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    42 G18 Woods(Axis) vs Wylie(Allies)

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    • R
      redanto last edited by

      TripleA Turn Summary: Japanese round 10

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 10
      
          Purchase Units - Japanese
              Japanese buy 5 armour, 2 destroyers, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Manchuria to Jehol
              2 fighters moved from Manchuria to Chahar
              1 tactical_bomber moved from Manchuria to Chahar
              1 armour moved from Kweichow to Hopei
              1 mech_infantry moved from Kweichow to Hopei
              1 mech_infantry moved from Yunnan to Hopei
              1 armour moved from Yunnan to Hopei
              1 destroyer moved from 79 Sea Zone to 37 Sea Zone
              1 carrier moved from 79 Sea Zone to 37 Sea Zone
              2 fighters moved from 79 Sea Zone to 37 Sea Zone
              1 battleship moved from 79 Sea Zone to 37 Sea Zone
              1 bomber moved from Celebes to 37 Sea Zone
              1 destroyer moved from 18 Sea Zone to 35 Sea Zone
              1 armour moved from Korea to 6 Sea Zone
              1 artillery moved from Japan to 6 Sea Zone
              2 infantry moved from Korea to 6 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
              1 battleship, 2 carriers, 5 destroyers and 4 fighters moved from 6 Sea Zone to 36 Sea Zone
              1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
      
          Combat - Japanese
              Battle in Chahar
                  Japanese attack with 2 fighters and 1 tactical_bomber
                  Russians defend with 1 armour
                      Japanese roll dice for 2 fighters and 1 tactical_bomber in Chahar, round 2 : 2/1 hits, 1.67 expected hits
                      Chinese roll dice for 1 armour in Chahar, round 2 : 1/1 hits, 0.50 expected hits
                      1 fighter owned by the Japanese lost in Chahar
                      1 armour owned by the Russians lost in Chahar
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                  Casualties for Japanese: 1 fighter
                  Casualties for Russians: 1 armour
              Battle in 37 Sea Zone
                  Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 2 fighters
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 3/1 hits, 2.67 expected hits
                      Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      1 submarine owned by the Americans lost in 37 Sea Zone
                  Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in Szechwan
                  Japanese attack with 1 armour and 2 mech_infantrys
                  British defend with 1 armour
                      Japanese roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 2 : 1/1 hits, 0.83 expected hits
                      Chinese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the British lost in Szechwan
                  Japanese win, taking Szechwan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                  Casualties for British: 1 armour
              Battle in Hopei
                  Japanese attack with 2 armour and 2 mech_infantrys
                  Russians defend with 1 armour and 1 mech_infantry
                      Japanese roll dice for 2 armour and 2 mech_infantrys in Hopei, round 2 : 1/1 hits, 1.33 expected hits
                      Chinese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.83 expected hits
                      1 mech_infantry owned by the Japanese lost in Hopei
                      1 mech_infantry owned by the Russians lost in Hopei
                      Japanese roll dice for 2 armour and 1 mech_infantry in Hopei, round 3 : 1/1 hits, 1.17 expected hits
                      Chinese roll dice for 1 armour in Hopei, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Russians lost in Hopei
                  Japanese win, taking Hopei from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for Russians: 1 armour and 1 mech_infantry
      
          Non Combat Move - Japanese
              1 armour moved from Malaya to Burma
              1 mech_infantry moved from Malaya to Burma
              1 armour moved from India to West India
              2 mech_infantrys moved from India to West India
              2 transports moved from 79 Sea Zone to 37 Sea Zone
              1 tactical_bomber moved from Chahar to Jehol
              1 fighter moved from Chahar to Jehol
              1 bomber moved from 37 Sea Zone to Malaya
              2 fighters moved from 37 Sea Zone to Malaya
      
          Place Units - Japanese
              2 armour and 1 tactical_bomber placed in West India
              3 armour placed in India
              2 destroyers placed in 37 Sea Zone
              1 mech_infantry placed in Malaya
              3 mech_infantrys placed in French Indo China
              1 mech_infantry placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
              Japanese collect 59 PUs (1 lost to blockades); end with 59 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Americans regular : 0.83
      Japanese regular : 0.33
      

      Savegame

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      • W
        wylie1070 @redanto last edited by

        @redanto triplea_4103_10jap.tsvg

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        • R
          redanto last edited by

          TripleA Turn Summary: Germans round 10

          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

          Game History

          Round: 10
          
              Purchase Units - Germans
                  Germans buy 4 armour, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
          
              Combat Move - Germans
                  1 armour and 2 mech_infantrys moved from Bessarabia to Western Ukraine
                  1 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                  1 armour and 1 mech_infantry moved from Poland to Western Ukraine
                  2 armour moved from Novgorod to Nenetsia
                        Germans take Nenetsia from Russians
                  1 armour moved from Normandy Bordeaux to Western Germany
                  2 mech_infantrys moved from Normandy Bordeaux to Western Germany
                  3 infantry moved from France to Normandy Bordeaux
                  3 infantry moved from Western Germany to Denmark
                  2 infantry moved from Germany to Poland
                  7 infantry moved from Western Germany to Holland Belgium
                  3 infantry moved from Holland Belgium to Normandy Bordeaux
          
              Combat - Germans
                  Battle in Western Ukraine
                      Germans attack with 3 armour and 5 mech_infantrys
                      Russians defend with 3 mech_infantrys
                          Germans roll dice for 3 armour and 5 mech_infantrys in Western Ukraine, round 2 : 2/1 hits, 2.33 expected hits
                          Russians roll dice for 3 mech_infantrys in Western Ukraine, round 2 : 1/0 hits, 1.00 expected hits
                          1 mech_infantry owned by the Germans lost in Western Ukraine
                          2 mech_infantrys owned by the Russians lost in Western Ukraine
                          Germans roll dice for 3 armour and 4 mech_infantrys in Western Ukraine, round 3 : 2/1 hits, 2.17 expected hits
                          Russians roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                          1 mech_infantry owned by the Russians lost in Western Ukraine
                      Germans win, taking Western Ukraine from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 mech_infantry
                      Casualties for Russians: 3 mech_infantrys
          
              Non Combat Move - Germans
          
              Place Units - Germans
                  3 armour placed in Novgorod
                  1 armour and 1 mech_infantry placed in Germany
                  3 infantry placed in France
                  7 infantry placed in Germany
          
              Turn Complete - Germans
                  Germans collect 52 PUs; end with 53 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
          

          Combat Hit Differential Summary :

          Russians regular : -0.33
          Germans regular : -0.50
          

          Savegame

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            wylie1070 @redanto last edited by

            @redanto triplea_4103_10ger.tsvg

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            • R
              redanto last edited by

              TripleA Turn Summary: Italians round 10

              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

              Game History

              Round: 10
              
                  Purchase Units - Italians
                      Italians buy 1 destroyer; Remaining resources: 0 PUs; 
              
                  Combat Move - Italians
                      1 armour moved from Belarus to Rostov
                            Italians take Rostov from Russians
                      1 mech_infantry moved from Belarus to Rostov
                      1 armour moved from Northern Italy to Romania
                      2 mech_infantrys moved from Northern Italy to Romania
                      1 mech_infantry moved from Northern Italy to Romania
              
                  Combat - Italians
              
                  Non Combat Move - Italians
              
                  Place Units - Italians
                      1 destroyer placed in 95 Sea Zone
              
                  Turn Complete - Italians
                      Italians collect 10 PUs; end with 10 PUs
              

              Combat Hit Differential Summary :

              Savegame

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              • W
                wylie1070 last edited by

                TripleA Turn Summary: Russians round 11

                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                Game History

                Round: 11
                
                    Purchase Units - Russians
                        Russians buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
                
                    Combat Move - Russians
                        1 infantry moved from Buryatia to Yakut S.S.R.
                        1 infantry moved from Amur to Buryatia
                        1 infantry moved from Russia to Smolensk
                              Russians take Smolensk from Germans
                        1 infantry moved from Russia to Bryansk
                              Russians take Bryansk from Germans
                        1 infantry moved from Russia to Vologda
                        2 tactical_bombers moved from Russia to Rostov
                        2 fighters moved from Russia to Rostov
                        1 infantry moved from Ukraine to Rostov
                        1 infantry moved from Ukraine to Rostov
                        1 infantry moved from Ukraine to Bessarabia
                              Russians take Bessarabia from Germans
                
                    Combat - Russians
                        Battle in Rostov
                            Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                            Italians defend with 1 armour and 1 mech_infantry
                                Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 3/1 hits, 2.67 expected hits
                                Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.83 expected hits
                                1 infantry owned by the Russians lost in Rostov
                                1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Rostov
                            Russians win, taking Rostov from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                            Casualties for Russians: 1 infantry
                            Casualties for Italians: 1 armour and 1 mech_infantry
                
                    Non Combat Move - Russians
                        1 fighter moved from Rostov to Ukraine
                        1 tactical_bomber moved from Rostov to Ukraine
                        1 fighter moved from Rostov to Russia
                        1 tactical_bomber moved from Rostov to Russia
                
                    Place Units - Russians
                        3 infantry placed in Ukraine
                        1 armour and 3 mech_infantrys placed in Russia
                
                    Turn Complete - Russians
                        Russians collect 29 PUs; end with 30 PUs
                

                Combat Hit Differential Summary :

                Italians regular : 0.17
                Russians regular : 0.33
                

                Savegame

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                • R
                  redanto last edited by

                  TripleA Turn Summary: Japanese round 11

                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                  Game History

                  Round: 11
                  
                      Purchase Units - Japanese
                          Japanese buy 2 armour, 2 artilleries, 2 destroyers, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
                  
                      Combat Move - Japanese
                          1 unit repaired.
                          1 armour, 1 artillery, 1 battleship, 2 carriers, 5 destroyers, 4 fighters, 2 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone
                          2 infantry moved from 19 Sea Zone to Manchuria
                          1 artillery moved from 19 Sea Zone to Manchuria
                          1 armour moved from 19 Sea Zone to Manchuria
                          2 fighters moved from 19 Sea Zone to Manchuria
                          1 infantry moved from Jehol to Chahar
                          1 mech_infantry moved from Hopei to Chahar
                          2 armour moved from Hopei to Suiyuyan
                          1 mech_infantry moved from Kweichow to Shensi
                          1 mech_infantry moved from Yunnan to Shensi
                          3 mech_infantrys moved from French Indo China to Szechwan
                          1 mech_infantry moved from Burma to Szechwan
                          1 armour moved from Burma to Szechwan
                          3 armour moved from India to West India
                          1 bomber moved from Malaya to Shensi
                          1 tactical_bomber moved from Jehol to Chahar
                          1 fighter moved from Jehol to Chahar
                          2 mech_infantrys moved from Malaya to 37 Sea Zone
                          1 battleship, 1 carrier, 3 destroyers, 2 mech_infantrys and 2 transports moved from 37 Sea Zone to 43 Sea Zone
                          2 fighters moved from Malaya to 43 Sea Zone
                  
                      Combat - Japanese
                          Battle in Manchuria
                              Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                              Americans defend with 1 armour
                                  Japanese roll dice for 1 battleship in Manchuria, round 2 : 1/1 hits, 0.67 expected hits
                                  Chinese roll dice for 1 armour in Manchuria, round 2 : 1/1 hits, 0.50 expected hits
                                  1 infantry owned by the Japanese lost in Manchuria
                                  1 armour owned by the Americans lost in Manchuria
                              Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                              Casualties for Japanese: 1 infantry
                              Casualties for Americans: 1 armour
                          Battle in Suiyuyan
                              Japanese attack with 2 armour
                              Russians defend with 1 infantry
                                  Japanese roll dice for 2 armour in Suiyuyan, round 2 : 1/0 hits, 1.00 expected hits
                                  Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                                  1 infantry owned by the Russians lost in Suiyuyan
                              Japanese win, taking Suiyuyan from Chinese with 2 armour remaining. Battle score for attacker is 3
                              Casualties for Russians: 1 infantry
                          Battle in Shensi
                              Japanese attack with 1 bomber and 2 mech_infantrys
                              Chinese defend with 1 infantry
                                  Japanese roll dice for 1 bomber and 2 mech_infantrys in Shensi, round 2 : 1/0 hits, 1.00 expected hits
                                  Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                                  1 infantry owned by the Chinese lost in Shensi
                              Japanese win, taking Shensi from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                              Casualties for Chinese: 1 infantry
                          Battle in Chahar
                              Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                              Chinese defend with 1 infantry
                                  Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 1/1 hits, 1.50 expected hits
                                  Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                                  1 infantry owned by the Japanese lost in Chahar
                                  1 infantry owned by the Chinese lost in Chahar
                              Japanese win, taking Chahar from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                              Casualties for Japanese: 1 infantry
                              Casualties for Chinese: 1 infantry
                  
                      Non Combat Move - Japanese
                          2 mech_infantrys moved from 43 Sea Zone to Borneo
                          1 bomber moved from Shensi to Hopei
                          1 fighter moved from Chahar to Hopei
                          1 tactical_bomber moved from Chahar to Hopei
                          2 fighters moved from Manchuria to 19 Sea Zone
                          1 destroyer moved from 17 Sea Zone to 6 Sea Zone
                  
                      Place Units - Japanese
                          2 infantry and 1 tactical_bomber placed in West India
                          2 armour and 1 mech_infantry placed in India
                          1 artillery and 1 infantry placed in French Indo China
                          1 artillery and 1 infantry placed in Malaya
                          Japanese undo move 4.
                          Japanese undo move 3.
                          2 artilleries and 2 infantry placed in Japan
                          2 destroyers placed in 6 Sea Zone
                  
                      Turn Complete - Japanese
                          Japanese collect 60 PUs; end with 61 PUs
                          Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
                  

                  Combat Hit Differential Summary :

                  Chinese regular : 0.50
                  Japanese regular : -0.17
                  

                  Savegame

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                  • W
                    wylie1070 last edited by

                    TripleA Turn Summary: Chinese round 11

                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                    Game History

                    Round: 11
                    
                        Purchase Units - Chinese
                            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
                    
                        Combat Move - Chinese
                    
                        Place Units - Chinese
                            1 infantry placed in Kansu
                            1 infantry placed in Tsinghai
                            1 infantry placed in Manchuria
                    
                        Turn Complete - Chinese
                            Chinese collect 6 PUs; end with 6 PUs
                    

                    Combat Hit Differential Summary :

                    Savegame

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                    • R
                      redanto last edited by

                      TripleA Turn Summary: Germans round 11

                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                      Game History

                      Round: 11
                      
                          Purchase Units - Germans
                              Germans buy 2 armour, 10 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
                      
                          Combat Move - Germans
                              1 fighter moved from Western Germany to 112 Sea Zone
                              1 armour moved from Germany to Yugoslavia
                              1 mech_infantry moved from Germany to Yugoslavia
                              1 mech_infantry moved from Western Germany to Yugoslavia
                              1 mech_infantry moved from Western Germany to Yugoslavia
                              2 armour moved from Novgorod to Vyborg
                              2 armour moved from Novgorod to Karelia
                              2 infantry moved from Poland to Eastern Poland
                              1 armour moved from Western Germany to Yugoslavia
                              3 infantry moved from Germany to Slovakia Hungary
                              4 infantry moved from Germany to Poland
                              3 armour and 4 mech_infantrys moved from Western Ukraine to Bessarabia
                              1 fighter moved from Western Germany to 99 Sea Zone
                      
                          Combat - Germans
                              Battle in 99 Sea Zone
                                  Germans attack with 1 fighter
                                  Americans defend with 2 transports
                                      2 transports owned by the Americans lost in 99 Sea Zone
                                  Germans win with 1 fighter remaining. Battle score for attacker is 14
                                  Casualties for Americans: 2 transports
                              Battle in 112 Sea Zone
                                  Germans attack with 1 fighter
                                  Americans defend with 1 transport
                                      1 transport owned by the Americans lost in 112 Sea Zone
                                  Germans win with 1 fighter remaining. Battle score for attacker is 7
                                  Casualties for Americans: 1 transport
                              Battle in Bessarabia
                                  Germans attack with 3 armour and 4 mech_infantrys
                                  Russians defend with 1 infantry
                                      Germans roll dice for 3 armour and 4 mech_infantrys in Bessarabia, round 2 : 2/1 hits, 2.17 expected hits
                                      Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                                      1 infantry owned by the Russians lost in Bessarabia
                                  Germans win, taking Bessarabia from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                                  Casualties for Russians: 1 infantry
                              Battle in Karelia
                                  Germans attack with 2 armour
                                  British defend with 1 artillery
                                      Germans roll dice for 2 armour in Karelia, round 2 : 1/0 hits, 1.00 expected hits
                                      Russians roll dice for 1 artillery in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                                      1 armour owned by the Germans lost in Karelia
                                      1 artillery owned by the British lost in Karelia
                                  Germans win, taking Karelia from Russians with 1 armour remaining. Battle score for attacker is -2
                                  Casualties for Germans: 1 armour
                                  Casualties for British: 1 artillery
                              Battle in Vyborg
                                  Germans attack with 2 armour
                                  Americans defend with 1 infantry
                                      Germans roll dice for 2 armour in Vyborg, round 2 : 1/0 hits, 1.00 expected hits
                                      Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                                      1 infantry owned by the Americans lost in Vyborg
                                  Germans win, taking Vyborg from Russians with 2 armour remaining. Battle score for attacker is 3
                                  Casualties for Americans: 1 infantry
                      
                          Non Combat Move - Germans
                              1 fighter moved from 99 Sea Zone to Northern Italy
                              1 fighter moved from 112 Sea Zone to Western Germany
                              3 infantry moved from France to Southern France
                      
                          Place Units - Germans
                              2 armour and 1 mech_infantry placed in Novgorod
                              1 tactical_bomber placed in Western Germany
                              3 infantry placed in Germany
                              2 infantry placed in Germany
                              5 infantry placed in Western Germany
                      
                          Turn Complete - Germans
                              Germans collect 48 PUs; end with 49 PUs
                              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                      

                      Combat Hit Differential Summary :

                      Russians regular : 0.00
                      Germans regular : -0.17
                      

                      Savegame

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                        wylie1070 @redanto last edited by

                        @redanto triplea_4103_11ger (1).tsvg

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                          redanto last edited by

                          TripleA Turn Summary: Italians round 11

                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                          Game History

                          Round: 11
                          
                              Purchase Units - Italians
                                  Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
                          
                              Combat Move - Italians
                                  2 fighters moved from Southern Italy to 95 Sea Zone
                                  1 fighter moved from Northern Italy to 95 Sea Zone
                          
                              Combat - Italians
                                  Battle in 95 Sea Zone
                                      Italians attack with 3 fighters
                                      Americans defend with 1 destroyer
                                          Italians roll dice for 3 fighters in 95 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
                                          Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                          1 fighter owned by the Italians lost in 95 Sea Zone
                                          1 destroyer owned by the Americans lost in 95 Sea Zone
                                      Italians win with 2 fighters remaining. Battle score for attacker is -2
                                      Casualties for Italians: 1 fighter
                                      Casualties for Americans: 1 destroyer
                          
                              Non Combat Move - Italians
                                  2 fighters moved from 95 Sea Zone to Southern Italy
                          
                              Place Units - Italians
                                  1 armour and 1 mech_infantry placed in Northern Italy
                          
                              Turn Complete - Italians
                                  Italians collect 8 PUs; end with 8 PUs
                                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
                          

                          Combat Hit Differential Summary :

                          Americans regular : 0.67
                          Italians regular : 0.50
                          

                          Savegame

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                            wylie1070 @redanto last edited by

                            @redanto triplea_4103_11ita (1).tsvg

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                              redanto last edited by

                              TripleA Turn Summary: Japanese round 12

                              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                              Game History

                              Round: 12
                              
                                  Purchase Units - Japanese
                                      Japanese buy 3 armour, 3 destroyers, 2 infantry and 4 mech_infantrys; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
                              
                                  Combat Move - Japanese
                                      1 battleship moved from 19 Sea Zone to 6 Sea Zone
                                      2 carriers, 5 destroyers and 4 fighters moved from 19 Sea Zone to 6 Sea Zone
                                      1 mech_infantry moved from Borneo to 43 Sea Zone
                                      1 mech_infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                                      1 mech_infantry moved from 42 Sea Zone to Java
                                      1 destroyer moved from 43 Sea Zone to 45 Sea Zone
                                      1 destroyer moved from 43 Sea Zone to 55 Sea Zone
                                      1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                                      1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                                      1 transport moved from 43 Sea Zone to 36 Sea Zone
                                      1 battleship, 1 carrier and 2 fighters moved from 43 Sea Zone to 42 Sea Zone
                                      1 mech_infantry moved from Chahar to Jehol
                                      2 armour moved from Suiyuyan to Shensi
                                      2 mech_infantrys moved from Szechwan to Sikang
                                      1 bomber moved from Hopei to Sikang
                                      2 armour and 4 mech_infantrys moved from Szechwan to Shensi
                                      1 tactical_bomber moved from Hopei to Shensi
                                      1 fighter moved from Hopei to Shensi
                                      2 armour moved from India to Yunnan
                                      1 mech_infantry moved from India to Yunnan
                              
                                  Combat - Japanese
                                      Battle in Java
                                      Battle in 6 Sea Zone
                                          Japanese attack with 1 battleship, 2 carriers, 5 destroyers and 4 fighters
                                          Americans defend with 1 destroyer
                                              Japanese roll dice for 1 battleship, 2 carriers, 5 destroyers and 4 fighters in 6 Sea Zone, round 2 : 5/1 hits, 4.33 expected hits
                                              Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                              1 destroyer owned by the Americans lost in 6 Sea Zone
                                          Japanese win, taking Java from Americans, taking 6 Sea Zone from Americans with 1 battleship, 2 carriers, 5 destroyers and 4 fighters remaining. Battle score for attacker is 8
                                          Casualties for Americans: 1 destroyer
                                      Battle in Shensi
                                          Japanese attack with 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                                          British defend with 3 armour and 1 mech_infantry
                                              Japanese roll dice for 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 3/1 hits, 3.83 expected hits
                                              Chinese roll dice for 3 armour and 1 mech_infantry in Shensi, round 2 : 2/1 hits, 1.83 expected hits
                                              2 mech_infantrys owned by the Japanese lost in Shensi
                                              1 mech_infantry owned by the British and 2 armour owned by the British lost in Shensi
                                              Japanese roll dice for 4 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 3/1 hits, 3.50 expected hits
                                              Chinese roll dice for 1 armour in Shensi, round 3 : 1/1 hits, 0.50 expected hits
                                              1 mech_infantry owned by the Japanese lost in Shensi
                                              1 armour owned by the British lost in Shensi
                                          Japanese win, taking Shensi from Chinese with 4 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                                          Casualties for Japanese: 3 mech_infantrys
                                          Casualties for British: 3 armour and 1 mech_infantry
                                      Battle in Sikang
                                          Japanese attack with 1 bomber and 2 mech_infantrys
                                          Chinese defend with 1 infantry
                                              Japanese roll dice for 1 bomber and 2 mech_infantrys in Sikang, round 2 : 1/0 hits, 1.00 expected hits
                                              Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                                              1 infantry owned by the Chinese lost in Sikang
                                          Japanese win, taking Sikang from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                                          Casualties for Chinese: 1 infantry
                              
                                  Non Combat Move - Japanese
                                      2 transports moved from 19 Sea Zone to 6 Sea Zone
                                      2 artilleries moved from Japan to 6 Sea Zone
                                      2 infantry moved from Japan to 6 Sea Zone
                                      2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                                      2 artilleries moved from 19 Sea Zone to Jehol
                                      2 infantry moved from 19 Sea Zone to Jehol
                                      1 bomber moved from Sikang to Jehol
                                      1 tactical_bomber moved from Shensi to Jehol
                                      1 fighter moved from Shensi to Chahar
                                      1 fighter moved from Chahar to Jehol
                              
                                  Place Units - Japanese
                                      1 destroyer placed in 36 Sea Zone
                                      2 destroyers placed in 6 Sea Zone
                                      2 armour placed in French Indo China
                                      2 infantry and 1 mech_infantry placed in West India
                                      1 armour and 2 mech_infantrys placed in India
                                      1 mech_infantry placed in Japan
                              
                                  Turn Complete - Japanese
                                      Japanese collect 62 PUs; end with 64 PUs
                                      Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                                      Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                              

                              Combat Hit Differential Summary :

                              Chinese regular : 0.33
                              Americans regular : -0.33
                              Japanese regular : -0.67
                              

                              Savegame

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                                wylie1070 @redanto last edited by

                                @redanto triplea_4103_12jap (1).tsvg

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                                  redanto last edited by

                                  TripleA Turn Summary: Germans round 12

                                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                  Game History

                                  Round: 12
                                  
                                      Purchase Units - Germans
                                          Germans buy 3 armour and 12 infantry; Remaining resources: 0 PUs; 
                                  
                                      Combat Move - Germans
                                          3 infantry moved from Slovakia Hungary to Romania
                                          2 armour and 3 mech_infantrys moved from Yugoslavia to Albania
                                          1 fighter moved from Western Germany to 112 Sea Zone
                                          4 infantry moved from Poland to Baltic States
                                          5 infantry moved from Germany to Poland
                                          1 fighter moved from Northern Italy to Novgorod
                                  
                                      Combat - Germans
                                          Battle in 112 Sea Zone
                                              Germans attack with 1 fighter
                                              Americans defend with 1 transport
                                                  1 transport owned by the Americans lost in 112 Sea Zone
                                              Germans win with 1 fighter remaining. Battle score for attacker is 7
                                              Casualties for Americans: 1 transport
                                          Battle in Albania
                                              Germans attack with 2 armour and 3 mech_infantrys
                                              Americans defend with 1 infantry
                                                  Germans roll dice for 2 armour and 3 mech_infantrys in Albania, round 2 : 1/1 hits, 1.50 expected hits
                                                  Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
                                                  1 mech_infantry owned by the Germans lost in Albania
                                                  1 infantry owned by the Americans lost in Albania
                                              Germans win, taking Albania from Americans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                                              Casualties for Germans: 1 mech_infantry
                                              Casualties for Americans: 1 infantry
                                  
                                      Non Combat Move - Germans
                                          1 fighter moved from 112 Sea Zone to Novgorod
                                  
                                      Place Units - Germans
                                          1 armour placed in Novgorod
                                          2 infantry placed in Novgorod
                                          10 infantry placed in Germany
                                          2 armour placed in Western Germany
                                  
                                      Turn Complete - Germans
                                          Germans collect 42 PUs; end with 42 PUs
                                          Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Americans regular : 0.67
                                  Germans regular : -0.50
                                  

                                  Savegame

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                                    wylie1070 @redanto last edited by

                                    @redanto triplea_4103_12ger.tsvg

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                                      redanto last edited by

                                      TripleA Turn Summary: Italians round 12

                                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                      Game History

                                      Round: 12
                                      
                                          Purchase Units - Italians
                                              Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - Italians
                                              1 armour moved from Northern Italy to Bulgaria
                                              1 mech_infantry moved from Northern Italy to Bulgaria
                                              1 fighter moved from Novgorod to Bulgaria
                                              1 tactical_bomber moved from Novgorod to Bulgaria
                                      
                                          Combat - Italians
                                              Battle in Bulgaria
                                                  Italians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                                                  Americans defend with 1 infantry
                                                      Italians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/1 hits, 1.83 expected hits
                                                      Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 infantry owned by the Americans lost in Bulgaria
                                                  Italians win, taking Bulgaria from Americans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                                  Casualties for Americans: 1 infantry
                                      
                                          Non Combat Move - Italians
                                              1 fighter moved from Bulgaria to Romania
                                              1 tactical_bomber moved from Bulgaria to Romania
                                      
                                          Place Units - Italians
                                              1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
                                      
                                          Turn Complete - Italians
                                              Italians collect 9 PUs; end with 9 PUs
                                              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Americans regular : -0.33
                                      Italians regular : 0.17
                                      

                                      Savegame

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                                        wylie1070 @redanto last edited by

                                        @redanto triplea_4103_12ita (1).tsvg

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                                          redanto last edited by

                                          TripleA Turn Summary: Japanese round 13

                                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                          Game History

                                          Round: 13
                                          
                                              Purchase Units - Japanese
                                                  Japanese buy 5 armour, 2 destroyers, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                                          
                                              Combat Move - Japanese
                                                  1 armour moved from French Indo China to 36 Sea Zone
                                                  1 armour and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                                                  1 infantry moved from Philippines to 35 Sea Zone
                                                  1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                                                  1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                                                  1 infantry moved from 19 Sea Zone to Manchuria
                                                  1 armour moved from 19 Sea Zone to Manchuria
                                                  1 battleship moved from 6 Sea Zone to 19 Sea Zone
                                                  4 fighters moved from 6 Sea Zone to Manchuria
                                                  1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                                                  1 mech_infantry moved from Yunnan to Anhwe
                                                  2 armour moved from Shensi to Tsinghai
                                                  2 armour moved from Shensi to Kansu
                                                  1 mech_infantry moved from Shensi to Chahar
                                                  2 mech_infantrys moved from India to Eastern Persia
                                                  6 tactical_bombers moved from West India to Eastern Persia
                                                  1 armour moved from India to Yunnan
                                                  1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                                                  2 armour moved from Yunnan to Hunan
                                                  1 armour moved from French Indo China to Szechwan
                                                  1 armour moved from Hunan to Kweichow
                                          
                                              Combat - Japanese
                                                  Battle in Manchuria
                                                      Japanese attack with 1 armour, 4 fighters and 1 infantry
                                                      Americans defend with 1 bomber and 1 fighter; Chinese defend with 3 infantry
                                                          Japanese roll dice for 1 battleship in Manchuria, round 2 : 1/1 hits, 0.67 expected hits
                                                          Japanese roll dice for 1 armour, 4 fighters and 1 infantry in Manchuria, round 2 : 3/1 hits, 2.67 expected hits
                                                          Chinese roll dice for 1 bomber, 1 fighter and 3 infantry in Manchuria, round 2 : 1/1 hits, 1.83 expected hits
                                                          1 infantry owned by the Japanese lost in Manchuria
                                                          1 bomber owned by the Americans and 3 infantry owned by the Chinese lost in Manchuria
                                                          Japanese roll dice for 1 armour and 4 fighters in Manchuria, round 3 : 2/1 hits, 2.50 expected hits
                                                          Chinese roll dice for 1 fighter in Manchuria, round 3 : 1/1 hits, 0.67 expected hits
                                                          1 fighter owned by the Japanese lost in Manchuria
                                                          1 fighter owned by the Americans lost in Manchuria
                                                      Japanese win, taking Manchuria from Chinese with 1 armour and 3 fighters remaining. Battle score for attacker is 18
                                                      Casualties for Japanese: 1 fighter and 1 infantry
                                                      Casualties for Chinese: 3 infantry
                                                      Casualties for Americans: 1 bomber and 1 fighter
                                                  Battle in Eastern Persia
                                                      Japanese attack with 2 mech_infantrys and 6 tactical_bombers
                                                      British defend with 1 mech_infantry
                                                          Japanese roll dice for 2 mech_infantrys and 6 tactical_bombers in Eastern Persia, round 2 : 4/1 hits, 3.33 expected hits
                                                          British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 mech_infantry owned by the British lost in Eastern Persia
                                                      Japanese win, taking Eastern Persia from British with 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 4
                                                      Casualties for British: 1 mech_infantry
                                                  Battle in Tsinghai
                                                      Japanese attack with 2 armour
                                                      Chinese defend with 1 infantry
                                                          Japanese roll dice for 2 armour in Tsinghai, round 2 : 1/0 hits, 1.00 expected hits
                                                          Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 infantry owned by the Chinese lost in Tsinghai
                                                      Japanese win, taking Tsinghai from Chinese with 2 armour remaining. Battle score for attacker is 3
                                                      Casualties for Chinese: 1 infantry
                                                  Battle in Kansu
                                                      Japanese attack with 2 armour
                                                      Chinese defend with 1 infantry
                                                          Japanese roll dice for 2 armour in Kansu, round 2 : 1/0 hits, 1.00 expected hits
                                                          Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 armour owned by the Japanese lost in Kansu
                                                          1 infantry owned by the Chinese lost in Kansu
                                                      Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -3
                                                      Casualties for Japanese: 1 armour
                                                      Casualties for Chinese: 1 infantry
                                          
                                              Non Combat Move - Japanese
                                                  6 tactical_bombers moved from Eastern Persia to India
                                                  2 carriers moved from 6 Sea Zone to 19 Sea Zone
                                                  3 fighters moved from Manchuria to 19 Sea Zone
                                                  1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                                                  5 destroyers moved from 6 Sea Zone to 5 Sea Zone
                                          
                                              Place Units - Japanese
                                                  3 armour placed in West India
                                                  2 armour and 1 mech_infantry placed in French Indo China
                                                  2 infantry and 1 mech_infantry placed in Malaya
                                                  2 destroyers placed in 6 Sea Zone
                                          
                                              Turn Complete - Japanese
                                                  Japanese collect 65 PUs; end with 65 PUs
                                                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                                                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Chinese regular : -0.17
                                          Japanese regular : 0.83
                                          British regular : -0.33
                                          

                                          Savegame

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                                            wylie1070 @redanto last edited by

                                            @redanto triplea_4103_13jap.tsvg

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