TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    Darrell vs George game 5

    Scheduled Pinned Locked Moved Play By Forum
    102 Posts 2 Posters 14.6k Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • W Offline
      wylie292
      last edited by

      TripleA Turn Summary: Germans round 13

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 13
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 airfield, 6 armour, 1 bomber, 1 cruiser, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              5 armour moved from Turkmenistan to Eastern Persia
              2 armour moved from Kazakhstan to Eastern Persia
              1 bomber moved from Northwest Persia to Eastern Persia
              1 armour moved from Buryatia to Sakha
                    Germans take Sakha from Russians
              1 armour moved from Sakha to Siberia
                    Germans take Siberia from Russians
              5 armour moved from Buryatia to Amur
              3 armour moved from Yenisey to Buryatia
              2 bombers moved from Yenisey to Japan
              3 fighters moved from Gibraltar to 104 Sea Zone
      
          Combat - Germans
              Battle in 104 Sea Zone
                  Germans attack with 3 fighters
                  Americans defend with 1 destroyer
                      Germans roll dice for 3 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 104 Sea Zone
                  Germans win with 2 fighters remaining. Battle score for attacker is -2
                  Casualties for Germans: 1 fighter
                  Casualties for Americans: 1 destroyer
              Battle in Amur
                  Germans attack with 5 armour
                  Americans defend with 1 infantry
                      Germans roll dice for 5 armour in Amur, round 2 : 2/5 hits, 2.50 expected hits
                      Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Germans and 1 infantry owned by the Americans lost in Amur
                  Germans win, taking Amur from Russians with 4 armour remaining. Battle score for attacker is -3
                  Casualties for Germans: 1 armour
                  Casualties for Americans: 1 infantry
              Battle in Eastern Persia
                  Germans attack with 7 armour and 1 bomber
                  British defend with 6 armour and 2 infantry
                      Germans roll dice for 7 armour and 1 bomber in Eastern Persia, round 2 : 5/8 hits, 4.17 expected hits
                      British roll dice for 6 armour and 2 infantry in Eastern Persia, round 2 : 3/8 hits, 3.67 expected hits
                      3 armour owned by the Germans, 2 infantry owned by the British and 3 armour owned by the British lost in Eastern Persia
                      Germans roll dice for 4 armour and 1 bomber in Eastern Persia, round 3 : 2/5 hits, 2.67 expected hits
                      British roll dice for 3 armour in Eastern Persia, round 3 : 2/3 hits, 1.50 expected hits
                      2 armour owned by the Germans and 2 armour owned by the British lost in Eastern Persia
                      Germans roll dice for 2 armour and 1 bomber in Eastern Persia, round 4 : 2/3 hits, 1.67 expected hits
                      British roll dice for 1 armour in Eastern Persia, round 4 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Germans and 1 armour owned by the British lost in Eastern Persia
                  Germans win, taking Eastern Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 6 armour
                  Casualties for British: 6 armour and 2 infantry
      
          Non Combat Move - Germans
              1 bomber moved from Eastern Persia to Volgograd
              2 armour moved from Novosibirsk to Turkmenistan
              3 armour moved from Volgograd to Northwest Persia
              3 armour moved from Caucasus to Turkmenistan
              3 armour moved from Ukraine to Caucasus
              1 armour moved from Russia to Volgograd
              2 armour moved from Russia to Kazakhstan
              1 armour moved from Vologda to Timguska
              1 armour moved from Vologda to Novosibirsk
              1 armour moved from Vologda to Timguska
              3 armour moved from Novgorod to Bryansk
              2 fighters moved from 104 Sea Zone to Gibraltar
              1 fighter moved from Western Germany to Gibraltar
              1 infantry moved from Western Germany to 112 Sea Zone
              1 artillery moved from Western Germany to 112 Sea Zone
              1 infantry moved from Western Germany to 112 Sea Zone
              1 artillery moved from Western Germany to 112 Sea Zone
              2 artilleries, 1 cruiser, 3 destroyers, 2 infantry, 2 submarines and 2 transports moved from 112 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Gibraltar
              2 artilleries moved from 91 Sea Zone to Gibraltar
      
          Place Units - Germans
              3 armour placed in Volgograd
              3 armour placed in Ukraine
              1 airfield placed in Gibraltar
              1 cruiser and 1 destroyer placed in 112 Sea Zone
              1 bomber and 1 fighter placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 70 PUs; end with 71 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.50
      British : 0.33
      Americans : 0.67
      Russians : 0.67
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • R Offline
        redanto
        last edited by

        TripleA Turn Summary: Russians round 13

        TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

        Game History

        Round: 13
        
            Combat Move - Russians
        
            Combat - Russians
        
            Non Combat Move - Russians
                2 aaGuns moved from Szechwan to Yunnan
        
            Turn Complete - Russians
        

        Combat Hit Differential Summary :

        Savegame

        1 Reply Last reply Reply Quote 0
        • W Offline
          wylie292
          last edited by

          TripleA Turn Summary: Japanese round 13

          TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

          Game History

          Round: 13
          
              Purchase Units - Japanese
                  Japanese buy 2 destroyers; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
          
              Combat Move - Japanese
                  4 infantry moved from Japan to 6 Sea Zone
                  4 infantry moved from 6 Sea Zone to Korea
                  3 fighters moved from Japan to Korea
                  4 tactical_bombers moved from Japan to Korea
                  2 fighters moved from 6 Sea Zone to Korea
                  2 tactical_bombers moved from 6 Sea Zone to Korea
                  2 destroyers moved from 6 Sea Zone to 3 Sea Zone
                  1 submarine moved from 6 Sea Zone to 3 Sea Zone
          
              Combat - Japanese
                  Battle in 3 Sea Zone
                      Japanese attack with 2 destroyers and 1 submarine
                      Americans defend with 1 submarine and 2 transports
                          Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          1 submarine owned by the Americans lost in 3 Sea Zone
                          Japanese roll dice for 2 destroyers in 3 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                          1 transport owned by the Americans lost in 3 Sea Zone
                          1 transport owned by the Americans lost in 3 Sea Zone
                          Japanese roll dice for 1 submarine in 3 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Japanese win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 20
                      Casualties for Americans: 1 submarine and 2 transports
                  Battle in Korea
                      Japanese attack with 5 fighters, 4 infantry and 6 tactical_bombers
                      Americans defend with 1 armour, 2 artilleries, 1 bomber, 1 factory_minor and 2 infantry
                          Japanese roll dice for 5 fighters, 4 infantry and 6 tactical_bombers in Korea, round 2 : 6/15 hits, 7.00 expected hits
                          Americans roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Korea, round 2 : 3/6 hits, 2.00 expected hits
                          3 infantry owned by the Japanese, 1 armour owned by the Americans, 2 infantry owned by the Americans, 1 bomber owned by the Americans and 2 artilleries owned by the Americans lost in Korea
                      Japanese win, taking Korea from Americans with 5 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 23
                      Casualties for Japanese: 3 infantry
                      Casualties for Americans: 1 armour, 2 artilleries, 1 bomber and 2 infantry
          
              Non Combat Move - Japanese
                  1 fighter moved from Korea to 6 Sea Zone
                  1 tactical_bomber moved from Korea to 6 Sea Zone
                  1 fighter moved from Korea to 6 Sea Zone
                  1 tactical_bomber moved from Korea to 6 Sea Zone
                  4 tactical_bombers moved from Korea to Japan
                  3 fighters moved from Korea to Japan
          
              Place Units - Japanese
                  2 destroyers placed in 6 Sea Zone
          
              Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2,5
                  Japanese collect 15 PUs (2 lost to blockades); end with 15 PUs
          

          Combat Hit Differential Summary :

          Americans : 1.00
          Japanese : 0.67
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • R Offline
            redanto
            last edited by

            TripleA Turn Summary: UK_Pacific round 13

            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

            Game History

            Round: 13
            
                Purchase Units - Americans
                    Americans buy 4 bombers and 3 destroyers; Remaining resources: 0 PUs; 
            
                Combat Move - Americans
                    3 cruisers moved from 101 Sea Zone to 91 Sea Zone
                    3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                    2 bombers moved from Eastern United States to 91 Sea Zone
                    2 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
                    2 armour, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                    2 armour and 4 infantry moved from 91 Sea Zone to Morocco
                    2 bombers moved from French Central Africa to 91 Sea Zone
                    1 bomber moved from French Central Africa to 91 Sea Zone
                    2 armour and 2 infantry moved from Soviet Far East to Siberia
                    2 destroyers moved from 109 Sea Zone to 91 Sea Zone
            
                Combat - Americans
                    Americans creates battle in territory 44 Sea Zone
                    Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
                    Battle in 91 Sea Zone
                        Americans attack with 5 bombers, 3 cruisers, 5 destroyers and 3 transports
                        Germans defend with 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 2 transports
                            Americans roll dice for 5 bombers, 3 cruisers, 5 destroyers and 3 transports in 91 Sea Zone, round 2 : 8/13 hits, 6.50 expected hits
                            Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                            Germans roll dice for 1 cruiser, 3 destroyers, 3 fighters and 2 transports in 91 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
                            3 destroyers owned by the Germans, 2 submarines owned by the Germans, 2 destroyers owned by the Americans, 2 fighters owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                            Americans roll dice for 5 bombers, 3 cruisers, 3 destroyers and 3 transports in 91 Sea Zone, round 3 : 3/11 hits, 5.83 expected hits
                            Germans roll dice for 1 fighter and 2 transports in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                            1 destroyer owned by the Americans, 1 fighter owned by the Germans and 2 transports owned by the Germans lost in 91 Sea Zone
                        Americans win, taking 44 Sea Zone from Japanese with 5 bombers, 3 cruisers, 2 destroyers and 3 transports remaining. Battle score for attacker is 68
                        Casualties for Americans: 3 destroyers
                        Casualties for Germans: 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 2 transports
                    Battle in Morocco
                        Americans attack with 2 armour and 4 infantry
                        Germans defend with 2 artilleries; Italians defend with 1 armour and 2 artilleries
                            Americans roll dice for 2 armour and 4 infantry in Morocco, round 2 : 2/6 hits, 1.67 expected hits
                            Italians roll dice for 1 armour and 4 artilleries in Morocco, round 2 : 1/5 hits, 1.83 expected hits
                            1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Morocco
                            Americans roll dice for 2 armour and 3 infantry in Morocco, round 3 : 0/5 hits, 1.50 expected hits
                            Italians roll dice for 1 armour and 2 artilleries in Morocco, round 3 : 1/3 hits, 1.17 expected hits
                            1 infantry owned by the Americans lost in Morocco
                            Americans roll dice for 2 armour and 2 infantry in Morocco, round 4 : 1/4 hits, 1.33 expected hits
                            Italians roll dice for 1 armour and 2 artilleries in Morocco, round 4 : 0/3 hits, 1.17 expected hits
                            1 artillery owned by the Germans lost in Morocco
                            Americans roll dice for 2 armour and 2 infantry in Morocco, round 5 : 2/4 hits, 1.33 expected hits
                            Italians roll dice for 1 armour and 1 artillery in Morocco, round 5 : 0/2 hits, 0.83 expected hits
                            1 artillery owned by the Germans and 1 armour owned by the Italians lost in Morocco
                        Americans win, taking Morocco from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 16
                        Casualties for Americans: 2 infantry
                        Casualties for Italians: 1 armour and 2 artilleries
                        Casualties for Germans: 2 artilleries
                    Battle in Siberia
                        Americans attack with 2 armour and 2 infantry
                        Germans defend with 1 armour
                            Americans roll dice for 2 armour and 2 infantry in Siberia, round 2 : 2/4 hits, 1.33 expected hits
                            Germans roll dice for 1 armour in Siberia, round 2 : 1/1 hits, 0.50 expected hits
                            1 armour owned by the Germans and 1 infantry owned by the Americans lost in Siberia
                        Americans win, taking Siberia from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                        Casualties for Americans: 1 infantry
                        Casualties for Germans: 1 armour
            
                Non Combat Move - Americans
                    5 bombers moved from 91 Sea Zone to French Central Africa
            
                Place Units - Americans
                    2 destroyers placed in 1 Sea Zone
                    Americans undo move 1.
                    3 destroyers placed in 101 Sea Zone
                    4 bombers placed in Western United States
            
                Turn Complete - Americans
                    Americans collect 54 PUs; end with 54 PUs
                    Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                    Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                    Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                    Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            
                Purchase Units - Chinese
                    Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                    Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
            
                Combat Move - Chinese
            
                Combat - Chinese
            
                Place Units - Chinese
                    2 artilleries and 7 infantry placed in Shantung
            
                Turn Complete - Chinese
                    Chinese collect 23 PUs; end with 23 PUs
                    Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
            
                Purchase Units - British
                    British buy 3 fighters; Remaining resources: 0 PUs; 
            
                Purchase Units - UK_Pacific
                    UK_Pacific buy 2 armour and 5 infantry; Remaining resources: 2 PUs; 
            
                Combat Move - British
                    1 infantry moved from Sumatra to 41 Sea Zone
                    1 artillery moved from Sumatra to 41 Sea Zone
                    1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                    1 infantry moved from 44 Sea Zone to Celebes
                    1 artillery moved from 44 Sea Zone to Celebes
                    1 carrier moved from 43 Sea Zone to 20 Sea Zone
                          UK_Pacific take 20 Sea Zone from Japanese
                    1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
                    1 fighter moved from 43 Sea Zone to 20 Sea Zone
                    1 infantry moved from India to 39 Sea Zone
                    2 infantry moved from India to West India
                    1 armour moved from India to 39 Sea Zone
                    1 armour, 2 destroyers, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                          UK_Pacific take 36 Sea Zone from Japanese
                    1 infantry moved from 36 Sea Zone to Hainan
                    1 armour moved from 36 Sea Zone to Hainan
                    4 infantry moved from India to West India
                    1 artillery moved from Anglo Egyptian Sudan to Egypt
                    1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                    1 armour moved from Union of South Africa to Belgian Congo
                    1 infantry moved from Union of South Africa to Rhodesia
                    1 fighter moved from United Kingdom to Morocco
            
                Combat - British
                    Battle in Celebes
                    Battle in Hainan
            
                Non Combat Move - British
                    3 aaGuns moved from India to West India
                    1 armour moved from Kansu to Chahar
                    9 infantry moved from Kwangtung to Kiangsi
            
                Place Units - British
                    3 fighters placed in Egypt
            
                Turn Complete - British
                    British collect 29 PUs; end with 29 PUs
            
                Place Units - UK_Pacific
                    2 armour and 5 infantry placed in India
            
                Turn Complete - UK_Pacific
                    UK_Pacific collect 27 PUs; end with 29 PUs
                    Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
                    Some Units in India change ownership: 2 armour and 5 infantry
            

            Combat Hit Differential Summary :

            Germans : -1.00
            Italians : -3.00
            Americans : -1.50
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • W Offline
              wylie292
              last edited by

              TripleA Turn Summary: Italians round 13

              TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

              Game History

              Round: 13
              
                  Purchase Units - Italians
                      Italians repair damage of 6x factory_minor; Remaining resources: 40 PUs; 
                      Italians buy 6 armour; Remaining resources: 4 PUs; 
              
                  Combat Move - Italians
                      3 armour moved from Iraq to Trans-Jordan
                      3 armour moved from Persia to Trans-Jordan
                      2 fighters moved from Northwest Persia to Trans-Jordan
                      2 destroyers moved from 95 Sea Zone to 91 Sea Zone
                      2 cruisers moved from 95 Sea Zone to 91 Sea Zone
                      1 battleship moved from 95 Sea Zone to 91 Sea Zone
                      1 artillery moved from Northern Italy to 95 Sea Zone
                      1 infantry moved from Southern Italy to 95 Sea Zone
                      1 infantry moved from Southern Italy to 95 Sea Zone
                      1 artillery moved from Northern Italy to 95 Sea Zone
                      1 infantry moved from Southern Italy to 95 Sea Zone
                      1 artillery moved from Northern Italy to 95 Sea Zone
                      3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
                      3 artilleries moved from 92 Sea Zone to Morocco
                      3 infantry moved from 92 Sea Zone to Morocco
                      2 bombers moved from Southern Italy to 91 Sea Zone
                      1 fighter moved from Southern Italy to 91 Sea Zone
              
                  Combat - Italians
                      Battle in 91 Sea Zone
                          Italians attack with 1 battleship, 2 bombers, 2 cruisers, 2 destroyers and 1 fighter
                          Americans defend with 3 cruisers, 2 destroyers and 3 transports
                              Italians roll dice for 1 battleship, 2 bombers, 2 cruisers, 2 destroyers and 1 fighter in 91 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
                              Americans roll dice for 3 cruisers, 2 destroyers and 3 transports in 91 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
                          Units damaged: 1 battleship owned by the Italians
                              1 cruiser owned by the Americans, 1 destroyer owned by the Italians and 2 destroyers owned by the Americans lost in 91 Sea Zone
                              Italians roll dice for 1 battleship, 2 bombers, 2 cruisers, 1 destroyer and 1 fighter in 91 Sea Zone, round 3 : 4/7 hits, 3.83 expected hits
                              Americans roll dice for 2 cruisers and 3 transports in 91 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                              2 cruisers owned by the Americans, 1 destroyer owned by the Italians and 2 transports owned by the Americans lost in 91 Sea Zone
                              1 transport owned by the Americans lost in 91 Sea Zone
                          Italians win with 1 battleship, 2 bombers, 2 cruisers and 1 fighter remaining. Battle score for attacker is 57
                          Casualties for Italians: 2 destroyers
                          Casualties for Americans: 3 cruisers, 2 destroyers and 3 transports
                      Battle in Morocco
                          Italians attack with 3 artilleries and 3 infantry
                          British defend with 1 fighter; Americans defend with 2 armour and 2 infantry
                              Italians roll dice for 3 artilleries and 3 infantry in Morocco, round 2 : 3/6 hits, 2.00 expected hits
                              Americans roll dice for 2 armour, 1 fighter and 2 infantry in Morocco, round 2 : 4/5 hits, 2.33 expected hits
                              1 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Morocco
                              Italians roll dice for 2 artilleries in Morocco, round 3 : 2/2 hits, 0.67 expected hits
                              Americans roll dice for 1 armour and 1 fighter in Morocco, round 3 : 2/2 hits, 1.17 expected hits
                              1 armour owned by the Americans, 2 artilleries owned by the Italians and 1 fighter owned by the British lost in Morocco
                          Americans win with no units remaining. Battle score for attacker is 7
                          Casualties for Italians: 3 artilleries and 3 infantry
                          Casualties for Americans: 2 armour and 2 infantry
                          Casualties for British: 1 fighter
              
                  Non Combat Move - Italians
                      1 fighter moved from 91 Sea Zone to Gibraltar
                      2 bombers moved from 91 Sea Zone to Gibraltar
              
                  Place Units - Italians
                      3 armour placed in Persia
                      3 armour placed in Iraq
              
                  Turn Complete - Italians
                      Italians collect 27 PUs; end with 31 PUs
                      Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                      Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 40 PUs
                      Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
              

              Combat Hit Differential Summary :

              Italians : 1.33
              Americans : 2.33
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • R Offline
                redanto
                last edited by

                TripleA Turn Summary: French round 13

                TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                Game History

                Round: 13
                
                    Purchase Units - ANZAC
                        ANZAC buy 1 bomber and 1 factory_minor; Remaining resources: 0 PUs; 
                
                    Combat Move - ANZAC
                        1 artillery moved from Philippines to 35 Sea Zone
                        1 armour moved from Philippines to 35 Sea Zone
                        1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                        1 artillery moved from 20 Sea Zone to Formosa
                        1 armour and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                        1 armour moved from 19 Sea Zone to Okinawa
                        2 destroyers moved from 35 Sea Zone to 20 Sea Zone
                        3 cruisers moved from 35 Sea Zone to 20 Sea Zone
                        1 armour moved from New South Wales to 62 Sea Zone
                        1 infantry moved from New South Wales to 62 Sea Zone
                        1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                        1 armour moved from 33 Sea Zone to Caroline Islands
                        1 infantry moved from 33 Sea Zone to Caroline Islands
                        2 fighters moved from Malaya to West India
                        3 fighters moved from New South Wales to Queensland
                        1 bomber moved from Egypt to Iraq
                        1 bomber moved from Egypt to Persia
                
                    Combat - ANZAC
                        Strategic bombing raid in Persia
                                AA fire in Persia : 0/1 hits, 0.17 expected hits
                            Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
                            Bombing raid in Persia causes 6 damage total. 
                        Strategic bombing raid in Iraq
                                AA fire in Iraq : 0/1 hits, 0.17 expected hits
                            Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
                            Bombing raid in Iraq causes 4 damage total. 
                        Battle in Okinawa
                        Battle in Formosa
                        Battle in Caroline Islands
                            ANZAC attack with 1 armour and 1 infantry
                            Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                                ANZAC roll dice for 1 armour and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                                Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                                ANZAC roll dice for 1 armour and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
                                Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                                1 aaGun owned by the Japanese lost in Caroline Islands
                                ANZAC roll dice for 1 armour and 1 infantry in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits
                                Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits
                                1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
                                ANZAC roll dice for 1 armour in Caroline Islands, round 5 : 1/1 hits, 0.50 expected hits
                                Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 1/1 hits, 0.33 expected hits
                                1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Caroline Islands
                            Japanese win, taking Okinawa from Japanese, taking Formosa from Japanese with no units remaining. Battle score for attacker is 2
                            Casualties for Japanese: 1 aaGun and 2 infantry
                            Casualties for ANZAC: 1 armour and 1 infantry
                
                    Non Combat Move - ANZAC
                        1 bomber moved from Persia to Egypt
                        1 bomber moved from Iraq to Egypt
                
                    Place Units - ANZAC
                        1 factory_minor placed in Queensland
                        1 bomber and 1 infantry placed in New South Wales
                
                    Turn Complete - ANZAC
                        ANZAC collect 16 PUs; end with 16 PUs
                        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                
                    Combat Move - French
                
                    Turn Complete - French
                

                Combat Hit Differential Summary :

                AA fire in Persia : : -0.17
                ANZAC : 0.50
                AA fire in Iraq : : -0.17
                Japanese : -0.33
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • W Offline
                  wylie292
                  last edited by

                  TripleA Turn Summary: Germans round 14

                  TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                  Game History

                  Round: 14
                  
                      Research Technology - Germans
                  
                      Purchase Units - Germans
                          Germans buy 6 armour, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
                  
                      Combat Move - Germans
                          1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                          3 fighters moved from Western Germany to Gibraltar
                          4 armour moved from Amur to Siberia
                          3 armour moved from Buryatia to Siberia
                          1 bomber moved from Japan to 19 Sea Zone
                          1 bomber moved from Japan to 33 Sea Zone
                          2 armour moved from Timguska to Yakut S.S.R.
                          1 armour moved from Novosibirsk to Yenisey
                          1 bomber moved from Volgograd to Yakut S.S.R.
                          3 armour moved from Northwest Persia to Eastern Persia
                          5 armour moved from Turkmenistan to Eastern Persia
                          2 armour moved from Kazakhstan to Eastern Persia
                          3 armour moved from Caucasus to Turkmenistan
                          4 armour moved from Volgograd to Turkmenistan
                          3 armour moved from Ukraine to Caucasus
                          3 armour moved from Bryansk to Caucasus
                          1 bomber moved from Western Germany to Russia
                  
                      Combat - Germans
                          Battle in 33 Sea Zone
                              Germans attack with 1 bomber
                              ANZAC defend with 1 transport
                                  1 transport owned by the ANZAC lost in 33 Sea Zone
                              Germans win with 1 bomber remaining. Battle score for attacker is 7
                              Casualties for ANZAC: 1 transport
                          Battle in 19 Sea Zone
                              Germans attack with 1 bomber
                              ANZAC defend with 1 transport
                                  1 transport owned by the ANZAC lost in 19 Sea Zone
                              Germans win with 1 bomber remaining. Battle score for attacker is 7
                              Casualties for ANZAC: 1 transport
                          Battle in Siberia
                              Germans attack with 7 armour
                              Americans defend with 2 armour and 1 infantry
                                  Germans roll dice for 7 armour in Siberia, round 2 : 2/7 hits, 3.50 expected hits
                                  Americans roll dice for 2 armour and 1 infantry in Siberia, round 2 : 1/3 hits, 1.33 expected hits
                                  1 armour owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Siberia
                                  Germans roll dice for 6 armour in Siberia, round 3 : 3/6 hits, 3.00 expected hits
                                  Americans roll dice for 1 armour in Siberia, round 3 : 0/1 hits, 0.50 expected hits
                                  1 armour owned by the Americans lost in Siberia
                              Germans win, taking Siberia from Americans with 6 armour remaining. Battle score for attacker is 9
                              Casualties for Germans: 1 armour
                              Casualties for Americans: 2 armour and 1 infantry
                  
                      Non Combat Move - Germans
                          1 bomber moved from 19 Sea Zone to Japan
                          1 bomber moved from 33 Sea Zone to Caroline Islands
                  
                      Place Units - Germans
                          3 fighters placed in Western Germany
                          3 armour placed in Volgograd
                          3 armour placed in Ukraine
                          1 cruiser, 1 destroyer and 1 transport placed in 93 Sea Zone
                          1 infantry placed in Western Germany
                  
                      Turn Complete - Germans
                          Germans collect 70 PUs; end with 72 PUs
                          Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                          Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
                          Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                          Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
                  

                  Combat Hit Differential Summary :

                  Germans : -1.50
                  Americans : -0.83
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • R Offline
                    redanto
                    last edited by

                    TripleA Manual Gamesave Post: Japanese round 14

                    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

                    Game History

                    Round: 14
                    
                        Purchase Units - Japanese
                    

                    Combat Hit Differential Summary :

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • W Offline
                      wylie292
                      last edited by

                      TripleA Turn Summary: Japanese round 14

                      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                      Game History

                      Round: 14
                      
                          Purchase Units - Japanese
                              Japanese buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                      
                          Combat Move - Japanese
                              2 destroyers moved from 6 Sea Zone to 20 Sea Zone
                              2 carriers moved from 6 Sea Zone to 20 Sea Zone
                              2 fighters moved from 6 Sea Zone to 20 Sea Zone
                              2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
                              1 submarine moved from 6 Sea Zone to 20 Sea Zone
                              2 infantry moved from Japan to 6 Sea Zone
                              2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                              2 infantry moved from 8 Sea Zone to Aleutian Islands
                              2 infantry moved from Japan to 6 Sea Zone
                              2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                              2 infantry moved from 35 Sea Zone to Philippines
                              1 submarine moved from 3 Sea Zone to 1 Sea Zone
                              2 destroyers moved from 3 Sea Zone to 7 Sea Zone
                      
                          Combat - Japanese
                              Battle in Aleutian Islands
                              Battle in Philippines
                              Battle in 20 Sea Zone
                                  Japanese attack with 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                                  British defend with 1 carrier, 1 fighter and 1 tactical_bomber; ANZAC defend with 3 cruisers, 2 destroyers and 1 transport
                                      Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                      Japanese roll dice for 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
                                      ANZAC roll dice for 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 20 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits
                                      1 tactical_bomber owned by the British, 2 destroyers owned by the ANZAC, 2 carriers owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the British lost in 20 Sea Zone
                                      Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 3 : 3/6 hits, 3.00 expected hits
                                      ANZAC roll dice for 3 cruisers, 1 fighter and 1 transport in 20 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
                                      1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 3 cruisers owned by the ANZAC lost in 20 Sea Zone
                                      Japanese roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 4 : 2/4 hits, 1.83 expected hits
                                      ANZAC roll dice for 1 fighter and 1 transport in 20 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                                      1 tactical_bomber owned by the Japanese, 1 transport owned by the ANZAC and 1 fighter owned by the British lost in 20 Sea Zone
                                  Japanese win, taking Aleutian Islands from Americans, taking Philippines from Americans, taking 20 Sea Zone from UK_Pacific with 2 destroyers and 1 fighter remaining. Battle score for attacker is 26
                                  Casualties for Japanese: 2 carriers, 1 fighter, 1 submarine and 2 tactical_bombers
                                  Casualties for ANZAC: 3 cruisers, 2 destroyers and 1 transport
                                  Casualties for British: 1 carrier, 1 fighter and 1 tactical_bomber
                      
                          Non Combat Move - Japanese
                              1 fighter could not land in 20 Sea Zone and was removed
                      
                          Place Units - Japanese
                              1 destroyer placed in 6 Sea Zone
                              1 artillery and 1 infantry placed in Japan
                      
                          Turn Complete - Japanese
                              Japanese collect 14 PUs; end with 14 PUs
                      

                      Combat Hit Differential Summary :

                      ANZAC : 1.50
                      Japanese : 1.83
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • R Offline
                        redanto
                        last edited by

                        TripleA Manual Gamesave Post: Italians round 14

                        TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

                        Game History

                        Round: 14
                        
                            Purchase Units - Italians
                        

                        Combat Hit Differential Summary :

                        Savegame

                        1 Reply Last reply Reply Quote 0
                        • R Offline
                          redanto
                          last edited by

                          TripleA Manual Gamesave Post: Italians round 14

                          TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

                          Game History

                          Round: 14
                          
                              Purchase Units - Italians
                          

                          Combat Hit Differential Summary :

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • R Offline
                            redanto
                            last edited by

                            Hit the wrong button so I had to manual post at the start of Italy turn. Your up.

                            1 Reply Last reply Reply Quote 0
                            • W Offline
                              wylie292
                              last edited by

                              TripleA Turn Summary: Italians round 14

                              TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                              Game History

                              Round: 14
                              
                                  Purchase Units - Italians
                                      Italians repair damage of 6x factory_minor, 4x factory_minor; Remaining resources: 35 PUs; 
                                      Italians buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
                              
                                  Combat Move - Italians
                                      1 unit repaired.
                                      3 armour moved from Iraq to Trans-Jordan
                                      3 armour moved from Persia to Trans-Jordan
                                      1 battleship moved from 91 Sea Zone to 95 Sea Zone
                                      1 fighter moved from Gibraltar to Southern Italy
                                      1 bomber moved from Gibraltar to Southern Italy
                                      1 bomber moved from Gibraltar to Southern Italy
                                      3 transports moved from 92 Sea Zone to 95 Sea Zone
                              
                                  Non Combat Move - Italians
                                      2 fighters moved from Trans-Jordan to Southern Italy
                              
                                  Place Units - Italians
                                      3 armour placed in Iraq
                                      2 armour and 1 mech_infantry placed in Persia
                              
                                  Turn Complete - Italians
                                      Italians collect 27 PUs; end with 28 PUs
                                      Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                                      Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
                                      Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
                              

                              Combat Hit Differential Summary :

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • R Offline
                                redanto
                                last edited by

                                TripleA Turn Summary: ANZAC round 14

                                TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                Game History

                                Round: 14
                                
                                    Purchase Units - ANZAC
                                        ANZAC buy 1 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
                                
                                    Combat Move - ANZAC
                                        3 fighters moved from Queensland to Philippines
                                        2 fighters moved from West India to Ethiopia
                                        2 infantry moved from Northern Territory to Queensland
                                        1 bomber moved from New South Wales to Philippines
                                
                                    Non Combat Move - ANZAC
                                
                                    Place Units - ANZAC
                                        1 destroyer and 1 transport placed in 54 Sea Zone
                                        1 armour placed in Queensland
                                        1 infantry placed in New South Wales
                                
                                    Turn Complete - ANZAC
                                        Total Cost from Convoy Blockades: 1
                                            Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1
                                        ANZAC collect 15 PUs (1 lost to blockades); end with 17 PUs
                                        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                                        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                                

                                Combat Hit Differential Summary :

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • R Offline
                                  redanto
                                  last edited by

                                  TripleA Turn Summary: French round 14

                                  TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                  Game History

                                  Round: 14
                                  
                                      Purchase Units - ANZAC
                                          ANZAC buy 1 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
                                  
                                      Combat Move - ANZAC
                                          3 fighters moved from Queensland to Philippines
                                          2 fighters moved from West India to Ethiopia
                                          2 infantry moved from Northern Territory to Queensland
                                          1 bomber moved from New South Wales to Philippines
                                  
                                      Non Combat Move - ANZAC
                                  
                                      Place Units - ANZAC
                                          1 destroyer and 1 transport placed in 54 Sea Zone
                                          1 armour placed in Queensland
                                          1 infantry placed in New South Wales
                                  
                                      Turn Complete - ANZAC
                                          Total Cost from Convoy Blockades: 1
                                              Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1
                                          ANZAC collect 15 PUs (1 lost to blockades); end with 17 PUs
                                          Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                                          Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                                  
                                      Combat Move - French
                                  
                                      Turn Complete - French
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • W Offline
                                    wylie292
                                    last edited by

                                    TripleA Turn Summary: Germans round 15

                                    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                    Game History

                                    Round: 15
                                    
                                        Research Technology - Germans
                                    
                                        Purchase Units - Germans
                                            Germans buy 6 armour, 3 artilleries, 1 cruiser, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 1 PUs; 
                                    
                                        Combat Move - Germans
                                            1 armour moved from Siberia to Soviet Far East
                                                  Germans take Soviet Far East from Russians
                                            2 armour moved from Yakut S.S.R. to Amur
                                                  Germans take Ulaanbaatar from Russians
                                            5 armour moved from Siberia to Amur
                                            1 bomber moved from Yakut S.S.R. to Japan
                                            1 bomber moved from Caroline Islands to Japan
                                            1 armour moved from Volgograd to Novosibirsk
                                            1 armour moved from Yenisey to Timguska
                                            1 armour moved from Volgograd to Kazakhstan
                                            11 armour moved from Eastern Persia to West India
                                            7 armour moved from Turkmenistan to West India
                                            6 armour moved from Caucasus to Persia
                                            3 armour moved from Ukraine to Caucasus
                                            1 armour moved from Volgograd to Northwest Persia
                                            1 bomber moved from Russia to Amur
                                            2 infantry moved from Southern France to 93 Sea Zone
                                            1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                                            1 cruiser moved from 93 Sea Zone to 91 Sea Zone
                                            2 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
                                            1 infantry moved from 91 Sea Zone to Morocco
                                            1 infantry moved from 91 Sea Zone to Morocco
                                            1 tactical_bomber moved from Southern Italy to Persia
                                    
                                        Combat - Germans
                                            Battle in Morocco
                                            Battle in West India
                                                Germans attack with 18 armour
                                                British defend with 4 infantry
                                                    Germans roll dice for 18 armour in West India, round 2 : 11/18 hits, 9.00 expected hits
                                                    UK_Pacific roll dice for 4 infantry in West India, round 2 : 2/4 hits, 1.33 expected hits
                                                    2 armour owned by the Germans and 4 infantry owned by the British lost in West India
                                                Germans win, taking Morocco from Americans, taking West India from UK_Pacific with 16 armour remaining. Battle score for attacker is 0
                                                Casualties for Germans: 2 armour
                                                Casualties for British: 4 infantry
                                    
                                        Non Combat Move - Germans
                                    
                                        Place Units - Germans
                                            3 armour placed in Volgograd
                                            3 armour placed in Ukraine
                                            1 cruiser, 1 destroyer and 3 transports placed in 112 Sea Zone
                                            3 artilleries and 2 infantry placed in Western Germany
                                            1 infantry placed in Normandy Bordeaux
                                    
                                        Turn Complete - Germans
                                            Germans collect 74 PUs; end with 75 PUs
                                            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                                            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs
                                            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                                            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Germans : 2.00
                                    UK_Pacific : 0.67
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • R Offline
                                      redanto
                                      last edited by

                                      TripleA Turn Summary: Russians round 15

                                      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                      Game History

                                      Round: 15
                                      
                                          Combat Move - Russians
                                      
                                          Non Combat Move - Russians
                                              2 aaGuns moved from Burma to India
                                      
                                          Turn Complete - Russians
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • W Offline
                                        wylie292
                                        last edited by

                                        TripleA Turn Summary: Japanese round 15

                                        TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                        Game History

                                        Round: 15
                                        
                                            Purchase Units - Japanese
                                                Japanese buy 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                                        
                                            Combat Move - Japanese
                                                2 destroyers moved from 20 Sea Zone to 6 Sea Zone
                                                1 submarine moved from 1 Sea Zone to 7 Sea Zone
                                        
                                            Non Combat Move - Japanese
                                        
                                            Place Units - Japanese
                                                2 transports placed in 6 Sea Zone
                                        
                                            Turn Complete - Japanese
                                                Japanese collect 12 PUs; end with 12 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • R Offline
                                          redanto
                                          last edited by

                                          TripleA Turn Summary: UK_Pacific round 15

                                          TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                          Game History

                                          Round: 15
                                          
                                              Purchase Units - Americans
                                                  Americans buy 2 bombers, 2 cruisers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
                                          
                                              Combat Move - Americans
                                                  2 armour moved from Western United States to 10 Sea Zone
                                                  2 infantry moved from Western United States to 10 Sea Zone
                                                  1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                                                  1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                                                  1 bomber moved from Alaska to Aleutian Islands
                                                  1 cruiser moved from 1 Sea Zone to 8 Sea Zone
                                                  1 cruiser moved from 1 Sea Zone to 8 Sea Zone
                                                  1 destroyer moved from 1 Sea Zone to 8 Sea Zone
                                                  1 submarine moved from 10 Sea Zone to 8 Sea Zone
                                                  1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                                                  1 bomber moved from Alaska to 7 Sea Zone
                                                  1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                                                  1 bomber moved from Alaska to Manchuria
                                                  1 bomber moved from Alaska to Manchuria
                                          
                                              Combat - Americans
                                                  Battle in 7 Sea Zone
                                                      Americans attack with 1 bomber and 1 destroyer
                                                      Japanese defend with 1 submarine
                                                          Americans roll dice for 1 bomber and 1 destroyer in 7 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                                                          Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                                          1 submarine owned by the Japanese lost in 7 Sea Zone
                                                      Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                                                      Casualties for Japanese: 1 submarine
                                                  Battle in Aleutian Islands
                                                      Americans attack with 1 armour, 1 bomber and 1 infantry
                                                      Japanese defend with 2 infantry
                                                          Americans roll dice for 2 cruisers in Aleutian Islands, round 2 : 1/2 hits, 1.00 expected hits
                                                          Americans roll dice for 1 armour, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 1/3 hits, 1.33 expected hits
                                                          Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
                                                          2 infantry owned by the Japanese lost in Aleutian Islands
                                                      Americans win, taking Aleutian Islands from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                                                      Casualties for Japanese: 2 infantry
                                          
                                              Non Combat Move - Americans
                                                  1 bomber moved from Aleutian Islands to Alaska
                                                  1 bomber moved from 7 Sea Zone to Manchuria
                                                  2 mech_infantrys moved from Southeast Mexico to Eastern United States
                                          
                                              Place Units - Americans
                                                  1 cruiser placed in 101 Sea Zone
                                                  1 cruiser and 1 transport placed in 1 Sea Zone
                                                  1 destroyer placed in 101 Sea Zone
                                                  2 bombers placed in Eastern United States
                                                  1 infantry placed in Eastern United States
                                                  Americans undo move 4.
                                                  1 bomber placed in Alaska
                                                  1 bomber placed in Western United States
                                          
                                              Turn Complete - Americans
                                                  Americans collect 52 PUs; end with 52 PUs
                                                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                                                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                                                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                                                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                                          
                                              Purchase Units - Chinese
                                                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                                                  Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
                                          
                                              Combat Move - Chinese
                                          
                                              Non Combat Move - Chinese
                                                  2 infantry moved from Kiangsu to Kiangsi
                                          
                                              Place Units - Chinese
                                                  2 infantry placed in Kiangsi
                                                  2 artilleries and 5 infantry placed in Manchuria
                                          
                                              Turn Complete - Chinese
                                                  Chinese collect 23 PUs; end with 23 PUs
                                                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
                                          
                                              Purchase Units - British
                                                  British buy 1 armour and 2 fighters; Remaining resources: 2 PUs; 
                                          
                                              Purchase Units - UK_Pacific
                                                  UK_Pacific buy 5 armour and 1 infantry; Remaining resources: 0 PUs; 
                                          
                                              Combat Move - British
                                                  9 infantry moved from Anhwe to Jehol
                                                  1 armour moved from Kansu to Yenisey
                                                        UK_Pacific take Yenisey from Germans
                                                  1 infantry moved from Union of South Africa to Rhodesia
                                                  1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                                                  1 artillery moved from Philippines to 35 Sea Zone
                                                  1 armour moved from Philippines to 35 Sea Zone
                                                  1 infantry moved from Philippines to 35 Sea Zone
                                                  1 infantry moved from Philippines to 35 Sea Zone
                                                  1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
                                                  1 infantry moved from 17 Sea Zone to Iwo Jima
                                                  1 artillery moved from 17 Sea Zone to Iwo Jima
                                                  1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                                                  2 destroyers moved from 35 Sea Zone to 19 Sea Zone
                                                        UK_Pacific take 20 Sea Zone from Japanese
                                                        UK_Pacific take 19 Sea Zone from Japanese
                                          
                                              Combat - British
                                                  Battle in Iwo Jima
                                                      British attack with 1 artillery and 1 infantry
                                                      Japanese defend with 1 infantry
                                                          British roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                                                          Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 infantry owned by the Japanese lost in Iwo Jima
                                                      British win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                                                      Casualties for Japanese: 1 infantry
                                          
                                              Non Combat Move - British
                                          
                                              Place Units - British
                                                  1 armour and 2 fighters placed in Egypt
                                          
                                              Turn Complete - British
                                                  British collect 29 PUs; end with 31 PUs
                                          
                                              Place Units - UK_Pacific
                                                  5 armour and 1 infantry placed in India
                                          
                                              Turn Complete - UK_Pacific
                                                  UK_Pacific collect 27 PUs; end with 27 PUs
                                                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
                                                  Some Units in India change ownership: 5 armour and 1 infantry
                                          

                                          Combat Hit Differential Summary :

                                          British : 0.33
                                          Americans : -0.33
                                          Japanese : -1.17
                                          

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • W Offline
                                            wylie292
                                            last edited by

                                            TripleA Turn Summary: Italians round 15

                                            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                            Game History

                                            Round: 15
                                            
                                                Purchase Units - Italians
                                                    Italians buy 3 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 
                                            
                                                Combat Move - Italians
                                                    3 armour moved from Iraq to Trans-Jordan
                                                    2 armour and 1 mech_infantry moved from Persia to Trans-Jordan
                                            
                                                Non Combat Move - Italians
                                            
                                                Place Units - Italians
                                                    1 artillery and 2 infantry placed in Southern Italy
                                                    1 artillery and 1 infantry placed in Northern Italy
                                                    3 armour placed in Iraq
                                                    1 artillery and 1 infantry placed in Persia
                                            
                                                Turn Complete - Italians
                                                    Italians collect 27 PUs; end with 27 PUs
                                                    Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                                                    Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs
                                                    Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 5 / 6
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums