TripleA2020
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Combat Move - Russians 1 armour moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Urals to Evenki National Okrug 1 infantry moved from Urals to Evenki National Okrug 1 infantry moved from Urals to Evenki National Okrug Non Combat Move - Russians 1 infantry moved from Urals to Evenki National Okrug Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Purchase Units - British British buy 9 armour and 14 infantry; Remaining resources: 16 PUs; 0 techTokens; Combat Move - British 5 infantry moved from Yakut S.S.R. to Evenki National Okrug 7 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone 3 armour moved from Karelia S.S.R. to Archangel 7 infantry moved from 4 Sea Zone to Archangel 3 armour moved from Norway to Karelia S.S.R. 6 armour moved from Caucasus to Kazakh S.S.R. 3 fighters moved from India to Kazakh S.S.R. 1 fighter moved from Stanovoj Chrebet to Evenki National Okrug 1 infantry moved from Soviet Far East to Yakut S.S.R. 3 armour moved from Eastern Canada to 1 Sea Zone 3 armour and 3 transports moved from 1 Sea Zone to 3 Sea Zone 3 armour moved from 3 Sea Zone to Norway 2 transports moved from 7 Sea Zone to 6 Sea Zone 4 infantry moved from United Kingdom to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Norway Combat - British Battle in Kazakh S.S.R. British attack with 6 armour and 3 fighters Japanese defend with 2 armour and 2 artilleries British roll dice for 6 armour and 3 fighters in Kazakh S.S.R., round 2 : 2/9 hits, 4.50 expected hits Japanese roll dice for 2 armour and 2 artilleries in Kazakh S.S.R., round 2 : 1/4 hits, 1.67 expected hits 2 artilleries owned by the Japanese and 1 armour owned by the British lost in Kazakh S.S.R. British roll dice for 5 armour and 3 fighters in Kazakh S.S.R., round 3 : 4/8 hits, 4.00 expected hits Japanese roll dice for 2 armour in Kazakh S.S.R., round 3 : 2/2 hits, 1.00 expected hits 2 armour owned by the Japanese and 2 armour owned by the British lost in Kazakh S.S.R. British win, taking Kazakh S.S.R. from Japanese with 3 armour and 3 fighters remaining. Battle score for attacker is 3 Casualties for British: 3 armour Casualties for Japanese: 2 armour and 2 artilleries Battle in Archangel British attack with 3 armour and 7 infantry Germans defend with 3 armour British roll dice for 3 armour and 7 infantry in Archangel, round 2 : 0/10 hits, 2.67 expected hits Germans roll dice for 3 armour in Archangel, round 2 : 3/3 hits, 1.50 expected hits 3 infantry owned by the British lost in Archangel British roll dice for 3 armour and 4 infantry in Archangel, round 3 : 1/7 hits, 2.17 expected hits Germans roll dice for 3 armour in Archangel, round 3 : 2/3 hits, 1.50 expected hits 1 armour owned by the Germans and 2 infantry owned by the British lost in Archangel British roll dice for 3 armour and 2 infantry in Archangel, round 4 : 1/5 hits, 1.83 expected hits Germans roll dice for 2 armour in Archangel, round 4 : 2/2 hits, 1.00 expected hits 1 armour owned by the Germans and 2 infantry owned by the British lost in Archangel British roll dice for 3 armour in Archangel, round 5 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 armour in Archangel, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Archangel British win, taking Archangel from Germans with 3 armour remaining. Battle score for attacker is -6 Casualties for British: 7 infantry Casualties for Germans: 3 armour Non Combat Move - British 3 fighters moved from Kazakh S.S.R. to Evenki National Okrug Place Units - British 6 infantry placed in Italy 8 infantry placed in United Kingdom 3 armour placed in Norway 3 armour placed in India 3 armour placed in Eastern Canada Turn Complete - British British collect 63 PUs; end with 79 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 84 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : 2.50 British regular : -6.67
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 1,2 and gets 0 hits Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 bomber, 6 infantry and 2 transports; Remaining resources: 0 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 4 units. Combat Move - Americans 1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone 2 transports moved from 7 Sea Zone to 11 Sea Zone 2 armour, 2 infantry and 2 transports moved from 9 Sea Zone to 7 Sea Zone 2 armour and 2 infantry moved from 7 Sea Zone to Northwestern Europe 1 armour, 1 artillery, 2 infantry and 2 transports moved from 8 Sea Zone to 7 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 7 Sea Zone to Northwestern Europe 3 transports moved from 9 Sea Zone to 10 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Western United States to 56 Sea Zone 1 armour, 3 infantry and 2 transports moved from 53 Sea Zone to 51 Sea Zone 1 armour and 3 infantry moved from 51 Sea Zone to Caroline Islands 1 armour moved from Philippine Islands to 50 Sea Zone 1 armour and 1 transport moved from 50 Sea Zone to 51 Sea Zone 1 armour moved from 51 Sea Zone to Caroline Islands 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 56 Sea Zone to 59 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 59 Sea Zone to Iwo Jima 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone Combat - Americans Americans creates battle in territory 62 Sea Zone Battle in 62 Sea Zone Americans attack with 1 destroyer, 7 submarines and 7 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 62 Sea Zone Americans win with 1 destroyer, 7 submarines and 7 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Northwestern Europe Americans attack with 3 armour, 1 artillery and 4 infantry Germans defend with 4 armour, 2 artilleries and 6 infantry Americans roll dice for 3 armour, 1 artillery and 4 infantry in Northwestern Europe, round 2 : 2/8 hits, 2.67 expected hits Germans roll dice for 4 armour, 2 artilleries and 6 infantry in Northwestern Europe, round 2 : 5/12 hits, 4.67 expected hits 2 infantry owned by the Germans, 4 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northwestern Europe Americans roll dice for 3 armour in Northwestern Europe, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 4 armour, 2 artilleries and 4 infantry in Northwestern Europe, round 3 : 4/10 hits, 4.00 expected hits 2 infantry owned by the Germans and 3 armour owned by the Americans lost in Northwestern Europe Germans win with 4 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is -19 Casualties for Americans: 3 armour, 1 artillery and 4 infantry Casualties for Germans: 4 infantry Battle in Caroline Islands Americans attack with 2 armour and 3 infantry Japanese defend with 2 infantry Americans roll dice for 2 armour and 3 infantry in Caroline Islands, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans roll dice for 2 armour and 3 infantry in Caroline Islands, round 3 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans Combat Move - Chinese 4 infantry moved from Ningxia to Chinghai Non Combat Move - Chinese Place Units - Americans 2 transports placed in 56 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Western United States 1 bomber placed in Philippine Islands 2 artilleries and 2 infantry placed in Eastern United States 2 infantry placed in Eastern United States Place Units - Chinese 4 infantry placed in Ningxia Turn Complete - Americans Americans collect 44 PUs; end with 44 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 54 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 0.00 Germans regular : 0.33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Caucasus to Kazakh S.S.R. 1 infantry moved from Caucasus to Kazakh S.S.R. Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Purchase Units - British British buy 6 armour, 2 fighters and 13 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 3 armour moved from Karelia S.S.R. to Russia 3 armour moved from Archangel to Russia 3 armour moved from Kazakh S.S.R. to Russia 4 fighters moved from Evenki National Okrug to Russia 5 infantry moved from Evenki National Okrug to Urals 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 6 armour moved from Norway to Karelia S.S.R. 4 infantry moved from Norway to Finland 4 transports moved from 4 Sea Zone to 6 Sea Zone 12 infantry moved from United Kingdom to 6 Sea Zone 12 infantry moved from 6 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans 3 transports moved from 3 Sea Zone to 1 Sea Zone 3 armour moved from Eastern Canada to 1 Sea Zone 3 armour moved from India to Trans-Jordan British take Persia from Japanese Combat - British Battle in Trans-Jordan British attack with 3 armour Japanese defend with 1 infantry British roll dice for 3 armour in Trans-Jordan, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Japanese with 2 armour remaining. Battle score for attacker is -2 Casualties for British: 1 armour Casualties for Japanese: 1 infantry Battle in Russia British attack with 9 armour and 4 fighters Germans defend with 1 aaGun, 3 armour, 3 artilleries, 1 factory and 5 infantry Germans roll AA dice in Russia : 0/4 hits, 0.67 expected hits British roll dice for 9 armour and 4 fighters in Russia, round 2 : 7/13 hits, 6.50 expected hits Germans roll dice for 3 armour, 3 artilleries and 5 infantry in Russia, round 2 : 2/11 hits, 4.17 expected hits 2 artilleries owned by the Germans, 5 infantry owned by the Germans and 2 armour owned by the British lost in Russia British roll dice for 7 armour and 4 fighters in Russia, round 3 : 7/11 hits, 5.50 expected hits Germans roll dice for 3 armour and 1 artillery in Russia, round 3 : 3/4 hits, 1.83 expected hits 1 artillery owned by the Germans, 3 armour owned by the Germans and 3 armour owned by the British lost in Russia British win, taking Russia from Germans, taking Archangel from British, taking Kazakh S.S.R. from British, taking Soviet Far East from British, taking Stanovoj Chrebet from British, taking Yakut S.S.R. from British with 4 armour and 4 fighters remaining. Battle score for attacker is 17 Casualties for British: 5 armour Casualties for Germans: 3 armour, 3 artilleries and 5 infantry Non Combat Move - British 4 fighters moved from Russia to Karelia S.S.R. Place Units - British 4 armour and 2 fighters placed in Italy 2 armour placed in Eastern Canada 8 infantry placed in United Kingdom 3 infantry placed in Norway 1 infantry placed in Eastern Canada 1 infantry placed in India British undo move 2. British undo move 5. 1 infantry placed in Eastern Canada 2 armour placed in India Turn Complete - British British collect 58 PUs; end with 58 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 63 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans AA : -0.67 Germans regular : -1.00 British regular : 2.50
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 6,6,3 and gets 2 hits Americans removing all Technology Tokens after successful research. Americans discover Rockets Advance Activate Technology - Americans Americans activating Rockets Advance Purchase Units - Americans Americans buy 4 armour, 1 artillery, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 4 units. Combat Move - Americans 2 artilleries and 4 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 7 Sea Zone 1 armour and 1 infantry moved from 7 Sea Zone to Northwestern Europe 4 transports moved from 7 Sea Zone to 9 Sea Zone 2 transports moved from 11 Sea Zone to 10 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Western United States to 56 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 56 Sea Zone to 58 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Iwo Jima to 59 Sea Zone 1 armour, 2 artilleries, 2 infantry and 3 transports moved from 59 Sea Zone to 62 Sea Zone 2 armour and 2 infantry moved from Caroline Islands to 51 Sea Zone 2 armour, 2 infantry and 2 transports moved from 51 Sea Zone to 62 Sea Zone 1 transport moved from 51 Sea Zone to 56 Sea Zone 7 transports moved from 62 Sea Zone to 57 Sea Zone 1 bomber moved from Philippine Islands to Japan Combat - Americans Strategic bombing raid in Japan Japanese roll AA dice in Japan : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Japan causes 0 damage total. Non Combat Move - Americans Combat Move - Chinese 4 infantry moved from Ningxia to Chinghai Non Combat Move - Chinese Place Units - Americans 1 armour, 1 artillery and 2 infantry placed in Eastern United States 1 bomber placed in Philippine Islands 3 armour and 3 infantry placed in Western United States 1 infantry placed in Western United States Place Units - Chinese 4 infantry placed in Ningxia Turn Complete - Americans Americans collect 44 PUs; end with 44 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 54 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Japanese AA : 0.83
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Combat Move - Russians 1 infantry moved from Chinghai to Kazakh S.S.R. 1 infantry moved from Kazakh S.S.R. to Persia 1 infantry moved from Chinghai to Kazakh S.S.R. Non Combat Move - Russians 1 infantry moved from Karelia S.S.R. to Archangel 1 infantry moved from Karelia S.S.R. to Archangel 1 infantry moved from Karelia S.S.R. to Archangel 1 aaGun moved from Russia to Urals Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - British British buy 9 armour and 7 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - British 4 armour moved from Russia to Eastern Ukraine 1 artillery moved from Fukien to Kiangsu 2 armour moved from India to Caucasus 2 armour moved from Trans-Jordan to Caucasus 1 transport moved from 14 Sea Zone to 12 Sea Zone 1 armour moved from Karelia S.S.R. to Baltic States Russians take Baltic States from Italians 1 armour moved from Baltic States to Belorussia 5 armour moved from Karelia S.S.R. to Belorussia 4 fighters moved from Karelia S.S.R. to Eastern Ukraine 4 infantry moved from Finland to Karelia S.S.R. 3 infantry moved from Norway to Finland 5 infantry moved from Urals to Russia 1 armour and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 armour moved from 3 Sea Zone to Norway 2 armour and 2 transports moved from 1 Sea Zone to 3 Sea Zone 2 armour moved from 3 Sea Zone to Norway 1 transport moved from 6 Sea Zone to 12 Sea Zone 8 infantry moved from United Kingdom to 6 Sea Zone 1 transport moved from 6 Sea Zone to 12 Sea Zone 8 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone 8 infantry moved from 5 Sea Zone to Baltic States Combat - British Battle in Belorussia British attack with 6 armour Italians defend with 1 infantry British roll dice for 6 armour in Belorussia, round 2 : 2/6 hits, 3.00 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belorussia British win, taking Belorussia from Germans with 6 armour remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Eastern Ukraine British attack with 4 armour and 4 fighters Italians defend with 2 armour British roll dice for 4 armour and 4 fighters in Eastern Ukraine, round 2 : 4/8 hits, 4.00 expected hits Italians roll dice for 2 armour in Eastern Ukraine, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Italians lost in Eastern Ukraine British win, taking Eastern Ukraine from Italians with 4 armour and 4 fighters remaining. Battle score for attacker is 10 Casualties for Italians: 2 armour Non Combat Move - British 4 fighters moved from Eastern Ukraine to Russia Place Units - British 3 armour placed in Norway 3 armour placed in India 2 armour placed in Eastern Canada 1 armour and 7 infantry placed in United Kingdom Turn Complete - British British collect 52 PUs; end with 54 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 59 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Germans regular : -0.33 British regular : -1.00
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 5 artilleries and 11 infantry; Remaining resources: 1 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 4 units. Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone 1 transport moved from 7 Sea Zone to 9 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 8 Sea Zone to 7 Sea Zone 2 artilleries and 4 infantry moved from 7 Sea Zone to Northwestern Europe 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone 4 transports moved from 9 Sea Zone to 10 Sea Zone 1 infantry moved from Northwestern Europe to France Americans take France from Germans 1 armour moved from Northwestern Europe to France 1 armour and 1 infantry moved from Western United States to 56 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 58 Sea Zone to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 58 Sea Zone 7 transports moved from 57 Sea Zone to 56 Sea Zone 1 transport moved from 52 Sea Zone to 56 Sea Zone 2 armour and 3 infantry moved from Western United States to 56 Sea Zone 2 armour, 3 infantry and 3 transports moved from 56 Sea Zone to 57 Sea Zone 1 bomber moved from Philippine Islands to Japan Combat - Americans Strategic bombing raid in Japan Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Japan causes 4 damage total. Battle in 62 Sea Zone Americans attack with 1 armour, 1 artillery, 1 destroyer, 2 infantry, 7 submarines and 7 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 62 Sea Zone Americans win with 1 destroyer, 7 submarines and 7 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from Japan to Manchuria Combat Move - Chinese 4 infantry moved from Ningxia to Chinghai Non Combat Move - Chinese Place Units - Americans 4 artilleries and 4 infantry placed in Western United States 1 artillery and 7 infantry placed in Eastern United States Place Units - Chinese 4 infantry placed in Ningxia Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Japanese AA : -0.17 Americans rolls : 0.00
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - Russians Russians buy 1 armour and 5 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Kazakh S.S.R. to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Kazakh S.S.R. to Novosibirsk 1 infantry moved from Kazakh S.S.R. to Novosibirsk 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 artillery moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Urals to Evenki National Okrug 1 infantry moved from Urals to Evenki National Okrug 1 infantry moved from Persia to Kazakh S.S.R. 1 infantry moved from Caucasus to Kazakh S.S.R. 1 infantry moved from Caucasus to Kazakh S.S.R. Combat - Russians Non Combat Move - Russians 1 aaGun moved from Caucasus to Kazakh S.S.R. Place Units - Russians 1 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - British British buy 6 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 armour moved from Caucasus to Ukraine Russians take Ukraine from Italians 1 armour moved from Ukraine to East Poland Russians take East Poland from Germans 3 armour moved from Caucasus to East Poland 3 armour moved from India to Caucasus 1 infantry moved from Evenki National Okrug to Urals 4 armour moved from Eastern Ukraine to Baltic States 6 armour moved from Belorussia to Baltic States 5 infantry moved from Russia to Belorussia 4 fighters moved from Russia to Baltic States 4 infantry moved from Karelia S.S.R. to Baltic States 3 infantry moved from Finland to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Baltic States 1 infantry moved from 5 Sea Zone to Poland British take Poland from Germans 6 armour moved from Norway to Karelia S.S.R. 3 transports moved from 12 Sea Zone to 1 Sea Zone 3 transports moved from 3 Sea Zone to 6 Sea Zone 6 infantry moved from United Kingdom to 6 Sea Zone 6 infantry moved from 6 Sea Zone to Northwestern Europe 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 transports moved from 6 Sea Zone to 7 Sea Zone Combat - British Battle in Baltic States British attack with 10 armour, 4 fighters and 6 infantry Germans defend with 4 armour and 3 artilleries British roll dice for 10 armour, 4 fighters and 6 infantry in Baltic States, round 2 : 12/20 hits, 8.00 expected hits Germans roll dice for 4 armour and 3 artilleries in Baltic States, round 2 : 3/7 hits, 3.00 expected hits 3 artilleries owned by the Germans, 4 armour owned by the Germans and 3 infantry owned by the British lost in Baltic States British win, taking Baltic States from Germans with 10 armour, 4 fighters and 3 infantry remaining. Battle score for attacker is 23 Casualties for British: 3 infantry Casualties for Germans: 4 armour and 3 artilleries Non Combat Move - British 4 fighters moved from Baltic States to Karelia S.S.R. 1 carrier moved from 6 Sea Zone to 5 Sea Zone 1 battleship moved from 6 Sea Zone to 5 Sea Zone 2 destroyers moved from 6 Sea Zone to 5 Sea Zone Place Units - British 3 armour placed in India 3 armour placed in Norway 8 infantry placed in United Kingdom 1 fighter placed in Eastern Canada Turn Complete - British British collect 55 PUs; end with 55 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 60 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 British regular : 4.00
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 1,6 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Paratroopers Activate Technology - Americans Americans activating Paratroopers Purchase Units - Americans Americans buy 5 armour, 1 bomber, 1 carrier and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 4 units. Combat Move - Americans 1 artillery and 7 infantry moved from Eastern United States to 10 Sea Zone 3 transports moved from 7 Sea Zone to 9 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 8 Sea Zone to 7 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 7 Sea Zone to Northwestern Europe 1 artillery, 7 infantry and 4 transports moved from 10 Sea Zone to 8 Sea Zone 1 transport moved from 9 Sea Zone to 10 Sea Zone 4 artilleries and 4 infantry moved from Western United States to 56 Sea Zone 1 armour, 1 infantry and 1 transport moved from 58 Sea Zone to 62 Sea Zone 2 armour, 3 infantry and 3 transports moved from 57 Sea Zone to 59 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 2 armour, 4 infantry and 3 transports moved from 59 Sea Zone to 62 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 56 Sea Zone to 59 Sea Zone 1 bomber moved from Manchuria to Japan 7 armour moved from 62 Sea Zone to Japan 11 infantry moved from 62 Sea Zone to Japan 3 artilleries moved from 62 Sea Zone to Japan Combat - Americans Battle in Japan Americans attack with 7 armour, 3 artilleries, 1 bomber and 11 infantry Japanese defend with 1 aaGun, 7 armour, 9 artilleries, 1 factory, 1 fighter and 9 infantry Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits Americans roll dice for 7 armour, 3 artilleries, 1 bomber and 11 infantry in Japan, round 2 : 9/22 hits, 7.50 expected hits Japanese roll dice for 7 armour, 9 artilleries, 1 fighter and 9 infantry in Japan, round 2 : 6/26 hits, 10.17 expected hits 9 infantry owned by the Japanese and 6 infantry owned by the Americans lost in Japan Americans roll dice for 7 armour, 3 artilleries, 1 bomber and 5 infantry in Japan, round 3 : 7/16 hits, 6.50 expected hits Japanese roll dice for 7 armour, 9 artilleries and 1 fighter in Japan, round 3 : 10/17 hits, 7.17 expected hits 7 artilleries owned by the Japanese, 2 armour owned by the Americans, 5 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Japan Americans roll dice for 5 armour and 1 bomber in Japan, round 4 : 2/6 hits, 3.17 expected hits Japanese roll dice for 7 armour, 2 artilleries and 1 fighter in Japan, round 4 : 6/10 hits, 4.83 expected hits 2 artilleries owned by the Japanese, 5 armour owned by the Americans and 1 bomber owned by the Americans lost in Japan Japanese win with 7 armour and 1 fighter remaining. Battle score for attacker is -29 Casualties for Americans: 7 armour, 3 artilleries, 1 bomber and 11 infantry Casualties for Japanese: 9 artilleries and 9 infantry Non Combat Move - Americans Combat Move - Chinese 4 infantry moved from Ningxia to Chinghai Non Combat Move - Chinese Place Units - Americans 1 armour and 1 infantry placed in Western United States 1 bomber and 1 infantry placed in Philippine Islands 4 armour and 4 infantry placed in Eastern United States 1 carrier placed in 56 Sea Zone Place Units - Chinese 4 infantry placed in Ningxia Turn Complete - Americans Americans collect 44 PUs; end with 44 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 54 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -0.17 Japanese AA : -0.17
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 1 armour moved from Russia to Belorussia 1 infantry moved from Karelia S.S.R. to Baltic States 1 artillery moved from Karelia S.S.R. to Baltic States 1 infantry moved from Archangel to Belorussia 1 infantry moved from Archangel to Belorussia 1 infantry moved from Archangel to Belorussia 1 infantry moved from Novosibirsk to Urals 1 infantry moved from Russia to Belorussia 1 infantry moved from Novosibirsk to Russia 1 infantry moved from Novosibirsk to Russia 1 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Evenki National Okrug to Urals 1 infantry moved from Evenki National Okrug to Urals 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 armour moved from Yakut S.S.R. to Evenki National Okrug 1 artillery moved from Yakut S.S.R. to Evenki National Okrug Non Combat Move - Russians Place Units - Russians 4 infantry placed in Caucasus 1 armour and 1 fighter placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Purchase Units - British British buy 6 armour, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Urals to Russia 3 armour moved from Caucasus to Ukraine 3 armour moved from India to Caucasus 4 armour moved from East Poland to Poland 5 infantry moved from Belorussia to East Poland 3 infantry moved from Baltic States to Poland 10 armour moved from Baltic States to Poland 6 armour moved from Karelia S.S.R. to Poland 4 fighters moved from Karelia S.S.R. to Poland 1 transport moved from 5 Sea Zone to 6 Sea Zone 8 infantry moved from United Kingdom to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 armour moved from United Kingdom to 6 Sea Zone 1 armour, 9 infantry and 6 transports moved from 6 Sea Zone to 5 Sea Zone 9 infantry moved from 5 Sea Zone to Poland 1 armour moved from 5 Sea Zone to Poland 2 armour moved from Eastern Canada to 1 Sea Zone 1 armour and 1 transport moved from 1 Sea Zone to 7 Sea Zone 1 armour and 1 transport moved from 1 Sea Zone to 7 Sea Zone 2 armour moved from 7 Sea Zone to Northwestern Europe 2 infantry moved from Eastern Canada to 1 Sea Zone 2 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone 2 infantry moved from 7 Sea Zone to France British take France from Germans 1 fighter moved from Eastern Canada to United Kingdom 3 armour moved from Norway to Karelia S.S.R. Combat - British Battle in Poland British attack with 21 armour, 4 fighters and 12 infantry Italians defend with 2 armour, 1 artillery and 1 infantry British roll dice for 1 battleship in Poland, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 21 armour, 4 fighters and 12 infantry in Poland, round 2 : 9/37 hits, 14.50 expected hits Germans roll dice for 2 armour, 1 artillery and 1 infantry in Poland, round 2 : 1/4 hits, 1.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians, 1 infantry owned by the British and 2 armour owned by the Italians lost in Poland British win, taking Poland from Germans with 21 armour, 4 fighters and 11 infantry remaining. Battle score for attacker is 14 Casualties for British: 1 infantry Casualties for Italians: 2 armour, 1 artillery and 1 infantry Battle in Ukraine British attack with 3 armour Italians defend with 1 infantry British roll dice for 3 armour in Ukraine, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Ukraine British win, taking Ukraine from Italians with 2 armour remaining. Battle score for attacker is -2 Casualties for British: 1 armour Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Poland to 5 Sea Zone 2 fighters moved from Poland to Belorussia Place Units - British 1 transport placed in 7 Sea Zone 3 armour placed in India 3 armour placed in Norway 6 infantry placed in United Kingdom 1 fighter placed in United Kingdom Turn Complete - British British collect 61 PUs; end with 61 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 66 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 71 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : -0.67 British regular : -5.67
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TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 4 armour, 1 artillery, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 4 units. Combat Move - Americans 1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 3 transports moved from 9 Sea Zone to 10 Sea Zone 3 armour and 3 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 8 Sea Zone to 7 Sea Zone 1 artillery and 7 infantry moved from 7 Sea Zone to France 2 transports moved from 7 Sea Zone to 9 Sea Zone 3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 11 Sea Zone 1 armour and 1 infantry moved from Western United States to 56 Sea Zone 1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 58 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 59 Sea Zone to 62 Sea Zone 4 artilleries and 4 infantry moved from 62 Sea Zone to Japan 1 bomber and 1 infantry moved from Philippine Islands to Japan 11 transports moved from 62 Sea Zone to 57 Sea Zone Combat - Americans Battle in Japan Americans attack with 4 artilleries, 1 bomber and 5 infantry Japanese defend with 1 aaGun, 7 armour, 1 artillery, 1 factory, 1 fighter and 2 infantry Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits Americans roll dice for 4 artilleries, 1 bomber and 5 infantry in Japan, round 2 : 3/10 hits, 3.50 expected hits Japanese roll dice for 7 armour, 1 artillery, 1 fighter and 2 infantry in Japan, round 2 : 4/11 hits, 5.17 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the Americans lost in Japan Americans roll dice for 4 artilleries, 1 bomber and 1 infantry in Japan, round 3 : 3/6 hits, 2.33 expected hits Japanese roll dice for 7 armour and 1 fighter in Japan, round 3 : 6/8 hits, 4.17 expected hits 3 armour owned by the Japanese, 1 infantry owned by the Americans, 1 bomber owned by the Americans and 4 artilleries owned by the Americans lost in Japan Japanese win with 4 armour and 1 fighter remaining. Battle score for attacker is -18 Casualties for Americans: 4 artilleries, 1 bomber and 5 infantry Casualties for Japanese: 3 armour, 1 artillery and 2 infantry Battle in France Americans attack with 1 artillery and 7 infantry Italians defend with 1 armour and 3 artilleries Americans roll dice for 1 artillery and 7 infantry in France, round 2 : 2/8 hits, 1.67 expected hits Germans roll dice for 1 armour and 3 artilleries in France, round 2 : 0/4 hits, 1.50 expected hits 2 artilleries owned by the Italians lost in France Americans roll dice for 1 artillery and 7 infantry in France, round 3 : 1/8 hits, 1.67 expected hits Germans roll dice for 1 armour and 1 artillery in France, round 3 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Italians lost in France Americans roll dice for 1 artillery and 7 infantry in France, round 4 : 3/8 hits, 1.67 expected hits Germans roll dice for 1 armour in France, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in France Americans win, taking France from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 14 Casualties for Italians: 1 armour and 3 artilleries Casualties for Americans: 1 infantry Non Combat Move - Americans Combat Move - Chinese 4 infantry moved from Ningxia to Chinghai Non Combat Move - Chinese Place Units - Americans 1 bomber and 1 infantry placed in Philippine Islands 1 armour, 1 artillery and 2 infantry placed in Eastern United States 3 armour and 3 infantry placed in Western United States Place Units - Chinese 4 infantry placed in Ningxia Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : 0.67 Japanese AA : -0.17 Germans regular : -1.83 Americans rolls : 0.00
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 15 Purchase Units - Russians Russians buy 1 armour, 5 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 1 infantry moved from Belorussia to East Poland 1 infantry moved from Belorussia to East Poland 1 infantry moved from Belorussia to East Poland 5 infantry moved from Belorussia to East Poland 1 armour moved from Russia to Belorussia 1 fighter moved from Russia to Belorussia 1 armour moved from Karelia S.S.R. to Baltic States 7 infantry moved from Caucasus to Ukraine 4 infantry moved from Evenki National Okrug to Urals 3 infantry moved from Urals to Russia 1 armour moved from Evenki National Okrug to Urals 1 artillery moved from Evenki National Okrug to Urals Non Combat Move - Russians 1 fighter moved from Belorussia to Baltic States 1 armour moved from Belorussia to Baltic States Place Units - Russians 1 armour and 5 infantry placed in Russia 1 transport placed in 5 Sea Zone Turn Complete - Russians Russians collect 30 PUs; end with 32 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 15
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 15 Purchase Units - British British buy 6 armour, 1 fighter, 8 infantry and 1 transport; Remaining resources: 5 PUs; 0 techTokens; Combat Move - British 2 armour moved from Ukraine to Bulgaria Romania 5 infantry moved from East Poland to Bulgaria Romania 3 armour moved from Caucasus to Bulgaria Romania 3 armour moved from India to Caucasus 3 armour moved from Karelia S.S.R. to East Poland 2 fighters moved from Belorussia to Bulgaria Romania 3 transports moved from 5 Sea Zone to 6 Sea Zone 6 infantry moved from United Kingdom to 6 Sea Zone 3 transports moved from 7 Sea Zone to 1 Sea Zone 3 transports moved from 5 Sea Zone to 7 Sea Zone 6 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone 21 armour moved from Poland to Germany 2 fighters moved from 5 Sea Zone to Germany 2 fighters moved from United Kingdom to Germany 3 armour moved from Norway to Karelia S.S.R. 6 infantry moved from 5 Sea Zone to Germany 5 infantry moved from Poland to Germany 1 infantry moved from Russia to Belorussia Combat - British Battle in Germany British attack with 21 armour, 4 fighters and 11 infantry Germans defend with 1 aaGun, 2 armour, 2 artilleries, 1 factory and 2 infantry Germans roll AA dice in Germany : 0/4 hits, 0.67 expected hits British roll dice for 1 battleship in Germany, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 21 armour, 4 fighters and 11 infantry in Germany, round 2 : 20/36 hits, 14.33 expected hits Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Germany, round 2 : 2/6 hits, 2.33 expected hits 2 artilleries owned by the Germans, 2 infantry owned by the Germans, 2 armour owned by the Germans and 2 infantry owned by the British lost in Germany British captures 23PUs while taking Germans capital British win, taking Germany from Germans with 21 armour, 4 fighters and 9 infantry remaining. Battle score for attacker is 18 Casualties for British: 2 infantry Casualties for Germans: 2 armour, 2 artilleries and 2 infantry Battle in Bulgaria Romania British attack with 5 armour, 2 fighters and 5 infantry Italians defend with 1 armour British roll dice for 5 armour, 2 fighters and 5 infantry in Bulgaria Romania, round 2 : 6/12 hits, 4.33 expected hits Germans roll dice for 1 armour in Bulgaria Romania, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Bulgaria Romania British win, taking Bulgaria Romania from Germans with 5 armour, 2 fighters and 5 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 armour Non Combat Move - British 2 fighters moved from Bulgaria Romania to Poland 2 fighters moved from Germany to 5 Sea Zone 2 fighters moved from Germany to Poland Place Units - British 3 armour placed in Norway 3 armour placed in India 8 infantry placed in United Kingdom 1 transport placed in 1 Sea Zone 1 fighter placed in Eastern Canada Turn Complete - British British collect 65 PUs; end with 93 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 98 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans AA : -0.67 Germans regular : -0.83 British regular : 7.67
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TripleA Manual Gamesave Post: Americans round 15
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 15 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 3,6 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Improved Artillery Support Activate Technology - Americans Americans activating Improved Artillery Support Purchase Units - Americans Americans buy 2 armour, 4 artilleries, 1 bomber and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 4 units. Combat Move - Americans 4 transports moved from 7 Sea Zone to 9 Sea Zone 2 transports moved from 9 Sea Zone to 10 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone 3 armour, 3 infantry and 3 transports moved from 11 Sea Zone to 13 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 11 Sea Zone 1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 13 Sea Zone 3 transports moved from 57 Sea Zone to 56 Sea Zone 3 armour and 3 infantry moved from Western United States to 56 Sea Zone 3 armour, 3 infantry and 3 transports moved from 56 Sea Zone to 57 Sea Zone 8 transports moved from 57 Sea Zone to 56 Sea Zone 1 armour, 1 infantry and 1 transport moved from 58 Sea Zone to 62 Sea Zone 4 transports moved from 62 Sea Zone to 57 Sea Zone 1 bomber moved from Philippine Islands to Japan Combat - Americans Strategic bombing raid in Japan Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Japan causes 6 damage total. Non Combat Move - Americans 1 bomber moved from Japan to Manchuria Combat Move - Chinese 4 infantry moved from Ningxia to Chinghai Non Combat Move - Chinese Place Units - Americans 1 infantry placed in Philippine Islands Americans undo move 1. 1 bomber placed in Philippine Islands 2 armour, 2 artilleries and 4 infantry placed in Eastern United States 2 artilleries and 5 infantry placed in Western United States Place Units - Chinese 4 infantry placed in Ningxia Turn Complete - Americans Americans collect 44 PUs; end with 44 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 54 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Japanese AA : -0.17
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 16 Purchase Units - Russians Russians buy 6 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 8 infantry moved from East Poland to Poland 1 infantry moved from Baltic States to Poland 1 armour moved from Baltic States to Poland 1 armour moved from Baltic States to Poland 1 fighter moved from Baltic States to Poland 1 artillery moved from Baltic States to Poland 2 infantry moved from Belorussia to Baltic States 1 armour moved from Belorussia to Baltic States 8 infantry moved from Russia to Belorussia 1 armour moved from Russia to Belorussia 1 armour, 1 artillery and 4 infantry moved from Urals to Russia 7 infantry moved from Ukraine to Bulgaria Romania Non Combat Move - Russians 1 aaGun moved from Kazakh S.S.R. to Caucasus 1 aaGun moved from Urals to Russia Place Units - Russians 4 infantry placed in Caucasus 6 armour placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 16
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 16 Purchase Units - British British buy 6 armour, 1 factory, 3 fighters and 8 infantry; Remaining resources: 4 PUs; 0 techTokens; Combat Move - British 1 armour moved from Bulgaria Romania to Balkans British take Balkans from Italians 4 armour moved from Bulgaria Romania to Balkans 5 infantry moved from Bulgaria Romania to Balkans 3 armour moved from Caucasus to Ukraine 1 armour moved from India to Burma 2 armour moved from India to Caucasus 1 armour moved from Burma to India 1 artillery moved from Kiangsu to Hupeh 3 armour moved from East Poland to Czechoslovakia Hungary 3 armour moved from Karelia S.S.R. to Poland 8 infantry moved from United Kingdom to 7 Sea Zone 3 armour moved from Norway to 5 Sea Zone 3 armour moved from 5 Sea Zone to Poland 8 infantry and 5 transports moved from 7 Sea Zone to 5 Sea Zone 8 infantry moved from 5 Sea Zone to Poland 2 fighters moved from 5 Sea Zone to Poland 6 fighters moved from Poland to Czechoslovakia Hungary 1 infantry moved from Belorussia to East Poland 1 fighter moved from Eastern Canada to United Kingdom 4 transports moved from 1 Sea Zone to 7 Sea Zone Combat - British Battle in Czechoslovakia Hungary British attack with 3 armour and 6 fighters Italians defend with 1 fighter British roll dice for 3 armour and 6 fighters in Czechoslovakia Hungary, round 2 : 7/9 hits, 4.50 expected hits Germans roll dice for 1 fighter in Czechoslovakia Hungary, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Italians lost in Czechoslovakia Hungary British win, taking Czechoslovakia Hungary from Germans with 3 armour and 6 fighters remaining. Battle score for attacker is 10 Casualties for Italians: 1 fighter Non Combat Move - British 6 fighters moved from Czechoslovakia Hungary to Poland Place Units - British 8 infantry placed in United Kingdom 3 armour placed in Norway 3 armour placed in India 3 fighters placed in Eastern Canada 1 factory placed in Poland Turn Complete - British British collect 60 PUs; end with 64 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 69 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 74 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 British regular : 2.50