 46 PUs; end with 50 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 55 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.67
    Germans regular : -0.33
    British regular : -2.83
    

    Savegame



  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Research Technology - Americans
            Americans spend 15 on tech rolls
                Americans roll 3,6,6 and gets 2 hits
            Americans removing all Technology Tokens after successful research.
            Americans discover Shipyards
    
        Activate Technology - Americans
            Americans activating Shipyards
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 factory, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 3 units.
    
        Combat Move - Americans
            1 infantry and 1 transport moved from 20 Sea Zone to 56 Sea Zone
            1 infantry moved from Western United States to 56 Sea Zone
            1 destroyer moved from 20 Sea Zone to 56 Sea Zone
            1 infantry moved from Iwo Jima to 59 Sea Zone
            1 infantry moved from Iwo Jima to 59 Sea Zone
            2 infantry and 1 transport moved from 59 Sea Zone to 57 Sea Zone
            1 infantry moved from 57 Sea Zone to Midway
            1 infantry moved from 57 Sea Zone to Midway
            1 infantry moved from Iwo Jima to 59 Sea Zone
            1 infantry and 1 transport moved from 59 Sea Zone to 56 Sea Zone
            1 infantry moved from Western United States to 56 Sea Zone
            1 fighter moved from Hawaiian Islands to 57 Sea Zone
            1 fighter moved from Hawaiian Islands to 51 Sea Zone
            1 fighter moved from 51 Sea Zone to Caroline Islands
            1 fighter moved from Caroline Islands to 51 Sea Zone
            1 destroyer moved from 56 Sea Zone to 59 Sea Zone
            1 destroyer moved from 56 Sea Zone to 57 Sea Zone
            1 artillery moved from Central United States to Western United States
    
        Combat - Americans
            Battle in 57 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 57 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Midway
                Americans attack with 2 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                    Americans roll dice for 1 infantry in Midway, round 3 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Midway
                Americans win, taking Midway from Japanese with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 fighter could not land in 51 Sea Zone and was removed
            1 fighter moved from 57 Sea Zone to 59 Sea Zone
            1 fighter moved from 59 Sea Zone to Iwo Jima
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hupeh
            1 infantry moved from Hupeh to Yunnan
            1 infantry moved from Hupeh to Fukien
                  Chinese take Fukien from Japanese
            1 infantry moved from Yunnan to Fukien
            1 infantry moved from Suiyuan to Hupeh
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            1 factory placed in Hawaiian Islands
            1 armour and 1 infantry placed in Western United States
            1 carrier and 1 transport placed in 56 Sea Zone
    
        Place Units - Chinese
            2 infantry placed in Yunnan
            1 infantry placed in Fukien
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 40 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.50
    Japanese regular : 0.00
    

    Savegame



  • TripleA Manual Gamesave Post: Americans round 2

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Research Technology - Americans
            Americans spend 15 on tech rolls
                Americans roll 3,6,6 and gets 2 hits
            Americans removing all Technology Tokens after successful research.
            Americans discover Shipyards
    
        Activate Technology - Americans
            Americans activating Shipyards
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 factory, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 3 units.
    
        Combat Move - Americans
            1 infantry and 1 transport moved from 20 Sea Zone to 56 Sea Zone
            1 infantry moved from Western United States to 56 Sea Zone
            1 destroyer moved from 20 Sea Zone to 56 Sea Zone
            1 infantry moved from Iwo Jima to 59 Sea Zone
            1 infantry moved from Iwo Jima to 59 Sea Zone
            2 infantry and 1 transport moved from 59 Sea Zone to 57 Sea Zone
            1 infantry moved from 57 Sea Zone to Midway
            1 infantry moved from 57 Sea Zone to Midway
            1 infantry moved from Iwo Jima to 59 Sea Zone
            1 infantry and 1 transport moved from 59 Sea Zone to 56 Sea Zone
            1 infantry moved from Western United States to 56 Sea Zone
            1 fighter moved from Hawaiian Islands to 57 Sea Zone
            1 fighter moved from Hawaiian Islands to 51 Sea Zone
            1 fighter moved from 51 Sea Zone to Caroline Islands
            1 fighter moved from Caroline Islands to 51 Sea Zone
            1 destroyer moved from 56 Sea Zone to 59 Sea Zone
            1 destroyer moved from 56 Sea Zone to 57 Sea Zone
            1 artillery moved from Central United States to Western United States
    
        Combat - Americans
            Battle in 57 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 57 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Midway
                Americans attack with 2 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                    Americans roll dice for 1 infantry in Midway, round 3 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Midway
                Americans win, taking Midway from Japanese with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 fighter could not land in 51 Sea Zone and was removed
            1 fighter moved from 57 Sea Zone to 59 Sea Zone
            1 fighter moved from 59 Sea Zone to Iwo Jima
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hupeh
            1 infantry moved from Hupeh to Yunnan
            1 infantry moved from Hupeh to Fukien
                  Chinese take Fukien from Japanese
            1 infantry moved from Yunnan to Fukien
            1 infantry moved from Suiyuan to Hupeh
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            1 factory placed in Hawaiian Islands
            1 armour and 1 infantry placed in Western United States
            1 carrier and 1 transport placed in 56 Sea Zone
    
        Place Units - Chinese
            2 infantry placed in Yunnan
            1 infantry placed in Fukien
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 40 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.50
    Japanese regular : 0.00
    

    Savegame



  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Combat Move - Russians
            1 infantry moved from Caucasus to Russia
            1 infantry moved from Caucasus to Russia
            1 infantry moved from Caucasus to Russia
            1 bomber moved from Caucasus to Russia
            1 bomber moved from Caucasus to Russia
            1 infantry moved from Caucasus to Russia
            1 armour moved from Caucasus to Russia
            1 infantry moved from Caucasus to Russia
    
        Combat - Russians
            Strategic bombing raid in Russia
                    Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory
                Bombing raid in Russia causes 5 damage total. 
            Battle in Russia
                Russians attack with 1 armour, 1 bomber and 5 infantry
                Germans defend with 1 aaGun, 4 armour, 2 artilleries, 1 factory and 3 infantry
                    Germans roll AA dice in Russia : 1/1 hits, 0.17 expected hits
                    1 bomber owned by the Russians lost in Russia
                    Russians roll dice for 1 armour and 5 infantry in Russia, round 2 : 1/6 hits, 1.33 expected hits
                    Germans roll dice for 4 armour, 2 artilleries and 3 infantry in Russia, round 2 : 4/9 hits, 3.67 expected hits
                    4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                1 bomber owned by the Russians retreated
                1 infantry owned by the Russians and 1 armour owned by the Russians retreated to Caucasus
                Germans win with 4 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is -21
                Casualties for Russians: 1 bomber and 4 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Russia to Caucasus
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans AA : 0.67
    Germans regular : 0.33
    Russians regular : -0.33
    

    Savegame



  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 carrier, 5 infantry and 3 transports; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Finland
            2 armour moved from United Kingdom to 6 Sea Zone
            2 armour and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            2 armour moved from 5 Sea Zone to Finland
            3 infantry moved from United Kingdom to 6 Sea Zone
            1 artillery moved from United Kingdom to 6 Sea Zone
            1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 7 Sea Zone
            3 infantry moved from 7 Sea Zone to France
            1 artillery moved from 7 Sea Zone to France
            1 cruiser moved from 6 Sea Zone to 7 Sea Zone
            2 destroyers moved from 6 Sea Zone to 7 Sea Zone
            1 carrier moved from 6 Sea Zone to 5 Sea Zone
            1 battleship moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from Norway to Finland
            2 fighters moved from 6 Sea Zone to Finland
            2 fighters moved from United Kingdom to France
            1 transport moved from 35 Sea Zone to 39 Sea Zone
            1 destroyer moved from 35 Sea Zone to 39 Sea Zone
            2 infantry moved from Australia to 39 Sea Zone
            1 fighter moved from Egypt to Libya
            1 artillery moved from Egypt to Libya
            1 infantry moved from Egypt to Libya
    
        Combat - British
            Battle in Finland
                British attack with 2 armour, 1 bomber, 2 fighters and 2 infantry
                Germans defend with 3 infantry
                    British roll dice for 1 battleship in Finland, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 2 armour, 1 bomber, 2 fighters and 2 infantry in Finland, round 2 : 2/7 hits, 3.00 expected hits
                    Germans roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the British lost in Finland
                British win, taking Finland from Germans with 2 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in France
                British attack with 1 artillery, 2 fighters and 3 infantry
                Germans defend with 1 fighter
                    British roll dice for 1 cruiser in France, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery, 2 fighters and 3 infantry in France, round 2 : 2/6 hits, 2.00 expected hits
                    Germans roll dice for 1 fighter in France, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in France
                British win, taking France from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 fighter
    
        Non Combat Move - British
            2 fighters moved from Finland to 5 Sea Zone
            2 fighters moved from France to United Kingdom
            1 bomber moved from Finland to United Kingdom
    
        Place Units - British
            1 carrier placed in 8 Sea Zone
            3 transports placed in 1 Sea Zone
            1 armour, 1 artillery and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 52 PUs; end with 53 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 58 PUs
            Objective 3: British met a national objective for an additional 5 PUs; end with 63 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    British regular : -1.17
    

    Savegame



  • TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Research Technology - Americans
            Americans spend 15 on tech rolls
                Americans roll 3,4,2 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 battleship, 1 carrier and 1 transport; Remaining resources: 1 PUs; 3 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 3 units.
    
        Combat Move - Americans
            1 armour moved from Western United States to Alaska
            1 destroyer moved from 56 Sea Zone to 64 Sea Zone
            1 destroyer moved from 57 Sea Zone to 64 Sea Zone
            1 destroyer moved from 59 Sea Zone to 64 Sea Zone
            1 fighter moved from Iwo Jima to 64 Sea Zone
            1 carrier moved from 56 Sea Zone to 64 Sea Zone
            1 infantry moved from Western United States to Western Canada
            1 infantry moved from Western United States to Western Canada
            1 infantry moved from Western United States to Western Canada
            1 infantry moved from Western United States to Western Canada
    
        Combat - Americans
            Battle in 64 Sea Zone
                Americans attack with 1 carrier, 3 destroyers and 1 fighter
                Japanese defend with 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 2 transports
                    Americans roll dice for 1 carrier, 3 destroyers and 1 fighter in 64 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 64 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    2 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 64 Sea Zone
                    Americans roll dice for 1 destroyer and 1 fighter in 64 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 64 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    1 destroyer owned by the Americans lost in 64 Sea Zone
                    Americans roll dice for 1 fighter in 64 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 64 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
                    1 fighter owned by the Americans lost in 64 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is -42
                Casualties for Americans: 1 carrier, 3 destroyers and 1 fighter
    
        Non Combat Move - Americans
            1 artillery moved from Western United States to 56 Sea Zone
            1 artillery and 1 transport moved from 56 Sea Zone to 65 Sea Zone
            1 artillery moved from 65 Sea Zone to Alaska
            2 infantry and 1 transport moved from 56 Sea Zone to 65 Sea Zone
            1 infantry moved from 65 Sea Zone to Alaska
            1 infantry moved from 65 Sea Zone to Alaska
            2 infantry and 1 transport moved from 56 Sea Zone to 65 Sea Zone
            1 infantry moved from 65 Sea Zone to Alaska
            1 infantry moved from 65 Sea Zone to Alaska
    
        Combat Move - Chinese
            1 infantry moved from Fukien to Kwangtung
            1 infantry moved from Fukien to Kwangtung
            1 infantry moved from Fukien to Kwangtung
            1 infantry moved from Suiyuan to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Hupeh to Suiyuan
            1 infantry moved from Hupeh to Suiyuan
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 3 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 3 infantry in Kwangtung, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 3 infantry in Kwangtung, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese lost in Kwangtung
                    Chinese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 3 infantry in Kwangtung, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Kwangtung
                Japanese win with 3 infantry remaining. Battle score for attacker is -9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Yunnan to Fukien
    
        Place Units - Americans
            1 battleship, 1 carrier and 1 transport placed in 56 Sea Zone
            1 armour placed in Western United States
    
        Place Units - Chinese
            2 infantry placed in Fukien
            1 infantry placed in Kiangsu
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 41 PUs
            Objective 1: Americans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -3.00
    Japanese regular : 2.50
    

    Savegame



  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 4
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Evenki National Okrug
            1 infantry moved from Urals to Evenki National Okrug
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


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