42 G20 Woods vs Wylie
-
TripleA Manual Gamesave Post: ANZAC round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC
Combat Hit Differential Summary :
-
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 armour, 3 destroyers and 8 mech_infantrys; Remaining resources: 2 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 armour moved from Shantung to Chahar 2 artilleries and 7 infantry moved from Amur to Buryatia 2 mech_infantrys moved from Shantung to Chahar 1 mech_infantry moved from Szechwan to Tsinghai 1 armour moved from Szechwan to Tsinghai 1 armour moved from Shensi to Tsinghai 2 artilleries moved from India to West India 3 infantry moved from India to West India 2 mech_infantrys moved from India to West India 1 armour moved from India to West India 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 1 carrier moved from 42 Sea Zone to 39 Sea Zone 1 battleship moved from 42 Sea Zone to 39 Sea Zone 1 carrier moved from 42 Sea Zone to 36 Sea Zone 2 fighters moved from 42 Sea Zone to 36 Sea Zone 2 fighters moved from 42 Sea Zone to 39 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Jehol 1 infantry moved from 19 Sea Zone to Jehol 2 fighters moved from Japan to Jehol 2 armour moved from Amur to Ulaanbaatar 1 mech_infantry moved from Manchuria to Ulaanbaatar 2 armour moved from Amur to Buyant-Uhaa 1 mech_infantry moved from Manchuria to Jehol 1 armour moved from Amur to Ulaanbaatar 3 armour moved from Amur to Buyant-Uhaa 1 armour moved from Amur to Buyant-Uhaa 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 6 Sea Zone to 7 Sea Zone Combat - Japanese Battle in Jehol Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Jehol, round 2 : 2/1 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tsinghai Japanese attack with 2 armour and 1 mech_infantry Russians defend with 1 armour Japanese roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Chahar Japanese attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Chahar, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Buryatia Japanese attack with 2 artilleries and 7 infantry Russians defend with 1 infantry Japanese roll dice for 2 artilleries and 7 infantry in Buryatia, round 2 : 2/1 hits, 2.17 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ulaanbaatar Japanese attack with 3 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 3 armour and 1 mech_infantry in Ulaanbaatar, round 2 : 1/1 hits, 1.67 expected hits Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ulaanbaatar Japanese win, taking Ulaanbaatar from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from French Indo China to Szechwan 1 armour moved from French Indo China to Szechwan 2 fighters moved from Jehol to Shantung 2 infantry moved from French Indo China to Yunnan Place Units - Japanese 3 destroyers placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Manchuria 1 armour and 2 mech_infantrys placed in Shantung 1 armour and 2 mech_infantrys placed in French Indo China 1 armour and 2 mech_infantrys placed in India Turn Complete - Japanese Japanese collect 70 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17 Japanese regular : -0.67 Russians regular : -0.67
-
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7 Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 57 PUs; Germans buy 3 armour, 1 bomber and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Novgorod to Eastern Poland 1 mech_infantry moved from Novgorod to Eastern Poland 5 armour and 3 artilleries moved from Archangel to Belarus 1 mech_infantry moved from Albania to Romania 2 artilleries moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia 1 mech_infantry moved from France to Yugoslavia Combat - Germans Battle in Belarus Germans attack with 5 armour and 3 artilleries Russians defend with 1 armour and 1 infantry Germans roll dice for 5 armour and 3 artilleries in Belarus, round 2 : 4/1 hits, 3.50 expected hits Russians roll dice for 1 armour and 1 infantry in Belarus, round 2 : 1/1 hits, 0.83 expected hits 1 artillery owned by the Germans lost in Belarus 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 5 armour and 2 artilleries remaining. Battle score for attacker is 5 Casualties for Germans: 1 artillery Casualties for Russians: 1 armour and 1 infantry Battle in Eastern Poland Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 armour and 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.83 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland 1 infantry owned by the Russians lost in Eastern Poland Germans roll dice for 2 armour in Eastern Poland, round 3 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 armour in Eastern Poland, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour and 1 infantry Non Combat Move - Germans 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Poland 2 infantry moved from Western Germany to Greater Southern Germany 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 2 infantry moved from Western Germany to Greater Southern Germany 1 infantry moved from Western Germany to Greater Southern Germany Place Units - Germans 2 armour and 1 bomber placed in Novgorod 4 infantry placed in Western Germany 1 armour and 5 infantry placed in Germany Germans undo move 3. 1 infantry placed in France 1 armour and 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4 Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -0.17 Germans regular : 0.33
-
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 2 mech_infantrys moved from Northern Italy to Romania 1 bomber moved from Poland to Romania 1 tactical_bomber moved from Northern Italy to Romania Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery and 1 infantry British defend with 1 artillery Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Romania Italians attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 mech_infantry Italians roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 1/1 hits, 1.50 expected hits British roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.83 expected hits 1 mech_infantry owned by the Italians lost in Romania 1 mech_infantry owned by the British lost in Romania Italians roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Romania, round 3 : 2/1 hits, 1.33 expected hits British roll dice for 1 armour in Romania, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Romania Italians win, taking Romania from British with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 mech_infantry Casualties for British: 1 armour and 1 mech_infantry Non Combat Move - Italians 1 tactical_bomber moved from Romania to Northern Italy 1 bomber moved from Romania to Germany Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Italians collect 7 PUs (2 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 British regular : -0.67
-
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 3 destroyers and 6 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 infantry moved from Yunnan to Kweichow 2 fighters moved from Shantung to Kweichow 2 mech_infantrys moved from Shantung to Hopei 1 armour moved from Shantung to Hopei 1 armour moved from Chahar to Suiyuyan 2 mech_infantrys moved from Chahar to Suiyuyan 7 armour moved from Buyant-Uhaa to Suiyuyan 3 armour moved from Ulaanbaatar to Dzavhan 1 mech_infantry moved from Ulaanbaatar to Dzavhan 2 artilleries moved from Buryatia to Yakut S.S.R. 2 infantry moved from Buryatia to Yakut S.S.R. 1 armour moved from Szechwan to Shensi 1 mech_infantry moved from Szechwan to Shensi 1 tactical_bomber moved from Szechwan to Shensi 1 mech_infantry moved from Jehol to Suiyuyan 1 artillery moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 1 armour moved from India to 39 Sea Zone 1 mech_infantry moved from India to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 1 armour, 1 battleship, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 39 Sea Zone to 72 Sea Zone 1 armour moved from 72 Sea Zone to Tanganyika Territory 1 mech_infantry moved from 72 Sea Zone to Tanganyika Territory 2 infantry moved from 72 Sea Zone to Tanganyika Territory 1 mech_infantry moved from India to Yunnan 1 armour moved from French Indo China to Szechwan 2 mech_infantrys moved from French Indo China to Szechwan 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 2 fighters moved from 36 Sea Zone to 43 Sea Zone Combat - Japanese Battle in Tanganyika Territory Battle in Kweichow Japanese attack with 2 fighters and 2 infantry Russians defend with 1 mech_infantry Japanese roll dice for 2 fighters and 2 infantry in Kweichow, round 2 : 1/1 hits, 1.33 expected hits Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kweichow Japanese win, taking Tanganyika Territory from British, taking Kweichow from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in 43 Sea Zone Japanese attack with 1 destroyer and 2 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 43 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Yakut S.S.R. Japanese attack with 2 artilleries and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Yakut S.S.R., round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Suiyuyan Japanese attack with 8 armour and 3 mech_infantrys British defend with 1 mech_infantry Japanese roll dice for 8 armour and 3 mech_infantrys in Suiyuyan, round 2 : 5/1 hits, 4.50 expected hits Chinese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 8 armour and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Hopei Japanese attack with 1 armour and 2 mech_infantrys Russians defend with 1 mech_infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Hopei, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Shensi Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/1 hits, 1.33 expected hits Chinese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Dzavhan Japanese attack with 3 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 3 armour and 1 mech_infantry in Dzavhan, round 2 : 2/1 hits, 1.67 expected hits Russians roll dice for 1 infantry in Dzavhan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Dzavhan Japanese win, taking Dzavhan from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters moved from 43 Sea Zone to 36 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 2 fighters moved from Kweichow to Szechwan 1 armour moved from West India to Burma 2 mech_infantrys moved from West India to Burma 1 tactical_bomber moved from Shensi to Szechwan Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 1 destroyer placed in 36 Sea Zone 1 armour and 2 mech_infantrys placed in Manchuria 1 armour and 2 mech_infantrys placed in Shantung 1 armour and 1 mech_infantry placed in French Indo China 1 mech_infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6 Japanese collect 70 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : -0.33 ANZAC regular : -0.17 Russians regular : 0.33