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    TGC (Germans) vs VF (Allies) - Original Europe, no Germans SCA, one sub Bay of Biscay

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    • VictoryFirstV Offline
      VictoryFirst
      last edited by

      Summary: US Convoy 1 Sea Zone
      --------------------------------------------------
      Roll One
      Generating 1 rolls of d6, 10 per line.
      Comment: US bomber
       4
      --------------------------------------------------
      ...
      --------------------------------------------------
      Roll Four
      Generating 1 rolls of d6, 10 per line.
      Comment: German sub (if it's killed)
       6
      
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      • VictoryFirstV Offline
        VictoryFirst
        last edited by

        TripleA Turn Summary: Americans round 3

        TripleA Turn Summary for game: Europe Improved

        Game History

        Round: 3
        
            Purchase Units - Americans
                Americans buy 3 artilleries, 1 infantry and 3 transports; Remaining resources: 4 PUs; 
        
            Combat Move - Americans
                1 destroyer moved from U.S. Convoy 2 Sea Zone to British Convoy 4 Sea Zone
                      British take British Convoy 4 Sea Zone from Germans
                1 submarine moved from British Convoy 1 Sea Zone to British Convoy 3 Sea Zone
                      British take British Convoy 3 Sea Zone from Germans
                1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to U.S. Convoy 1 Sea Zone
                1 destroyer moved from British Convoy 1 Sea Zone to U.S. Convoy 1 Sea Zone
                1 bomber moved from United Kingdom to U.S. Convoy 1 Sea Zone
        
            Combat - Americans
                Battle in U.S. Convoy 1 Sea Zone
                    Americans attack with 1 bomber, 2 destroyers and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in U.S. Convoy 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber and 2 destroyers in U.S. Convoy 1 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                        Germans roll dice for 1 submarine in U.S. Convoy 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 submarine owned by the Germans lost in U.S. Convoy 1 Sea Zone
                    Americans win, taking U.S. Convoy 1 Sea Zone from Germans with 1 bomber, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 submarine
        
            Non Combat Move - Americans
                1 bomber moved from U.S. Convoy 1 Sea Zone to United Kingdom
                4 fighters moved from United States to United Kingdom
        
            Place Units - Americans
                3 transports placed in U.S. Eastern Coast Sea Zone
                3 artilleries and 1 infantry placed in United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Canada: 2 infantry
                EDIT: Adding units owned by Americans to United States: 2 infantry
                EDIT: Turning off Edit Mode
        
            Turn Complete - Americans
                Americans collect 40 PUs; end with 44 PUs
        

        Combat Hit Differential Summary :

        Americans regular : 1.00
        Germans regular : -0.33
        

        Savegame

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        • T Offline
          The_Good_Captain @VictoryFirst
          last edited by

          @victoryfirst

          Game History

          Round: 4
          
              Purchase Units - Germans
                  Germans buy 9 armour; Remaining resources: 0 PUs; 
          
              Combat Move - Germans
                  1 infantry moved from East Poland to Ukraine S.S.R.
                  1 armour moved from Egypt to Trans-Jordan
                        Germans take Palestine from Middle_East
                        Germans take Trans-Jordan from Middle_East
                  1 infantry moved from Libya to Eastern Mediterranean Sea Zone
                  1 infantry moved from Eastern Mediterranean Sea Zone to Syria
                        Germans take Syria from Middle_East
                  2 fighters moved from Germany to Ukraine S.S.R.
                  1 bomber moved from Germany to Ukraine S.S.R.
          
              Combat - Germans
                  Battle in Ukraine S.S.R.
                      Germans attack with 1 bomber, 2 fighters and 1 infantry
                      Russians defend with 1 infantry
                          Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Ukraine S.S.R., round 2 : 3/4 hits, 1.83 expected hits
                          Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians lost in Ukraine S.S.R.
                      Germans win, taking Ukraine S.S.R. from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
          
              Non Combat Move - Germans
                  1 aaGun, 11 armour, 7 artilleries and 46 infantry moved from Poland to East Poland
                  1 artillery and 2 infantry moved from Hungary to East Poland
                  1 aaGun moved from Austria to Northern Italy
                  2 fighters moved from Ukraine S.S.R. to East Poland
                  1 bomber moved from Ukraine S.S.R. to Greece
                  2 infantry moved from Egypt to Palestine
                  8 armour moved from Germany to East Poland
                  1 infantry moved from Germany to Poland
                  1 infantry moved from Eastern France to Germany
                  2 fighters moved from Northern Italy to Germany
          
              Place Units - Germans
                  9 armour placed in Germany
          
              Turn Complete - Germans
                  Germans collect 45 PUs; end with 45 PUs
          

          Combat Hit Differential Summary :

          Russians regular : -0.33
          Germans regular : 1.17
          

          G4.tsvg

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          • VictoryFirstV Offline
            VictoryFirst
            last edited by

            TripleA Turn Summary: Russians round 4

            TripleA Turn Summary for game: Europe Improved

            Game History

            Round: 4
            
                Actions - Russians
                    Russians takes action: Action UKPays1PUs
                    Action UKPays1PUs activates a trigger called: Trigger UKPays1PUs
                    Trigger UKPays1PUs: British met a national objective for an additional -1 PUs; end with 16 PUs
                    Russians takes action: Action USAPays3PUs
                    Action USAPays3PUs activates a trigger called: Trigger USAPays3PUs
                    Trigger USAPays3PUs: Americans met a national objective for an additional -3 PUs; end with 41 PUs
            
                Purchase Units - Russians
                    Russians buy 8 infantry; Remaining resources: 2 PUs; 
            
                Combat Move - Russians
                    1 infantry moved from Belorussia to Ukraine S.S.R.
                    1 bomber and 3 fighters moved from Leningrad to Ukraine S.S.R.
            
                Combat - Russians
                    Battle in Ukraine S.S.R.
                        Russians attack with 1 bomber, 3 fighters and 1 infantry
                        Germans defend with 1 infantry
                            Russians roll dice for 1 bomber, 3 fighters and 1 infantry in Ukraine S.S.R., round 2 : 3/5 hits, 2.33 expected hits
                            Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                            1 infantry owned by the Russians lost in Ukraine S.S.R.
                            1 infantry owned by the Germans lost in Ukraine S.S.R.
                        Russians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
                        Casualties for Russians: 1 infantry
                        Casualties for Germans: 1 infantry
            
                Non Combat Move - Russians
                    1 bomber and 3 fighters moved from Ukraine S.S.R. to Moscow
                    20 infantry moved from Belorussia to Turkestan
                    1 infantry moved from Leningrad to Russia
                    24 infantry moved from Leningrad to Russia
                    2 artilleries moved from Belorussia to Turkestan
                    2 artilleries moved from Belorussia to Russia
                    1 artillery moved from Leningrad to Russia
                    1 armour moved from Belorussia to Russia
                    9 infantry moved from Belorussia to Turkestan
                    1 aaGun moved from Belorussia to Moscow
                    1 armour moved from Norway to Karelia
                    1 transport moved from Barents Sea Sea Zone to Atlantic Sea Zone
                    1 submarine moved from North Atlantic Sea Zone to Celtic Sea Sea Zone
            
                Place Units - Russians
                    1 infantry placed in Leningrad
                    7 infantry placed in Moscow
            
                Turn Complete - Russians
                    Russians collect 23 PUs; end with 25 PUs
            

            Combat Hit Differential Summary :

            Germans regular : 0.67
            Russians regular : 0.67
            

            Savegame

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            • VictoryFirstV Offline
              VictoryFirst
              last edited by

              TripleA Turn Summary: British round 4

              TripleA Turn Summary for game: Europe Improved

              Game History

              Round: 4
              
                  Purchase Units - British
                      British buy 2 transports; Remaining resources: 0 PUs; 
              
                  Combat Move - British
                      1 infantry moved from Caucasus to Ukraine S.S.R.
                            Russians take Ukraine S.S.R. from Germans
              
                  Combat - British
              
                  Non Combat Move - British
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      1 armour moved from Norway to Karelia
                      1 aaGun and 1 infantry moved from United Kingdom to Atlantic Sea Zone
                      EDIT: 1 aaGun moved from Karelia to Finland
                      3 fighters moved from Norway to Finland
                      1 fighter moved from United Kingdom to Finland
                      1 artillery and 3 infantry moved from Iran to Caucasus
                      1 armour moved from Caucasus to Moscow
              
                  Place Units - British
                      2 transports placed in Atlantic Sea Zone
              
                  Turn Complete - British
                      British collect 25 PUs; end with 25 PUs
              

              Combat Hit Differential Summary :

              Savegame

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              • VictoryFirstV Offline
                VictoryFirst
                last edited by

                TripleA Turn Summary: Americans round 4

                TripleA Turn Summary for game: Europe Improved

                Game History

                Round: 4
                
                    Purchase Units - Americans
                        Americans buy 2 artilleries, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
                
                    Non Combat Move - Americans
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        1 bomber and 4 fighters moved from United Kingdom to Finland
                        1 aaGun, 3 artilleries and 2 infantry moved from United States to U.S. Eastern Coast Sea Zone
                        1 aaGun, 3 artilleries, 2 infantry and 3 transports moved from U.S. Eastern Coast Sea Zone to Celtic Sea Sea Zone
                        1 aaGun, 3 artilleries and 2 infantry moved from Celtic Sea Sea Zone to United Kingdom
                        1 submarine moved from British Convoy 3 Sea Zone to Azores Sea Sea Zone
                        1 submarine moved from U.S. Convoy 1 Sea Zone to Azores Sea Sea Zone
                        2 destroyers moved from U.S. Convoy 1 Sea Zone to Celtic Sea Sea Zone
                        1 destroyer moved from British Convoy 4 Sea Zone to Atlantic Sea Zone
                        EDIT: 1 destroyer moved from North Atlantic Sea Zone to Atlantic Sea Zone
                
                    Place Units - Americans
                        3 transports placed in U.S. Eastern Coast Sea Zone
                        2 artilleries and 3 infantry placed in United States
                
                    Turn Complete - Americans
                        Americans collect 40 PUs; end with 40 PUs
                

                Combat Hit Differential Summary :

                Savegame

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                • T Offline
                  The_Good_Captain @VictoryFirst
                  last edited by

                  @victoryfirst

                  Game History

                  Round: 5
                  
                      Purchase Units - Germans
                          Germans buy 15 infantry; Remaining resources: 0 PUs; 
                  
                      Combat Move - Germans
                          1 bomber moved from Greece to Stalingrad
                          1 armour moved from Trans-Jordan to Iraq
                                Germans take Iraq from Middle_East
                          1 armour moved from Iraq to Iran
                                Germans take Iran from Middle_East
                          19 armour, 8 artilleries and 48 infantry moved from East Poland to Belorussia
                          1 infantry moved from Baltic States to Belorussia
                          9 armour moved from Germany to East Poland
                          1 infantry moved from Poland to East Poland
                  
                      Combat - Germans
                          Strategic bombing raid in Stalingrad
                                  Russians roll AA dice in Stalingrad : 0/1 hits, 0.17 expected hits
                              Bombing raid in Stalingrad rolls: 4 and costs: 4 PUs.
                              Bombing raid costs 4 PUs
                          Battle in Belorussia
                              Germans attack with 19 armour, 8 artilleries and 49 infantry
                              Russians defend with 1 infantry
                                  Germans roll dice for 19 armour, 8 artilleries and 49 infantry in Belorussia, round 2 : 24/76 hits, 21.67 expected hits
                                  Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
                                  1 infantry owned by the Germans lost in Belorussia
                                  1 infantry owned by the Russians lost in Belorussia
                              Germans win, taking Belorussia from Russians with 19 armour, 8 artilleries and 48 infantry remaining. Battle score for attacker is 0
                              Casualties for Germans: 1 infantry
                              Casualties for Russians: 1 infantry
                  
                      Non Combat Move - Germans
                          1 bomber moved from Stalingrad to East Poland
                          2 fighters moved from Germany to East Poland
                          2 fighters moved from Germany to East Poland
                  
                      Place Units - Germans
                          15 infantry placed in Germany
                  
                      Turn Complete - Germans
                          Germans collect 48 PUs; end with 48 PUs
                  

                  Combat Hit Differential Summary :

                  Russians regular : 0.67
                  Germans regular : 2.33
                  Russians AA : -0.17
                  

                  G5.tsvg

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                  • VictoryFirstV Offline
                    VictoryFirst
                    last edited by

                    TripleA Turn Summary: Russians round 5

                    TripleA Turn Summary for game: Europe Improved

                    Game History

                    Round: 5
                    
                        Actions - Russians
                            Russians takes action: Action USAPays8PUs
                            Action USAPays8PUs activates a trigger called: Trigger USAPays8PUs
                            Trigger USAPays8PUs: Americans met a national objective for an additional -8 PUs; end with 32 PUs
                    
                        Purchase Units - Russians
                            Russians buy 7 infantry; Remaining resources: 0 PUs; 
                    
                        Non Combat Move - Russians
                            1 armour, 3 artilleries and 25 infantry moved from Russia to Moscow
                            1 armour moved from Karelia to Moscow
                            1 infantry moved from Leningrad to Russia
                            2 artilleries and 28 infantry moved from Turkestan to Moscow
                            1 submarine moved from Celtic Sea Sea Zone to Azores Sea Sea Zone
                            1 aaGun, 1 infantry and 1 transport moved from Atlantic Sea Zone to English Channel Sea Zone
                    
                        Place Units - Russians
                            7 infantry placed in Moscow
                            Turning on Edit Mode
                            EDIT: Removing units owned by Russians from Finland: 1 aaGun
                            EDIT: Adding units owned by Russians to Karelia: 1 aaGun
                            EDIT: Turning off Edit Mode
                    
                        Turn Complete - Russians
                            Russians collect 24 PUs; end with 24 PUs
                    

                    Combat Hit Differential Summary :

                    Savegame

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                    • VictoryFirstV Offline
                      VictoryFirst
                      last edited by

                      TripleA Turn Summary: British round 5

                      TripleA Turn Summary for game: Europe Improved

                      Game History

                      Round: 5
                      
                          Purchase Units - British
                              British buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
                      
                          Combat Move - British
                              1 artillery and 3 infantry moved from United Kingdom to Atlantic Sea Zone
                              1 artillery, 3 infantry and 2 transports moved from Atlantic Sea Zone to English Channel Sea Zone
                              1 artillery and 3 infantry moved from English Channel Sea Zone to Netherlands-Belgium
                                    British take Netherlands-Belgium from Germans
                              1 infantry moved from English Channel Sea Zone to France
                                    British take France from Germans
                              1 destroyer moved from Atlantic Sea Zone to English Channel Sea Zone
                              1 armour moved from Karelia to Moscow
                              4 fighters moved from Finland to Moscow
                              1 artillery and 3 infantry moved from Caucasus to Iran
                      
                          Combat - British
                              Battle in Iran
                                  British attack with 1 artillery and 3 infantry
                                  Germans defend with 1 armour and 1 infantry
                                      British roll dice for 1 artillery and 3 infantry in Iran, round 2 : 1/4 hits, 1.00 expected hits
                                      Germans roll dice for 1 armour and 1 infantry in Iran, round 2 : 0/2 hits, 0.67 expected hits
                                      1 infantry owned by the Germans lost in Iran
                                      British roll dice for 1 artillery and 3 infantry in Iran, round 3 : 2/4 hits, 1.00 expected hits
                                      Germans roll dice for 1 armour in Iran, round 3 : 0/1 hits, 0.33 expected hits
                                      1 armour owned by the Germans lost in Iran
                                  British win, taking Iran from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                                  Casualties for Germans: 1 armour and 1 infantry
                      
                          Non Combat Move - British
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              EDIT: 1 aaGun moved from English Channel Sea Zone to France
                      
                          Place Units - British
                              2 artilleries and 3 infantry placed in United Kingdom
                              1 transport placed in English Channel Sea Zone
                      
                          Turn Complete - British
                              British collect 30 PUs; end with 30 PUs
                      

                      Combat Hit Differential Summary :

                      Germans regular : -1.00
                      British regular : 1.00
                      

                      Savegame

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                      • VictoryFirstV Offline
                        VictoryFirst
                        last edited by

                        TripleA Turn Summary: Americans round 5

                        TripleA Turn Summary for game: Europe Improved

                        Game History

                        Round: 5
                        
                            Purchase Units - Americans
                                Americans buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 2 PUs; 
                        
                            Non Combat Move - Americans
                                1 bomber and 4 fighters moved from Finland to Moscow
                                1 aaGun, 3 artilleries and 2 infantry moved from United Kingdom to Celtic Sea Sea Zone
                                1 aaGun, 3 artilleries, 2 destroyers, 2 infantry and 3 transports moved from Celtic Sea Sea Zone to English Channel Sea Zone
                                1 aaGun, 3 artilleries and 2 infantry moved from English Channel Sea Zone to Netherlands-Belgium
                                1 destroyer moved from Atlantic Sea Zone to Celtic Sea Sea Zone
                                2 artilleries and 4 infantry moved from United States to U.S. Eastern Coast Sea Zone
                                2 artilleries, 4 infantry and 3 transports moved from U.S. Eastern Coast Sea Zone to Celtic Sea Sea Zone
                                2 artilleries and 4 infantry moved from Celtic Sea Sea Zone to United Kingdom
                        
                            Place Units - Americans
                                2 artilleries and 2 infantry placed in United States
                                2 transports placed in U.S. Eastern Coast Sea Zone
                        
                            Turn Complete - Americans
                                Americans collect 40 PUs; end with 42 PUs
                        

                        Combat Hit Differential Summary :

                        Savegame

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                        • VictoryFirstV Offline
                          VictoryFirst
                          last edited by

                          Moscow is around 30%, which is actually pretty high given the bad German dice on the EF plus the fact they are missing 4 inf from the SCA.

                          T 2 Replies Last reply Reply Quote 1
                          • T Offline
                            The_Good_Captain @VictoryFirst
                            last edited by

                            @victoryfirst it took me a lot of work and computing different outcomes to make that happen. I will post the dice shortly. I actually have an awful game for the Allies with Ragnell so it will be interesting to compare the two - i might post the numbers and final percentages and @ you both since both games used the balance. Two "wrongs" can sometimes make a "right" lol.

                            T VictoryFirstV 2 Replies Last reply Reply Quote 1
                            • T Offline
                              The_Good_Captain @The_Good_Captain
                              last edited by

                              @VictoryFirst (and between you and me, I think the Germans will need a tank removed from the at start setup)

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                              • VictoryFirstV Offline
                                VictoryFirst @The_Good_Captain
                                last edited by

                                @the_good_captain said in TGC (Germans) vs VF (Allies) - Original Europe, no Germans SCA, one sub Bay of Biscay:

                                it took me a lot of work and computing different outcomes to make that happen.

                                You mean the Moscow odds, bringing them in Germany's favor as much as possible?

                                I will check out your game with Ragnell, I'm curious to know how that game is going!

                                And those numbers you calculate every time are great, please keep doing that. Not sure how you calculate those exactly, do you just compare the average units left for both sides in each battle with the actual units left?

                                I think balancing Europe is going to be tricky as it all comes down to the big Moscow battle. Small randomness during the game can have a big effect on the final odds. So we probably have to a large number of games until we can achieve perfect balance.

                                T 1 Reply Last reply Reply Quote 1
                                • VictoryFirstV Offline
                                  VictoryFirst
                                  last edited by

                                  Actually when I think about it, 30% would be quite reasonable. Normally the odds on Moscow are 90+% in Germany's favor. In case of huge losses on the EF, that would drop to around 50%. In our game we had 4 German infantry removed, dropping the odds even more.

                                  I also could have started moving the British units in Africa to Russia on turn 1 and not on turn 2 so that they would reach in time because now the 3 inf + 1 art were too late. With those reinforcements the odds would have probably been lower than 20%

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                                  • T Offline
                                    The_Good_Captain @VictoryFirst
                                    last edited by The_Good_Captain

                                    @victoryfirst said in TGC (Germans) vs VF (Allies) - Original Europe, no Germans SCA, one sub Bay of Biscay:

                                    @the_good_captain said in TGC (Germans) vs VF (Allies) - Original Europe, no Germans SCA, one sub Bay of Biscay:

                                    it took me a lot of work and computing different outcomes to make that happen.

                                    You mean the Moscow odds, bringing them in Germany's favor as much as possible?

                                    Yes, but also respecting the defense of Berlin. It's a precarious balance. The game appears purposefully or accidentally designed to have the battle for Moscow occur the same time as the battle of Berlin. But where the allies only need to win ONE of these two battles, the Germans MUST win both. Therefore, a balanced game should see German at 70.5% for both battles. This would mean that the game is balanced assuming even dice.

                                    And yes - to arrive at the best statistical outcome, I use "units left if attacker won" and add or subtract based on how many attacker units are left. There are a few other mechanics I use in different situations like strafes or battles that are close to 50/50 but yeah, thats basically how I do it. I will release a video in the future about this as I think it is a far, far better measure of dice than.... low luck (yuk).

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                                    • T Offline
                                      The_Good_Captain @VictoryFirst
                                      last edited by

                                      @victoryfirst

                                      G2:
                                      -10.01 on the East front
                                      +1.5 in the Atlantic
                                      +0.06 in the Med

                                      Net: -8.09

                                      G3
                                      -10.01 on the East front
                                      +1.16 in the Atlantic
                                      +0.08 in the Med

                                      Net: -8.77

                                      G4
                                      -9.01 on the East front
                                      +1.16 in the Atlantic
                                      +0.08 in the Med

                                      Net: -7.77

                                      G5 (German turn only)
                                      -9.52 on the East Front (SBR +0.5)
                                      +1.16 in the Atlantic
                                      +0.08 in the Med

                                      Net: -8.28

                                      Final: 0% German, 30% Moscow

                                      T 1 Reply Last reply Reply Quote 1
                                      • T Offline
                                        The_Good_Captain @The_Good_Captain
                                        last edited by

                                        Game History

                                        Round: 6
                                        
                                            Purchase Units - Germans
                                                Germans buy 3 armour and 11 infantry; Remaining resources: 0 PUs; 
                                        
                                            Combat Move - Germans
                                                19 armour, 8 artilleries and 48 infantry moved from Belorussia to Moscow
                                                9 armour moved from East Poland to Moscow
                                                5 fighters moved from East Poland to Moscow
                                                1 bomber moved from East Poland to Moscow
                                        
                                            Combat - Germans
                                                Battle in Moscow
                                                    Germans attack with 28 armour, 8 artilleries, 1 bomber, 5 fighters and 48 infantry
                                                    British defend with 2 armour and 4 fighters; Americans defend with 1 bomber and 4 fighters; Russians defend with 1 aaGun, 2 armour, 5 artilleries, 1 bomber, 1 factory, 3 fighters and 67 infantry
                                                        Russians roll AA dice in Moscow : 0/6 hits, 1.00 expected hits
                                                        Germans roll dice for 28 armour, 8 artilleries, 1 bomber, 5 fighters and 48 infantry in Moscow, round 2 : 30/90 hits, 29.17 expected hits
                                                        Russians roll dice for 4 armour, 5 artilleries, 2 bombers, 11 fighters and 67 infantry in Moscow, round 2 : 37/89 hits, 33.00 expected hits
                                                        37 infantry owned by the Germans lost in Moscow
                                                        28 infantry owned by the Russians, 1 bomber owned by the Russians and 1 bomber owned by the Americans lost in Moscow
                                                        Germans roll dice for 28 armour, 8 artilleries, 1 bomber, 5 fighters and 11 infantry in Moscow, round 3 : 21/53 hits, 23.00 expected hits
                                                        Russians roll dice for 4 armour, 5 artilleries, 11 fighters and 39 infantry in Moscow, round 3 : 22/59 hits, 23.33 expected hits
                                                        8 artilleries owned by the Germans, 11 infantry owned by the Germans and 3 armour owned by the Germans lost in Moscow
                                                        21 infantry owned by the Russians lost in Moscow
                                                        Germans roll dice for 25 armour, 1 bomber and 5 fighters in Moscow, round 4 : 14/31 hits, 15.67 expected hits
                                                        Russians roll dice for 4 armour, 5 artilleries, 11 fighters and 18 infantry in Moscow, round 4 : 12/38 hits, 16.33 expected hits
                                                        12 armour owned by the Germans lost in Moscow
                                                        14 infantry owned by the Russians lost in Moscow
                                                        Germans roll dice for 13 armour, 1 bomber and 5 fighters in Moscow, round 5 : 9/19 hits, 9.67 expected hits
                                                        Russians roll dice for 4 armour, 5 artilleries, 11 fighters and 4 infantry in Moscow, round 5 : 14/24 hits, 11.67 expected hits
                                                        1 fighter owned by the Germans and 13 armour owned by the Germans lost in Moscow
                                                        4 infantry owned by the Russians and 5 artilleries owned by the Russians lost in Moscow
                                                        Germans roll dice for 1 bomber and 4 fighters in Moscow, round 6 : 4/5 hits, 2.67 expected hits
                                                        Russians roll dice for 4 armour and 11 fighters in Moscow, round 6 : 10/15 hits, 8.67 expected hits
                                                        4 fighters owned by the Germans and 1 bomber owned by the Germans lost in Moscow
                                                        2 armour owned by the Russians and 2 armour owned by the British lost in Moscow
                                                    Russians win with 11 fighters remaining. Battle score for attacker is -120
                                                    Casualties for Germans: 28 armour, 8 artilleries, 1 bomber, 5 fighters and 48 infantry
                                                    Casualties for Russians: 2 armour, 5 artilleries, 1 bomber and 67 infantry
                                                    Casualties for Americans: 1 bomber
                                                    Casualties for British: 2 armour
                                        
                                            Non Combat Move - Germans
                                        
                                            Place Units - Germans
                                                3 armour and 11 infantry were produced but were not placed
                                        
                                            Turn Complete - Germans
                                                Germans collect 41 PUs; end with 41 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Russians regular : 2.00
                                        Germans regular : -2.17
                                        Russians AA : -1.00
                                        

                                        G6 Final.tsvg based on the distribution and the fact that you 'could' have had two more infantry in Moscow, I think Germany having a 33% chance to win the game after holding "-8" across the game is decent. I still suspect we need to drop a tank but another game or two will make things clear. Would you like the Germans now? We are getting close...

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                                        • VictoryFirstV Offline
                                          VictoryFirst
                                          last edited by

                                          Sure thing my friend. Let's keep it rolling! If you let me know your bid we can start.

                                          Thank you for posting the numbers, they provide a lot of insights. 😀

                                          GG

                                          T 2 Replies Last reply Reply Quote 1
                                          • T Offline
                                            The_Good_Captain @VictoryFirst
                                            last edited by

                                            @victoryfirst 2 infantry in Malta and 2 infantry in Ukraine

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